2 * windows.c: Windows front end for my puzzle collection.
19 #define IDM_NEW 0x0010
20 #define IDM_RESTART 0x0020
21 #define IDM_UNDO 0x0030
22 #define IDM_REDO 0x0040
23 #define IDM_COPY 0x0050
24 #define IDM_SOLVE 0x0060
25 #define IDM_QUIT 0x0070
26 #define IDM_CONFIG 0x0080
27 #define IDM_DESC 0x0090
28 #define IDM_SEED 0x00A0
29 #define IDM_HELPC 0x00B0
30 #define IDM_GAMEHELP 0x00C0
31 #define IDM_ABOUT 0x00D0
32 #define IDM_SAVE 0x00E0
33 #define IDM_LOAD 0x00F0
34 #define IDM_PRINT 0x0100
35 #define IDM_PRESETS 0x0110
37 #define HELP_FILE_NAME "puzzles.hlp"
38 #define HELP_CNT_NAME "puzzles.cnt"
39 #define CHM_FILE_NAME "puzzles.chm"
41 typedef HWND (CALLBACK
*htmlhelp_t
)(HWND
, LPCSTR
, UINT
, DWORD
);
42 static DWORD html_help_cookie
;
43 static htmlhelp_t htmlhelp
;
44 static HINSTANCE hh_dll
;
45 enum { NONE
, HLP
, CHM
} help_type
;
47 const char *help_topic
;
48 int help_has_contents
;
51 static FILE *debug_fp
= NULL
;
52 static HANDLE debug_hdl
= INVALID_HANDLE_VALUE
;
53 static int debug_got_console
= 0;
59 if (!debug_got_console
) {
61 debug_got_console
= 1;
62 debug_hdl
= GetStdHandle(STD_OUTPUT_HANDLE
);
66 debug_fp
= fopen("debug.log", "w");
69 if (debug_hdl
!= INVALID_HANDLE_VALUE
) {
70 WriteFile(debug_hdl
, buf
, strlen(buf
), &dw
, NULL
);
76 void debug_printf(char *fmt
, ...)
82 vsprintf(buf
, fmt
, ap
);
88 #define WINFLAGS (WS_OVERLAPPEDWINDOW &~ \
89 (WS_THICKFRAME | WS_MAXIMIZEBOX | WS_OVERLAPPED))
91 static void new_game_size(frontend
*fe
);
109 enum { CFG_PRINT
= CFG_FRONTEND_SPECIFIC
};
113 HWND hwnd
, statusbar
, cfgbox
;
115 HBITMAP bitmap
, prevbm
;
122 DWORD timer_last_tickcount
;
124 game_params
**presets
;
126 int nfonts
, fontsize
;
128 struct cfg_aux
*cfgaux
;
129 int cfg_which
, dlg_done
;
134 enum { DRAWING
, PRINTING
, NOTHING
} drawstatus
;
136 int printcount
, printw
, printh
, printsolns
, printcurr
, printcolour
;
138 int printoffsetx
, printoffsety
;
139 float printpixelscale
;
145 void fatal(char *fmt
, ...)
151 vsprintf(buf
, fmt
, ap
);
154 MessageBox(NULL
, buf
, "Fatal error", MB_ICONEXCLAMATION
| MB_OK
);
159 char *geterrstr(void)
162 DWORD dw
= GetLastError();
166 FORMAT_MESSAGE_ALLOCATE_BUFFER
|
167 FORMAT_MESSAGE_FROM_SYSTEM
,
170 MAKELANGID(LANG_NEUTRAL
, SUBLANG_DEFAULT
),
174 ret
= dupstr(lpMsgBuf
);
181 void get_random_seed(void **randseed
, int *randseedsize
)
183 time_t *tp
= snew(time_t);
185 *randseed
= (void *)tp
;
186 *randseedsize
= sizeof(time_t);
189 static void win_status_bar(void *handle
, char *text
)
191 frontend
*fe
= (frontend
*)handle
;
193 SetWindowText(fe
->statusbar
, text
);
196 static blitter
*win_blitter_new(void *handle
, int w
, int h
)
198 blitter
*bl
= snew(blitter
);
200 memset(bl
