2 * windows.c: Windows front end for my puzzle collection.
18 #define IDM_NEW 0x0010
19 #define IDM_RESTART 0x0020
20 #define IDM_UNDO 0x0030
21 #define IDM_REDO 0x0040
22 #define IDM_COPY 0x0050
23 #define IDM_SOLVE 0x0060
24 #define IDM_QUIT 0x0070
25 #define IDM_CONFIG 0x0080
26 #define IDM_DESC 0x0090
27 #define IDM_SEED 0x00A0
28 #define IDM_HELPC 0x00B0
29 #define IDM_GAMEHELP 0x00C0
30 #define IDM_ABOUT 0x00D0
31 #define IDM_SAVE 0x00E0
32 #define IDM_LOAD 0x00F0
33 #define IDM_PRESETS 0x0100
35 #define HELP_FILE_NAME "puzzles.hlp"
36 #define HELP_CNT_NAME "puzzles.cnt"
39 static FILE *debug_fp
= NULL
;
40 static HANDLE debug_hdl
= INVALID_HANDLE_VALUE
;
41 static int debug_got_console
= 0;
47 if (!debug_got_console
) {
49 debug_got_console
= 1;
50 debug_hdl
= GetStdHandle(STD_OUTPUT_HANDLE
);
54 debug_fp
= fopen("debug.log", "w");
57 if (debug_hdl
!= INVALID_HANDLE_VALUE
) {
58 WriteFile(debug_hdl
, buf
, strlen(buf
), &dw
, NULL
);
64 void debug_printf(char *fmt
, ...)
70 vsprintf(buf
, fmt
, ap
);
94 HWND hwnd
, statusbar
, cfgbox
;
96 HBITMAP bitmap
, prevbm
;
103 DWORD timer_last_tickcount
;
105 game_params
**presets
;
107 int nfonts
, fontsize
;
109 struct cfg_aux
*cfgaux
;
110 int cfg_which
, dlg_done
;
113 int help_has_contents
;
117 void fatal(char *fmt
, ...)
123 vsprintf(buf
, fmt
, ap
);
126 MessageBox(NULL
, buf
, "Fatal error", MB_ICONEXCLAMATION
| MB_OK
);
131 void get_random_seed(void **randseed
, int *randseedsize
)
133 time_t *tp
= snew(time_t);
135 *randseed
= (void *)tp
;
136 *randseedsize
= sizeof(time_t);
139 void status_bar(frontend
*fe
, char *text
)
141 char *rewritten
= midend_rewrite_statusbar(fe
->me
, text
);
142 if (!fe
->laststatus
|| strcmp(rewritten
, fe
->laststatus
)) {
143 SetWindowText(fe
->statusbar
, rewritten
);
144 sfree(fe
->laststatus
);
145 fe
->laststatus
= rewritten
;
151 blitter
*blitter_new(int w
, int h
)
153 blitter
*bl
= snew(blitter
);
155 memset(bl
, 0, sizeof(blitter
));
163 void blitter_free(blitter
*bl
)
165 if (bl
->bitmap
) DeleteObject(bl
->bitmap
);
169 static void blitter_mkbitmap(frontend
*fe
, blitter
*bl
)
171 HDC hdc
= GetDC(fe
->hwnd
);
172 bl
->bitmap
= CreateCompatibleBitmap(hdc
, bl
->w
, bl
->h
);
173 ReleaseDC(fe
->hwnd
, hdc
);
176 /* BitBlt(dstDC, dstX, dstY, dstW, dstH, srcDC, srcX, srcY, dType) */
178 void blitter_save(frontend
*fe
, blitter
*bl
, int x
, int y
)
180 HDC hdc_win
, hdc_blit
;
183 if (!bl
->bitmap
) blitter_mkbitmap(fe
, bl
);
185 bl
->x
= x
; bl
->y
= y
;
187 hdc_win
= GetDC(fe
->hwnd
);
188 hdc_blit
= CreateCompatibleDC(hdc_win
);
189 if (!hdc_blit
) fatal("hdc_blit failed: 0x%x", GetLastError());
191 prev_blit
= SelectObject(hdc_blit
, bl
->bitmap
);
192 if (prev_blit
== NULL
|| prev_blit
== HGDI_ERROR
)
193 fatal("SelectObject for hdc_main failed: 0x%x", GetLastError());
195 if (!BitBlt(hdc_blit
, 0, 0, bl
->w
, bl
->h
,
196 fe
->hdc_bm
, x
, y
, SRCCOPY
))
197 fatal("BitBlt failed: 0x%x", GetLastError());
199 SelectObject(hdc_blit
, prev_blit
);
201 ReleaseDC(fe
->hwnd
, hdc_win
);
204 void blitter_load(frontend
*fe
, blitter
*bl
, int x
, int y
)
206 HDC hdc_win
, hdc_blit
;
209 assert(bl
->bitmap
); /* we should always have saved before loading */
211 if (x
== BLITTER_FROMSAVED
) x
= bl
->x
;
212 if (y
== BLITTER_FROMSAVED
) y
= bl
->y
;
214 hdc_win
= GetDC(fe
->hwnd
);
215 hdc_blit
= CreateCompatibleDC(hdc_win
);
217 prev_blit
= SelectObject(hdc_blit
, bl
->bitmap
);
219 BitBlt(fe
->hdc_bm
, x
, y
, bl
->w
, bl
->h
,
220 hdc_blit
, 0, 0, SRCCOPY
);
222 SelectObject(hdc_blit
, prev_blit
);
224 ReleaseDC(fe
->hwnd
, hdc_win
);
227 void frontend_default_colour(frontend
*fe
, float *output
)
229 DWORD c
= GetSysColor(COLOR_MENU
); /* ick */
231 output
[0] = (float)(GetRValue(c
) / 255.0);
232 output
[1] = (float)(GetGValue(c
) / 255.0);
233 output
[2] = (float)(GetBValue(c
) / 255.0);
236 void clip(frontend
*fe
, int x
, int y
, int w
, int h
)
238 IntersectClipRect(fe
->hdc_bm
, x
, y
, x
+w
, y
+h
);
241 void unclip(frontend
*fe
)
243 SelectClipRgn(fe
->hdc_bm
, NULL
);
246 void draw_text(frontend
*fe
, int x
, int y
, int fonttype
, int fontsize
,
247 int align
, int colour
, char *text
)
252 * Find or create the font.
