2 * windows.c: Windows front end for my puzzle collection.
9 #endif /* NO_HTMLHELP */
21 #define IDM_NEW 0x0010
22 #define IDM_RESTART 0x0020
23 #define IDM_UNDO 0x0030
24 #define IDM_REDO 0x0040
25 #define IDM_COPY 0x0050
26 #define IDM_SOLVE 0x0060
27 #define IDM_QUIT 0x0070
28 #define IDM_CONFIG 0x0080
29 #define IDM_DESC 0x0090
30 #define IDM_SEED 0x00A0
31 #define IDM_HELPC 0x00B0
32 #define IDM_GAMEHELP 0x00C0
33 #define IDM_ABOUT 0x00D0
34 #define IDM_SAVE 0x00E0
35 #define IDM_LOAD 0x00F0
36 #define IDM_PRINT 0x0100
37 #define IDM_PRESETS 0x0110
39 #define HELP_FILE_NAME "puzzles.hlp"
40 #define HELP_CNT_NAME "puzzles.cnt"
42 #define CHM_FILE_NAME "puzzles.chm"
43 #endif /* NO_HTMLHELP */
46 typedef HWND (CALLBACK
*htmlhelp_t
)(HWND
, LPCSTR
, UINT
, DWORD
);
47 static DWORD html_help_cookie
;
48 static htmlhelp_t htmlhelp
;
49 static HINSTANCE hh_dll
;
50 #endif /* NO_HTMLHELP */
51 enum { NONE
, HLP
, CHM
} help_type
;
53 const char *help_topic
;
54 int help_has_contents
;
57 static FILE *debug_fp
= NULL
;
58 static HANDLE debug_hdl
= INVALID_HANDLE_VALUE
;
59 static int debug_got_console
= 0;
65 if (!debug_got_console
) {
67 debug_got_console
= 1;
68 debug_hdl
= GetStdHandle(STD_OUTPUT_HANDLE
);
72 debug_fp
= fopen("debug.log", "w");
75 if (debug_hdl
!= INVALID_HANDLE_VALUE
) {
76 WriteFile(debug_hdl
, buf
, strlen(buf
), &dw
, NULL
);
82 void debug_printf(char *fmt
, ...)
88 vsprintf(buf
, fmt
, ap
);
94 #define WINFLAGS (WS_OVERLAPPEDWINDOW &~ \
95 (WS_THICKFRAME | WS_MAXIMIZEBOX | WS_OVERLAPPED))
97 static void new_game_size(frontend
*fe
);
115 enum { CFG_PRINT
= CFG_FRONTEND_SPECIFIC
};
119 HWND hwnd
, statusbar
, cfgbox
;
121 HBITMAP bitmap
, prevbm
;
128 DWORD timer_last_tickcount
;
130 game_params
**presets
;
132 int nfonts
, fontsize
;
134 struct cfg_aux
*cfgaux
;
135 int cfg_which
, dlg_done
;
140 enum { DRAWING
, PRINTING
, NOTHING
} drawstatus
;
142 int printcount
, printw
, printh
, printsolns
, printcurr
, printcolour
;
144 int printoffsetx
, printoffsety
;
145 float printpixelscale
;
151 void fatal(char *fmt
, ...)
157 vsprintf(buf
, fmt
, ap
);
160 MessageBox(NULL
, buf
, "Fatal error", MB_ICONEXCLAMATION
| MB_OK
);
165 char *geterrstr(void)
168 DWORD dw
= GetLastError();
172 FORMAT_MESSAGE_ALLOCATE_BUFFER
|
173 FORMAT_MESSAGE_FROM_SYSTEM
,
176 MAKELANGID(LANG_NEUTRAL
, SUBLANG_DEFAULT
),
180 ret
= dupstr(lpMsgBuf
);
187 void get_random_seed(void **randseed
, int *randseedsize
)
189 time_t *tp
= snew(time_t);
191 *randseed
= (void *)tp
;
192 *randseedsize
= sizeof(time_t);
195 static void win_status_bar(void *handle
, char *text
)
197 frontend
*fe
= (frontend
*)handle
;
199 SetWindowText(fe
->statusbar
, text
);
202 static blitter
*win_blitter_new(void *handle
, int w
, int h
)
204 blitter
*bl
= snew(blitter
);
206 memset(bl
, 0, sizeof(blitter
));
214 static void win_blitter_free(void *handle
, blitter
*bl
)
216 if (bl
->bitmap
) DeleteObject(bl
->bitmap
);
220 static void blitter_mkbitmap(frontend
*fe
, blitter
*bl
)
222 HDC hdc
= GetDC(fe
->hwnd
);
223 bl
->bitmap
= CreateCompatibleBitmap(hdc
, bl
->w
, bl
->h
);
224 ReleaseDC(fe
->hwnd
, hdc
);
227 /* BitBlt(dstDC, dstX, dstY, dstW, dstH, srcDC, srcX, srcY, dType) */
229 static void win_blitter_save(void *handle
, blitter
*bl
, int x
, int y
)
231 frontend
*fe
= (frontend
*)handle
;
232 HDC hdc_win
, hdc_blit
;
235 assert(fe
->drawstatus
== DRAWING
);
237 if (!bl
->bitmap
) blitter_mkbitmap(fe
, bl
);
239 bl
->x
= x
; bl
->y
= y
;
241 hdc_win
= GetDC(fe
->hwnd
);
242 hdc_blit
= CreateCompatibleDC(hdc_win
);
243 if (!hdc_blit
) fatal("hdc_blit failed: 0x%x", GetLastError());
245 prev_blit
= SelectObject(hdc_blit
, bl
->bitmap
);
246 if (prev_blit
== NULL
|| prev_blit
== HGDI_ERROR
)
247 fatal("SelectObject for hdc_main failed: 0x%x", GetLastError());
249 if (!BitBlt(hdc_blit
, 0, 0, bl
->w
, bl
->h
,
250 fe
->hdc
, x
, y
, SRCCOPY
))
251 fatal("BitBlt failed: 0x%x", GetLastError());
253 SelectObject(hdc_blit
, prev_blit
);
255 ReleaseDC(fe
->hwnd
, hdc_win
);
258 static void win_blitter_load(void *handle
, blitter
*bl
, int x
, int y
)
260 frontend
*fe
= (frontend
*)handle
;
261 HDC hdc_win
, hdc_blit
;
264 assert(fe
->drawstatus
== DRAWING
);
266 assert(bl
->bitmap
); /* we should always have saved before loading */
268 if (x
== BLITTER_FROMSAVED
) x
= bl
->x
;
269 if (y
== BLITTER_FROMSAVED
) y
= bl
->y
;
271 hdc_win
= GetDC(fe
->hwnd
);
272 hdc_blit
= CreateCompatibleDC(hdc_win
);
274 prev_blit
= SelectObject(hdc_blit
, bl
->bitmap
);
276 BitBlt(fe
->hdc
, x
, y
, bl
->w
, bl
->h
,
277 hdc_blit
, 0, 0, SRCCOPY
);
279 SelectObject(hdc_blit
, prev_blit
);
281 ReleaseDC(fe
->hwnd
, hdc_win
);
284 void frontend_default_colour(frontend
*fe
, float *output
)
286 DWORD c
= GetSysColor(COLOR_MENU
); /* ick */
288 output
[0] = (float)(GetRValue(c
) / 255.0);
289 output
[1] = (float)(GetGValue(c
) / 255.0);
290 output
[2] = (float)(GetBValue(c
) / 255.0);
293 static POINT
win_transform_point(frontend
*fe
, int x
, int y
)
297 assert(fe
->drawstatus
!= NOTHING
);
299 if (fe
->drawstatus
== PRINTING
) {
300 ret
.x
= (int)(fe
->printoffsetx
+ fe
->printpixelscale
* x
);
301 ret
.y
= (int)(fe
->printoffsety
+ fe
->printpixelscale
* y
);
310 static void win_text_colour(frontend
*fe
, int colour
)
312 assert(fe
->drawstatus
!= NOTHING
);
314 if (fe
->drawstatus
== PRINTING
) {
317 print_get_colour(fe
->dr
, colour
, &hatch
, &r
, &g
, &b
);
319 SetTextColor(fe
->hdc
, RGB(r
* 255, g
* 255, b
* 255));
321 SetTextColor(fe
->hdc
,
322 hatch
== HATCH_CLEAR ?