, 0, sizeof(blitter
));
208 static void win_blitter_free(void *handle
, blitter
*bl
)
210 if (bl
->bitmap
) DeleteObject(bl
->bitmap
);
214 static void blitter_mkbitmap(frontend
*fe
, blitter
*bl
)
216 HDC hdc
= GetDC(fe
->hwnd
);
217 bl
->bitmap
= CreateCompatibleBitmap(hdc
, bl
->w
, bl
->h
);
218 ReleaseDC(fe
->hwnd
, hdc
);
221 /* BitBlt(dstDC, dstX, dstY, dstW, dstH, srcDC, srcX, srcY, dType) */
223 static void win_blitter_save(void *handle
, blitter
*bl
, int x
, int y
)
225 frontend
*fe
= (frontend
*)handle
;
226 HDC hdc_win
, hdc_blit
;
229 assert(fe
->drawstatus
== DRAWING
);
231 if (!bl
->bitmap
) blitter_mkbitmap(fe
, bl
);
233 bl
->x
= x
; bl
->y
= y
;
235 hdc_win
= GetDC(fe
->hwnd
);
236 hdc_blit
= CreateCompatibleDC(hdc_win
);
237 if (!hdc_blit
) fatal("hdc_blit failed: 0x%x", GetLastError());
239 prev_blit
= SelectObject(hdc_blit
, bl
->bitmap
);
240 if (prev_blit
== NULL
|| prev_blit
== HGDI_ERROR
)
241 fatal("SelectObject for hdc_main failed: 0x%x", GetLastError());
243 if (!BitBlt(hdc_blit
, 0, 0, bl
->w
, bl
->h
,
244 fe
->hdc
, x
, y
, SRCCOPY
))
245 fatal("BitBlt failed: 0x%x", GetLastError());
247 SelectObject(hdc_blit
, prev_blit
);
249 ReleaseDC(fe
->hwnd
, hdc_win
);
252 static void win_blitter_load(void *handle
, blitter
*bl
, int x
, int y
)
254 frontend
*fe
= (frontend
*)handle
;
255 HDC hdc_win
, hdc_blit
;
258 assert(fe
->drawstatus
== DRAWING
);
260 assert(bl
->bitmap
); /* we should always have saved before loading */
262 if (x
== BLITTER_FROMSAVED
) x
= bl
->x
;
263 if (y
== BLITTER_FROMSAVED
) y
= bl
->y
;
265 hdc_win
= GetDC(fe
->hwnd
);
266 hdc_blit
= CreateCompatibleDC(hdc_win
);
268 prev_blit
= SelectObject(hdc_blit
, bl
->bitmap
);
270 BitBlt(fe
->hdc
, x
, y
, bl
->w
, bl
->h
,
271 hdc_blit
, 0, 0, SRCCOPY
);
273 SelectObject(hdc_blit
, prev_blit
);
275 ReleaseDC(fe
->hwnd
, hdc_win
);
278 void frontend_default_colour(frontend
*fe
, float *output
)
280 DWORD c
= GetSysColor(COLOR_MENU
); /* ick */
282 output
[0] = (float)(GetRValue(c
) / 255.0);
283 output
[1] = (float)(GetGValue(c
) / 255.0);
284 output
[2] = (float)(GetBValue(c
) / 255.0);
287 static POINT
win_transform_point(frontend
*fe
, int x
, int y
)
291 assert(fe
->drawstatus
!= NOTHING
);
293 if (fe
->drawstatus
== PRINTING
) {
294 ret
.x
= (int)(fe
->printoffsetx
+ fe
->printpixelscale
* x
);
295 ret
.y
= (int)(fe
->printoffsety
+ fe
->printpixelscale
* y
);
304 static void win_text_colour(frontend
*fe
, int colour
)
306 assert(fe
->drawstatus
!= NOTHING
);
308 if (fe
->drawstatus
== PRINTING
) {
311 print_get_colour(fe
->dr
, colour
, &hatch
, &r
, &g
, &b
);
313 SetTextColor(fe
->hdc
, RGB(r
* 255, g
* 255, b
* 255));
315 SetTextColor(fe
->hdc
,
316 hatch
== HATCH_CLEAR ?