254 for (i
= 0; i
< fe
->nfonts
; i
++)
255 if (fe
->fonts
[i
].type
== fonttype
&& fe
->fonts
[i
].size
== fontsize
)
258 if (i
== fe
->nfonts
) {
259 if (fe
->fontsize
<= fe
->nfonts
) {
260 fe
->fontsize
= fe
->nfonts
+ 10;
261 fe
->fonts
= sresize(fe
->fonts
, fe
->fontsize
, struct font
);
266 fe
->fonts
[i
].type
= fonttype
;
267 fe
->fonts
[i
].size
= fontsize
;
269 fe
->fonts
[i
].font
= CreateFont(-fontsize
, 0, 0, 0, FW_BOLD
,
270 FALSE
, FALSE
, FALSE
, DEFAULT_CHARSET
,
271 OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
273 (fonttype
== FONT_FIXED ?
274 FIXED_PITCH
| FF_DONTCARE
:
275 VARIABLE_PITCH
| FF_SWISS
),
280 * Position and draw the text.
287 oldfont
= SelectObject(fe
->hdc_bm
, fe
->fonts
[i
].font
);
288 if (GetTextMetrics(fe
->hdc_bm
, &tm
)) {
289 if (align
& ALIGN_VCENTRE
)
290 y
-= (tm
.tmAscent
+tm
.tmDescent
)/2;
294 if (GetTextExtentPoint32(fe
->hdc_bm
, text
, strlen(text
), &size
)) {
295 if (align
& ALIGN_HCENTRE
)
297 else if (align
& ALIGN_HRIGHT
)
300 SetBkMode(fe
->hdc_bm
, TRANSPARENT
);
301 SetTextColor(fe
->hdc_bm
, fe
->colours
[colour
]);
302 TextOut(fe
->hdc_bm
, x
, y
, text
, strlen(text
));
303 SelectObject(fe
->hdc_bm
, oldfont
);
307 void draw_rect(frontend
*fe
, int x
, int y
, int w
, int h
, int colour
)
309 if (w
== 1 && h
== 1) {
311 * Rectangle() appears to get uppity if asked to draw a 1x1
312 * rectangle, presumably on the grounds that that's beneath
313 * its dignity and you ought to be using SetPixel instead.
316 SetPixel(fe
->hdc_bm
, x
, y
, fe
->colours
[colour
]);
318 HBRUSH oldbrush
= SelectObject(fe
->hdc_bm
, fe
->brushes
[colour
]);
319 HPEN oldpen
= SelectObject(fe
->hdc_bm
, fe
->pens
[colour
]);
320 Rectangle(fe
->hdc_bm
, x
, y
, x
+w
, y
+h
);
321 SelectObject(fe
->hdc_bm
, oldbrush
);
322 SelectObject(fe
->hdc_bm
, oldpen
);
326 void draw_line(frontend
*fe
, int x1
, int y1
, int x2
, int y2
, int colour
)
328 HPEN oldpen
= SelectObject(fe
->hdc_bm
, fe
->pens
[colour
]);
329 MoveToEx(fe
->hdc_bm
, x1
, y1
, NULL
);
330 LineTo(fe
->hdc_bm
, x2
, y2
);
331 SetPixel(fe
->hdc_bm
, x2
, y2
, fe
->colours
[colour
]);
332 SelectObject(fe
->hdc_bm
, oldpen
);
335 void draw_circle(frontend
*fe
, int cx
, int cy
, int radius
,
336 int fillcolour
, int outlinecolour
)
338 assert(outlinecolour
>= 0);
340 if (fillcolour
>= 0) {
341 HBRUSH oldbrush
= SelectObject(fe
->hdc_bm
, fe
->brushes
[fillcolour
]);
342 HPEN oldpen
= SelectObject(fe
->hdc_bm
, fe
->pens
[outlinecolour
]);
343 Ellipse(fe
->hdc_bm
, cx
- radius
, cy
- radius
,
344 cx
+ radius
+ 1, cy
+ radius
+ 1);
345 SelectObject(fe
->hdc_bm
, oldbrush
);
346 SelectObject(fe
->hdc_bm
, oldpen
);
348 HPEN oldpen
= SelectObject(fe
->hdc_bm
, fe
->pens
[outlinecolour
]);
349 Arc(fe
->hdc_bm
, cx
- radius
, cy
- radius
,
350 cx
+ radius
+ 1, cy
+ radius
+ 1,
351 cx
- radius
, cy
, cx
- radius
, cy
);
352 SelectObject(fe
->hdc_bm
, oldpen
);
356 void draw_polygon(frontend
*fe
, int *coords
, int npoints
,
357 int fillcolour
, int outlinecolour
)
359 POINT
*pts
= snewn(npoints
+1, POINT
);
362 for (i
= 0; i
<= npoints
; i
++) {
363 int j
= (i
< npoints ? i
: 0);
364 pts
[i
].x
= coords
[j
*2];
365 pts
[i
].y
= coords
[j
*2+1];
368 assert(outlinecolour
>= 0);
370 if (fillcolour
>= 0) {
371 HBRUSH oldbrush
= SelectObject(fe
->hdc_bm
, fe
->brushes
[fillcolour
]);
372 HPEN oldpen
= SelectObject(fe
->hdc_bm
, fe
->pens
[outlinecolour
]);
373 Polygon(fe
->hdc_bm
, pts
, npoints
);
374 SelectObject(fe
->hdc_bm
, oldbrush
);
375 SelectObject(fe
->hdc_bm
, oldpen
);
377 HPEN oldpen
= SelectObject(fe
->hdc_bm
, fe
->pens
[outlinecolour
]);
378 Polyline(fe
->hdc_bm
, pts
, npoints
+1);
379 SelectObject(fe
->hdc_bm
, oldpen
);
385 void start_draw(frontend
*fe
)
388 hdc_win
= GetDC(fe
->hwnd
);
389 fe
->hdc_bm
= CreateCompatibleDC(hdc_win
);
390 fe
->prevbm
= SelectObject(fe
->hdc_bm
, fe
->bitmap
);
391 ReleaseDC(fe
->hwnd
, hdc_win
);
393 SetMapMode(fe
->hdc_bm
, MM_TEXT
);
396 void draw_update(frontend
*fe
, int x
, int y
, int w
, int h
)
405 InvalidateRect(fe
->hwnd
, &r
, FALSE
);
408 void end_draw(frontend
*fe
)
410 SelectObject(fe
->hdc_bm
, fe
->prevbm
);
411 DeleteDC(fe
->hdc_bm
);
413 DeleteObject(fe
->clip
);
418 void deactivate_timer(frontend
*fe
)
420 KillTimer(fe
->hwnd
, fe
->timer
);
424 void activate_timer(frontend
*fe
)
427 fe
->timer
= SetTimer(fe
->hwnd
, fe
->timer
, 20, NULL
);
428 fe
->timer_last_tickcount
= GetTickCount();
432 void write_clip(HWND hwnd
, char *data
)
440 * Windows expects CRLF in the clipboard, so we must convert
441 * any \n that has come out of the puzzle backend.
