The Windows RNG turns out to only give about 16 bits at a time. This
[sgt/puzzles] / windows.c
1 /*
2 * windows.c: Windows front end for my puzzle collection.
3 */
4
5 #include <windows.h>
6 #include <commctrl.h>
7
8 #include <stdio.h>
9 #include <assert.h>
10 #include <stdarg.h>
11 #include <stdlib.h>
12 #include <time.h>
13
14 #include "puzzles.h"
15
16 #define IDM_NEW 0x0010
17 #define IDM_RESTART 0x0020
18 #define IDM_UNDO 0x0030
19 #define IDM_REDO 0x0040
20 #define IDM_QUIT 0x0050
21 #define IDM_CONFIG 0x0060
22 #define IDM_SEED 0x0070
23 #define IDM_PRESETS 0x0100
24
25 #ifdef DEBUG
26 static FILE *debug_fp = NULL;
27 static HANDLE debug_hdl = INVALID_HANDLE_VALUE;
28 static int debug_got_console = 0;
29
30 void dputs(char *buf)
31 {
32 DWORD dw;
33
34 if (!debug_got_console) {
35 if (AllocConsole()) {
36 debug_got_console = 1;
37 debug_hdl = GetStdHandle(STD_OUTPUT_HANDLE);
38 }
39 }
40 if (!debug_fp) {
41 debug_fp = fopen("debug.log", "w");
42 }
43
44 if (debug_hdl != INVALID_HANDLE_VALUE) {
45 WriteFile(debug_hdl, buf, strlen(buf), &dw, NULL);
46 }
47 fputs(buf, debug_fp);
48 fflush(debug_fp);
49 }
50
51 void debug_printf(char *fmt, ...)
52 {
53 char buf[4096];
54 va_list ap;
55
56 va_start(ap, fmt);
57 vsprintf(buf, fmt, ap);
58 dputs(buf);
59 va_end(ap);
60 }
61
62 #define debug(x) (debug_printf x)
63
64 #else
65
66 #define debug(x)
67
68 #endif
69
70 struct font {
71 HFONT font;
72 int type;
73 int size;
74 };
75
76 struct cfg_aux {
77 int ctlid;
78 };
79
80 struct frontend {
81 midend_data *me;
82 HWND hwnd, statusbar, cfgbox;
83 HINSTANCE inst;
84 HBITMAP bitmap, prevbm;
85 HDC hdc_bm;
86 COLORREF *colours;
87 HBRUSH *brushes;
88 HPEN *pens;
89 HRGN clip;
90 UINT timer;
91 int npresets;
92 game_params **presets;
93 struct font *fonts;
94 int nfonts, fontsize;
95 config_item *cfg;
96 struct cfg_aux *cfgaux;
97 int cfg_which, cfg_done;
98 HFONT cfgfont;
99 };
100
101 void fatal(char *fmt, ...)
102 {
103 char buf[2048];
104 va_list ap;
105
106 va_start(ap, fmt);
107 vsprintf(buf, fmt, ap);
108 va_end(ap);
109
110 MessageBox(NULL, buf, "Fatal error", MB_ICONEXCLAMATION | MB_OK);
111
112 exit(1);
113 }
114
115 void status_bar(frontend *fe, char *text)
116 {
117 SetWindowText(fe->statusbar, text);
118 }
119
120 void frontend_default_colour(frontend *fe, float *output)
121 {
122 DWORD c = GetSysColor(COLOR_MENU); /* ick */
123
124 output[0] = (float)(GetRValue(c) / 255.0);
125 output[1] = (float)(GetGValue(c) / 255.0);
126 output[2] = (float)(GetBValue(c) / 255.0);
127 }
128
129 void clip(frontend *fe, int x, int y, int w, int h)
130 {
131 if (!fe->clip) {
132 fe->clip = CreateRectRgn(0, 0, 1, 1);
133 GetClipRgn(fe->hdc_bm, fe->clip);
134 }
135
136 IntersectClipRect(fe->hdc_bm, x, y, x+w, y+h);
137 }
138
139 void unclip(frontend *fe)
140 {
141 assert(fe->clip);
142 SelectClipRgn(fe->hdc_bm, fe->clip);
143 }
144
145 void draw_text(frontend *fe, int x, int y, int fonttype, int fontsize,
146 int align, int colour, char *text)
147 {
148 int i;
149
150 /*
151 * Find or create the font.
