2 * windows.c: Windows front end for my puzzle collection.
6 * - Figure out what to do if a puzzle requests a size bigger than
7 * the screen will take. In principle we could put scrollbars in
8 * the window, although that would be pretty horrid. Another
9 * option is to detect in advance that this will be a problem -
10 * we can probably tell this using midend_size() before actually
11 * generating the puzzle - and simply refuse to do it.
27 #define IDM_NEW 0x0010
28 #define IDM_RESTART 0x0020
29 #define IDM_UNDO 0x0030
30 #define IDM_REDO 0x0040
31 #define IDM_COPY 0x0050
32 #define IDM_SOLVE 0x0060
33 #define IDM_QUIT 0x0070
34 #define IDM_CONFIG 0x0080
35 #define IDM_DESC 0x0090
36 #define IDM_SEED 0x00A0
37 #define IDM_HELPC 0x00B0
38 #define IDM_GAMEHELP 0x00C0
39 #define IDM_ABOUT 0x00D0
40 #define IDM_PRESETS 0x0100
42 #define HELP_FILE_NAME "puzzles.hlp"
43 #define HELP_CNT_NAME "puzzles.cnt"
46 static FILE *debug_fp
= NULL
;
47 static HANDLE debug_hdl
= INVALID_HANDLE_VALUE
;
48 static int debug_got_console
= 0;
54 if (!debug_got_console
) {
56 debug_got_console
= 1;
57 debug_hdl
= GetStdHandle(STD_OUTPUT_HANDLE
);
61 debug_fp
= fopen("debug.log", "w");
64 if (debug_hdl
!= INVALID_HANDLE_VALUE
) {
65 WriteFile(debug_hdl
, buf
, strlen(buf
), &dw
, NULL
);
71 void debug_printf(char *fmt
, ...)
77 vsprintf(buf
, fmt
, ap
);
101 HWND hwnd
, statusbar
, cfgbox
;
103 HBITMAP bitmap
, prevbm
;
110 DWORD timer_last_tickcount
;
112 game_params
**presets
;
114 int nfonts
, fontsize
;
116 struct cfg_aux
*cfgaux
;
117 int cfg_which
, dlg_done
;
120 int help_has_contents
;
124 void fatal(char *fmt
, ...)
130 vsprintf(buf
, fmt
, ap
);
133 MessageBox(NULL
, buf
, "Fatal error", MB_ICONEXCLAMATION
| MB_OK
);
138 void get_random_seed(void **randseed
, int *randseedsize
)
140 time_t *tp
= snew(time_t);
142 *randseed
= (void *)tp
;
143 *randseedsize
= sizeof(time_t);
146 void status_bar(frontend
*fe
, char *text
)
148 char *rewritten
= midend_rewrite_statusbar(fe
->me
, text
);
149 if (!fe
->laststatus
|| strcmp(rewritten
, fe
->laststatus
)) {
150 SetWindowText(fe
->statusbar
, rewritten
);
151 sfree(fe
->laststatus
);
152 fe
->laststatus
= rewritten
;
158 blitter
*blitter_new(int w
, int h
)
160 blitter
*bl
= snew(blitter
);
162 memset(bl
, 0, sizeof(blitter
));
170 void blitter_free(blitter
*bl
)
172 if (bl
->bitmap
) DeleteObject(bl
->bitmap
);
176 static void blitter_mkbitmap(frontend
*fe
, blitter
*bl
)
178 HDC hdc
= GetDC(fe
->hwnd
);
179 bl
->bitmap
= CreateCompatibleBitmap(hdc
, bl
->w
, bl
->h
);
180 ReleaseDC(fe
->hwnd
, hdc
);
183 /* BitBlt(dstDC, dstX, dstY, dstW, dstH, srcDC, srcX, srcY, dType) */
185 void blitter_save(frontend
*fe
, blitter
*bl
, int x
, int y
)
187 HDC hdc_win
, hdc_blit
;
190 if (!bl
->bitmap
) blitter_mkbitmap(fe
, bl
);
192 bl
->x
= x
; bl
->y
= y
;
194 hdc_win
= GetDC(fe
->hwnd
);
195 hdc_blit
= CreateCompatibleDC(hdc_win
);
196 if (!hdc_blit
) fatal("hdc_blit failed: 0x%x", GetLastError());
198 prev_blit
= SelectObject(hdc_blit
, bl
->bitmap
);
199 if (prev_blit
== NULL
|| prev_blit
== HGDI_ERROR
)
200 fatal("SelectObject for hdc_main failed: 0x%x", GetLastError());
202 if (!BitBlt(hdc_blit
, 0, 0, bl
->w
, bl
->h
,
203 fe
->hdc_bm
, x
, y
, SRCCOPY
))
204 fatal("BitBlt failed: 0x%x", GetLastError());
206 SelectObject(hdc_blit
, prev_blit
);
208 ReleaseDC(fe
->hwnd
, hdc_win
);
211 void blitter_load(frontend
*fe
, blitter
*bl
, int x
, int y
)
213 HDC hdc_win
, hdc_blit
;
216 assert(bl
->bitmap
); /* we should always have saved before loading */
218 if (x
== BLITTER_FROMSAVED
) x
= bl
->x
;
219 if (y
== BLITTER_FROMSAVED
) y
= bl
->y
;
221 hdc_win
= GetDC(fe
->hwnd
);
222 hdc_blit
= CreateCompatibleDC(hdc_win
);
224 prev_blit
= SelectObject(hdc_blit
, bl
->bitmap
);
226 BitBlt(fe
->hdc_bm
, x
, y
, bl
->w
, bl
->h
,
227 hdc_blit
, 0, 0, SRCCOPY
);
229 SelectObject(hdc_blit
, prev_blit
);
231 ReleaseDC(fe
->hwnd
, hdc_win
);
234 void frontend_default_colour(frontend
*fe
, float *output
)
236 DWORD c
= GetSysColor(COLOR_MENU
); /* ick */
238 output
[0] = (float)(GetRValue(c
) / 255.0);
239 output
[1] = (float)(GetGValue(c
) / 255.0);
240 output
[2] = (float)(GetBValue(c
) / 255.0);
243 void clip(frontend
*fe
, int x
, int y
, int w
, int h
)
245 IntersectClipRect(fe
->hdc_bm
, x
, y
, x
+w
, y
+h
);
248 void unclip(frontend
*fe
)
250 SelectClipRgn(fe
->hdc_bm
, NULL
);
253 void draw_text(frontend
*fe
, int x
, int y
, int fonttype
, int fontsize
,
254 int align
, int colour
, char *text
)
259 * Find or create the font.