444 for (i
= 0; data
[i
]; i
++) {
449 data2
= snewn(len
+1, char);
451 for (i
= 0; data
[i
]; i
++) {
454 data2
[j
++] = data
[i
];
459 clipdata
= GlobalAlloc(GMEM_DDESHARE
| GMEM_MOVEABLE
, len
+ 1);
462 lock
= GlobalLock(clipdata
);
465 memcpy(lock
, data2
, len
);
466 ((unsigned char *) lock
)[len
] = 0;
467 GlobalUnlock(clipdata
);
469 if (OpenClipboard(hwnd
)) {
471 SetClipboardData(CF_TEXT
, clipdata
);
474 GlobalFree(clipdata
);
480 * See if we can find a help file.
482 static void find_help_file(frontend
*fe
)
484 char b
[2048], *p
, *q
, *r
;
486 if (!fe
->help_path
) {
487 GetModuleFileName(NULL
, b
, sizeof(b
) - 1);
489 p
= strrchr(b
, '\\');
490 if (p
&& p
>= r
) r
= p
+1;
492 if (q
&& q
>= r
) r
= q
+1;
493 strcpy(r
, HELP_FILE_NAME
);
494 if ( (fp
= fopen(b
, "r")) != NULL
) {
495 fe
->help_path
= dupstr(b
);
498 fe
->help_path
= NULL
;
499 strcpy(r
, HELP_CNT_NAME
);
500 if ( (fp
= fopen(b
, "r")) != NULL
) {
501 fe
->help_has_contents
= TRUE
;
504 fe
->help_has_contents
= FALSE
;
508 static void check_window_size(frontend
*fe
, int *px
, int *py
)
515 GetWindowRect(fe
->statusbar
, &sr
);
516 sy
= sr
.bottom
- sr
.top
;
522 * See if we actually got the window size we wanted, and adjust
523 * the puzzle size if not.
525 GetClientRect(fe
->hwnd
, &r
);
526 x
= r
.right
- r
.left
;
527 y
= r
.bottom
- r
.top
- sy
;
528 midend_size(fe
->me
, &x
, &y
, FALSE
);
529 if (x
!= r
.right
- r
.left
|| y
!= r
.bottom
- r
.top
) {
531 * Resize the window, now we know what size we _really_
537 AdjustWindowRectEx(&r
, WS_OVERLAPPEDWINDOW
&~
538 (WS_THICKFRAME
| WS_MAXIMIZEBOX
| WS_OVERLAPPED
),
540 SetWindowPos(fe
->hwnd
, NULL
, 0, 0, r
.right
- r
.left
, r
.bottom
- r
.top
,
541 SWP_NOMOVE
| SWP_NOZORDER
);
545 GetClientRect(fe
->hwnd
, &r
);
546 SetWindowPos(fe
->statusbar
, NULL
, 0, r
.bottom
-r
.top
-sy
, r
.right
-r
.left
,
554 static frontend
*new_window(HINSTANCE inst
, char *game_id
, char **error
)
563 fe
->me
= midend_new(fe
, &thegame
);
566 *error
= midend_game_id(fe
->me
, game_id
);
574 fe
->help_path
= NULL
;
578 midend_new_game(fe
->me
);
583 fe
->nfonts
= fe
->fontsize
= 0;
585 fe
->laststatus
= NULL
;
591 colours
= midend_colours(fe
->me
, &ncolours
);
593 fe
->colours
= snewn(ncolours
, COLORREF
);
594 fe
->brushes
= snewn(ncolours
, HBRUSH
);
595 fe
->pens
= snewn(ncolours
, HPEN
);
597 for (i
= 0; i
< ncolours
; i
++) {
598 fe
->colours
[i
] = RGB(255 * colours
[i
*3+0],
599 255 * colours
[i
*3+1],
600 255 * colours
[i
*3+2]);
601 fe
->brushes
[i
] = CreateSolidBrush(fe
->colours
[i
]);
602 fe
->pens
[i
] = CreatePen(PS_SOLID
, 1, fe
->colours
[i
]);
606 x
= y
= INT_MAX
; /* find puzzle's preferred size */
607 midend_size(fe
->me
, &x
, &y
, FALSE
);
612 AdjustWindowRectEx(&r
, WS_OVERLAPPEDWINDOW
&~
613 (WS_THICKFRAME
| WS_MAXIMIZEBOX
| WS_OVERLAPPED
),
616 fe
->hwnd
= CreateWindowEx(0, thegame
.name
, thegame
.name
,
617 WS_OVERLAPPEDWINDOW
&~
618 (WS_THICKFRAME
| WS_MAXIMIZEBOX
),
619 CW_USEDEFAULT
, CW_USEDEFAULT
,
620 r
.right
- r
.left
, r
.bottom
- r
.top
,
621 NULL
, NULL
, inst
, NULL
);
623 if (midend_wants_statusbar(fe
->me
)) {
625 fe
->statusbar
= CreateWindowEx(0, STATUSCLASSNAME
, "ooh",
626 WS_CHILD
| WS_VISIBLE
,
627 0, 0, 0, 0, /* status bar does these */
628 fe
->hwnd
, NULL
, inst
, NULL
);
630 * Now resize the window to take account of the status bar.
632 GetWindowRect(fe
->statusbar
, &sr
);
633 GetWindowRect(fe
->hwnd
, &r
);
634 SetWindowPos(fe
->hwnd
, NULL
, 0, 0, r
.right
- r
.left
,
635 r
.bottom
- r
.top
+ sr
.bottom
- sr
.top
,
636 SWP_NOMOVE
| SWP_NOZORDER
);
638 fe
->statusbar
= NULL
;
642 HMENU bar
= CreateMenu();
643 HMENU menu
= CreateMenu();
645 AppendMenu(bar
, MF_ENABLED
|MF_POPUP
, (UINT
)menu
, "Game");
646 AppendMenu(menu
, MF_ENABLED
, IDM_NEW
, "New");
647 AppendMenu(menu
, MF_ENABLED
, IDM_RESTART
, "Restart");
648 AppendMenu(menu
, MF_ENABLED
, IDM_DESC
, "Specific...");
649 AppendMenu(menu
, MF_ENABLED
, IDM_SEED
, "Random Seed...");
651 if ((fe
->npresets
= midend_num_presets(fe
->me
)) > 0 ||
652 thegame
.can_configure
) {
653 HMENU sub
= CreateMenu();
656 AppendMenu(bar
, MF_ENABLED
|MF_POPUP
, (UINT
)sub
, "Type");
658 fe
->presets
= snewn(fe
->npresets
, game_params
*);
660 for (i
= 0; i
< fe
->npresets
; i
++) {
663 midend_fetch_preset(fe
->me
, i
, &name
, &fe
->presets
[i
]);
666 * FIXME: we ought to go through and do something
667 * with ampersands here.