152 */
153 for (i = 0; i < fe->nfonts; i++)
154 if (fe->fonts[i].type == fonttype && fe->fonts[i].size == fontsize)
155 break;
156
157 if (i == fe->nfonts) {
158 if (fe->fontsize <= fe->nfonts) {
159 fe->fontsize = fe->nfonts + 10;
160 fe->fonts = sresize(fe->fonts, fe->fontsize, struct font);
161 }
162
163 fe->nfonts++;
164
165 fe->fonts[i].type = fonttype;
166 fe->fonts[i].size = fontsize;
167
168 /*
169 * FIXME: Really I should make at least _some_ effort to
170 * pick the correct font.
171 */
172 fe->fonts[i].font = CreateFont(-fontsize, 0, 0, 0, 0,
173 FALSE, FALSE, FALSE, DEFAULT_CHARSET,
174 OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
175 DEFAULT_QUALITY,
176 (fonttype == FONT_FIXED ?
177 FIXED_PITCH | FF_DONTCARE :
178 VARIABLE_PITCH | FF_SWISS),
179 NULL);
180 }
181
182 /*
183 * Position and draw the text.
184 */
185 {
186 HFONT oldfont;
187 TEXTMETRIC tm;
188 SIZE size;
189
190 oldfont = SelectObject(fe->hdc_bm, fe->fonts[i].font);
191 if (GetTextMetrics(fe->hdc_bm, &tm)) {
192 if (align & ALIGN_VCENTRE)
193 y -= (tm.tmAscent+tm.tmDescent)/2;
194 else
195 y -= tm.tmAscent;
196 }
197 if (GetTextExtentPoint32(fe->hdc_bm, text, strlen(text), &size)) {
198 if (align & ALIGN_HCENTRE)
199 x -= size.cx / 2;
200 else if (align & ALIGN_HRIGHT)
201 x -= size.cx;
202 }
203 SetBkMode(fe->hdc_bm, TRANSPARENT);
204 TextOut(fe->hdc_bm, x, y, text, strlen(text));
205 SelectObject(fe->hdc_bm, oldfont);
206 }
207 }
208
209 void draw_rect(frontend *fe, int x, int y, int w, int h, int colour)
210 {
211 if (w == 1 && h == 1) {
212 /*
213 * Rectangle() appears to get uppity if asked to draw a 1x1
214 * rectangle, presumably on the grounds that that's beneath
215 * its dignity and you ought to be using SetPixel instead.
216 * So I will.
217 */
218 SetPixel(fe->hdc_bm, x, y, fe->colours[colour]);
219 } else {
220 HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[colour]);
221 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
222 Rectangle(fe->hdc_bm, x, y, x+w, y+h);
223 SelectObject(fe->hdc_bm, oldbrush);
224 SelectObject(fe->hdc_bm, oldpen);
225 }
226 }
227
228 void draw_line(frontend *fe, int x1, int y1, int x2, int y2, int colour)
229 {
230 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
231 MoveToEx(fe->hdc_bm, x1, y1, NULL);
232 LineTo(fe->hdc_bm, x2, y2);
233 SetPixel(fe->hdc_bm, x2, y2, fe->colours[colour]);
234 SelectObject(fe->hdc_bm, oldpen);
235 }
236
237 void draw_polygon(frontend *fe, int *coords, int npoints,
238 int fill, int colour)
239 {
240 POINT *pts = snewn(npoints+1, POINT);
241 int i;
242
243 for (i = 0; i <= npoints; i++) {
244 int j = (i < npoints ? i : 0);
245 pts[i].x = coords[j*2];
246 pts[i].y = coords[j*2+1];
247 }
248
249 if (fill) {
250 HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[colour]);
251 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
252 Polygon(fe->hdc_bm, pts, npoints);
253 SelectObject(fe->hdc_bm, oldbrush);
254 SelectObject(fe->hdc_bm, oldpen);
255 } else {
256 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