261 for (i
= 0; i
< fe
->nfonts
; i
++)
262 if (fe
->fonts
[i
].type
== fonttype
&& fe
->fonts
[i
].size
== fontsize
)
265 if (i
== fe
->nfonts
) {
266 if (fe
->fontsize
<= fe
->nfonts
) {
267 fe
->fontsize
= fe
->nfonts
+ 10;
268 fe
->fonts
= sresize(fe
->fonts
, fe
->fontsize
, struct font
);
273 fe
->fonts
[i
].type
= fonttype
;
274 fe
->fonts
[i
].size
= fontsize
;
276 fe
->fonts
[i
].font
= CreateFont(-fontsize
, 0, 0, 0, FW_BOLD
,
277 FALSE
, FALSE
, FALSE
, DEFAULT_CHARSET
,
278 OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
280 (fonttype
== FONT_FIXED ?
281 FIXED_PITCH
| FF_DONTCARE
:
282 VARIABLE_PITCH
| FF_SWISS
),
287 * Position and draw the text.
294 oldfont
= SelectObject(fe
->hdc_bm
, fe
->fonts
[i
].font
);
295 if (GetTextMetrics(fe
->hdc_bm
, &tm
)) {
296 if (align
& ALIGN_VCENTRE
)
297 y
-= (tm
.tmAscent
+tm
.tmDescent
)/2;
301 if (GetTextExtentPoint32(fe
->hdc_bm
, text
, strlen(text
), &size
)) {
302 if (align
& ALIGN_HCENTRE
)
304 else if (align
& ALIGN_HRIGHT
)
307 SetBkMode(fe
->hdc_bm
, TRANSPARENT
);
308 SetTextColor(fe
->hdc_bm
, fe
->colours
[colour
]);
309 TextOut(fe
->hdc_bm
, x
, y
, text
, strlen(text
));
310 SelectObject(fe
->hdc_bm
, oldfont
);
314 void draw_rect(frontend
*fe
, int x
, int y
, int w
, int h
, int colour
)
316 if (w
== 1 && h
== 1) {
318 * Rectangle() appears to get uppity if asked to draw a 1x1
319 * rectangle, presumably on the grounds that that's beneath
320 * its dignity and you ought to be using SetPixel instead.
323 SetPixel(fe
->hdc_bm
, x
, y
, fe
->colours
[colour
]);
325 HBRUSH oldbrush
= SelectObject(fe
->hdc_bm
, fe
->brushes
[colour
]);
326 HPEN oldpen
= SelectObject(fe
->hdc_bm
, fe
->pens
[colour
]);
327 Rectangle(fe
->hdc_bm
, x
, y
, x
+w
, y
+h
);
328 SelectObject(fe
->hdc_bm
, oldbrush
);
329 SelectObject(fe
->hdc_bm
, oldpen
);
333 void draw_line(frontend
*fe
, int x1
, int y1
, int x2
, int y2
, int colour
)
335 HPEN oldpen
= SelectObject(fe
->hdc_bm
, fe
->pens
[colour
]);
336 MoveToEx(fe
->hdc_bm
, x1
, y1
, NULL
);
337 LineTo(fe
->hdc_bm
, x2
, y2
);
338 SetPixel(fe
->hdc_bm
, x2
, y2
, fe
->colours
[colour
]);
339 SelectObject(fe
->hdc_bm
, oldpen
);
342 void draw_polygon(frontend
*fe
, int *coords
, int npoints
,
343 int fill
, int colour
)
345 POINT
*pts
= snewn(npoints
+1, POINT
);
348 for (i
= 0; i
<= npoints
; i
++) {
349 int j
= (i
< npoints ? i
: 0);
350 pts
[i
].x
= coords
[j
*2];
351 pts
[i
].y
= coords
[j
*2+1];
355 HBRUSH oldbrush
= SelectObject(fe
->hdc_bm
, fe
->brushes
[colour
]);
356 HPEN oldpen
= SelectObject(fe
->hdc_bm
, fe
->pens
[colour
]);
357 Polygon(fe
->hdc_bm
, pts
, npoints
);
358 SelectObject(fe
->hdc_bm
, oldbrush
);
359 SelectObject(fe
->hdc_bm
, oldpen
);
361 HPEN oldpen
= SelectObject(fe
->hdc_bm
, fe
->pens
[colour
]);
362 Polyline(fe
->hdc_bm
, pts
, npoints
+1);
363 SelectObject(fe
->hdc_bm
, oldpen
);
369 void start_draw(frontend
*fe
)
372 hdc_win
= GetDC(fe
->hwnd
);
373 fe
->hdc_bm
= CreateCompatibleDC(hdc_win
);
374 fe
->prevbm
= SelectObject(fe
->hdc_bm
, fe
->bitmap
);
375 ReleaseDC(fe
->hwnd
, hdc_win
);
377 SetMapMode(fe
->hdc_bm
, MM_TEXT
);
380 void draw_update(frontend
*fe
, int x
, int y
, int w
, int h
)
389 InvalidateRect(fe
->hwnd
, &r
, FALSE
);
392 void end_draw(frontend
*fe
)
394 SelectObject(fe
->hdc_bm
, fe
->prevbm
);
395 DeleteDC(fe
->hdc_bm
);
397 DeleteObject(fe
->clip
);
402 void deactivate_timer(frontend
*fe
)
404 KillTimer(fe
->hwnd
, fe
->timer
);
408 void activate_timer(frontend
*fe
)
411 fe
->timer
= SetTimer(fe
->hwnd
, fe
->timer
, 20, NULL
);
412 fe
->timer_last_tickcount
= GetTickCount();
416 void write_clip(HWND hwnd
, char *data
)
424 * Windows expects CRLF in the clipboard, so we must convert
425 * any \n that has come out of the puzzle backend.