RGB(255,255,255) : RGB(0,0,0));
324 SetTextColor(fe
->hdc
, fe
->colours
[colour
]);
328 static void win_set_brush(frontend
*fe
, int colour
)
331 assert(fe
->drawstatus
!= NOTHING
);
333 if (fe
->drawstatus
== PRINTING
) {
336 print_get_colour(fe
->dr
, colour
, &hatch
, &r
, &g
, &b
);
339 br
= CreateSolidBrush(RGB(r
* 255, g
* 255, b
* 255));
340 else if (hatch
== HATCH_SOLID
)
341 br
= CreateSolidBrush(RGB(0,0,0));
342 else if (hatch
== HATCH_CLEAR
)
343 br
= CreateSolidBrush(RGB(255,255,255));
345 br
= CreateHatchBrush(hatch
== HATCH_BACKSLASH ? HS_FDIAGONAL
:
346 hatch
== HATCH_SLASH ? HS_BDIAGONAL
:
347 hatch
== HATCH_HORIZ ? HS_HORIZONTAL
:
348 hatch
== HATCH_VERT ? HS_VERTICAL
:
349 hatch
== HATCH_PLUS ? HS_CROSS
:
350 /* hatch == HATCH_X ? */ HS_DIAGCROSS
,
353 br
= fe
->brushes
[colour
];
355 fe
->oldbr
= SelectObject(fe
->hdc
, br
);
358 static void win_reset_brush(frontend
*fe
)
362 assert(fe
->drawstatus
!= NOTHING
);
364 br
= SelectObject(fe
->hdc
, fe
->oldbr
);
365 if (fe
->drawstatus
== PRINTING
)
369 static void win_set_pen(frontend
*fe
, int colour
, int thin
)
372 assert(fe
->drawstatus
!= NOTHING
);
374 if (fe
->drawstatus
== PRINTING
) {
377 int width
= thin ?
0 : fe
->linewidth
;
379 print_get_colour(fe
->dr
, colour
, &hatch
, &r
, &g
, &b
);
381 pen
= CreatePen(PS_SOLID
, width
,
382 RGB(r
* 255, g
* 255, b
* 255));
383 else if (hatch
== HATCH_SOLID
)
384 pen
= CreatePen(PS_SOLID
, width
, RGB(0, 0, 0));
385 else if (hatch
== HATCH_CLEAR
)
386 pen
= CreatePen(PS_SOLID
, width
, RGB(255,255,255));
388 assert(!"This shouldn't happen");
389 pen
= CreatePen(PS_SOLID
, 1, RGB(0, 0, 0));
392 pen
= fe
->pens
[colour
];
394 fe
->oldpen
= SelectObject(fe
->hdc
, pen
);
397 static void win_reset_pen(frontend
*fe
)
401 assert(fe
->drawstatus
!= NOTHING
);
403 pen
= SelectObject(fe
->hdc
, fe
->oldpen
);
404 if (fe
->drawstatus
== PRINTING
)
408 static void win_clip(void *handle
, int x
, int y
, int w
, int h
)
410 frontend
*fe
= (frontend
*)handle
;
413 if (fe
->drawstatus
== NOTHING
)
416 p
= win_transform_point(fe
, x
, y
);
417 q
= win_transform_point(fe
, x
+w
, y
+h
);
418 IntersectClipRect(fe
->hdc
, p
.x
, p
.y
, q
.x
, q
.y
);
421 static void win_unclip(void *handle
)
423 frontend
*fe
= (frontend
*)handle
;
425 if (fe
->drawstatus
== NOTHING
)
428 SelectClipRgn(fe
->hdc
, NULL
);
431 static void win_draw_text(void *handle
, int x
, int y
, int fonttype
,
432 int fontsize
, int align
, int colour
, char *text
)
434 frontend
*fe
= (frontend
*)handle
;
438 if (fe
->drawstatus
== NOTHING
)
441 if (fe
->drawstatus
== PRINTING
)
442 fontsize
= (int)(fontsize
* fe
->printpixelscale
);
444 xy
= win_transform_point(fe
, x
, y
);
447 * Find or create the font.
449 for (i
= fe
->fontstart
; i
< fe
->nfonts
; i
++)
450 if (fe
->fonts
[i
].type
== fonttype
&& fe
->fonts
[i
].size
== fontsize
)
453 if (i
== fe
->nfonts
) {
454 if (fe
->fontsize
<= fe
->nfonts
) {
455 fe
->fontsize
= fe
->nfonts
+ 10;
456 fe
->fonts
= sresize(fe
->fonts
, fe
->fontsize
, struct font
);
461 fe
->fonts
[i
].type
= fonttype
;
462 fe
->fonts
[i
].size
= fontsize
;
464 fe
->fonts
[i
].font
= CreateFont(-fontsize
, 0, 0, 0,
465 fe
->drawstatus
== PRINTING ?
0 : FW_BOLD
,
466 FALSE
, FALSE
, FALSE
, DEFAULT_CHARSET
,
467 OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
469 (fonttype
== FONT_FIXED ?
470 FIXED_PITCH
| FF_DONTCARE
:
471 VARIABLE_PITCH
| FF_SWISS
),
476 * Position and draw the text.
483 oldfont
= SelectObject(fe
->hdc
, fe
->fonts
[i
].font
);
484 if (GetTextMetrics(fe
->hdc
, &tm
)) {
485 if (align
& ALIGN_VCENTRE
)
486 xy
.y
-= (tm
.tmAscent
+tm
.tmDescent
)/2;
490 if (GetTextExtentPoint32(fe
->hdc
, text
, strlen(text
), &size
)) {
491 if (align
& ALIGN_HCENTRE
)
493 else if (align
& ALIGN_HRIGHT
)
496 SetBkMode(fe
->hdc
, TRANSPARENT
);
497 win_text_colour(fe
, colour
);
498 TextOut(fe
->hdc
, xy
.x
, xy
.y
, text
, strlen(text
));
499 SelectObject(fe
->hdc
, oldfont
);
503 static void win_draw_rect(void *handle
, int x
, int y
, int w
, int h
, int colour
)
505 frontend
*fe
= (frontend
*)handle
;
508 if (fe
->drawstatus
== NOTHING
)
511 if (fe
->drawstatus
== DRAWING
&& w
== 1 && h
== 1) {
513 * Rectangle() appears to get uppity if asked to draw a 1x1
514 * rectangle, presumably on the grounds that that's beneath
515 * its dignity and you ought to be using SetPixel instead.
518 SetPixel(fe
->hdc
, x
, y
, fe
->colours
[colour
]);
520 win_set_brush(fe
, colour
);
521 win_set_pen(fe
, colour
, TRUE
);
522 p
= win_transform_point(fe
, x
, y
);
523 q
= win_transform_point(fe
, x
+w
, y
+h
);
524 Rectangle(fe
->hdc
, p
.x
, p
.y
, q
.x
, q
.y
);
530 static void win_draw_line(void *handle
, int x1
, int y1
, int x2
, int y2
, int colour
)
532 frontend
*fe
= (frontend
*)handle
;
535 if (fe
->drawstatus
== NOTHING
)
538 win_set_pen(fe
, colour
, FALSE
);
539 p
= win_transform_point(fe
, x1
, y1
);
540 q
= win_transform_point(fe
, x2
, y2
);
541 MoveToEx(fe
->hdc
, p
.x
, p
.y
, NULL
);
542 LineTo(fe
->hdc
, q
.x
, q
.y
);
543 if (fe
->drawstatus
== DRAWING
)
544 SetPixel(fe
->hdc
, q
.x
, q
.y
, fe
->colours
[colour
]);
548 static void win_draw_circle(void *handle
, int cx
, int cy
, int radius
,
549 int fillcolour
, int outlinecolour
)
551 frontend
*fe
= (frontend
*)handle
;
554 assert(outlinecolour
>= 0);
556 if (fe
->drawstatus
== NOTHING
)
559 if (fillcolour
>= 0) {
560 win_set_brush(fe
, fillcolour
);
561 win_set_pen(fe
, outlinecolour
, FALSE
);
562 p
= win_transform_point(fe
, cx
- radius
, cy
- radius
);
563 q
= win_transform_point(fe
, cx
+ radius
, cy
+ radius
);
564 Ellipse(fe
->hdc
, p
.x
, p
.y
, q
.x
+1, q
.y
+1);
568 win_set_pen(fe
, outlinecolour
, FALSE
);
569 p
= win_transform_point(fe
, cx
- radius
, cy
- radius
);
570 q
= win_transform_point(fe
, cx
+ radius
, cy
+ radius
);
571 r
= win_transform_point(fe
, cx
- radius
, cy
);
572 Arc(fe
->hdc
, p
.x
, p
.y
, q
.x
+1, q
.y
+1, r
.x
, r
.y
, r
.x
, r
.y
);
577 static void win_draw_polygon(void *handle
, int *coords
, int npoints
,
578 int fillcolour
, int outlinecolour
)
580 frontend
*fe
= (frontend
*)handle
;
584 if (fe
->drawstatus
== NOTHING
)
587 pts
= snewn(npoints
+1, POINT
);
589 for (i
= 0; i
<= npoints
; i
++) {
590 int j
= (i
< npoints ? i
: 0);
591 pts
[i
] = win_transform_point(fe
, coords
[j
*2], coords
[j
*2+1]);
594 assert(outlinecolour
>= 0);
596 if (fillcolour
>= 0) {
597 win_set_brush(fe
, fillcolour
);
598 win_set_pen(fe
, outlinecolour
, FALSE
);
599 Polygon(fe
->hdc
, pts
, npoints
);
603 win_set_pen(fe
, outlinecolour
, FALSE
);
604 Polyline(fe
->hdc
, pts
, npoints
+1);
611 static void win_start_draw(void *handle
)
613 frontend
*fe
= (frontend
*)handle
;
616 assert(fe
->drawstatus
== NOTHING
);
618 hdc_win
= GetDC(fe
->hwnd
);
619 fe
->hdc
= CreateCompatibleDC(hdc_win
);
620 fe
->prevbm
= SelectObject(fe
->hdc
, fe
->bitmap
);
621 ReleaseDC(fe
->hwnd
, hdc_win
);
623 SetMapMode(fe
->hdc
, MM_TEXT
);
624 fe
->drawstatus
= DRAWING
;
627 static void win_draw_update(void *handle
, int x
, int y
, int w
, int h
)
629 frontend
*fe
= (frontend
*)handle
;
632 if (fe
->drawstatus
!= DRAWING
)
640 InvalidateRect(fe
->hwnd
, &r
, FALSE
);
643 static void win_end_draw(void *handle
)
645 frontend
*fe
= (frontend
*)handle
;
646 assert(fe
->drawstatus
== DRAWING
);
647 SelectObject(fe
->hdc
, fe
->prevbm
);
650 DeleteObject(fe
->clip
);
653 fe
->drawstatus
= NOTHING
;
656 static void win_line_width(void *handle
, float width
)
658 frontend
*fe
= (frontend
*)handle
;
660 assert(fe
->drawstatus
!= DRAWING
);
661 if (fe
->drawstatus
== NOTHING
)
664 fe
->linewidth
= (int)(width
* fe
->printpixelscale
);
667 static void win_begin_doc(void *handle
, int pages
)
669 frontend
*fe
= (frontend
*)handle
;
671 assert(fe
->drawstatus
!= DRAWING
);
672 if (fe
->drawstatus
== NOTHING
)
675 if (StartDoc(fe
->hdc
, &fe
->di
) <= 0) {
676 char *e
= geterrstr();
677 MessageBox(fe
->hwnd
, e
, "Error starting to print",
678 MB_ICONERROR
| MB_OK
);
680 fe
->drawstatus
= NOTHING
;
684 * Push a marker on the font stack so that we won't use the
685 * same fonts for printing and drawing. (This is because
686 * drawing seems to look generally better in bold, but printing
687 * is better not in bold.)