670 AppendMenu(sub
, MF_ENABLED
, IDM_PRESETS
+ 0x10 * i
, name
);
673 if (thegame
.can_configure
) {
674 AppendMenu(sub
, MF_ENABLED
, IDM_CONFIG
, "Custom...");
678 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
679 AppendMenu(menu
, MF_ENABLED
, IDM_LOAD
, "Load");
680 AppendMenu(menu
, MF_ENABLED
, IDM_SAVE
, "Save");
681 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
682 AppendMenu(menu
, MF_ENABLED
, IDM_UNDO
, "Undo");
683 AppendMenu(menu
, MF_ENABLED
, IDM_REDO
, "Redo");
684 if (thegame
.can_format_as_text
) {
685 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
686 AppendMenu(menu
, MF_ENABLED
, IDM_COPY
, "Copy");
688 if (thegame
.can_solve
) {
689 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
690 AppendMenu(menu
, MF_ENABLED
, IDM_SOLVE
, "Solve");
692 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
693 AppendMenu(menu
, MF_ENABLED
, IDM_QUIT
, "Exit");
695 AppendMenu(bar
, MF_ENABLED
|MF_POPUP
, (UINT
)menu
, "Help");
696 AppendMenu(menu
, MF_ENABLED
, IDM_ABOUT
, "About");
698 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
699 AppendMenu(menu
, MF_ENABLED
, IDM_HELPC
, "Contents");
700 if (thegame
.winhelp_topic
) {
702 assert(thegame
.name
);
703 item
= snewn(9+strlen(thegame
.name
), char); /*ick*/
704 sprintf(item
, "Help on %s", thegame
.name
);
705 AppendMenu(menu
, MF_ENABLED
, IDM_GAMEHELP
, item
);
709 SetMenu(fe
->hwnd
, bar
);
712 check_window_size(fe
, &x
, &y
);
714 hdc
= GetDC(fe
->hwnd
);
715 fe
->bitmap
= CreateCompatibleBitmap(hdc
, x
, y
);
716 ReleaseDC(fe
->hwnd
, hdc
);
718 SetWindowLong(fe
->hwnd
, GWL_USERDATA
, (LONG
)fe
);
720 ShowWindow(fe
->hwnd
, SW_NORMAL
);
721 SetForegroundWindow(fe
->hwnd
);
723 midend_redraw(fe
->me
);
728 static int CALLBACK
AboutDlgProc(HWND hwnd
, UINT msg
,
729 WPARAM wParam
, LPARAM lParam
)
731 frontend
*fe
= (frontend
*)GetWindowLong(hwnd
, GWL_USERDATA
);
738 if ((HIWORD(wParam
) == BN_CLICKED
||
739 HIWORD(wParam
) == BN_DOUBLECLICKED
) &&
740 LOWORD(wParam
) == IDOK
)
752 static int CALLBACK
ConfigDlgProc(HWND hwnd
, UINT msg
,
753 WPARAM wParam
, LPARAM lParam
)
755 frontend
*fe
= (frontend
*)GetWindowLong(hwnd
, GWL_USERDATA
);
765 * OK and Cancel are special cases.
767 if ((HIWORD(wParam
) == BN_CLICKED
||
768 HIWORD(wParam
) == BN_DOUBLECLICKED
) &&
769 (LOWORD(wParam
) == IDOK
|| LOWORD(wParam
) == IDCANCEL
)) {
770 if (LOWORD(wParam
) == IDOK
) {
771 char *err
= midend_set_config(fe
->me
, fe
->cfg_which
, fe
->cfg
);
774 MessageBox(hwnd
, err
, "Validation error",
775 MB_ICONERROR
| MB_OK
);
786 * First find the control whose id this is.
788 for (i
= fe
->cfg
, j
= fe
->cfgaux
; i
->type
!= C_END
; i
++, j
++) {
789 if (j
->ctlid
== LOWORD(wParam
))
792 if (i
->type
== C_END
)
793 return 0; /* not our problem */
795 if (i
->type
== C_STRING
&& HIWORD(wParam
) == EN_CHANGE
) {
797 GetDlgItemText(fe
->cfgbox
, j
->ctlid
, buffer
, lenof(buffer
));
798 buffer
[lenof(buffer
)-1] = '\0';
800 i
->sval
= dupstr(buffer
);
801 } else if (i
->type
== C_BOOLEAN
&&
802 (HIWORD(wParam
) == BN_CLICKED
||
803 HIWORD(wParam
) == BN_DOUBLECLICKED
)) {
804 i
->ival
= IsDlgButtonChecked(fe
->cfgbox
, j
->ctlid
);
805 } else if (i
->type
== C_CHOICES
&&
806 HIWORD(wParam
) == CBN_SELCHANGE
) {
807 i
->ival
= SendDlgItemMessage(fe
->cfgbox
, j
->ctlid
,
821 HWND
mkctrl(frontend
*fe
, int x1
, int x2
, int y1
, int y2
,
822 char *wclass
, int wstyle
,
823 int exstyle
, const char *wtext
, int wid
)
826 ret
= CreateWindowEx(exstyle
, wclass
, wtext
,
827 wstyle
| WS_CHILD
| WS_VISIBLE
, x1
, y1
, x2
-x1
, y2
-y1
,
828 fe
->cfgbox
, (HMENU
) wid
, fe
->inst
, NULL
);
829 SendMessage(ret
, WM_SETFONT
, (WPARAM
)fe
->cfgfont
, MAKELPARAM(TRUE
, 0));
833 static void about(frontend
*fe
)
843 int winwidth
, winheight
, y
;
844 int height
, width
, maxwid
;
845 const char *strings
[16];
850 sprintf(titlebuf
, "About %.250s", thegame
.name
);
852 strings
[nstrings
++] = thegame
.name
;
853 strings
[nstrings
++] = "from Simon Tatham's Portable Puzzle Collection";
854 strings
[nstrings
++] = ver
;
856 wc
.style
= CS_DBLCLKS
| CS_SAVEBITS
| CS_BYTEALIGNWINDOW
;
857 wc
.lpfnWndProc
= DefDlgProc
;
859 wc
.cbWndExtra
= DLGWINDOWEXTRA
+ 8;
860 wc
.hInstance
= fe
->inst
;
862 wc
.hCursor
= LoadCursor(NULL
, IDC_ARROW
);
863 wc
.hbrBackground
= (HBRUSH
) (COLOR_BACKGROUND
+1);
864 wc
.lpszMenuName
= NULL
;
865 wc
.lpszClassName
= "GameAboutBox";
868 hdc
= GetDC(fe
->hwnd
);
869 SetMapMode(hdc
, MM_TEXT
);
871 fe
->dlg_done
= FALSE
;
873 fe
->cfgfont
= CreateFont(-MulDiv(8, GetDeviceCaps(hdc
, LOGPIXELSY
), 72),
875 FALSE
, FALSE
, FALSE
, DEFAULT_CHARSET
,
876 OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
881 oldfont
= SelectObject(hdc
, fe
->cfgfont
);
882 if (GetTextMetrics(hdc
, &tm
)) {
883 height
= tm
.tmAscent
+ tm
.tmDescent
;
884 width
= tm
.tmAveCharWidth
;
890 * Figure out the layout of the About box by measuring the
891 * length of each piece of text.