428 for (i
= 0; data
[i
]; i
++) {
433 data2
= snewn(len
+1, char);
435 for (i
= 0; data
[i
]; i
++) {
438 data2
[j
++] = data
[i
];
443 clipdata
= GlobalAlloc(GMEM_DDESHARE
| GMEM_MOVEABLE
, len
+ 1);
446 lock
= GlobalLock(clipdata
);
449 memcpy(lock
, data2
, len
);
450 ((unsigned char *) lock
)[len
] = 0;
451 GlobalUnlock(clipdata
);
453 if (OpenClipboard(hwnd
)) {
455 SetClipboardData(CF_TEXT
, clipdata
);
458 GlobalFree(clipdata
);
464 * See if we can find a help file.
466 static void find_help_file(frontend
*fe
)
468 char b
[2048], *p
, *q
, *r
;
470 if (!fe
->help_path
) {
471 GetModuleFileName(NULL
, b
, sizeof(b
) - 1);
473 p
= strrchr(b
, '\\');
474 if (p
&& p
>= r
) r
= p
+1;
476 if (q
&& q
>= r
) r
= q
+1;
477 strcpy(r
, HELP_FILE_NAME
);
478 if ( (fp
= fopen(b
, "r")) != NULL
) {
479 fe
->help_path
= dupstr(b
);
482 fe
->help_path
= NULL
;
483 strcpy(r
, HELP_CNT_NAME
);
484 if ( (fp
= fopen(b
, "r")) != NULL
) {
485 fe
->help_has_contents
= TRUE
;
488 fe
->help_has_contents
= FALSE
;
492 static void check_window_size(frontend
*fe
, int *px
, int *py
)
499 GetWindowRect(fe
->statusbar
, &sr
);
500 sy
= sr
.bottom
- sr
.top
;
506 * See if we actually got the window size we wanted, and adjust
507 * the puzzle size if not.
509 GetClientRect(fe
->hwnd
, &r
);
510 x
= r
.right
- r
.left
;
511 y
= r
.bottom
- r
.top
- sy
;
512 midend_size(fe
->me
, &x
, &y
, FALSE
);
513 if (x
!= r
.right
- r
.left
|| y
!= r
.bottom
- r
.top
) {
515 * Resize the window, now we know what size we _really_
521 AdjustWindowRectEx(&r
, WS_OVERLAPPEDWINDOW
&~
522 (WS_THICKFRAME
| WS_MAXIMIZEBOX
| WS_OVERLAPPED
),
524 SetWindowPos(fe
->hwnd
, NULL
, 0, 0, r
.right
- r
.left
, r
.bottom
- r
.top
,
525 SWP_NOMOVE
| SWP_NOZORDER
);
529 GetClientRect(fe
->hwnd
, &r
);
530 SetWindowPos(fe
->statusbar
, NULL
, 0, r
.bottom
-r
.top
-sy
, r
.right
-r
.left
,
538 static frontend
*new_window(HINSTANCE inst
, char *game_id
, char **error
)
547 fe
->me
= midend_new(fe
, &thegame
);
550 *error
= midend_game_id(fe
->me
, game_id
);
558 fe
->help_path
= NULL
;
562 midend_new_game(fe
->me
);
567 fe
->nfonts
= fe
->fontsize
= 0;
569 fe
->laststatus
= NULL
;
575 colours
= midend_colours(fe
->me
, &ncolours
);
577 fe
->colours
= snewn(ncolours
, COLORREF
);
578 fe
->brushes
= snewn(ncolours
, HBRUSH
);
579 fe
->pens
= snewn(ncolours
, HPEN
);
581 for (i
= 0; i
< ncolours
; i
++) {
582 fe
->colours
[i
] = RGB(255 * colours
[i
*3+0],
583 255 * colours
[i
*3+1],
584 255 * colours
[i
*3+2]);
585 fe
->brushes
[i
] = CreateSolidBrush(fe
->colours
[i
]);
586 fe
->pens
[i
] = CreatePen(PS_SOLID
, 1, fe
->colours
[i
]);
590 x
= y
= INT_MAX
; /* find puzzle's preferred size */
591 midend_size(fe
->me
, &x
, &y
, FALSE
);
596 AdjustWindowRectEx(&r
, WS_OVERLAPPEDWINDOW
&~
597 (WS_THICKFRAME
| WS_MAXIMIZEBOX
| WS_OVERLAPPED
),
600 fe
->hwnd
= CreateWindowEx(0, thegame
.name
, thegame
.name
,
601 WS_OVERLAPPEDWINDOW
&~
602 (WS_THICKFRAME
| WS_MAXIMIZEBOX
),
603 CW_USEDEFAULT
, CW_USEDEFAULT
,
604 r
.right
- r
.left
, r
.bottom
- r
.top
,
605 NULL
, NULL
, inst
, NULL
);
607 if (midend_wants_statusbar(fe
->me
)) {
609 fe
->statusbar
= CreateWindowEx(0, STATUSCLASSNAME
, "ooh",
610 WS_CHILD
| WS_VISIBLE
,
611 0, 0, 0, 0, /* status bar does these */
612 fe
->hwnd
, NULL
, inst
, NULL
);
614 * Now resize the window to take account of the status bar.