689 fe
->fontstart
= fe
->nfonts
;
692 static void win_begin_page(void *handle
, int number
)
694 frontend
*fe
= (frontend
*)handle
;
696 assert(fe
->drawstatus
!= DRAWING
);
697 if (fe
->drawstatus
== NOTHING
)
700 if (StartPage(fe
->hdc
) <= 0) {
701 char *e
= geterrstr();
702 MessageBox(fe
->hwnd
, e
, "Error starting a page",
703 MB_ICONERROR
| MB_OK
);
705 fe
->drawstatus
= NOTHING
;
709 static void win_begin_puzzle(void *handle
, float xm
, float xc
,
710 float ym
, float yc
, int pw
, int ph
, float wmm
)
712 frontend
*fe
= (frontend
*)handle
;
713 int ppw
, pph
, pox
, poy
;
714 float mmpw
, mmph
, mmox
, mmoy
;
717 assert(fe
->drawstatus
!= DRAWING
);
718 if (fe
->drawstatus
== NOTHING
)
721 ppw
= GetDeviceCaps(fe
->hdc
, HORZRES
);
722 pph
= GetDeviceCaps(fe
->hdc
, VERTRES
);
723 mmpw
= (float)GetDeviceCaps(fe
->hdc
, HORZSIZE
);
724 mmph
= (float)GetDeviceCaps(fe
->hdc
, VERTSIZE
);
727 * Compute the puzzle's position on the logical page.
729 mmox
= xm
* mmpw
+ xc
;
730 mmoy
= ym
* mmph
+ yc
;
733 * Work out what that comes to in pixels.
735 pox
= (int)(mmox
* (float)ppw
/ mmpw
);
736 poy
= (int)(mmoy
* (float)ppw
/ mmpw
);
739 * And determine the scale.
741 * I need a scale such that the maximum puzzle-coordinate
742 * extent of the rectangle (pw * scale) is equal to the pixel
743 * equivalent of the puzzle's millimetre width (wmm * ppw /
746 scale
= (wmm
* ppw
) / (mmpw
* pw
);
749 * Now store pox, poy and scale for use in the main drawing
752 fe
->printoffsetx
= pox
;
753 fe
->printoffsety
= poy
;
754 fe
->printpixelscale
= scale
;
759 static void win_end_puzzle(void *handle
)
761 /* Nothing needs to be done here. */
764 static void win_end_page(void *handle
, int number
)
766 frontend
*fe
= (frontend
*)handle
;
768 assert(fe
->drawstatus
!= DRAWING
);
770 if (fe
->drawstatus
== NOTHING
)
773 if (EndPage(fe
->hdc
) <= 0) {
774 char *e
= geterrstr();
775 MessageBox(fe
->hwnd
, e
, "Error finishing a page",
776 MB_ICONERROR
| MB_OK
);
778 fe
->drawstatus
= NOTHING
;
782 static void win_end_doc(void *handle
)
784 frontend
*fe
= (frontend
*)handle
;
786 assert(fe
->drawstatus
!= DRAWING
);
789 * Free all the fonts created since we began printing.
791 while (fe
->nfonts
> fe
->fontstart
) {
793 DeleteObject(fe
->fonts
[fe
->nfonts
].font
);
798 * The MSDN web site sample code doesn't bother to call EndDoc
799 * if an error occurs half way through printing. I expect doing
800 * so would cause the erroneous document to actually be
801 * printed, or something equally undesirable.
803 if (fe
->drawstatus
== NOTHING
)
806 if (EndDoc(fe
->hdc
) <= 0) {
807 char *e
= geterrstr();
808 MessageBox(fe
->hwnd
, e
, "Error finishing printing",
809 MB_ICONERROR
| MB_OK
);
811 fe
->drawstatus
= NOTHING
;
815 const struct drawing_api win_drawing
= {
840 void print(frontend
*fe
)
845 midend
*nme
= NULL
; /* non-interactive midend for bulk puzzle generation */
850 * Create our document structure and fill it up with puzzles.
852 doc
= document_new(fe
->printw
, fe
->printh
, fe
->printscale
/ 100.0F
);
853 for (i
= 0; i
< fe
->printcount
; i
++) {
854 if (i
== 0 && fe
->printcurr
) {
855 err
= midend_print_puzzle(fe
->me
, doc
, fe
->printsolns
);
860 nme
= midend_new(NULL
, &thegame
, NULL
, NULL
);
863 * Set the non-interactive mid-end to have the same
864 * parameters as the standard one.
866 params
= midend_get_params(fe
->me
);
867 midend_set_params(nme
, params
);
868 thegame
.free_params(params
);
871 midend_new_game(nme
);
872 err
= midend_print_puzzle(nme
, doc
, fe
->printsolns
);
881 MessageBox(fe
->hwnd
, err
, "Error preparing puzzles for printing",
882 MB_ICONERROR
| MB_OK
);
887 memset(&pd
, 0, sizeof(pd
));
888 pd
.lStructSize
= sizeof(pd
);
889 pd
.hwndOwner
= fe
->hwnd
;
892 pd
.Flags
= PD_USEDEVMODECOPIESANDCOLLATE
| PD_RETURNDC
|
893 PD_NOPAGENUMS
| PD_NOSELECTION
;
895 pd
.nFromPage
= pd
.nToPage
= 0xFFFF;
896 pd
.nMinPage
= pd
.nMaxPage
= 1;
898 if (!PrintDlg(&pd
)) {
904 * Now pd.hDC is a device context for the printer.
908 * FIXME: IWBNI we put up an Abort box here.
911 memset(&fe
->di
, 0, sizeof(fe
->di
));
912 fe
->di
.cbSize
= sizeof(fe
->di
);
913 sprintf(doctitle
, "Printed puzzles from %s (from Simon Tatham's"
914 " Portable Puzzle Collection)", thegame
.name
);
915 fe
->di
.lpszDocName
= doctitle
;
916 fe
->di
.lpszOutput
= NULL
;
917 fe
->di
.lpszDatatype
= NULL
;
920 fe
->drawstatus
= PRINTING
;
923 fe
->dr
= drawing_new(&win_drawing
, NULL
, fe
);
924 document_print(doc
, fe
->dr
);
925 drawing_free(fe
->dr
);
928 fe
->drawstatus
= NOTHING
;
934 void deactivate_timer(frontend
*fe
)
937 return; /* for non-interactive midend */
938 if (fe
->hwnd
) KillTimer(fe
->hwnd
, fe
->timer
);
942 void activate_timer(frontend
*fe
)
945 return; /* for non-interactive midend */
947 fe
->timer
= SetTimer(fe
->hwnd
, fe
->timer
, 20, NULL
);
948 fe
->timer_last_tickcount
= GetTickCount();
952 void write_clip(HWND hwnd
, char *data
)
960 * Windows expects CRLF in the clipboard, so we must convert
961 * any \n that has come out of the puzzle backend.