257 Polyline(fe->hdc_bm, pts, npoints+1);
258 SelectObject(fe->hdc_bm, oldpen);
259 }
260
261 sfree(pts);
262 }
263
264 void start_draw(frontend *fe)
265 {
266 HDC hdc_win;
267 hdc_win = GetDC(fe->hwnd);
268 fe->hdc_bm = CreateCompatibleDC(hdc_win);
269 fe->prevbm = SelectObject(fe->hdc_bm, fe->bitmap);
270 ReleaseDC(fe->hwnd, hdc_win);
271 fe->clip = NULL;
272 SetMapMode(fe->hdc_bm, MM_TEXT);
273 }
274
275 void draw_update(frontend *fe, int x, int y, int w, int h)
276 {
277 RECT r;
278
279 r.left = x;
280 r.top = y;
281 r.right = x + w;
282 r.bottom = y + h;
283
284 InvalidateRect(fe->hwnd, &r, FALSE);
285 }
286
287 void end_draw(frontend *fe)
288 {
289 SelectObject(fe->hdc_bm, fe->prevbm);
290 DeleteDC(fe->hdc_bm);
291 if (fe->clip) {
292 DeleteObject(fe->clip);
293 fe->clip = NULL;
294 }
295 }
296
297 void deactivate_timer(frontend *fe)
298 {
299 KillTimer(fe->hwnd, fe->timer);
300 fe->timer = 0;
301 }
302
303 void activate_timer(frontend *fe)
304 {
305 fe->timer = SetTimer(fe->hwnd, fe->timer, 20, NULL);
306 }
307
308 static frontend *new_window(HINSTANCE inst)
309 {
310 frontend *fe;
311 int x, y;
312 RECT r, sr;
313 HDC hdc;
314 time_t t;
315
316 fe = snew(frontend);
317
318 time(&t);
319 fe->me = midend_new(fe, &t, sizeof(t));
320
321 fe->inst = inst;
322 midend_new_game(fe->me);
323 midend_size(fe->me, &x, &y);
324
325 fe->timer = 0;
326
327 {
328 int i, ncolours;
329 float *colours;
330
331 colours = midend_colours(fe->me, &ncolours);
332
333 fe->colours = snewn(ncolours, COLORREF);
334 fe->brushes = snewn(ncolours, HBRUSH);
335 fe->pens = snewn(ncolours, HPEN);
336
337 for (i = 0; i < ncolours; i++) {
338 fe->colours[i] = RGB(255 * colours[i*3+0],
339 255 * colours[i*3+1],
340 255 * colours[i*3+2]);
341 fe->brushes[i] = CreateSolidBrush(fe->colours[i]);
342 fe->pens[i] = CreatePen(PS_SOLID, 1, fe->colours[i]);
343 }
344 }
345
346 r.left = r.top = 0;
347 r.right = x;
348 r.bottom = y;
349 AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
350 (WS_THICKFRAME | WS_MAXIMIZEBOX | WS_OVERLAPPED),
351 TRUE, 0);
352
353 fe->hwnd = CreateWindowEx(0, game_name, game_name,
354 WS_OVERLAPPEDWINDOW &~
355 (WS_THICKFRAME | WS_MAXIMIZEBOX),
356 CW_USEDEFAULT, CW_USEDEFAULT,
357 r.right - r.left, r.bottom - r.top,
358 NULL, NULL, inst, NULL);
359
360 {
361 HMENU bar = CreateMenu();
362 HMENU menu = CreateMenu();
363
364 AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)menu, "Game");
365 AppendMenu(menu, MF_ENABLED, IDM_NEW, "New");
366 AppendMenu(menu, MF_ENABLED, IDM_RESTART, "Restart");
367 AppendMenu(menu, MF_ENABLED, IDM_SEED, "Specific...");
368
369 if ((fe->npresets = midend_num_presets(fe->me)) > 0 ||
370 game_can_configure) {
371 HMENU sub = CreateMenu();
372 int i;
373
374 AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)sub, "Type");
375
376 fe->presets = snewn(fe->npresets, game_params *);
377
378 for (i = 0; i < fe->npresets; i++) {
379 char *name;
380
381 midend_fetch_preset(fe->me, i, &name, &fe->presets[i]);
382
383 /*
384 * FIXME: we ought to go through and do something
385 * with ampersands here.