616 GetWindowRect(fe
->statusbar
, &sr
);
617 GetWindowRect(fe
->hwnd
, &r
);
618 SetWindowPos(fe
->hwnd
, NULL
, 0, 0, r
.right
- r
.left
,
619 r
.bottom
- r
.top
+ sr
.bottom
- sr
.top
,
620 SWP_NOMOVE
| SWP_NOZORDER
);
622 fe
->statusbar
= NULL
;
626 HMENU bar
= CreateMenu();
627 HMENU menu
= CreateMenu();
629 AppendMenu(bar
, MF_ENABLED
|MF_POPUP
, (UINT
)menu
, "Game");
630 AppendMenu(menu
, MF_ENABLED
, IDM_NEW
, "New");
631 AppendMenu(menu
, MF_ENABLED
, IDM_RESTART
, "Restart");
632 AppendMenu(menu
, MF_ENABLED
, IDM_DESC
, "Specific...");
633 AppendMenu(menu
, MF_ENABLED
, IDM_SEED
, "Random Seed...");
635 if ((fe
->npresets
= midend_num_presets(fe
->me
)) > 0 ||
636 thegame
.can_configure
) {
637 HMENU sub
= CreateMenu();
640 AppendMenu(bar
, MF_ENABLED
|MF_POPUP
, (UINT
)sub
, "Type");
642 fe
->presets
= snewn(fe
->npresets
, game_params
*);
644 for (i
= 0; i
< fe
->npresets
; i
++) {
647 midend_fetch_preset(fe
->me
, i
, &name
, &fe
->presets
[i
]);
650 * FIXME: we ought to go through and do something
651 * with ampersands here.
654 AppendMenu(sub
, MF_ENABLED
, IDM_PRESETS
+ 0x10 * i
, name
);
657 if (thegame
.can_configure
) {
658 AppendMenu(sub
, MF_ENABLED
, IDM_CONFIG
, "Custom...");
662 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
663 AppendMenu(menu
, MF_ENABLED
, IDM_UNDO
, "Undo");
664 AppendMenu(menu
, MF_ENABLED
, IDM_REDO
, "Redo");
665 if (thegame
.can_format_as_text
) {
666 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
667 AppendMenu(menu
, MF_ENABLED
, IDM_COPY
, "Copy");
669 if (thegame
.can_solve
) {
670 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
671 AppendMenu(menu
, MF_ENABLED
, IDM_SOLVE
, "Solve");
673 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
674 AppendMenu(menu
, MF_ENABLED
, IDM_QUIT
, "Exit");
676 AppendMenu(bar
, MF_ENABLED
|MF_POPUP
, (UINT
)menu
, "Help");
677 AppendMenu(menu
, MF_ENABLED
, IDM_ABOUT
, "About");
679 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
680 AppendMenu(menu
, MF_ENABLED
, IDM_HELPC
, "Contents");
681 if (thegame
.winhelp_topic
) {
683 assert(thegame
.name
);
684 item
= snewn(9+strlen(thegame
.name
), char); /*ick*/
685 sprintf(item
, "Help on %s", thegame
.name
);
686 AppendMenu(menu
, MF_ENABLED
, IDM_GAMEHELP
, item
);
690 SetMenu(fe
->hwnd
, bar
);
693 check_window_size(fe
, &x
, &y
);
695 hdc
= GetDC(fe
->hwnd
);
696 fe
->bitmap
= CreateCompatibleBitmap(hdc
, x
, y
);
697 ReleaseDC(fe
->hwnd
, hdc
);
699 SetWindowLong(fe
->hwnd
, GWL_USERDATA
, (LONG
)fe
);
701 ShowWindow(fe
->hwnd
, SW_NORMAL
);
702 SetForegroundWindow(fe
->hwnd
);
704 midend_redraw(fe
->me
);
709 static int CALLBACK
AboutDlgProc(HWND hwnd
, UINT msg
,
710 WPARAM wParam
, LPARAM lParam
)
712 frontend
*fe
= (frontend
*)GetWindowLong(hwnd
, GWL_USERDATA
);
719 if ((HIWORD(wParam
) == BN_CLICKED
||
720 HIWORD(wParam
) == BN_DOUBLECLICKED
) &&
721 LOWORD(wParam
) == IDOK
)
733 static int CALLBACK
ConfigDlgProc(HWND hwnd
, UINT msg
,
734 WPARAM wParam
, LPARAM lParam
)
736 frontend
*fe
= (frontend
*)GetWindowLong(hwnd
, GWL_USERDATA
);
746 * OK and Cancel are special cases.
748 if ((HIWORD(wParam
) == BN_CLICKED
||
749 HIWORD(wParam
) == BN_DOUBLECLICKED
) &&
750 (LOWORD(wParam
) == IDOK
|| LOWORD(wParam
) == IDCANCEL
)) {
751 if (LOWORD(wParam
) == IDOK
) {
752 char *err
= midend_set_config(fe
->me
, fe
->cfg_which
, fe
->cfg
);
755 MessageBox(hwnd
, err
, "Validation error",
756 MB_ICONERROR
| MB_OK
);
767 * First find the control whose id this is.