RGB(255,255,255) : RGB(0,0,0));
318 SetTextColor(fe
->hdc
, fe
->colours
[colour
]);
322 static void win_set_brush(frontend
*fe
, int colour
)
325 assert(fe
->drawstatus
!= NOTHING
);
327 if (fe
->drawstatus
== PRINTING
) {
330 print_get_colour(fe
->dr
, colour
, &hatch
, &r
, &g
, &b
);
333 br
= CreateSolidBrush(RGB(r
* 255, g
* 255, b
* 255));
334 else if (hatch
== HATCH_SOLID
)
335 br
= CreateSolidBrush(RGB(0,0,0));
336 else if (hatch
== HATCH_CLEAR
)
337 br
= CreateSolidBrush(RGB(255,255,255));
339 br
= CreateHatchBrush(hatch
== HATCH_BACKSLASH ? HS_FDIAGONAL
:
340 hatch
== HATCH_SLASH ? HS_BDIAGONAL
:
341 hatch
== HATCH_HORIZ ? HS_HORIZONTAL
:
342 hatch
== HATCH_VERT ? HS_VERTICAL
:
343 hatch
== HATCH_PLUS ? HS_CROSS
:
344 /* hatch == HATCH_X ? */ HS_DIAGCROSS
,
347 br
= fe
->brushes
[colour
];
349 fe
->oldbr
= SelectObject(fe
->hdc
, br
);
352 static void win_reset_brush(frontend
*fe
)
356 assert(fe
->drawstatus
!= NOTHING
);
358 br
= SelectObject(fe
->hdc
, fe
->oldbr
);
359 if (fe
->drawstatus
== PRINTING
)
363 static void win_set_pen(frontend
*fe
, int colour
, int thin
)
366 assert(fe
->drawstatus
!= NOTHING
);
368 if (fe
->drawstatus
== PRINTING
) {
371 int width
= thin ?
0 : fe
->linewidth
;
373 print_get_colour(fe
->dr
, colour
, &hatch
, &r
, &g
, &b
);
375 pen
= CreatePen(PS_SOLID
, width
,
376 RGB(r
* 255, g
* 255, b
* 255));
377 else if (hatch
== HATCH_SOLID
)
378 pen
= CreatePen(PS_SOLID
, width
, RGB(0, 0, 0));
379 else if (hatch
== HATCH_CLEAR
)
380 pen
= CreatePen(PS_SOLID
, width
, RGB(255,255,255));
382 assert(!"This shouldn't happen");
383 pen
= CreatePen(PS_SOLID
, 1, RGB(0, 0, 0));
386 pen
= fe
->pens
[colour
];
388 fe
->oldpen
= SelectObject(fe
->hdc
, pen
);
391 static void win_reset_pen(frontend
*fe
)
395 assert(fe
->drawstatus
!= NOTHING
);
397 pen
= SelectObject(fe
->hdc
, fe
->oldpen
);
398 if (fe
->drawstatus
== PRINTING
)
402 static void win_clip(void *handle
, int x
, int y
, int w
, int h
)
404 frontend
*fe
= (frontend
*)handle
;
407 if (fe
->drawstatus
== NOTHING
)
410 p
= win_transform_point(fe
, x
, y
);
411 q
= win_transform_point(fe
, x
+w
, y
+h
);
412 IntersectClipRect(fe
->hdc
, p
.x
, p
.y
, q
.x
, q
.y
);
415 static void win_unclip(void *handle
)
417 frontend
*fe
= (frontend
*)handle
;
419 if (fe
->drawstatus
== NOTHING
)
422 SelectClipRgn(fe
->hdc
, NULL
);
425 static void win_draw_text(void *handle
, int x
, int y
, int fonttype
,
426 int fontsize
, int align
, int colour
, char *text
)
428 frontend
*fe
= (frontend
*)handle
;
432 if (fe
->drawstatus
== NOTHING
)
435 if (fe
->drawstatus
== PRINTING
)
436 fontsize
= (int)(fontsize
* fe
->printpixelscale
);
438 xy
= win_transform_point(fe
, x
, y
);
441 * Find or create the font.
443 for (i
= fe
->fontstart
; i
< fe
->nfonts
; i
++)
444 if (fe
->fonts
[i
].type
== fonttype
&& fe
->fonts
[i
].size
== fontsize
)
447 if (i
== fe
->nfonts
) {
448 if (fe
->fontsize
<= fe
->nfonts
) {
449 fe
->fontsize
= fe
->nfonts
+ 10;
450 fe
->fonts
= sresize(fe
->fonts
, fe
->fontsize
, struct font
);
455 fe
->fonts
[i
].type
= fonttype
;
456 fe
->fonts
[i
].size
= fontsize
;
458 fe
->fonts
[i
].font
= CreateFont(-fontsize
, 0, 0, 0,
459 fe
->drawstatus
== PRINTING ?
0 : FW_BOLD
,
460 FALSE
, FALSE
, FALSE
, DEFAULT_CHARSET
,
461 OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
463 (fonttype
== FONT_FIXED ?
464 FIXED_PITCH
| FF_DONTCARE
:
465 VARIABLE_PITCH
| FF_SWISS
),
470 * Position and draw the text.