894 winheight
= height
/2;
896 for (i
= 0; i
< nstrings
; i
++) {
897 if (GetTextExtentPoint32(hdc
, strings
[i
], strlen(strings
[i
]), &size
))
898 lengths
[i
] = size
.cx
;
900 lengths
[i
] = 0; /* *shrug* */
901 if (maxwid
< lengths
[i
])
903 winheight
+= height
* 3 / 2 + (height
/ 2);
906 winheight
+= height
+ height
* 7 / 4; /* OK button */
907 winwidth
= maxwid
+ 4*width
;
909 SelectObject(hdc
, oldfont
);
910 ReleaseDC(fe
->hwnd
, hdc
);
913 * Create the dialog, now that we know its size.
920 r
.bottom
= winheight
;
922 AdjustWindowRectEx(&r
, (WS_OVERLAPPEDWINDOW
/*|
923 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
924 WS_CAPTION | WS_SYSMENU*/) &~
925 (WS_MAXIMIZEBOX
| WS_OVERLAPPED
),
929 * Centre the dialog on its parent window.
933 GetWindowRect(fe
->hwnd
, &r2
);
934 r
.left
= (r2
.left
+ r2
.right
- r
.right
) / 2;
935 r
.top
= (r2
.top
+ r2
.bottom
- r
.bottom
) / 2;
939 fe
->cfgbox
= CreateWindowEx(0, wc
.lpszClassName
, titlebuf
,
940 DS_MODALFRAME
| WS_POPUP
| WS_VISIBLE
|
941 WS_CAPTION
| WS_SYSMENU
,
943 r
.right
-r
.left
, r
.bottom
-r
.top
,
944 fe
->hwnd
, NULL
, fe
->inst
, NULL
);
947 SendMessage(fe
->cfgbox
, WM_SETFONT
, (WPARAM
)fe
->cfgfont
, FALSE
);
949 SetWindowLong(fe
->cfgbox
, GWL_USERDATA
, (LONG
)fe
);
950 SetWindowLong(fe
->cfgbox
, DWL_DLGPROC
, (LONG
)AboutDlgProc
);
954 for (i
= 0; i
< nstrings
; i
++) {
955 int border
= width
*2 + (maxwid
- lengths
[i
]) / 2;
956 mkctrl(fe
, border
, border
+lengths
[i
], y
+height
*1/8, y
+height
*9/8,
957 "Static", 0, 0, strings
[i
], id
++);
960 assert(y
< winheight
);
964 y
+= height
/2; /* extra space before OK */
965 mkctrl(fe
, width
*2, maxwid
+width
*2, y
, y
+height
*7/4, "BUTTON",
966 BS_PUSHBUTTON
| BS_NOTIFY
| WS_TABSTOP
| BS_DEFPUSHBUTTON
, 0,
969 SendMessage(fe
->cfgbox
, WM_INITDIALOG
, 0, 0);
971 EnableWindow(fe
->hwnd
, FALSE
);
972 ShowWindow(fe
->cfgbox
, SW_NORMAL
);
973 while ((gm
=GetMessage(&msg
, NULL
, 0, 0)) > 0) {
974 if (!IsDialogMessage(fe
->cfgbox
, &msg
))
975 DispatchMessage(&msg
);
979 EnableWindow(fe
->hwnd
, TRUE
);
980 SetForegroundWindow(fe
->hwnd
);
981 DestroyWindow(fe
->cfgbox
);
982 DeleteObject(fe
->cfgfont
);
985 static int get_config(frontend
*fe
, int which
)
998 int winwidth
, winheight
, col1l
, col1r
, col2l
, col2r
, y
;
999 int height
, width
, maxlabel
, maxcheckbox
;
1001 wc
.style
= CS_DBLCLKS
| CS_SAVEBITS
| CS_BYTEALIGNWINDOW
;
1002 wc
.lpfnWndProc
= DefDlgProc
;
1004 wc
.cbWndExtra
= DLGWINDOWEXTRA
+ 8;
1005 wc
.hInstance
= fe
->inst
;
1007 wc
.hCursor
= LoadCursor(NULL
, IDC_ARROW
);
1008 wc
.hbrBackground
= (HBRUSH
) (COLOR_BACKGROUND
+1);
1009 wc
.lpszMenuName
= NULL
;
1010 wc
.lpszClassName
= "GameConfigBox";
1013 hdc
= GetDC(fe
->hwnd
);
1014 SetMapMode(hdc
, MM_TEXT
);
1016 fe
->dlg_done
= FALSE
;
1018 fe
->cfgfont
= CreateFont(-MulDiv(8, GetDeviceCaps(hdc
, LOGPIXELSY
), 72),
1020 FALSE
, FALSE
, FALSE
, DEFAULT_CHARSET
,
1021 OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
1026 oldfont
= SelectObject(hdc
, fe
->cfgfont
);
1027 if (GetTextMetrics(hdc
, &tm
)) {
1028 height
= tm
.tmAscent
+ tm
.tmDescent
;
1029 width
= tm
.tmAveCharWidth
;
1031 height
= width
= 30;
1034 fe
->cfg
= midend_get_config(fe
->me
, which
, &title
);
1035 fe
->cfg_which
= which
;
1038 * Figure out the layout of the config box by measuring the
1039 * length of each piece of text.