386 */
387
388 AppendMenu(sub, MF_ENABLED, IDM_PRESETS + 0x10 * i, name);
389 }
390
391 if (game_can_configure) {
392 AppendMenu(sub, MF_ENABLED, IDM_CONFIG, "Custom...");
393 }
394 }
395
396 AppendMenu(menu, MF_SEPARATOR, 0, 0);
397 AppendMenu(menu, MF_ENABLED, IDM_UNDO, "Undo");
398 AppendMenu(menu, MF_ENABLED, IDM_REDO, "Redo");
399 AppendMenu(menu, MF_SEPARATOR, 0, 0);
400 AppendMenu(menu, MF_ENABLED, IDM_QUIT, "Exit");
401 SetMenu(fe->hwnd, bar);
402 }
403
404 if (midend_wants_statusbar(fe->me)) {
405 fe->statusbar = CreateWindowEx(0, STATUSCLASSNAME, "ooh",
406 WS_CHILD | WS_VISIBLE,
407 0, 0, 0, 0, /* status bar does these */
408 fe->hwnd, NULL, inst, NULL);
409 GetWindowRect(fe->statusbar, &sr);
410 SetWindowPos(fe->hwnd, NULL, 0, 0,
411 r.right - r.left, r.bottom - r.top + sr.bottom - sr.top,
412 SWP_NOMOVE | SWP_NOZORDER);
413 SetWindowPos(fe->statusbar, NULL, 0, y, x, sr.bottom - sr.top,
414 SWP_NOZORDER);
415 } else {
416 fe->statusbar = NULL;
417 }
418
419 hdc = GetDC(fe->hwnd);
420 fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
421 ReleaseDC(fe->hwnd, hdc);
422
423 SetWindowLong(fe->hwnd, GWL_USERDATA, (LONG)fe);
424
425 ShowWindow(fe->hwnd, SW_NORMAL);
426 SetForegroundWindow(fe->hwnd);
427
428 midend_redraw(fe->me);
429
430 return fe;
431 }
432
433 static int CALLBACK ConfigDlgProc(HWND hwnd, UINT msg,
434 WPARAM wParam, LPARAM lParam)
435 {
436 frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
437 config_item *i;
438 struct cfg_aux *j;
439
440 switch (msg) {
441 case WM_INITDIALOG:
442 return 0;
443
444 case WM_COMMAND:
445 /*
446 * OK and Cancel are special cases.
447 */
448 if ((HIWORD(wParam) == BN_CLICKED ||
449 HIWORD(wParam) == BN_DOUBLECLICKED) &&
450 (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)) {
451 if (LOWORD(wParam) == IDOK) {
452 char *err = midend_set_config(fe->me, fe->cfg_which, fe->cfg);
453
454 if (err) {
455 MessageBox(hwnd, err, "Validation error",
456 MB_ICONERROR | MB_OK);
457 } else {
458 fe->cfg_done = 2;
459 }
460 } else {
461 fe->cfg_done = 1;
462 }
463 return 0;
464 }
465
466 /*
467 * First find the control whose id this is.
468 */
469 for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
470 if (j->ctlid == LOWORD(wParam))
471 break;
472 }
473 if (i->type == C_END)
474 return 0; /* not our problem */
475
476 if (i->type == C_STRING && HIWORD(wParam) == EN_CHANGE) {
477 char buffer[4096];
478 GetDlgItemText(fe->cfgbox, j->ctlid, buffer, lenof(buffer));
479 buffer[lenof(buffer)-1] = '\0';
480 sfree(i->sval);
481 i->sval = dupstr(buffer);
482 } else if (i->type == C_BOOLEAN &&
483 (HIWORD(wParam) == BN_CLICKED ||
484 HIWORD(wParam) == BN_DOUBLECLICKED)) {
485 i->ival = IsDlgButtonChecked(fe->cfgbox, j->ctlid);
486 } else if (i->type == C_CHOICES &&
487 HIWORD(wParam) == CBN_SELCHANGE) {
488 i->ival = SendDlgItemMessage(fe->cfgbox, j->ctlid,
489 CB_GETCURSEL, 0, 0);
490 }
491
492 return 0;
493
494 case WM_CLOSE:
495 fe->cfg_done = 1;
496 return 0;
497 }
498
499 return 0;
500 }
501
502 HWND mkctrl(frontend *fe, int x1, int x2, int y1, int y2,
503 char *wclass, int wstyle,
504 int exstyle, char *wtext, int wid)
505 {
506 HWND ret;
507 ret = CreateWindowEx(exstyle, wclass, wtext,