964 for (i
= 0; data
[i
]; i
++) {
969 data2
= snewn(len
+1, char);
971 for (i
= 0; data
[i
]; i
++) {
974 data2
[j
++] = data
[i
];
979 clipdata
= GlobalAlloc(GMEM_DDESHARE
| GMEM_MOVEABLE
, len
+ 1);
982 lock
= GlobalLock(clipdata
);
985 memcpy(lock
, data2
, len
);
986 ((unsigned char *) lock
)[len
] = 0;
987 GlobalUnlock(clipdata
);
989 if (OpenClipboard(hwnd
)) {
991 SetClipboardData(CF_TEXT
, clipdata
);
994 GlobalFree(clipdata
);
1000 * Set up Help and see if we can find a help file.
1002 static void init_help(void)
1004 char b
[2048], *p
, *q
, *r
;
1008 * Find the executable file path, so we can look alongside
1009 * it for help files. Trim the filename off the end.
1011 GetModuleFileName(NULL
, b
, sizeof(b
) - 1);
1013 p
= strrchr(b
, '\\');
1014 if (p
&& p
>= r
) r
= p
+1;
1015 q
= strrchr(b
, ':');
1016 if (q
&& q
>= r
) r
= q
+1;
1020 * Try HTML Help first.
1022 strcpy(r
, CHM_FILE_NAME
);
1023 if ( (fp
= fopen(b
, "r")) != NULL
) {
1027 * We have a .CHM. See if we can use it.
1029 hh_dll
= LoadLibrary("hhctrl.ocx");
1031 htmlhelp
= (htmlhelp_t
)GetProcAddress(hh_dll
, "HtmlHelpA");
1033 FreeLibrary(hh_dll
);
1036 htmlhelp(NULL
, NULL
, HH_INITIALIZE
, (DWORD
)&html_help_cookie
);
1037 help_path
= dupstr(b
);
1039 help_topic
= thegame
.htmlhelp_topic
;
1043 #endif /* NO_HTMLHELP */
1046 * Now try old-style .HLP.
1048 strcpy(r
, HELP_FILE_NAME
);
1049 if ( (fp
= fopen(b
, "r")) != NULL
) {
1052 help_path
= dupstr(b
);
1055 help_topic
= thegame
.winhelp_topic
;
1058 * See if there's a .CNT file alongside it.
1060 strcpy(r
, HELP_CNT_NAME
);
1061 if ( (fp
= fopen(b
, "r")) != NULL
) {
1063 help_has_contents
= TRUE
;
1065 help_has_contents
= FALSE
;
1070 help_type
= NONE
; /* didn't find any */
1076 static void start_help(frontend
*fe
, const char *topic
)
1081 switch (help_type
) {
1085 str
= snewn(10+strlen(topic
), char);
1086 sprintf(str
, "JI(`',`%s')", topic
);
1088 } else if (help_has_contents
) {
1091 cmd
= HELP_CONTENTS
;
1093 WinHelp(fe
->hwnd
, help_path
, cmd
, (DWORD
)str
);
1094 fe
->help_running
= TRUE
;
1101 str
= snewn(20 + strlen(topic
) + strlen(help_path
), char);
1102 sprintf(str
, "%s::/%s.html>main", help_path
, topic
);
1104 str
= dupstr(help_path
);
1106 htmlhelp(fe
->hwnd
, str
, HH_DISPLAY_TOPIC
, 0);
1107 fe
->help_running
= TRUE
;
1109 #endif /* NO_HTMLHELP */
1111 assert(!"This shouldn't happen");
1119 * Stop Help on window cleanup.
1121 static void stop_help(frontend
*fe
)
1123 if (fe
->help_running
) {
1124 switch (help_type
) {
1126 WinHelp(fe
->hwnd
, help_path
, HELP_QUIT
, 0);
1131 htmlhelp(NULL
, NULL
, HH_CLOSE_ALL
, 0);
1133 #endif /* NO_HTMLHELP */
1135 assert(!"This shouldn't happen");
1138 fe
->help_running
= FALSE
;
1143 * Terminate Help on process exit.
1145 static void cleanup_help(void)
1148 if (help_type
== CHM
) {
1150 htmlhelp(NULL
, NULL
, HH_UNINITIALIZE
, html_help_cookie
);
1152 #endif /* NO_HTMLHELP */
1155 static void check_window_size(frontend
*fe
, int *px
, int *py
)
1160 if (fe
->statusbar
) {
1162 GetWindowRect(fe
->statusbar
, &sr
);
1163 sy
= sr
.bottom
- sr
.top
;
1169 * See if we actually got the window size we wanted, and adjust
1170 * the puzzle size if not.
1172 GetClientRect(fe
->hwnd
, &r
);
1173 x
= r
.right
- r
.left
;
1174 y
= r
.bottom
- r
.top
- sy
;
1175 midend_size(fe
->me
, &x
, &y
, FALSE
);
1176 if (x
!= r
.right
- r
.left
|| y
!= r
.bottom
- r
.top
) {
1178 * Resize the window, now we know what size we _really_
1184 AdjustWindowRectEx(&r
, WINFLAGS
, TRUE
, 0);
1185 SetWindowPos(fe
->hwnd
, NULL
, 0, 0, r
.right
- r
.left
, r
.bottom
- r
.top
,
1186 SWP_NOMOVE
| SWP_NOZORDER
);
1189 if (fe
->statusbar
) {
1190 GetClientRect(fe
->hwnd
, &r
);
1191 SetWindowPos(fe
->statusbar
, NULL
, 0, r
.bottom
-r
.top
-sy
, r
.right
-r
.left
,
1199 static void get_max_puzzle_size(frontend
*fe
, int *x
, int *y
)
1203 if (SystemParametersInfo(SPI_GETWORKAREA
, 0, &sr
, FALSE
)) {
1204 *x
= sr
.right
- sr
.left
;
1205 *y
= sr
.bottom
- sr
.top
;
1210 AdjustWindowRectEx(&r
, WINFLAGS
, TRUE
, 0);
1211 *x
-= r
.right
- r
.left
- 100;
1212 *y
-= r
.bottom
- r
.top
- 100;
1217 if (fe
->statusbar
!= NULL
) {
1218 GetWindowRect(fe
->statusbar
, &sr
);
1219 *y
-= sr
.bottom
- sr
.top
;
1223 static frontend
*new_window(HINSTANCE inst
, char *game_id
, char **error
)
1229 fe
= snew(frontend
);
1231 fe
->me
= midend_new(fe
, &thegame
, &win_drawing
, fe
);
1234 *error
= midend_game_id(fe
->me
, game_id
);
1236 midend_free(fe
->me
);
1247 fe
->help_running
= FALSE
;
1249 fe
->drawstatus
= NOTHING
;
1253 midend_new_game(fe
->me
);
1256 fe
->nfonts
= fe
->fontsize
= 0;
1262 colours
= midend_colours(fe
->me
, &ncolours
);
1264 fe
->colours
= snewn(ncolours
, COLORREF
);
1265 fe
->brushes
= snewn(ncolours
, HBRUSH
);
1266 fe
->pens
= snewn(ncolours
, HPEN
);
1268 for (i
= 0; i
< ncolours
; i
++) {
1269 fe
->colours
[i
] = RGB(255 * colours
[i
*3+0],
1270 255 * colours
[i
*3+1],
1271 255 * colours
[i
*3+2]);
1272 fe
->brushes
[i
] = CreateSolidBrush(fe
->colours
[i
]);
1273 fe
->pens
[i
] = CreatePen(PS_SOLID
, 1, fe
->colours
[i
]);
1278 if (midend_wants_statusbar(fe
->me
)) {
1279 fe
->statusbar
= CreateWindowEx(0, STATUSCLASSNAME
, "ooh",
1280 WS_CHILD
| WS_VISIBLE
,
1281 0, 0, 0, 0, /* status bar does these */
1282 NULL
, NULL
, inst
, NULL
);
1284 fe
->statusbar
= NULL
;
1286 get_max_puzzle_size(fe
, &x
, &y
);
1287 midend_size(fe
->me
, &x
, &y
, FALSE
);
1292 AdjustWindowRectEx(&r
, WINFLAGS
, TRUE
, 0);
1294 fe
->hwnd
= CreateWindowEx(0, thegame
.name
, thegame
.name
,
1295 WS_OVERLAPPEDWINDOW
&~
1296 (WS_THICKFRAME
| WS_MAXIMIZEBOX
),
1297 CW_USEDEFAULT
, CW_USEDEFAULT
,
1298 r
.right
- r
.left
, r
.bottom
- r
.top
,
1299 NULL
, NULL
, inst
, NULL
);
1301 if (midend_wants_statusbar(fe
->me
)) {
1303 DestroyWindow(fe
->statusbar
);
1304 fe
->statusbar
= CreateWindowEx(0, STATUSCLASSNAME
, "ooh",
1305 WS_CHILD
| WS_VISIBLE
,
1306 0, 0, 0, 0, /* status bar does these */
1307 fe
->hwnd
, NULL
, inst
, NULL
);
1309 * Now resize the window to take account of the status bar.