1041 maxlabel
= maxcheckbox
= 0;
1042 winheight
= height
/2;
1044 for (i
= fe
->cfg
; i
->type
!= C_END
; i
++) {
1049 * Both these control types have a label filling only
1050 * the left-hand column of the box.
1052 if (GetTextExtentPoint32(hdc
, i
->name
, strlen(i
->name
), &size
) &&
1055 winheight
+= height
* 3 / 2 + (height
/ 2);
1060 * Checkboxes take up the whole of the box width.
1062 if (GetTextExtentPoint32(hdc
, i
->name
, strlen(i
->name
), &size
) &&
1063 maxcheckbox
< size
.cx
)
1064 maxcheckbox
= size
.cx
;
1065 winheight
+= height
+ (height
/ 2);
1070 winheight
+= height
+ height
* 7 / 4; /* OK / Cancel buttons */
1073 col1r
= col1l
+ maxlabel
;
1074 col2l
= col1r
+ 2*width
;
1075 col2r
= col2l
+ 30*width
;
1076 if (col2r
< col1l
+2*height
+maxcheckbox
)
1077 col2r
= col1l
+2*height
+maxcheckbox
;
1078 winwidth
= col2r
+ 2*width
;
1080 SelectObject(hdc
, oldfont
);
1081 ReleaseDC(fe
->hwnd
, hdc
);
1084 * Create the dialog, now that we know its size.
1091 r
.bottom
= winheight
;
1093 AdjustWindowRectEx(&r
, (WS_OVERLAPPEDWINDOW
/*|
1094 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
1095 WS_CAPTION | WS_SYSMENU*/) &~
1096 (WS_MAXIMIZEBOX
| WS_OVERLAPPED
),
1100 * Centre the dialog on its parent window.
1104 GetWindowRect(fe
->hwnd
, &r2
);
1105 r
.left
= (r2
.left
+ r2
.right
- r
.right
) / 2;
1106 r
.top
= (r2
.top
+ r2
.bottom
- r
.bottom
) / 2;
1110 fe
->cfgbox
= CreateWindowEx(0, wc
.lpszClassName
, title
,
1111 DS_MODALFRAME
| WS_POPUP
| WS_VISIBLE
|
1112 WS_CAPTION
| WS_SYSMENU
,
1114 r
.right
-r
.left
, r
.bottom
-r
.top
,
1115 fe
->hwnd
, NULL
, fe
->inst
, NULL
);
1119 SendMessage(fe
->cfgbox
, WM_SETFONT
, (WPARAM
)fe
->cfgfont
, FALSE
);
1121 SetWindowLong(fe
->cfgbox
, GWL_USERDATA
, (LONG
)fe
);
1122 SetWindowLong(fe
->cfgbox
, DWL_DLGPROC
, (LONG
)ConfigDlgProc
);
1125 * Count the controls so we can allocate cfgaux.
1127 for (nctrls
= 0, i
= fe
->cfg
; i
->type
!= C_END
; i
++)
1129 fe
->cfgaux
= snewn(nctrls
, struct cfg_aux
);
1133 for (i
= fe
->cfg
, j
= fe
->cfgaux
; i
->type
!= C_END
; i
++, j
++) {
1137 * Edit box with a label beside it.
1139 mkctrl(fe
, col1l
, col1r
, y
+height
*1/8, y
+height
*9/8,
1140 "Static", 0, 0, i
->name
, id
++);
1141 ctl
= mkctrl(fe
, col2l
, col2r
, y
, y
+height
*3/2,
1142 "EDIT", WS_TABSTOP
| ES_AUTOHSCROLL
,
1143 WS_EX_CLIENTEDGE
, "", (j
->ctlid
= id
++));
1144 SetWindowText(ctl
, i
->sval
);
1152 mkctrl(fe
, col1l
, col2r
, y
, y
+height
, "BUTTON",
1153 BS_NOTIFY
| BS_AUTOCHECKBOX
| WS_TABSTOP
,
1154 0, i
->name
, (j
->ctlid
= id
++));
1155 CheckDlgButton(fe
->cfgbox
, j
->ctlid
, (i
->ival
!= 0));
1161 * Drop-down list with a label beside it.
1163 mkctrl(fe
, col1l
, col1r
, y
+height
*1/8, y
+height
*9/8,
1164 "STATIC", 0, 0, i
->name
, id
++);
1165 ctl
= mkctrl(fe
, col2l
, col2r
, y
, y
+height
*41/2,
1166 "COMBOBOX", WS_TABSTOP
|
1167 CBS_DROPDOWNLIST
| CBS_HASSTRINGS
,
1168 WS_EX_CLIENTEDGE
, "", (j
->ctlid
= id
++));
1170 char c
, *p
, *q
, *str
;
1172 SendMessage(ctl
, CB_RESETCONTENT
, 0, 0);
1177 while (*q
&& *q
!= c
) q
++;
1178 str
= snewn(q
-p
+1, char);
1179 strncpy(str
, p
, q
-p
);
1181 SendMessage(ctl
, CB_ADDSTRING
, 0, (LPARAM
)str
);
1188 SendMessage(ctl
, CB_SETCURSEL
, i
->ival
, 0);
1194 assert(y
< winheight
);
1198 y
+= height
/2; /* extra space before OK and Cancel */
1199 mkctrl(fe
, col1l
, (col1l
+col2r
)/2-width
, y
, y
+height
*7/4, "BUTTON",
1200 BS_PUSHBUTTON
| BS_NOTIFY
| WS_TABSTOP
| BS_DEFPUSHBUTTON
, 0,
1202 mkctrl(fe
, (col1l
+col2r
)/2+width
, col2r
, y
, y
+height
*7/4, "BUTTON",
1203 BS_PUSHBUTTON
| BS_NOTIFY
| WS_TABSTOP
, 0, "Cancel", IDCANCEL
);
1205 SendMessage(fe
->cfgbox
, WM_INITDIALOG
, 0, 0);
1207 EnableWindow(fe
->hwnd
, FALSE
);
1208 ShowWindow(fe
->cfgbox
, SW_NORMAL
);
1209 while ((gm
=GetMessage(&msg
, NULL
, 0, 0)) > 0) {
1210 if (!IsDialogMessage(fe
->cfgbox
, &msg
))
1211 DispatchMessage(&msg
);
1215 EnableWindow(fe
->hwnd
, TRUE
);
1216 SetForegroundWindow(fe
->hwnd
);
1217 DestroyWindow(fe
->cfgbox
);
1218 DeleteObject(fe
->cfgfont
);
1223 return (fe
->dlg_done
== 2);
1226 static void new_game_size(frontend
*fe
)
1233 midend_size(fe
->me
, &x
, &y
, FALSE
);
1238 AdjustWindowRectEx(&r
, WS_OVERLAPPEDWINDOW
&~
1239 (WS_THICKFRAME
| WS_MAXIMIZEBOX
|
1243 if (fe
->statusbar
!= NULL
) {
1244 GetWindowRect(fe
->statusbar
, &sr
);
1246 sr
.left
= sr
.right
= sr
.top
= sr
.bottom
= 0;
1248 SetWindowPos(fe
->hwnd
, NULL
, 0, 0,
1250 r
.bottom
- r
.top
+ sr
.bottom
- sr
.top
,
1251 SWP_NOMOVE
| SWP_NOZORDER
);
1253 check_window_size(fe
, &x
, &y
);
1255 if (fe
->statusbar
!= NULL
)
1256 SetWindowPos(fe