477 oldfont
= SelectObject(fe
->hdc
, fe
->fonts
[i
].font
);
478 if (GetTextMetrics(fe
->hdc
, &tm
)) {
479 if (align
& ALIGN_VCENTRE
)
480 xy
.y
-= (tm
.tmAscent
+tm
.tmDescent
)/2;
484 if (GetTextExtentPoint32(fe
->hdc
, text
, strlen(text
), &size
)) {
485 if (align
& ALIGN_HCENTRE
)
487 else if (align
& ALIGN_HRIGHT
)
490 SetBkMode(fe
->hdc
, TRANSPARENT
);
491 win_text_colour(fe
, colour
);
492 TextOut(fe
->hdc
, xy
.x
, xy
.y
, text
, strlen(text
));
493 SelectObject(fe
->hdc
, oldfont
);
497 static void win_draw_rect(void *handle
, int x
, int y
, int w
, int h
, int colour
)
499 frontend
*fe
= (frontend
*)handle
;
502 if (fe
->drawstatus
== NOTHING
)
505 if (fe
->drawstatus
== DRAWING
&& w
== 1 && h
== 1) {
507 * Rectangle() appears to get uppity if asked to draw a 1x1
508 * rectangle, presumably on the grounds that that's beneath
509 * its dignity and you ought to be using SetPixel instead.
512 SetPixel(fe
->hdc
, x
, y
, fe
->colours
[colour
]);
514 win_set_brush(fe
, colour
);
515 win_set_pen(fe
, colour
, TRUE
);
516 p
= win_transform_point(fe
, x
, y
);
517 q
= win_transform_point(fe
, x
+w
, y
+h
);
518 Rectangle(fe
->hdc
, p
.x
, p
.y
, q
.x
, q
.y
);
524 static void win_draw_line(void *handle
, int x1
, int y1
, int x2
, int y2
, int colour
)
526 frontend
*fe
= (frontend
*)handle
;
529 if (fe
->drawstatus
== NOTHING
)
532 win_set_pen(fe
, colour
, FALSE
);
533 p
= win_transform_point(fe
, x1
, y1
);
534 q
= win_transform_point(fe
, x2
, y2
);
535 MoveToEx(fe
->hdc
, p
.x
, p
.y
, NULL
);
536 LineTo(fe
->hdc
, q
.x
, q
.y
);
537 if (fe
->drawstatus
== DRAWING
)
538 SetPixel(fe
->hdc
, q
.x
, q
.y
, fe
->colours
[colour
]);
542 static void win_draw_circle(void *handle
, int cx
, int cy
, int radius
,
543 int fillcolour
, int outlinecolour
)
545 frontend
*fe
= (frontend
*)handle
;
548 assert(outlinecolour
>= 0);
550 if (fe
->drawstatus
== NOTHING
)
553 if (fillcolour
>= 0) {
554 win_set_brush(fe
, fillcolour
);
555 win_set_pen(fe
, outlinecolour
, FALSE
);
556 p
= win_transform_point(fe
, cx
- radius
, cy
- radius
);
557 q
= win_transform_point(fe
, cx
+ radius
, cy
+ radius
);
558 Ellipse(fe
->hdc
, p
.x
, p
.y
, q
.x
+1, q
.y
+1);
562 win_set_pen(fe
, outlinecolour
, FALSE
);
563 p
= win_transform_point(fe
, cx
- radius
, cy
- radius
);
564 q
= win_transform_point(fe
, cx
+ radius
, cy
+ radius
);
565 r
= win_transform_point(fe
, cx
- radius
, cy
);
566 Arc(fe
->hdc
, p
.x
, p
.y
, q
.x
+1, q
.y
+1, r
.x
, r
.y
, r
.x
, r
.y
);
571 static void win_draw_polygon(void *handle
, int *coords
, int npoints
,
572 int fillcolour
, int outlinecolour
)
574 frontend
*fe
= (frontend
*)handle
;
578 if (fe
->drawstatus
== NOTHING
)
581 pts
= snewn(npoints
+1, POINT
);
583 for (i
= 0; i
<= npoints
; i
++) {
584 int j
= (i
< npoints ? i
: 0);
585 pts
[i
] = win_transform_point(fe
, coords
[j
*2], coords
[j
*2+1]);
588 assert(outlinecolour
>= 0);
590 if (fillcolour
>= 0) {
591 win_set_brush(fe
, fillcolour
);
592 win_set_pen(fe
, outlinecolour
, FALSE
);
593 Polygon(fe
->hdc
, pts
, npoints
);
597 win_set_pen(fe
, outlinecolour
, FALSE
);
598 Polyline(fe
->hdc
, pts
, npoints
+1);
605 static void win_start_draw(void *handle
)
607 frontend
*fe
= (frontend
*)handle
;
610 assert(fe
->drawstatus
== NOTHING