1311 GetWindowRect(fe
->statusbar
, &sr
);
1312 GetWindowRect(fe
->hwnd
, &r
);
1313 SetWindowPos(fe
->hwnd
, NULL
, 0, 0, r
.right
- r
.left
,
1314 r
.bottom
- r
.top
+ sr
.bottom
- sr
.top
,
1315 SWP_NOMOVE
| SWP_NOZORDER
);
1317 fe
->statusbar
= NULL
;
1321 HMENU bar
= CreateMenu();
1322 HMENU menu
= CreateMenu();
1324 AppendMenu(bar
, MF_ENABLED
|MF_POPUP
, (UINT
)menu
, "Game");
1325 AppendMenu(menu
, MF_ENABLED
, IDM_NEW
, "New");
1326 AppendMenu(menu
, MF_ENABLED
, IDM_RESTART
, "Restart");
1327 AppendMenu(menu
, MF_ENABLED
, IDM_DESC
, "Specific...");
1328 AppendMenu(menu
, MF_ENABLED
, IDM_SEED
, "Random Seed...");
1330 if ((fe
->npresets
= midend_num_presets(fe
->me
)) > 0 ||
1331 thegame
.can_configure
) {
1332 HMENU sub
= CreateMenu();
1335 AppendMenu(bar
, MF_ENABLED
|MF_POPUP
, (UINT
)sub
, "Type");
1337 fe
->presets
= snewn(fe
->npresets
, game_params
*);
1339 for (i
= 0; i
< fe
->npresets
; i
++) {
1342 midend_fetch_preset(fe
->me
, i
, &name
, &fe
->presets
[i
]);
1345 * FIXME: we ought to go through and do something
1346 * with ampersands here.
1349 AppendMenu(sub
, MF_ENABLED
, IDM_PRESETS
+ 0x10 * i
, name
);
1352 if (thegame
.can_configure
) {
1353 AppendMenu(sub
, MF_ENABLED
, IDM_CONFIG
, "Custom...");
1357 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1358 AppendMenu(menu
, MF_ENABLED
, IDM_LOAD
, "Load...");
1359 AppendMenu(menu
, MF_ENABLED
, IDM_SAVE
, "Save...");
1360 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1361 if (thegame
.can_print
) {
1362 AppendMenu(menu
, MF_ENABLED
, IDM_PRINT
, "Print...");
1363 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1365 AppendMenu(menu
, MF_ENABLED
, IDM_UNDO
, "Undo");
1366 AppendMenu(menu
, MF_ENABLED
, IDM_REDO
, "Redo");
1367 if (thegame
.can_format_as_text
) {
1368 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1369 AppendMenu(menu
, MF_ENABLED
, IDM_COPY
, "Copy");
1371 if (thegame
.can_solve
) {
1372 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1373 AppendMenu(menu
, MF_ENABLED
, IDM_SOLVE
, "Solve");
1375 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1376 AppendMenu(menu
, MF_ENABLED
, IDM_QUIT
, "Exit");
1377 menu
= CreateMenu();
1378 AppendMenu(bar
, MF_ENABLED
|MF_POPUP
, (UINT
)menu
, "Help");
1379 AppendMenu(menu
, MF_ENABLED
, IDM_ABOUT
, "About");
1380 if (help_type
!= NONE
) {
1381 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1382 AppendMenu(menu
, MF_ENABLED
, IDM_HELPC
, "Contents");
1385 assert(thegame
.name
);
1386 item
= snewn(9+strlen(thegame
.name
), char); /*ick*/
1387 sprintf(item
, "Help on %s", thegame
.name
);
1388 AppendMenu(menu
, MF_ENABLED
, IDM_GAMEHELP
, item
);
1392 SetMenu(fe
->hwnd
, bar
);
1396 new_game_size(fe
); /* initialises fe->bitmap */
1397 check_window_size(fe
, &x
, &y
);
1399 SetWindowLong(fe
->hwnd
, GWL_USERDATA
, (LONG
)fe
);
1401 ShowWindow(fe
->hwnd
, SW_NORMAL
);
1402 SetForegroundWindow(fe
->hwnd
);
1404 midend_redraw(fe
->me
);
1409 static int CALLBACK
AboutDlgProc(HWND hwnd
, UINT msg
,
1410 WPARAM wParam
, LPARAM lParam
)
1412 frontend
*fe
= (frontend
*)GetWindowLong(hwnd
, GWL_USERDATA
);
1419 if ((HIWORD(wParam
) == BN_CLICKED
||
1420 HIWORD(wParam
) == BN_DOUBLECLICKED
) &&
1421 LOWORD(wParam
) == IDOK
)
1434 * Wrappers on midend_{get,set}_config, which extend the CFG_*
1435 * enumeration to add CFG_PRINT.
1437 static config_item
*frontend_get_config(frontend
*fe
, int which
,
1440 if (which
< CFG_FRONTEND_SPECIFIC
) {
1441 return midend_get_config(fe
->me
, which
, wintitle
);
1442 } else if (which
== CFG_PRINT
) {
1446 *wintitle
= snewn(40 + strlen(thegame
.name
), char);
1447 sprintf(*wintitle
, "%s print setup", thegame
.name
);
1449 ret
= snewn(8, config_item
);
1453 ret
[i
].name
= "Number of puzzles to print";
1454 ret
[i
].type
= C_STRING
;
1455 ret
[i
].sval
= dupstr("1");
1459 ret
[i
].name
= "Number of puzzles across the page";
1460 ret
[i
].type
= C_STRING
;
1461 ret
[i
].sval
= dupstr("1");
1465 ret
[i
].name
= "Number of puzzles down the page";
1466 ret
[i
].type
= C_STRING
;
1467 ret
[i
].sval
= dupstr("1");
1471 ret
[i
].name
= "Percentage of standard size";
1472 ret
[i
].type
= C_STRING
;
1473 ret
[i
].sval
= dupstr("100.0");
1477 ret
[i
].name
= "Include currently shown puzzle";
1478 ret
[i
].type
= C_BOOLEAN
;
1483 ret
[i
].name
= "Print solutions";
1484 ret
[i
].type
= C_BOOLEAN
;
1486 ret
[i
].ival
= FALSE
;
1489 if (thegame
.can_print_in_colour
) {
1490 ret
[i
].name
= "Print in colour";
1491 ret
[i
].type
= C_BOOLEAN
;
1493 ret
[i
].ival
= FALSE
;
1498 ret
[i
].type
= C_END
;
1505 assert(!"We should never get here");
1510 static char *frontend_set_config(frontend
*fe
, int which
, config_item
*cfg
)
1512 if (which
< CFG_FRONTEND_SPECIFIC
) {
1513 return midend_set_config(fe
->me
, which
, cfg
);
1514 } else if (which
== CFG_PRINT
) {
1515 if ((fe
->printcount
= atoi(cfg
[0].sval
)) <= 0)
1516 return "Number of puzzles to print should be at least one";
1517 if ((fe
->printw
= atoi(cfg
[1].sval
)) <= 0)
1518 return "Number of puzzles across the page should be at least one";
1519 if ((fe
->printh
= atoi(cfg
[2].sval
)) <= 0)
1520 return "Number of puzzles down the page should be at least one";
1521 if ((fe
->printscale
= (float)atof(cfg
[3].sval
)) <= 0)
1522 return "Print size should be positive";
1523 fe
->printcurr
= cfg
[4].ival
;
1524 fe
->printsolns
= cfg
[5].ival
;
1525 fe
->printcolour
= thegame
.can_print_in_colour
&& cfg
[6].ival
;
1528 assert(!"We should never get here");
1529 return "Internal error";
1533 static int CALLBACK
ConfigDlgProc(HWND hwnd
, UINT msg
,
1534 WPARAM wParam
, LPARAM lParam
)
1536 frontend
*fe
= (frontend
*)GetWindowLong(hwnd
, GWL_USERDATA
);
1546 * OK and Cancel are special cases.
1548 if ((HIWORD(wParam
) == BN_CLICKED
||
1549 HIWORD(wParam
) == BN_DOUBLECLICKED
) &&
1550 (LOWORD(wParam
) == IDOK
|| LOWORD(wParam
) == IDCANCEL
)) {
1551 if (LOWORD(wParam
) == IDOK
) {
1552 char *err
= frontend_set_config(fe
, fe
->cfg_which
, fe
->cfg
);
1555 MessageBox(hwnd
, err
, "Validation error",
1556 MB_ICONERROR
| MB_OK
);
1567 * First find the control whose id this is.