->statusbar
, NULL
, 0, y
, x
,
1257 sr
.bottom
- sr
.top
, SWP_NOZORDER
);
1259 DeleteObject(fe
->bitmap
);
1261 hdc
= GetDC(fe
->hwnd
);
1262 fe
->bitmap
= CreateCompatibleBitmap(hdc
, x
, y
);
1263 ReleaseDC(fe
->hwnd
, hdc
);
1265 midend_redraw(fe
->me
);
1268 static void new_game_type(frontend
*fe
)
1270 midend_new_game(fe
->me
);
1274 static int is_alt_pressed(void)
1277 int r
= GetKeyboardState(keystate
);
1280 if (keystate
[VK_MENU
] & 0x80)
1282 if (keystate
[VK_RMENU
] & 0x80)
1287 static void savefile_write(void *wctx
, void *buf
, int len
)
1289 FILE *fp
= (FILE *)wctx
;
1290 fwrite(buf
, 1, len
, fp
);
1293 static int savefile_read(void *wctx
, void *buf
, int len
)
1295 FILE *fp
= (FILE *)wctx
;
1298 ret
= fread(buf
, 1, len
, fp
);
1299 return (ret
== len
);
1302 static LRESULT CALLBACK
WndProc(HWND hwnd
, UINT message
,
1303 WPARAM wParam
, LPARAM lParam
)
1305 frontend
*fe
= (frontend
*)GetWindowLong(hwnd
, GWL_USERDATA
);
1310 DestroyWindow(hwnd
);
1313 cmd
= wParam
& ~0xF; /* low 4 bits reserved to Windows */
1316 if (!midend_process_key(fe
->me
, 0, 0, 'n'))
1320 midend_restart_game(fe
->me
);
1323 if (!midend_process_key(fe
->me
, 0, 0, 'u'))
1327 if (!midend_process_key(fe
->me
, 0, 0, '\x12'))
1332 char *text
= midend_text_format(fe
->me
);
1334 write_clip(hwnd
, text
);
1336 MessageBeep(MB_ICONWARNING
);
1342 char *msg
= midend_solve(fe
->me
);
1344 MessageBox(hwnd
, msg
, "Unable to solve",
1345 MB_ICONERROR
| MB_OK
);
1349 if (!midend_process_key(fe
->me
, 0, 0, 'q'))
1353 if (get_config(fe
, CFG_SETTINGS
))
1357 if (get_config(fe
, CFG_SEED
))
1361 if (get_config(fe
, CFG_DESC
))
1371 char filename
[FILENAME_MAX
];
1374 memset(&of
, 0, sizeof(of
));
1375 of
.hwndOwner
= hwnd
;
1376 of
.lpstrFilter
= "All Files (*.*)\0*\0\0\0";
1377 of
.lpstrCustomFilter
= NULL
;
1378 of
.nFilterIndex
= 1;
1379 of
.lpstrFile
= filename
;
1381 of
.nMaxFile
= lenof(filename
);
1382 of
.lpstrFileTitle
= NULL
;
1383 of
.lpstrTitle
= (cmd
== IDM_SAVE ?
1384 "Enter name of game file to save" :
1385 "Enter name of saved game file to load");
1387 #ifdef OPENFILENAME_SIZE_VERSION_400
1388 of
.lStructSize
= OPENFILENAME_SIZE_VERSION_400
;
1390 of
.lStructSize
= sizeof(of
);
1392 of
.lpstrInitialDir
= NULL
;
1394 if (cmd
== IDM_SAVE
)
1395 ret
= GetSaveFileName(&of
);
1397 ret
= GetOpenFileName(&of
);
1400 if (cmd
== IDM_SAVE
) {
1403 if ((fp
= fopen(filename
, "r")) != NULL
) {
1404 char buf
[256 + FILENAME_MAX
];
1408 sprintf(buf
, "Are you sure you want to overwrite"
1409 " the file \"%.*s\"?",
1410 FILENAME_MAX
, filename
);
1411 if (MessageBox(hwnd
, buf
, "Question",
1412 MB_YESNO
| MB_ICONQUESTION
)
1417 fp
= fopen(filename
, "w");
1420 MessageBox(hwnd
, "Unable to open save file",
1421 "Error", MB_ICONERROR
| MB_OK
);
1425 midend_serialise(fe
->me
, savefile_write
, fp
);
1429 FILE *fp
= fopen(filename
, "r");
1433 MessageBox(hwnd
, "Unable to open saved game file",
1434 "Error", MB_ICONERROR
| MB_OK
);
1438 err
= midend_deserialise(fe
->me
, savefile_read
, fp
);
1443 MessageBox(hwnd
, err
, "Error", MB_ICONERROR
|MB_OK
);
1454 assert(fe
->help_path
);
1455 WinHelp(hwnd
, fe
->help_path
,
1456 fe
->help_has_contents ? HELP_FINDER
: HELP_CONTENTS
, 0);
1459 assert(fe
->help_path
);
1460 assert(thegame
.winhelp_topic
);
1462 char *cmd
= snewn(10+strlen(thegame
.winhelp_topic
), char);
1463 sprintf(cmd
, "JI(`',`%s')", thegame
.winhelp_topic
);
1464 WinHelp(hwnd
, fe
->help_path
, HELP_COMMAND
, (DWORD
)cmd
);
1470 int p
= ((wParam
&~ 0xF) - IDM_PRESETS
) / 0x10;
1472 if (p
>= 0 && p
< fe
->npresets
) {
1473 midend_set_params(fe
->me
, fe
->presets
[p
]);
1489 hdc
= BeginPaint(hwnd
, &p
);
1490 hdc2
= CreateCompatibleDC(hdc
);
1491 prevbm
= SelectObject(hdc2
, fe
->bitmap
);
1493 p
.rcPaint
.left
, p
.rcPaint
.top
,
1494 p
.rcPaint
.right
- p
.rcPaint
.left
,
1495 p
.rcPaint
.bottom
- p
.rcPaint
.top
,
1497 p
.rcPaint
.left
, p
.rcPaint
.top
,
1499 SelectObject(hdc2
, prevbm
);
1508 int r
= GetKeyboardState(keystate
);
1509 int shift
= (r
&& (keystate
[VK_SHIFT
] & 0x80)) ? MOD_SHFT
: 0;
1510 int ctrl
= (r
&& (keystate
[VK_CONTROL
] & 0x80)) ? MOD_CTRL
: 0;
1514 if (!(lParam
& 0x01000000))
1515 key
= MOD_NUM_KEYPAD
| '4';
1517 key
= shift
| ctrl
| CURSOR_LEFT
;
1520 if (!(lParam
& 0x01000000))
1521 key
= MOD_NUM_KEYPAD
| '6';
1523 key
= shift
| ctrl
| CURSOR_RIGHT
;
1526 if (!(lParam
& 0x01000000))
1527 key
= MOD_NUM_KEYPAD
| '8';
1529 key
= shift
| ctrl
| CURSOR_UP
;
1532 if (!(lParam
& 0x01000000))
1533 key
= MOD_NUM_KEYPAD
| '2';
1535 key
= shift
| ctrl
| CURSOR_DOWN
;
1538 * Diagonal keys on the numeric keypad.