769 for (i
= fe
->cfg
, j
= fe
->cfgaux
; i
->type
!= C_END
; i
++, j
++) {
770 if (j
->ctlid
== LOWORD(wParam
))
773 if (i
->type
== C_END
)
774 return 0; /* not our problem */
776 if (i
->type
== C_STRING
&& HIWORD(wParam
) == EN_CHANGE
) {
778 GetDlgItemText(fe
->cfgbox
, j
->ctlid
, buffer
, lenof(buffer
));
779 buffer
[lenof(buffer
)-1] = '\0';
781 i
->sval
= dupstr(buffer
);
782 } else if (i
->type
== C_BOOLEAN
&&
783 (HIWORD(wParam
) == BN_CLICKED
||
784 HIWORD(wParam
) == BN_DOUBLECLICKED
)) {
785 i
->ival
= IsDlgButtonChecked(fe
->cfgbox
, j
->ctlid
);
786 } else if (i
->type
== C_CHOICES
&&
787 HIWORD(wParam
) == CBN_SELCHANGE
) {
788 i
->ival
= SendDlgItemMessage(fe
->cfgbox
, j
->ctlid
,
802 HWND
mkctrl(frontend
*fe
, int x1
, int x2
, int y1
, int y2
,
803 char *wclass
, int wstyle
,
804 int exstyle
, const char *wtext
, int wid
)
807 ret
= CreateWindowEx(exstyle
, wclass
, wtext
,
808 wstyle
| WS_CHILD
| WS_VISIBLE
, x1
, y1
, x2
-x1
, y2
-y1
,
809 fe
->cfgbox
, (HMENU
) wid
, fe
->inst
, NULL
);
810 SendMessage(ret
, WM_SETFONT
, (WPARAM
)fe
->cfgfont
, MAKELPARAM(TRUE
, 0));
814 static void about(frontend
*fe
)
824 int winwidth
, winheight
, y
;
825 int height
, width
, maxwid
;
826 const char *strings
[16];
831 sprintf(titlebuf
, "About %.250s", thegame
.name
);
833 strings
[nstrings
++] = thegame
.name
;
834 strings
[nstrings
++] = "from Simon Tatham's Portable Puzzle Collection";
835 strings
[nstrings
++] = ver
;
837 wc
.style
= CS_DBLCLKS
| CS_SAVEBITS
| CS_BYTEALIGNWINDOW
;
838 wc
.lpfnWndProc
= DefDlgProc
;
840 wc
.cbWndExtra
= DLGWINDOWEXTRA
+ 8;
841 wc
.hInstance
= fe
->inst
;
843 wc
.hCursor
= LoadCursor(NULL
, IDC_ARROW
);
844 wc
.hbrBackground
= (HBRUSH
) (COLOR_BACKGROUND
+1);
845 wc
.lpszMenuName
= NULL
;
846 wc
.lpszClassName
= "GameAboutBox";
849 hdc
= GetDC(fe
->hwnd
);
850 SetMapMode(hdc
, MM_TEXT
);
852 fe
->dlg_done
= FALSE
;
854 fe
->cfgfont
= CreateFont(-MulDiv(8, GetDeviceCaps(hdc
, LOGPIXELSY
), 72),
856 FALSE
, FALSE
, FALSE
, DEFAULT_CHARSET
,
857 OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
862 oldfont
= SelectObject(hdc
, fe
->cfgfont
);
863 if (GetTextMetrics(hdc
, &tm
)) {
864 height
= tm
.tmAscent
+ tm
.tmDescent
;
865 width
= tm
.tmAveCharWidth
;
871 * Figure out the layout of the About box by measuring the
872 * length of each piece of text.
875 winheight
= height
/2;
877 for (i
= 0; i
< nstrings
; i
++) {
878 if (GetTextExtentPoint32(hdc
, strings
[i
], strlen(strings
[i
]), &size
))
879 lengths
[i
] = size
.cx
;
881 lengths
[i
] = 0; /* *shrug* */
882 if (maxwid
< lengths
[i
])
884 winheight
+= height
* 3 / 2 + (height
/ 2);
887 winheight
+= height
+ height
* 7 / 4; /* OK button */
888 winwidth
= maxwid
+ 4*width
;
890 SelectObject(hdc
, oldfont
);
891 ReleaseDC(fe
->hwnd
, hdc
);
894 * Create the dialog, now that we know its size.
901 r
.bottom
= winheight
;
903 AdjustWindowRectEx(&r
, (WS_OVERLAPPEDWINDOW
/*|
904 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
905 WS_CAPTION | WS_SYSMENU*/) &~
906 (WS_MAXIMIZEBOX
| WS_OVERLAPPED
),
910 * Centre the dialog on its parent window.
914 GetWindowRect(fe
->hwnd
, &r2
);
915 r
.left
= (r2
.left
+ r2
.right
- r
.right
) / 2;
916 r
.top
= (r2
.top
+ r2
.bottom
- r
.bottom
) / 2;
920 fe
->cfgbox
= CreateWindowEx(0, wc
.lpszClassName
, titlebuf
,
921 DS_MODALFRAME
| WS_POPUP
| WS_VISIBLE
|
922 WS_CAPTION
| WS_SYSMENU
,
924 r
.right
-r
.left
, r
.bottom
-r
.top
,
925 fe
->hwnd
, NULL
, fe
->inst
, NULL
);
928 SendMessage(fe
->cfgbox
, WM_SETFONT
, (WPARAM
)fe
->cfgfont
, FALSE
);
930 SetWindowLong(fe
->cfgbox
, GWL_USERDATA
, (LONG
)fe
);
931 SetWindowLong(fe
->cfgbox
, DWL_DLGPROC
, (LONG
)AboutDlgProc
);
935 for (i
= 0; i
< nstrings
; i
++) {
936 int border
= width
*2 + (maxwid
- lengths
[i
]) / 2;
937 mkctrl(fe
, border
, border
+lengths
[i
], y
+height
*1/8, y
+height
*9/8,
938 "Static", 0, 0, strings
[i
], id
++);
941 assert(y
< winheight
);
945 y
+= height
/2; /* extra space before OK */
946 mkctrl(fe
, width
*2, maxwid
+width
*2, y
, y
+height
*7/4, "BUTTON",
947 BS_PUSHBUTTON
| BS_NOTIFY
| WS_TABSTOP
| BS_DEFPUSHBUTTON
, 0,
950 SendMessage(fe
->cfgbox
, WM_INITDIALOG
, 0, 0);
952 EnableWindow(fe
->hwnd
, FALSE
);
953 ShowWindow(fe
->cfgbox
, SW_NORMAL
);
954 while ((gm
=GetMessage(&msg
, NULL
, 0, 0)) > 0) {
955 if (!IsDialogMessage(fe
->cfgbox
, &msg
))
956 DispatchMessage(&msg
);
960 EnableWindow(fe
->hwnd
, TRUE
);
961 SetForegroundWindow(fe
->hwnd
);
962 DestroyWindow(fe
->cfgbox
);
963 DeleteObject(fe
->cfgfont
);
966 static int get_config(frontend
*fe
, int which
)
979 int winwidth
, winheight
, col1l
, col1r
, col2l
, col2r
, y
;
980 int height
, width
, maxlabel
, maxcheckbox
;
982 wc
.style
= CS_DBLCLKS
| CS_SAVEBITS
| CS_BYTEALIGNWINDOW
;
983 wc
.lpfnWndProc
= DefDlgProc
;
985 wc
.cbWndExtra
= DLGWINDOWEXTRA
+ 8;
986 wc
.hInstance
= fe
->inst
;
988 wc
.hCursor
= LoadCursor(NULL
, IDC_ARROW
);
989 wc
.hbrBackground
= (HBRUSH
) (COLOR_BACKGROUND
+1);
990 wc
.lpszMenuName
= NULL
;
991 wc
.lpszClassName
= "GameConfigBox";
994 hdc
= GetDC(fe
->hwnd
);
995 SetMapMode(hdc
, MM_TEXT
);
997 fe
->dlg_done
= FALSE
;
999 fe
->cfgfont
= CreateFont(-MulDiv(8, GetDeviceCaps(hdc
, LOGPIXELSY
), 72),
1001 FALSE
, FALSE
, FALSE
, DEFAULT_CHARSET
,
1002 OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
1007 oldfont
= SelectObject(hdc
, fe
->cfgfont
);
1008 if (GetTextMetrics(hdc
, &tm
)) {
1009 height
= tm
.tmAscent
+ tm
.tmDescent
;
1010 width
= tm
.tmAveCharWidth
;
1012 height
= width
= 30;
1015 fe
->cfg
= midend_get_config(fe
->me
, which
, &title
);
1016 fe
->cfg_which
= which
;
1019 * Figure out the layout of the config box by measuring the
1020 * length of each piece of text.