1569 for (i
= fe
->cfg
, j
= fe
->cfgaux
; i
->type
!= C_END
; i
++, j
++) {
1570 if (j
->ctlid
== LOWORD(wParam
))
1573 if (i
->type
== C_END
)
1574 return 0; /* not our problem */
1576 if (i
->type
== C_STRING
&& HIWORD(wParam
) == EN_CHANGE
) {
1578 GetDlgItemText(fe
->cfgbox
, j
->ctlid
, buffer
, lenof(buffer
));
1579 buffer
[lenof(buffer
)-1] = '\0';
1581 i
->sval
= dupstr(buffer
);
1582 } else if (i
->type
== C_BOOLEAN
&&
1583 (HIWORD(wParam
) == BN_CLICKED
||
1584 HIWORD(wParam
) == BN_DOUBLECLICKED
)) {
1585 i
->ival
= IsDlgButtonChecked(fe
->cfgbox
, j
->ctlid
);
1586 } else if (i
->type
== C_CHOICES
&&
1587 HIWORD(wParam
) == CBN_SELCHANGE
) {
1588 i
->ival
= SendDlgItemMessage(fe
->cfgbox
, j
->ctlid
,
1589 CB_GETCURSEL
, 0, 0);
1602 HWND
mkctrl(frontend
*fe
, int x1
, int x2
, int y1
, int y2
,
1603 char *wclass
, int wstyle
,
1604 int exstyle
, const char *wtext
, int wid
)
1607 ret
= CreateWindowEx(exstyle
, wclass
, wtext
,
1608 wstyle
| WS_CHILD
| WS_VISIBLE
, x1
, y1
, x2
-x1
, y2
-y1
,
1609 fe
->cfgbox
, (HMENU
) wid
, fe
->inst
, NULL
);
1610 SendMessage(ret
, WM_SETFONT
, (WPARAM
)fe
->cfgfont
, MAKELPARAM(TRUE
, 0));
1614 static void about(frontend
*fe
)
1624 int winwidth
, winheight
, y
;
1625 int height
, width
, maxwid
;
1626 const char *strings
[16];
1631 sprintf(titlebuf
, "About %.250s", thegame
.name
);
1633 strings
[nstrings
++] = thegame
.name
;
1634 strings
[nstrings
++] = "from Simon Tatham's Portable Puzzle Collection";
1635 strings
[nstrings
++] = ver
;
1637 wc
.style
= CS_DBLCLKS
| CS_SAVEBITS
| CS_BYTEALIGNWINDOW
;
1638 wc
.lpfnWndProc
= DefDlgProc
;
1640 wc
.cbWndExtra
= DLGWINDOWEXTRA
+ 8;
1641 wc
.hInstance
= fe
->inst
;
1643 wc
.hCursor
= LoadCursor(NULL
, IDC_ARROW
);
1644 wc
.hbrBackground
= (HBRUSH
) (COLOR_BACKGROUND
+1);
1645 wc
.lpszMenuName
= NULL
;
1646 wc
.lpszClassName
= "GameAboutBox";
1649 hdc
= GetDC(fe
->hwnd
);
1650 SetMapMode(hdc
, MM_TEXT
);
1652 fe
->dlg_done
= FALSE
;
1654 fe
->cfgfont
= CreateFont(-MulDiv(8, GetDeviceCaps(hdc
, LOGPIXELSY
), 72),
1656 FALSE
, FALSE
, FALSE
, DEFAULT_CHARSET
,
1657 OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
1662 oldfont
= SelectObject(hdc
, fe
->cfgfont
);
1663 if (GetTextMetrics(hdc
, &tm
)) {
1664 height
= tm
.tmAscent
+ tm
.tmDescent
;
1665 width
= tm
.tmAveCharWidth
;
1667 height
= width
= 30;
1671 * Figure out the layout of the About box by measuring the
1672 * length of each piece of text.
1675 winheight
= height
/2;
1677 for (i
= 0; i
< nstrings
; i
++) {
1678 if (GetTextExtentPoint32(hdc
, strings
[i
], strlen(strings
[i
]), &size
))
1679 lengths
[i
] = size
.cx
;
1681 lengths
[i
] = 0; /* *shrug* */
1682 if (maxwid
< lengths
[i
])
1683 maxwid
= lengths
[i
];
1684 winheight
+= height
* 3 / 2 + (height
/ 2);
1687 winheight
+= height
+ height
* 7 / 4; /* OK button */
1688 winwidth
= maxwid
+ 4*width
;
1690 SelectObject(hdc
, oldfont
);
1691 ReleaseDC(fe
->hwnd
, hdc
);
1694 * Create the dialog, now that we know its size.
1701 r
.bottom
= winheight
;
1703 AdjustWindowRectEx(&r
, (WS_OVERLAPPEDWINDOW
/*|
1704 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
1705 WS_CAPTION | WS_SYSMENU*/) &~
1706 (WS_MAXIMIZEBOX
| WS_OVERLAPPED
),
1710 * Centre the dialog on its parent window.
1714 GetWindowRect(fe
->hwnd
, &r2
);
1715 r
.left
= (r2
.left
+ r2
.right
- r
.right
) / 2;
1716 r
.top
= (r2
.top
+ r2
.bottom
- r
.bottom
) / 2;
1720 fe
->cfgbox
= CreateWindowEx(0, wc
.lpszClassName
, titlebuf
,
1721 DS_MODALFRAME
| WS_POPUP
| WS_VISIBLE
|
1722 WS_CAPTION
| WS_SYSMENU
,
1724 r
.right
-r
.left
, r
.bottom
-r
.top
,
1725 fe
->hwnd
, NULL
, fe
->inst
, NULL
);
1728 SendMessage(fe
->cfgbox
, WM_SETFONT
, (WPARAM
)fe
->cfgfont
, FALSE
);
1730 SetWindowLong(fe
->cfgbox
, GWL_USERDATA
, (LONG
)fe
);
1731 SetWindowLong(fe
->cfgbox
, DWL_DLGPROC
, (LONG
)AboutDlgProc
);
1735 for (i
= 0; i
< nstrings
; i
++) {
1736 int border
= width
*2 + (maxwid
- lengths
[i
]) / 2;
1737 mkctrl(fe
, border
, border
+lengths
[i
], y
+height
*1/8, y
+height
*9/8,
1738 "Static", 0, 0, strings
[i
], id
++);
1741 assert(y
< winheight
);
1745 y
+= height
/2; /* extra space before OK */
1746 mkctrl(fe
, width
*2, maxwid
+width
*2, y
, y
+height
*7/4, "BUTTON",
1747 BS_PUSHBUTTON
| BS_NOTIFY
| WS_TABSTOP
| BS_DEFPUSHBUTTON
, 0,
1750 SendMessage(fe
->cfgbox
, WM_INITDIALOG
, 0, 0);
1752 EnableWindow(fe
->hwnd
, FALSE
);
1753 ShowWindow(fe
->cfgbox
, SW_NORMAL
);
1754 while ((gm
=GetMessage(&msg
, NULL
, 0, 0)) > 0) {
1755 if (!IsDialogMessage(fe
->cfgbox
, &msg
))
1756 DispatchMessage(&msg
);
1760 EnableWindow(fe
->hwnd
, TRUE
);
1761 SetForegroundWindow(fe
->hwnd
);
1762 DestroyWindow(fe
->cfgbox
);
1763 DeleteObject(fe
->cfgfont
);
1766 static int get_config(frontend
*fe
, int which
)
1779 int winwidth
, winheight
, col1l
, col1r
, col2l
, col2r
, y
;
1780 int height
, width
, maxlabel
, maxcheckbox
;
1782 wc
.style
= CS_DBLCLKS
| CS_SAVEBITS
| CS_BYTEALIGNWINDOW
;
1783 wc
.lpfnWndProc
= DefDlgProc
;
1785 wc
.cbWndExtra
= DLGWINDOWEXTRA
+ 8;
1786 wc
.hInstance
= fe
->inst
;
1788 wc
.hCursor
= LoadCursor(NULL
, IDC_ARROW
);
1789 wc
.hbrBackground
= (HBRUSH
) (COLOR_BACKGROUND
+1);
1790 wc
.lpszMenuName
= NULL
;
1791 wc
.lpszClassName
= "GameConfigBox";
1794 hdc
= GetDC(fe
->hwnd
);
1795 SetMapMode(hdc
, MM_TEXT
);
1797 fe
->dlg_done
= FALSE
;
1799 fe
->cfgfont
= CreateFont(-MulDiv(8, GetDeviceCaps(hdc
, LOGPIXELSY
), 72),
1801 FALSE
, FALSE
, FALSE
, DEFAULT_CHARSET
,
1802 OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
1807 oldfont
= SelectObject(hdc
, fe
->cfgfont
);
1808 if (GetTextMetrics(hdc
, &tm
)) {
1809 height
= tm
.tmAscent
+ tm
.tmDescent
;
1810 width
= tm
.tmAveCharWidth
;
1812 height
= width
= 30;
1815 fe
->cfg
= frontend_get_config(fe
, which
, &title
);
1816 fe
->cfg_which
= which
;
1819 * Figure out the layout of the config box by measuring the
1820 * length of each piece of text.
1822 maxlabel
= maxcheckbox
= 0;
1823 winheight
= height
/2;
1825 for (i
= fe
->cfg
; i
->type
!= C_END
; i
++) {
1830 * Both these control types have a label filling only
1831 * the left-hand column of the box.
1833 if (GetTextExtentPoint32(hdc
, i
->name
, strlen(i
->name
), &size
) &&
1836 winheight
+= height
* 3 / 2 + (height
/ 2);
1841 * Checkboxes take up the whole of the box width.
1843 if (GetTextExtentPoint32(hdc
, i
->name
, strlen(i
->name
), &size
) &&
1844 maxcheckbox
< size
.cx
)
1845 maxcheckbox
= size
.cx
;
1846 winheight
+= height
+ (height
/ 2);
1851 winheight
+= height
+ height
* 7 / 4; /* OK / Cancel buttons */
1854 col1r
= col1l
+ maxlabel
;
1855 col2l
= col1r
+ 2*width
;
1856 col2r
= col2l
+ 30*width
;
1857 if (col2r
< col1l
+2*height
+maxcheckbox
)
1858 col2r
= col1l
+2*height
+maxcheckbox
;
1859 winwidth
= col2r
+ 2*width
;
1861 SelectObject(hdc
, oldfont
);
1862 ReleaseDC(fe
->hwnd
, hdc
);
1865 * Create the dialog, now that we know its size.