508 wstyle | WS_CHILD | WS_VISIBLE, x1, y1, x2-x1, y2-y1,
509 fe->cfgbox, (HMENU) wid, fe->inst, NULL);
510 SendMessage(ret, WM_SETFONT, (WPARAM)fe->cfgfont, MAKELPARAM(TRUE, 0));
511 return ret;
512 }
513
514 static int get_config(frontend *fe, int which)
515 {
516 config_item *i;
517 struct cfg_aux *j;
518 char *title;
519 WNDCLASS wc;
520 MSG msg;
521 TEXTMETRIC tm;
522 HDC hdc;
523 HFONT oldfont;
524 SIZE size;
525 HWND ctl;
526 int gm, id, nctrls;
527 int winwidth, winheight, col1l, col1r, col2l, col2r, y;
528 int height, width, maxlabel, maxcheckbox;
529
530 wc.style = CS_DBLCLKS | CS_SAVEBITS | CS_BYTEALIGNWINDOW;
531 wc.lpfnWndProc = DefDlgProc;
532 wc.cbClsExtra = 0;
533 wc.cbWndExtra = DLGWINDOWEXTRA + 8;
534 wc.hInstance = fe->inst;
535 wc.hIcon = NULL;
536 wc.hCursor = LoadCursor(NULL, IDC_ARROW);
537 wc.hbrBackground = (HBRUSH) (COLOR_BACKGROUND +1);
538 wc.lpszMenuName = NULL;
539 wc.lpszClassName = "GameConfigBox";
540 RegisterClass(&wc);
541
542 hdc = GetDC(fe->hwnd);
543 SetMapMode(hdc, MM_TEXT);
544
545 fe->cfg_done = FALSE;
546
547 fe->cfgfont = CreateFont(-MulDiv(8, GetDeviceCaps(hdc, LOGPIXELSY), 72),
548 0, 0, 0, 0,
549 FALSE, FALSE, FALSE, DEFAULT_CHARSET,
550 OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
551 DEFAULT_QUALITY,
552 FF_SWISS,
553 "MS Shell Dlg");
554
555 oldfont = SelectObject(hdc, fe->cfgfont);
556 if (GetTextMetrics(hdc, &tm)) {
557 height = tm.tmAscent + tm.tmDescent;
558 width = tm.tmAveCharWidth;
559 } else {
560 height = width = 30;
561 }
562
563 fe->cfg = midend_get_config(fe->me, which, &title);
564 fe->cfg_which = which;
565
566 /*
567 * Figure out the layout of the config box by measuring the
568 * length of each piece of text.
569 */
570 maxlabel = maxcheckbox = 0;
571 winheight = height/2;
572
573 for (i = fe->cfg; i->type != C_END; i++) {
574 switch (i->type) {
575 case C_STRING:
576 case C_CHOICES:
577 /*
578 * Both these control types have a label filling only
579 * the left-hand column of the box.
580 */
581 if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
582 maxlabel < size.cx)
583 maxlabel = size.cx;
584 winheight += height * 3 / 2 + (height / 2);
585 break;
586
587 case C_BOOLEAN:
588 /*
589 * Checkboxes take up the whole of the box width.
590 */
591 if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
592 maxcheckbox < size.cx)
593 maxcheckbox = size.cx;
594 winheight += height + (height / 2);
595 break;
596 }
597 }
598
599 winheight += height + height * 7 / 4; /* OK / Cancel buttons */
600
601 col1l = 2*width;
602 col1r = col1l + maxlabel;
603 col2l = col1r + 2*width;
604 col2r = col2l + 30*width;
605 if (col2r < col1l+2*height+maxcheckbox)
606 col2r = col1l+2*height+maxcheckbox;
607 winwidth = col2r + 2*width;
608
609 ReleaseDC(fe->hwnd, hdc);
610
611 /*
612 * Create the dialog, now that we know its size.
613 */
614 {
615 RECT r, r2;
616
617 r.left = r.top = 0;
618 r.right = winwidth;
619 r.bottom = winheight;
620
621 AdjustWindowRectEx(&r, (WS_OVERLAPPEDWINDOW /*|
622 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
623 WS_CAPTION | WS_SYSMENU*/) &~
624 (WS_MAXIMIZEBOX | WS_OVERLAPPED),
625 FALSE, 0);
626
627 /*
628 * Centre the dialog on its parent window.