1022 maxlabel
= maxcheckbox
= 0;
1023 winheight
= height
/2;
1025 for (i
= fe
->cfg
; i
->type
!= C_END
; i
++) {
1030 * Both these control types have a label filling only
1031 * the left-hand column of the box.
1033 if (GetTextExtentPoint32(hdc
, i
->name
, strlen(i
->name
), &size
) &&
1036 winheight
+= height
* 3 / 2 + (height
/ 2);
1041 * Checkboxes take up the whole of the box width.
1043 if (GetTextExtentPoint32(hdc
, i
->name
, strlen(i
->name
), &size
) &&
1044 maxcheckbox
< size
.cx
)
1045 maxcheckbox
= size
.cx
;
1046 winheight
+= height
+ (height
/ 2);
1051 winheight
+= height
+ height
* 7 / 4; /* OK / Cancel buttons */
1054 col1r
= col1l
+ maxlabel
;
1055 col2l
= col1r
+ 2*width
;
1056 col2r
= col2l
+ 30*width
;
1057 if (col2r
< col1l
+2*height
+maxcheckbox
)
1058 col2r
= col1l
+2*height
+maxcheckbox
;
1059 winwidth
= col2r
+ 2*width
;
1061 SelectObject(hdc
, oldfont
);
1062 ReleaseDC(fe
->hwnd
, hdc
);
1065 * Create the dialog, now that we know its size.
1072 r
.bottom
= winheight
;
1074 AdjustWindowRectEx(&r
, (WS_OVERLAPPEDWINDOW
/*|
1075 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
1076 WS_CAPTION | WS_SYSMENU*/) &~
1077 (WS_MAXIMIZEBOX
| WS_OVERLAPPED
),
1081 * Centre the dialog on its parent window.
1085 GetWindowRect(fe
->hwnd
, &r2
);
1086 r
.left
= (r2
.left
+ r2
.right
- r
.right
) / 2;
1087 r
.top
= (r2
.top
+ r2
.bottom
- r
.bottom
) / 2;
1091 fe
->cfgbox
= CreateWindowEx(0, wc
.lpszClassName
, title
,
1092 DS_MODALFRAME
| WS_POPUP
| WS_VISIBLE
|
1093 WS_CAPTION
| WS_SYSMENU
,
1095 r
.right
-r
.left
, r
.bottom
-r
.top
,
1096 fe
->hwnd
, NULL
, fe
->inst
, NULL
);
1100 SendMessage(fe
->cfgbox
, WM_SETFONT
, (WPARAM
)fe
->cfgfont
, FALSE
);
1102 SetWindowLong(fe
->cfgbox
, GWL_USERDATA
, (LONG
)fe
);
1103 SetWindowLong(fe
->cfgbox
, DWL_DLGPROC
, (LONG
)ConfigDlgProc
);
1106 * Count the controls so we can allocate cfgaux.
1108 for (nctrls
= 0, i
= fe
->cfg
; i
->type
!= C_END
; i
++)
1110 fe
->cfgaux
= snewn(nctrls
, struct cfg_aux
);
1114 for (i
= fe
->cfg
, j
= fe
->cfgaux
; i
->type
!= C_END
; i
++, j
++) {
1118 * Edit box with a label beside it.
1120 mkctrl(fe
, col1l
, col1r
, y
+height
*1/8, y
+height
*9/8,
1121 "Static", 0, 0, i
->name
, id
++);
1122 ctl
= mkctrl(fe
, col2l
, col2r
, y
, y
+height
*3/2,
1123 "EDIT", WS_TABSTOP
| ES_AUTOHSCROLL
,
1124 WS_EX_CLIENTEDGE
, "", (j
->ctlid
= id
++));
1125 SetWindowText(ctl
, i
->sval
);
1133 mkctrl(fe
, col1l
, col2r
, y
, y
+height
, "BUTTON",
1134 BS_NOTIFY
| BS_AUTOCHECKBOX
| WS_TABSTOP
,
1135 0, i
->name
, (j
->ctlid
= id
++));
1136 CheckDlgButton(fe
->cfgbox
, j
->ctlid
, (i
->ival
!= 0));
1142 * Drop-down list with a label beside it.