1872 r
.bottom
= winheight
;
1874 AdjustWindowRectEx(&r
, (WS_OVERLAPPEDWINDOW
/*|
1875 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
1876 WS_CAPTION | WS_SYSMENU*/) &~
1877 (WS_MAXIMIZEBOX
| WS_OVERLAPPED
),
1881 * Centre the dialog on its parent window.
1885 GetWindowRect(fe
->hwnd
, &r2
);
1886 r
.left
= (r2
.left
+ r2
.right
- r
.right
) / 2;
1887 r
.top
= (r2
.top
+ r2
.bottom
- r
.bottom
) / 2;
1891 fe
->cfgbox
= CreateWindowEx(0, wc
.lpszClassName
, title
,
1892 DS_MODALFRAME
| WS_POPUP
| WS_VISIBLE
|
1893 WS_CAPTION
| WS_SYSMENU
,
1895 r
.right
-r
.left
, r
.bottom
-r
.top
,
1896 fe
->hwnd
, NULL
, fe
->inst
, NULL
);
1900 SendMessage(fe
->cfgbox
, WM_SETFONT
, (WPARAM
)fe
->cfgfont
, FALSE
);
1902 SetWindowLong(fe
->cfgbox
, GWL_USERDATA
, (LONG
)fe
);
1903 SetWindowLong(fe
->cfgbox
, DWL_DLGPROC
, (LONG
)ConfigDlgProc
);
1906 * Count the controls so we can allocate cfgaux.
1908 for (nctrls
= 0, i
= fe
->cfg
; i
->type
!= C_END
; i
++)
1910 fe
->cfgaux
= snewn(nctrls
, struct cfg_aux
);
1914 for (i
= fe
->cfg
, j
= fe
->cfgaux
; i
->type
!= C_END
; i
++, j
++) {
1918 * Edit box with a label beside it.
1920 mkctrl(fe
, col1l
, col1r
, y
+height
*1/8, y
+height
*9/8,
1921 "Static", 0, 0, i
->name
, id
++);
1922 ctl
= mkctrl(fe
, col2l
, col2r
, y
, y
+height
*3/2,
1923 "EDIT", WS_TABSTOP
| ES_AUTOHSCROLL
,
1924 WS_EX_CLIENTEDGE
, "", (j
->ctlid
= id
++));
1925 SetWindowText(ctl
, i
->sval
);
1933 mkctrl(fe
, col1l
, col2r
, y
, y
+height
, "BUTTON",
1934 BS_NOTIFY
| BS_AUTOCHECKBOX
| WS_TABSTOP
,
1935 0, i
->name
, (j
->ctlid
= id
++));
1936 CheckDlgButton(fe
->cfgbox
, j
->ctlid
, (i
->ival
!= 0));
1942 * Drop-down list with a label beside it.
1944 mkctrl(fe
, col1l
, col1r
, y
+height
*1/8, y
+height
*9/8,
1945 "STATIC", 0, 0, i
->name
, id
++);
1946 ctl
= mkctrl(fe
, col2l
, col2r
, y
, y
+height
*41/2,
1947 "COMBOBOX", WS_TABSTOP
|
1948 CBS_DROPDOWNLIST
| CBS_HASSTRINGS
,
1949 WS_EX_CLIENTEDGE
, "", (j
->ctlid
= id
++));
1951 char c
, *p
, *q
, *str
;
1953 SendMessage(ctl
, CB_RESETCONTENT
, 0, 0);
1958 while (*q
&& *q
!= c
) q
++;
1959 str
= snewn(q
-p
+1, char);
1960 strncpy(str
, p
, q
-p
);
1962 SendMessage(ctl
, CB_ADDSTRING
, 0, (LPARAM
)str
);
1969 SendMessage(ctl
, CB_SETCURSEL
, i
->ival
, 0);
1975 assert(y
< winheight
);
1979 y
+= height
/2; /* extra space before OK and Cancel */
1980 mkctrl(fe
, col1l
, (col1l
+col2r
)/2-width
, y
, y
+height
*7/4, "BUTTON",
1981 BS_PUSHBUTTON
| BS_NOTIFY
| WS_TABSTOP
| BS_DEFPUSHBUTTON
, 0,
1983 mkctrl(fe
, (col1l
+col2r
)/2+width
, col2r
, y
, y
+height
*7/4, "BUTTON",
1984 BS_PUSHBUTTON
| BS_NOTIFY
| WS_TABSTOP
, 0, "Cancel", IDCANCEL
);
1986 SendMessage(fe
->cfgbox
, WM_INITDIALOG
, 0, 0);
1988 EnableWindow(fe
->hwnd
, FALSE
);
1989 ShowWindow(fe
->cfgbox
, SW_NORMAL
);
1990 while ((gm
=GetMessage(&msg
, NULL
, 0, 0)) > 0) {
1991 if (!IsDialogMessage(fe
->cfgbox
, &msg
))
1992 DispatchMessage(&msg
);
1996 EnableWindow(fe
->hwnd
, TRUE
);
1997 SetForegroundWindow(fe
->hwnd
);
1998 DestroyWindow(fe
->cfgbox
);
1999 DeleteObject(fe
->cfgfont
);
2004 return (fe
->dlg_done
== 2);
2007 static void new_game_size(frontend
*fe
)
2013 get_max_puzzle_size(fe
, &x
, &y
);
2014 midend_size(fe
->me
, &x
, &y
, FALSE
);
2019 AdjustWindowRectEx(&r
, WINFLAGS
, TRUE
, 0);
2021 if (fe
->statusbar
!= NULL
) {
2022 GetWindowRect(fe
->statusbar
, &sr
);
2024 sr
.left
= sr
.right
= sr
.top
= sr
.bottom
= 0;
2026 SetWindowPos(fe
->hwnd
, NULL
, 0, 0,
2028 r
.bottom
- r
.top
+ sr
.bottom
- sr
.top
,
2029 SWP_NOMOVE
| SWP_NOZORDER
);
2031 check_window_size(fe
, &x
, &y
);
2033 if (fe
->statusbar
!= NULL
)
2034 SetWindowPos(fe
->statusbar
, NULL
, 0, y
, x
,
2035 sr
.bottom
- sr
.top
, SWP_NOZORDER
);
2037 if (fe
->bitmap
) DeleteObject(fe
->bitmap
);
2039 hdc
= GetDC(fe
->hwnd
);
2040 fe
->bitmap
= CreateCompatibleBitmap(hdc
, x
, y
);
2041 ReleaseDC(fe
->hwnd
, hdc
);
2043 midend_redraw(fe
->me
);
2046 static void new_game_type(frontend
*fe
)
2048 midend_new_game(fe
->me
);
2052 static int is_alt_pressed(void)
2055 int r
= GetKeyboardState(keystate
);
2058 if (keystate
[VK_MENU
] & 0x80)
2060 if (keystate
[VK_RMENU
] & 0x80)
2065 static void savefile_write(void *wctx
, void *buf
, int len
)
2067 FILE *fp
= (FILE *)wctx
;
2068 fwrite(buf
, 1, len
, fp
);
2071 static int savefile_read(void *wctx
, void *buf
, int len
)
2073 FILE *fp
= (FILE *)wctx
;
2076 ret
= fread(buf
, 1, len
, fp
);
2077 return (ret
== len
);
2080 static LRESULT CALLBACK
WndProc(HWND hwnd
, UINT message
,
2081 WPARAM wParam
, LPARAM lParam
)
2083 frontend
*fe
= (frontend
*)GetWindowLong(hwnd
, GWL_USERDATA
);
2088 DestroyWindow(hwnd
);
2091 cmd
= wParam
& ~0xF; /* low 4 bits reserved to Windows */
2094 if (!midend_process_key(fe
->me
, 0, 0, 'n'))
2098 midend_restart_game(fe
->me
);
2101 if (!midend_process_key(fe
->me
, 0, 0, 'u'))
2105 if (!midend_process_key(fe
->me
, 0, 0, '\x12'))
2110 char *text
= midend_text_format(fe
->me
);
2112 write_clip(hwnd
, text
);
2114 MessageBeep(MB_ICONWARNING
);
2120 char *msg
= midend_solve(fe
->me
);
2122 MessageBox(hwnd
, msg
, "Unable to solve",
2123 MB_ICONERROR
| MB_OK
);
2127 if (!midend_process_key(fe
->me
, 0, 0, 'q'))
2131 if (get_config(fe
, CFG_SETTINGS
))
2135 if (get_config(fe
, CFG_SEED
))
2139 if (get_config(fe
, CFG_DESC
))
2143 if (get_config(fe
, CFG_PRINT
))
2153 char filename
[FILENAME_MAX
];
2156 memset(&of
, 0, sizeof(of
));
2157 of
.hwndOwner
= hwnd
;
2158 of
.lpstrFilter
= "All Files (*.*)\0*\0\0\0";
2159 of
.lpstrCustomFilter
= NULL
;
2160 of
.nFilterIndex
= 1;
2161 of
.lpstrFile
= filename
;
2163 of
.nMaxFile
= lenof(filename
);
2164 of
.lpstrFileTitle
= NULL
;
2165 of
.lpstrTitle
= (cmd
== IDM_SAVE ?