1541 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '9';
1544 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '3';
1547 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '7';
1550 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '1';
1553 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '0';
1556 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '5';
1559 * Numeric keypad keys with Num Lock on.
1561 case VK_NUMPAD4
: key
= MOD_NUM_KEYPAD
| '4'; break;
1562 case VK_NUMPAD6
: key
= MOD_NUM_KEYPAD
| '6'; break;
1563 case VK_NUMPAD8
: key
= MOD_NUM_KEYPAD
| '8'; break;
1564 case VK_NUMPAD2
: key
= MOD_NUM_KEYPAD
| '2'; break;
1565 case VK_NUMPAD5
: key
= MOD_NUM_KEYPAD
| '5'; break;
1566 case VK_NUMPAD9
: key
= MOD_NUM_KEYPAD
| '9'; break;
1567 case VK_NUMPAD3
: key
= MOD_NUM_KEYPAD
| '3'; break;
1568 case VK_NUMPAD7
: key
= MOD_NUM_KEYPAD
| '7'; break;
1569 case VK_NUMPAD1
: key
= MOD_NUM_KEYPAD
| '1'; break;
1570 case VK_NUMPAD0
: key
= MOD_NUM_KEYPAD
| '0'; break;
1574 if (!midend_process_key(fe
->me
, 0, 0, key
))
1579 m
.message
= WM_KEYDOWN
;
1581 m
.lParam
= lParam
& 0xdfff;
1582 TranslateMessage(&m
);
1586 case WM_LBUTTONDOWN
:
1587 case WM_RBUTTONDOWN
:
1588 case WM_MBUTTONDOWN
:
1593 * Shift-clicks count as middle-clicks, since otherwise
1594 * two-button Windows users won't have any kind of
1595 * middle click to use.
1597 if (message
== WM_MBUTTONDOWN
|| (wParam
& MK_SHIFT
))
1598 button
= MIDDLE_BUTTON
;
1599 else if (message
== WM_RBUTTONDOWN
|| is_alt_pressed())
1600 button
= RIGHT_BUTTON
;
1602 button
= LEFT_BUTTON
;
1604 if (!midend_process_key(fe
->me
, (signed short)LOWORD(lParam
),
1605 (signed short)HIWORD(lParam
), button
))
1618 * Shift-clicks count as middle-clicks, since otherwise
1619 * two-button Windows users won't have any kind of
1620 * middle click to use.
1622 if (message
== WM_MBUTTONUP
|| (wParam
& MK_SHIFT
))
1623 button
= MIDDLE_RELEASE
;
1624 else if (message
== WM_RBUTTONUP
|| is_alt_pressed())
1625 button
= RIGHT_RELEASE
;
1627 button
= LEFT_RELEASE
;
1629 if (!midend_process_key(fe
->me
, (signed short)LOWORD(lParam
),
1630 (signed short)HIWORD(lParam
), button
))
1640 if (wParam
& (MK_MBUTTON
| MK_SHIFT
))
1641 button
= MIDDLE_DRAG
;
1642 else if (wParam
& MK_RBUTTON
|| is_alt_pressed())
1643 button
= RIGHT_DRAG
;
1647 if (!midend_process_key(fe
->me
, (signed short)LOWORD(lParam
),
1648 (signed short)HIWORD(lParam
), button
))
1653 if (!midend_process_key(fe
->me
, 0, 0, (unsigned char)wParam
))
1658 DWORD now
= GetTickCount();
1659 float elapsed
= (float) (now
- fe
->timer_last_tickcount
) * 0.001F
;
1660 midend_timer(fe
->me
, elapsed
);
1661 fe
->timer_last_tickcount
= now
;
1666 return DefWindowProc(hwnd
, message
, wParam
, lParam
);
1669 int WINAPI
WinMain(HINSTANCE inst
, HINSTANCE prev
, LPSTR cmdline
, int show
)
1674 InitCommonControls();
1680 wndclass
.lpfnWndProc
= WndProc
;
1681 wndclass
.cbClsExtra
= 0;
1682 wndclass
.cbWndExtra
= 0;
1683 wndclass
.hInstance
= inst
;
1684 wndclass
.hIcon
= LoadIcon(inst
, IDI_APPLICATION
);
1685 wndclass
.hCursor
= LoadCursor(NULL
, IDC_ARROW
);
1686 wndclass
.hbrBackground
= NULL
;
1687 wndclass
.lpszMenuName
= NULL
;
1688 wndclass
.lpszClassName
= thegame
.name
;
1690 RegisterClass(&wndclass
);
1693 while (*cmdline
&& isspace(*cmdline
))
1696 if (!new_window(inst
, *cmdline ? cmdline
: NULL
, &error
)) {
1698 sprintf(buf
, "%.100s Error", thegame
.name
);
1699 MessageBox(NULL
, error
, buf
, MB_OK
|MB_ICONERROR
);
1703 while (GetMessage(&msg
, NULL
, 0, 0)) {
1704 DispatchMessage(&msg
);