1144 mkctrl(fe
, col1l
, col1r
, y
+height
*1/8, y
+height
*9/8,
1145 "STATIC", 0, 0, i
->name
, id
++);
1146 ctl
= mkctrl(fe
, col2l
, col2r
, y
, y
+height
*41/2,
1147 "COMBOBOX", WS_TABSTOP
|
1148 CBS_DROPDOWNLIST
| CBS_HASSTRINGS
,
1149 WS_EX_CLIENTEDGE
, "", (j
->ctlid
= id
++));
1151 char c
, *p
, *q
, *str
;
1153 SendMessage(ctl
, CB_RESETCONTENT
, 0, 0);
1158 while (*q
&& *q
!= c
) q
++;
1159 str
= snewn(q
-p
+1, char);
1160 strncpy(str
, p
, q
-p
);
1162 SendMessage(ctl
, CB_ADDSTRING
, 0, (LPARAM
)str
);
1169 SendMessage(ctl
, CB_SETCURSEL
, i
->ival
, 0);
1175 assert(y
< winheight
);
1179 y
+= height
/2; /* extra space before OK and Cancel */
1180 mkctrl(fe
, col1l
, (col1l
+col2r
)/2-width
, y
, y
+height
*7/4, "BUTTON",
1181 BS_PUSHBUTTON
| BS_NOTIFY
| WS_TABSTOP
| BS_DEFPUSHBUTTON
, 0,
1183 mkctrl(fe
, (col1l
+col2r
)/2+width
, col2r
, y
, y
+height
*7/4, "BUTTON",
1184 BS_PUSHBUTTON
| BS_NOTIFY
| WS_TABSTOP
, 0, "Cancel", IDCANCEL
);
1186 SendMessage(fe
->cfgbox
, WM_INITDIALOG
, 0, 0);
1188 EnableWindow(fe
->hwnd
, FALSE
);
1189 ShowWindow(fe
->cfgbox
, SW_NORMAL
);
1190 while ((gm
=GetMessage(&msg
, NULL
, 0, 0)) > 0) {
1191 if (!IsDialogMessage(fe
->cfgbox
, &msg
))
1192 DispatchMessage(&msg
);
1196 EnableWindow(fe
->hwnd
, TRUE
);
1197 SetForegroundWindow(fe
->hwnd
);
1198 DestroyWindow(fe
->cfgbox
);
1199 DeleteObject(fe
->cfgfont
);
1204 return (fe
->dlg_done
== 2);
1207 static void new_game_type(frontend
*fe
)
1213 midend_new_game(fe
->me
);
1215 midend_size(fe
->me
, &x
, &y
, FALSE
);
1220 AdjustWindowRectEx(&r
, WS_OVERLAPPEDWINDOW
&~
1221 (WS_THICKFRAME
| WS_MAXIMIZEBOX
|
1225 if (fe
->statusbar
!= NULL
) {
1226 GetWindowRect(fe
->statusbar
, &sr
);
1228 sr
.left
= sr
.right
= sr
.top
= sr
.bottom
= 0;
1230 SetWindowPos(fe
->hwnd
, NULL
, 0, 0,
1232 r
.bottom
- r
.top
+ sr
.bottom
- sr
.top
,
1233 SWP_NOMOVE
| SWP_NOZORDER
);
1235 check_window_size(fe
, &x
, &y
);
1237 if (fe
->statusbar
!= NULL
)
1238 SetWindowPos(fe
->statusbar
, NULL
, 0, y
, x
,
1239 sr
.bottom
- sr
.top
, SWP_NOZORDER
);
1241 DeleteObject(fe
->bitmap
);
1243 hdc
= GetDC(fe
->hwnd
);
1244 fe
->bitmap
= CreateCompatibleBitmap(hdc
, x
, y
);
1245 ReleaseDC(fe
->hwnd
, hdc
);
1247 midend_redraw(fe
->me
);
1250 static int is_alt_pressed(void)
1253 int r
= GetKeyboardState(keystate
);
1256 if (keystate
[VK_MENU
] & 0x80)
1258 if (keystate
[VK_RMENU
] & 0x80)
1263 static LRESULT CALLBACK
WndProc(HWND hwnd
, UINT message
,
1264 WPARAM wParam
, LPARAM lParam
)
1266 frontend
*fe
= (frontend
*)GetWindowLong(hwnd
, GWL_USERDATA
);
1270 DestroyWindow(hwnd
);
1273 switch (wParam
& ~0xF) { /* low 4 bits reserved to Windows */
1275 if (!midend_process_key(fe
->me
, 0, 0, 'n'))
1279 midend_restart_game(fe
->me
);
1282 if (!midend_process_key(fe
->me
, 0, 0, 'u'))
1286 if (!midend_process_key(fe
->me
, 0, 0, '\x12'))
1291 char *text
= midend_text_format(fe
->me
);
1293 write_clip(hwnd
, text
);
1295 MessageBeep(MB_ICONWARNING
);
1301 char *msg
= midend_solve(fe
->me
);
1303 MessageBox(hwnd
, msg
, "Unable to solve",
1304 MB_ICONERROR
| MB_OK
);
1308 if (!midend_process_key(fe
->me
, 0, 0, 'q'))
1312 if (get_config(fe
, CFG_SETTINGS
))
1316 if (get_config(fe
, CFG_SEED
))
1320 if (get_config(fe
, CFG_DESC
))
1327 assert(fe
->help_path
);
1328 WinHelp(hwnd
, fe
->help_path
,
1329 fe
->help_has_contents ? HELP_FINDER
: HELP_CONTENTS
, 0);
1332 assert(fe
->help_path
);
1333 assert(thegame
.winhelp_topic
);
1335 char *cmd
= snewn(10+strlen(thegame
.winhelp_topic
), char);
1336 sprintf(cmd
, "JI(`',`%s')", thegame
.winhelp_topic
);
1337 WinHelp(hwnd
, fe
->help_path
, HELP_COMMAND
, (DWORD
)cmd
);
1343 int p
= ((wParam
&~ 0xF) - IDM_PRESETS
) / 0x10;
1345 if (p
>= 0 && p
< fe
->npresets
) {
1346 midend_set_params(fe
->me
, fe
->presets
[p
]);
1362 hdc
= BeginPaint(hwnd
, &p
);
1363 hdc2
= CreateCompatibleDC(hdc
);
1364 prevbm
= SelectObject(hdc2
, fe
->bitmap
);
1366 p
.rcPaint
.left
, p
.rcPaint
.top
,
1367 p
.rcPaint
.right
- p
.rcPaint
.left
,
1368 p
.rcPaint
.bottom
- p
.rcPaint
.top
,
1370 p
.rcPaint
.left
, p
.rcPaint
.top
,
1372 SelectObject(hdc2
, prevbm
);
1381 int r
= GetKeyboardState(keystate
);
1382 int shift
= (r
&& (keystate
[VK_SHIFT
] & 0x80)) ? MOD_SHFT
: 0;
1383 int ctrl
= (r
&& (keystate
[VK_CONTROL
] & 0x80)) ? MOD_CTRL
: 0;
1387 if (!(lParam
& 0x01000000))
1388 key
= MOD_NUM_KEYPAD
| '4';
1390 key
= shift
| ctrl
| CURSOR_LEFT
;
1393 if (!(lParam
& 0x01000000))
1394 key
= MOD_NUM_KEYPAD
| '6';
1396 key
= shift
| ctrl
| CURSOR_RIGHT
;
1399 if (!(lParam
& 0x01000000))
1400 key
= MOD_NUM_KEYPAD
| '8';
1402 key
= shift
| ctrl
| CURSOR_UP
;
1405 if (!(lParam
& 0x01000000))
1406 key
= MOD_NUM_KEYPAD
| '2';
1408 key
= shift
| ctrl
| CURSOR_DOWN
;
1411 * Diagonal keys on the numeric keypad.