629 */
630 r.right -= r.left;
631 r.bottom -= r.top;
632 GetWindowRect(fe->hwnd, &r2);
633 r.left = (r2.left + r2.right - r.right) / 2;
634 r.top = (r2.top + r2.bottom - r.bottom) / 2;
635 r.right += r.left;
636 r.bottom += r.top;
637
638 fe->cfgbox = CreateWindowEx(0, wc.lpszClassName, title,
639 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
640 WS_CAPTION | WS_SYSMENU,
641 r.left, r.top,
642 r.right-r.left, r.bottom-r.top,
643 fe->hwnd, NULL, fe->inst, NULL);
644 sfree(title);
645 }
646
647 SendMessage(fe->cfgbox, WM_SETFONT, (WPARAM)fe->cfgfont, FALSE);
648
649 SetWindowLong(fe->cfgbox, GWL_USERDATA, (LONG)fe);
650 SetWindowLong(fe->cfgbox, DWL_DLGPROC, (LONG)ConfigDlgProc);
651
652 /*
653 * Count the controls so we can allocate cfgaux.
654 */
655 for (nctrls = 0, i = fe->cfg; i->type != C_END; i++)
656 nctrls++;
657 fe->cfgaux = snewn(nctrls, struct cfg_aux);
658
659 id = 1000;
660 y = height/2;
661 for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
662 switch (i->type) {
663 case C_STRING:
664 /*
665 * Edit box with a label beside it.
666 */
667 mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
668 "Static", 0, 0, i->name, id++);
669 ctl = mkctrl(fe, col2l, col2r, y, y+height*3/2,
670 "EDIT", WS_TABSTOP | ES_AUTOHSCROLL,
671 WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
672 SetWindowText(ctl, i->sval);
673 y += height*3/2;
674 break;
675
676 case C_BOOLEAN:
677 /*
678 * Simple checkbox.
679 */
680 mkctrl(fe, col1l, col2r, y, y+height, "BUTTON",
681 BS_NOTIFY | BS_AUTOCHECKBOX | WS_TABSTOP,
682 0, i->name, (j->ctlid = id++));
683 y += height;
684 break;
685
686 case C_CHOICES:
687 /*
688 * Drop-down list with a label beside it.
689 */
690 mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
691 "STATIC", 0, 0, i->name, id++);
692 ctl = mkctrl(fe, col2l, col2r, y, y+height*41/2,
693 "COMBOBOX", WS_TABSTOP |
694 CBS_DROPDOWNLIST | CBS_HASSTRINGS,
695 WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
696 {
697 char c, *p, *q, *str;
698
699 SendMessage(ctl, CB_RESETCONTENT, 0, 0);
700 p = i->sval;
701 c = *p++;
702 while (*p) {
703 q = p;
704 while (*q && *q != c) q++;
705 str = snewn(q-p+1, char);
706 strncpy(str, p, q-p);
707 str[q-p] = '\0';
708 SendMessage(ctl, CB_ADDSTRING, 0, (LPARAM)str);
709 sfree(str);
710 if (*q) q++;
711 p = q;
712 }
713 }
714
715 SendMessage(ctl, CB_SETCURSEL, i->ival, 0);
716
717 y += height*3/2;
718 break;
719 }
720
721 assert(y < winheight);
722 y += height/2;
723 }
724
725 y += height/2; /* extra space before OK and Cancel */
726 mkctrl(fe, col1l, (col1l+col2r)/2-width, y, y+height*7/4, "BUTTON",
727 BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP | BS_DEFPUSHBUTTON, 0,
728 "OK", IDOK);
729 mkctrl(fe, (col1l+col2r)/2+width, col2r, y, y+height*7/4, "BUTTON",
730 BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP, 0, "Cancel", IDCANCEL);
731
732 SendMessage(fe->cfgbox, WM_INITDIALOG, 0, 0);
733
734 EnableWindow(fe->hwnd, FALSE);
735 ShowWindow(fe->cfgbox, SW_NORMAL);
736 while ((gm=GetMessage(&msg, NULL, 0, 0)) > 0) {
737 if (!IsDialogMessage(fe->cfgbox, &msg))
738 DispatchMessage(&msg);
739 if (fe->cfg_done)
740 break;
741 }
742 EnableWindow(fe->hwnd, TRUE);