2166 "Enter name of game file to save" :
2167 "Enter name of saved game file to load");
2169 #ifdef OPENFILENAME_SIZE_VERSION_400
2170 of
.lStructSize
= OPENFILENAME_SIZE_VERSION_400
;
2172 of
.lStructSize
= sizeof(of
);
2174 of
.lpstrInitialDir
= NULL
;
2176 if (cmd
== IDM_SAVE
)
2177 ret
= GetSaveFileName(&of
);
2179 ret
= GetOpenFileName(&of
);
2182 if (cmd
== IDM_SAVE
) {
2185 if ((fp
= fopen(filename
, "r")) != NULL
) {
2186 char buf
[256 + FILENAME_MAX
];
2190 sprintf(buf
, "Are you sure you want to overwrite"
2191 " the file \"%.*s\"?",
2192 FILENAME_MAX
, filename
);
2193 if (MessageBox(hwnd
, buf
, "Question",
2194 MB_YESNO
| MB_ICONQUESTION
)
2199 fp
= fopen(filename
, "w");
2202 MessageBox(hwnd
, "Unable to open save file",
2203 "Error", MB_ICONERROR
| MB_OK
);
2207 midend_serialise(fe
->me
, savefile_write
, fp
);
2211 FILE *fp
= fopen(filename
, "r");
2215 MessageBox(hwnd
, "Unable to open saved game file",
2216 "Error", MB_ICONERROR
| MB_OK
);
2220 err
= midend_deserialise(fe
->me
, savefile_read
, fp
);
2225 MessageBox(hwnd
, err
, "Error", MB_ICONERROR
|MB_OK
);
2236 start_help(fe
, NULL
);
2239 start_help(fe
, help_topic
);
2243 int p
= ((wParam
&~ 0xF) - IDM_PRESETS
) / 0x10;
2245 if (p
>= 0 && p
< fe
->npresets
) {
2246 midend_set_params(fe
->me
, fe
->presets
[p
]);
2263 hdc
= BeginPaint(hwnd
, &p
);
2264 hdc2
= CreateCompatibleDC(hdc
);
2265 prevbm
= SelectObject(hdc2
, fe
->bitmap
);
2267 p
.rcPaint
.left
, p
.rcPaint
.top
,
2268 p
.rcPaint
.right
- p
.rcPaint
.left
,
2269 p
.rcPaint
.bottom
- p
.rcPaint
.top
,
2271 p
.rcPaint
.left
, p
.rcPaint
.top
,
2273 SelectObject(hdc2
, prevbm
);
2282 int r
= GetKeyboardState(keystate
);
2283 int shift
= (r
&& (keystate
[VK_SHIFT
] & 0x80)) ? MOD_SHFT
: 0;
2284 int ctrl
= (r
&& (keystate
[VK_CONTROL
] & 0x80)) ? MOD_CTRL
: 0;
2288 if (!(lParam
& 0x01000000))
2289 key
= MOD_NUM_KEYPAD
| '4';
2291 key
= shift
| ctrl
| CURSOR_LEFT
;
2294 if (!(lParam
& 0x01000000))
2295 key
= MOD_NUM_KEYPAD
| '6';
2297 key
= shift
| ctrl
| CURSOR_RIGHT
;
2300 if (!(lParam
& 0x01000000))
2301 key
= MOD_NUM_KEYPAD
| '8';
2303 key
= shift
| ctrl
| CURSOR_UP
;
2306 if (!(lParam
& 0x01000000))
2307 key
= MOD_NUM_KEYPAD
| '2';
2309 key
= shift
| ctrl
| CURSOR_DOWN
;
2312 * Diagonal keys on the numeric keypad.
2315 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '9';
2318 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '3';
2321 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '7';
2324 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '1';
2327 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '0';
2330 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '5';
2333 * Numeric keypad keys with Num Lock on.
2335 case VK_NUMPAD4
: key
= MOD_NUM_KEYPAD
| '4'; break;
2336 case VK_NUMPAD6
: key
= MOD_NUM_KEYPAD
| '6'; break;
2337 case VK_NUMPAD8
: key
= MOD_NUM_KEYPAD
| '8'; break;
2338 case VK_NUMPAD2
: key
= MOD_NUM_KEYPAD
| '2'; break;
2339 case VK_NUMPAD5
: key
= MOD_NUM_KEYPAD
| '5'; break;
2340 case VK_NUMPAD9
: key
= MOD_NUM_KEYPAD
| '9'; break;
2341 case VK_NUMPAD3
: key
= MOD_NUM_KEYPAD
| '3'; break;
2342 case VK_NUMPAD7
: key
= MOD_NUM_KEYPAD
| '7'; break;
2343 case VK_NUMPAD1
: key
= MOD_NUM_KEYPAD
| '1'; break;
2344 case VK_NUMPAD0
: key
= MOD_NUM_KEYPAD
| '0'; break;
2348 if (!midend_process_key(fe
->me
, 0, 0, key
))
2353 m
.message
= WM_KEYDOWN
;
2355 m
.lParam
= lParam
& 0xdfff;
2356 TranslateMessage(&m
);
2360 case WM_LBUTTONDOWN
:
2361 case WM_RBUTTONDOWN
:
2362 case WM_MBUTTONDOWN
:
2367 * Shift-clicks count as middle-clicks, since otherwise
2368 * two-button Windows users won't have any kind of
2369 * middle click to use.
2371 if (message
== WM_MBUTTONDOWN
|| (wParam
& MK_SHIFT
))
2372 button
= MIDDLE_BUTTON
;
2373 else if (message
== WM_RBUTTONDOWN
|| is_alt_pressed())
2374 button
= RIGHT_BUTTON
;
2376 button
= LEFT_BUTTON
;
2378 if (!midend_process_key(fe
->me
, (signed short)LOWORD(lParam
),
2379 (signed short)HIWORD(lParam
), button
))
2392 * Shift-clicks count as middle-clicks, since otherwise
2393 * two-button Windows users won't have any kind of
2394 * middle click to use.
2396 if (message
== WM_MBUTTONUP
|| (wParam
& MK_SHIFT
))
2397 button
= MIDDLE_RELEASE
;
2398 else if (message
== WM_RBUTTONUP
|| is_alt_pressed())
2399 button
= RIGHT_RELEASE
;
2401 button
= LEFT_RELEASE
;
2403 if (!midend_process_key(fe
->me
, (signed short)LOWORD(lParam
),
2404 (signed short)HIWORD(lParam
), button
))
2414 if (wParam
& (MK_MBUTTON
| MK_SHIFT
))
2415 button
= MIDDLE_DRAG
;
2416 else if (wParam
& MK_RBUTTON
|| is_alt_pressed())
2417 button
= RIGHT_DRAG
;
2421 if (!midend_process_key(fe
->me
, (signed short)LOWORD(lParam
),
2422 (signed short)HIWORD(lParam
), button
))
2427 if (!midend_process_key(fe
->me
, 0, 0, (unsigned char)wParam
))
2432 DWORD now
= GetTickCount();
2433 float elapsed
= (float) (now
- fe
->timer_last_tickcount
) * 0.001F
;
2434 midend_timer(fe
->me
, elapsed
);
2435 fe
->timer_last_tickcount
= now
;
2440 return DefWindowProc(hwnd
, message
, wParam
, lParam
);
2443 int WINAPI
WinMain(HINSTANCE inst
, HINSTANCE prev
, LPSTR cmdline
, int show
)
2448 InitCommonControls();
2454 wndclass
.lpfnWndProc
= WndProc
;
2455 wndclass
.cbClsExtra
= 0;
2456 wndclass
.cbWndExtra
= 0;
2457 wndclass
.hInstance
= inst
;
2458 wndclass
.hIcon
= LoadIcon(inst
, MAKEINTRESOURCE(200));
2459 if (!wndclass
.hIcon
) /* in case resource file is absent */
2460 wndclass
.hIcon
= LoadIcon(inst
, IDI_APPLICATION
);
2461 wndclass
.hCursor
= LoadCursor(NULL
, IDC_ARROW
);
2462 wndclass
.hbrBackground
= NULL
;
2463 wndclass
.lpszMenuName
= NULL
;
2464 wndclass
.lpszClassName
= thegame
.name
;
2466 RegisterClass(&wndclass
);
2469 while (*cmdline
&& isspace((unsigned char)*cmdline
))
2474 if (!new_window(inst
, *cmdline ? cmdline
: NULL
, &error
)) {
2476 sprintf(buf
, "%.100s Error", thegame
.name
);
2477 MessageBox(NULL
, error
, buf
, MB_OK
|MB_ICONERROR
);
2481 while (GetMessage(&msg
, NULL
, 0, 0)) {
2482 DispatchMessage(&msg
);