1414 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '9';
1417 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '3';
1420 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '7';
1423 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '1';
1426 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '0';
1429 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '5';
1432 * Numeric keypad keys with Num Lock on.
1434 case VK_NUMPAD4
: key
= MOD_NUM_KEYPAD
| '4'; break;
1435 case VK_NUMPAD6
: key
= MOD_NUM_KEYPAD
| '6'; break;
1436 case VK_NUMPAD8
: key
= MOD_NUM_KEYPAD
| '8'; break;
1437 case VK_NUMPAD2
: key
= MOD_NUM_KEYPAD
| '2'; break;
1438 case VK_NUMPAD5
: key
= MOD_NUM_KEYPAD
| '5'; break;
1439 case VK_NUMPAD9
: key
= MOD_NUM_KEYPAD
| '9'; break;
1440 case VK_NUMPAD3
: key
= MOD_NUM_KEYPAD
| '3'; break;
1441 case VK_NUMPAD7
: key
= MOD_NUM_KEYPAD
| '7'; break;
1442 case VK_NUMPAD1
: key
= MOD_NUM_KEYPAD
| '1'; break;
1443 case VK_NUMPAD0
: key
= MOD_NUM_KEYPAD
| '0'; break;
1447 if (!midend_process_key(fe
->me
, 0, 0, key
))
1452 m
.message
= WM_KEYDOWN
;
1454 m
.lParam
= lParam
& 0xdfff;
1455 TranslateMessage(&m
);
1459 case WM_LBUTTONDOWN
:
1460 case WM_RBUTTONDOWN
:
1461 case WM_MBUTTONDOWN
:
1466 * Shift-clicks count as middle-clicks, since otherwise
1467 * two-button Windows users won't have any kind of
1468 * middle click to use.
1470 if (message
== WM_MBUTTONDOWN
|| (wParam
& MK_SHIFT
))
1471 button
= MIDDLE_BUTTON
;
1472 else if (message
== WM_RBUTTONDOWN
|| is_alt_pressed())
1473 button
= RIGHT_BUTTON
;
1475 button
= LEFT_BUTTON
;
1477 if (!midend_process_key(fe
->me
, (signed short)LOWORD(lParam
),
1478 (signed short)HIWORD(lParam
), button
))
1491 * Shift-clicks count as middle-clicks, since otherwise
1492 * two-button Windows users won't have any kind of
1493 * middle click to use.
1495 if (message
== WM_MBUTTONUP
|| (wParam
& MK_SHIFT
))
1496 button
= MIDDLE_RELEASE
;
1497 else if (message
== WM_RBUTTONUP
|| is_alt_pressed())
1498 button
= RIGHT_RELEASE
;
1500 button
= LEFT_RELEASE
;
1502 if (!midend_process_key(fe
->me
, (signed short)LOWORD(lParam
),
1503 (signed short)HIWORD(lParam
), button
))
1513 if (wParam
& (MK_MBUTTON
| MK_SHIFT
))
1514 button
= MIDDLE_DRAG
;
1515 else if (wParam
& MK_RBUTTON
|| is_alt_pressed())
1516 button
= RIGHT_DRAG
;
1520 if (!midend_process_key(fe
->me
, (signed short)LOWORD(lParam
),
1521 (signed short)HIWORD(lParam
), button
))
1526 if (!midend_process_key(fe
->me
, 0, 0, (unsigned char)wParam
))
1531 DWORD now
= GetTickCount();
1532 float elapsed
= (float) (now
- fe
->timer_last_tickcount
) * 0.001F
;
1533 midend_timer(fe
->me
, elapsed
);
1534 fe
->timer_last_tickcount
= now
;
1539 return DefWindowProc(hwnd
, message
, wParam
, lParam
);
1542 int WINAPI
WinMain(HINSTANCE inst
, HINSTANCE prev
, LPSTR cmdline
, int show
)
1547 InitCommonControls();
1553 wndclass
.lpfnWndProc
= WndProc
;
1554 wndclass
.cbClsExtra
= 0;
1555 wndclass
.cbWndExtra
= 0;
1556 wndclass
.hInstance
= inst
;
1557 wndclass
.hIcon
= LoadIcon(inst
, IDI_APPLICATION
);
1558 wndclass
.hCursor
= LoadCursor(NULL
, IDC_ARROW
);
1559 wndclass
.hbrBackground
= NULL
;
1560 wndclass
.lpszMenuName
= NULL
;
1561 wndclass
.lpszClassName
= thegame
.name
;
1563 RegisterClass(&wndclass
);
1566 while (*cmdline
&& isspace(*cmdline
))
1569 if (!new_window(inst
, *cmdline ? cmdline
: NULL
, &error
)) {
1571 sprintf(buf
, "%.100s Error", thegame
.name
);
1572 MessageBox(NULL
, error
, buf
, MB_OK
|MB_ICONERROR
);
1576 while (GetMessage(&msg
, NULL
, 0, 0)) {
1577 DispatchMessage(&msg
);