743 SetForegroundWindow(fe->hwnd);
744 DestroyWindow(fe->cfgbox);
745 DeleteObject(fe->cfgfont);
746
747 free_cfg(fe->cfg);
748 sfree(fe->cfgaux);
749
750 return (fe->cfg_done == 2);
751 }
752
753 static void new_game_type(frontend *fe)
754 {
755 RECT r, sr;
756 HDC hdc;
757 int x, y;
758
759 midend_new_game(fe->me);
760 midend_size(fe->me, &x, &y);
761
762 r.left = r.top = 0;
763 r.right = x;
764 r.bottom = y;
765 AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
766 (WS_THICKFRAME | WS_MAXIMIZEBOX |
767 WS_OVERLAPPED),
768 TRUE, 0);
769
770 if (fe->statusbar != NULL) {
771 GetWindowRect(fe->statusbar, &sr);
772 } else {
773 sr.left = sr.right = sr.top = sr.bottom = 0;
774 }
775 SetWindowPos(fe->hwnd, NULL, 0, 0,
776 r.right - r.left,
777 r.bottom - r.top + sr.bottom - sr.top,
778 SWP_NOMOVE | SWP_NOZORDER);
779 if (fe->statusbar != NULL)
780 SetWindowPos(fe->statusbar, NULL, 0, y, x,
781 sr.bottom - sr.top, SWP_NOZORDER);
782
783 DeleteObject(fe->bitmap);
784
785 hdc = GetDC(fe->hwnd);
786 fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
787 ReleaseDC(fe->hwnd, hdc);
788
789 midend_redraw(fe->me);
790 }
791
792 static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
793 WPARAM wParam, LPARAM lParam)
794 {
795 frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
796
797 switch (message) {
798 case WM_CLOSE:
799 DestroyWindow(hwnd);
800 return 0;
801 case WM_COMMAND:
802 switch (wParam & ~0xF) { /* low 4 bits reserved to Windows */
803 case IDM_NEW:
804 if (!midend_process_key(fe->me, 0, 0, 'n'))
805 PostQuitMessage(0);
806 break;
807 case IDM_RESTART:
808 if (!midend_process_key(fe->me, 0, 0, 'r'))
809 PostQuitMessage(0);
810 break;
811 case IDM_UNDO:
812 if (!midend_process_key(fe->me, 0, 0, 'u'))
813 PostQuitMessage(0);
814 break;
815 case IDM_REDO:
816 if (!midend_process_key(fe->me, 0, 0, '\x12'))
817 PostQuitMessage(0);
818 break;
819 case IDM_QUIT:
820 if (!midend_process_key(fe->me, 0, 0, 'q'))
821 PostQuitMessage(0);
822 break;
823 case IDM_CONFIG:
824 if (get_config(fe, CFG_SETTINGS))
825 new_game_type(fe);
826 break;
827 case IDM_SEED:
828 if (get_config(fe, CFG_SEED))
829 new_game_type(fe);
830 break;
831 default:
832 {
833 int p = ((wParam &~ 0xF) - IDM_PRESETS) / 0x10;
834
835 if (p >= 0 && p < fe->npresets) {
836 midend_set_params(fe->me, fe->presets[p]);
837 new_game_type(fe);
838 }
839 }
840 break;
841 }
842 break;
843 case WM_DESTROY:
844 PostQuitMessage(0);
845 return 0;
846 case WM_PAINT:
847 {
848 PAINTSTRUCT p;
849 HDC hdc, hdc2;
850 HBITMAP prevbm;
851
852 hdc = BeginPaint(hwnd, &p);
853 hdc2 = CreateCompatibleDC(hdc);
854 prevbm = SelectObject(hdc2, fe->bitmap);
855 BitBlt(hdc,
856 p.rcPaint.left, p.rcPaint.top,
857 p.rcPaint.right - p.rcPaint.left,
858 p.rcPaint.bottom - p.rcPaint.top,
859 hdc2,
860 p.rcPaint.left, p.rcPaint.top,
861 SRCCOPY);
862 SelectObject(hdc2, prevbm);
863 DeleteDC(hdc2);
864 EndPaint(hwnd, &p);
865 }
866 return 0;
867 case WM_KEYDOWN:
868 {
869 int key = -1;
870
871 switch (wParam) {
872 case VK_LEFT: key = CURSOR_LEFT; break;
873 case VK_RIGHT: key = CURSOR_RIGHT; break;
874 case VK_UP: key = CURSOR_UP; break;
875 case VK_DOWN: key = CURSOR_DOWN; break;
876 /*
877 * Diagonal keys on the numeric keypad.
878 */
879 case VK_PRIOR:
880 if (!(lParam & 0x01000000)) key = CURSOR_UP_RIGHT;
881 break;
882 case VK_NEXT:
883 if (!(lParam & 0x01000000)) key = CURSOR_DOWN_RIGHT;
884 break;
885 case VK_HOME:
886 if (!(lParam & 0x01000000)) key = CURSOR_UP_LEFT;
887 break;
888 case VK_END:
889 if (!(lParam & 0x01000000)) key = CURSOR_DOWN_LEFT;
890 break;
891 /*
892 * Numeric keypad keys with Num Lock on.
893 */
894 case VK_NUMPAD4: key = CURSOR_LEFT; break;
895 case VK_NUMPAD6: key = CURSOR_RIGHT; break;
896 case VK_NUMPAD8: key = CURSOR_UP; break;
897 case VK_NUMPAD2: key = CURSOR_DOWN; break;
898 case VK_NUMPAD9: key = CURSOR_UP_RIGHT; break;
899 case VK_NUMPAD3: key = CURSOR_DOWN_RIGHT; break;
900 case VK_NUMPAD7: key = CURSOR_UP_LEFT; break;
901 case VK_NUMPAD1: key = CURSOR_DOWN_LEFT; break;
902 }
903
904 if (key != -1) {
905 if (!midend_process_key(fe->me, 0, 0, key))
906 PostQuitMessage(0);
907 } else {
908 MSG m;
909 m.hwnd = hwnd;
910 m.message = WM_KEYDOWN;
911 m.wParam = wParam;
912 m.lParam = lParam & 0xdfff;
913 TranslateMessage(&m);
914 }
915 }
916 break;
917 case WM_LBUTTONDOWN:
918 case WM_RBUTTONDOWN:
919 case WM_MBUTTONDOWN:
920 {
921 int button;
922
923 /*
924 * Shift-clicks count as middle-clicks, since otherwise
925 * two-button Windows users won't have any kind of
926 * middle click to use.
927 */
928 if (message == WM_MBUTTONDOWN || (wParam & MK_SHIFT))
929 button = MIDDLE_BUTTON;
930 else if (message == WM_LBUTTONDOWN)
931 button = LEFT_BUTTON;
932 else
933 button = RIGHT_BUTTON;
934
935 if (!midend_process_key(fe->me, LOWORD(lParam),
936 HIWORD(lParam), button))
937 PostQuitMessage(0);
938 }
939 break;
940 case WM_CHAR:
941 if (!midend_process_key(fe->me, 0, 0, (unsigned char)wParam))
942 PostQuitMessage(0);
943 return 0;
944 case WM_TIMER:
945 if (fe->timer)
946 midend_timer(fe->me, (float)0.02);
947 return 0;
948 }
949
950 return DefWindowProc(hwnd, message, wParam, lParam);
951 }
952
953 int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show)
954 {
955 MSG msg;
956
957 InitCommonControls();
958
959 if (!prev) {
960 WNDCLASS wndclass;
961
962 wndclass.style = 0;
963 wndclass.lpfnWndProc = WndProc;
964 wndclass.cbClsExtra = 0;
965 wndclass.cbWndExtra = 0;
966 wndclass.hInstance = inst;
967 wndclass.hIcon = LoadIcon(inst, IDI_APPLICATION);
968 wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
969 wndclass.hbrBackground = NULL;
970 wndclass.lpszMenuName = NULL;
971 wndclass.lpszClassName = game_name;
972
973 RegisterClass(&wndclass);
974 }
975
976 new_window(inst);
977
978 while (GetMessage(&msg, NULL, 0, 0)) {
979 DispatchMessage(&msg);
980 }
981
982 return msg.wParam;
983 }