);
612 hdc_win
= GetDC(fe
->hwnd
);
613 fe
->hdc
= CreateCompatibleDC(hdc_win
);
614 fe
->prevbm
= SelectObject(fe
->hdc
, fe
->bitmap
);
615 ReleaseDC(fe
->hwnd
, hdc_win
);
617 SetMapMode(fe
->hdc
, MM_TEXT
);
618 fe
->drawstatus
= DRAWING
;
621 static void win_draw_update(void *handle
, int x
, int y
, int w
, int h
)
623 frontend
*fe
= (frontend
*)handle
;
626 if (fe
->drawstatus
!= DRAWING
)
634 InvalidateRect(fe
->hwnd
, &r
, FALSE
);
637 static void win_end_draw(void *handle
)
639 frontend
*fe
= (frontend
*)handle
;
640 assert(fe
->drawstatus
== DRAWING
);
641 SelectObject(fe
->hdc
, fe
->prevbm
);
644 DeleteObject(fe
->clip
);
647 fe
->drawstatus
= NOTHING
;
650 static void win_line_width(void *handle
, float width
)
652 frontend
*fe
= (frontend
*)handle
;
654 assert(fe
->drawstatus
!= DRAWING
);
655 if (fe
->drawstatus
== NOTHING
)
658 fe
->linewidth
= (int)(width
* fe
->printpixelscale
);
661 static void win_begin_doc(void *handle
, int pages
)
663 frontend
*fe
= (frontend
*)handle
;
665 assert(fe
->drawstatus
!= DRAWING
);
666 if (fe
->drawstatus
== NOTHING
)
669 if (StartDoc(fe
->hdc
, &fe
->di
) <= 0) {
670 char *e
= geterrstr();
671 MessageBox(fe
->hwnd
, e
, "Error starting to print",
672 MB_ICONERROR
| MB_OK
);
674 fe
->drawstatus
= NOTHING
;
678 * Push a marker on the font stack so that we won't use the
679 * same fonts for printing and drawing. (This is because
680 * drawing seems to look generally better in bold, but printing
681 * is better not in bold.)
683 fe
->fontstart
= fe
->nfonts
;
686 static void win_begin_page(void *handle
, int number
)
688 frontend
*fe
= (frontend
*)handle
;
690 assert(fe
->drawstatus
!= DRAWING
);
691 if (fe
->drawstatus
== NOTHING
)
694 if (StartPage(fe
->hdc
) <= 0) {
695 char *e
= geterrstr();
696 MessageBox(fe
->hwnd
, e
, "Error starting a page",
697 MB_ICONERROR
| MB_OK
);
699 fe
->drawstatus
= NOTHING
;
703 static void win_begin_puzzle(void *handle
, float xm
, float xc
,
704 float ym
, float yc
, int pw
, int ph
, float wmm
)
706 frontend
*fe
= (frontend
*)handle
;
707 int ppw
, pph
, pox
, poy
;
708 float mmpw
, mmph
, mmox
, mmoy
;
711 assert(fe
->drawstatus
!= DRAWING
);
712 if (fe
->drawstatus
== NOTHING
)
715 ppw
= GetDeviceCaps(fe
->hdc
, HORZRES
);
716 pph
= GetDeviceCaps(fe
->hdc
, VERTRES
);
717 mmpw
= (float)GetDeviceCaps(fe
->hdc
, HORZSIZE
);
718 mmph
= (float)GetDeviceCaps(fe
->hdc
, VERTSIZE
);
721 * Compute the puzzle's position on the logical page.
723 mmox
= xm
* mmpw
+ xc
;
724 mmoy
= ym
* mmph
+ yc
;
727 * Work out what that comes to in pixels.
729 pox
= (int)(mmox
* (float)ppw
/ mmpw
);
730 poy
= (int)(mmoy
* (float)ppw
/ mmpw
);
733 * And determine the scale.
735 * I need a scale such that the maximum puzzle-coordinate
736 * extent of the rectangle (pw * scale) is equal to the pixel
737 * equivalent of the puzzle's millimetre width (wmm * ppw /
740 scale
= (wmm
* ppw
) / (mmpw
* pw
);
743 * Now store pox, poy and scale for use in the main drawing
746 fe
->printoffsetx
= pox
;
747 fe
->printoffsety
= poy
;
748 fe
->printpixelscale
= scale
;
753 static void win_end_puzzle(void *handle
)
755 /* Nothing needs to be done here. */
758 static void win_end_page(void *handle
, int number
)
760 frontend
*fe
= (frontend
*)handle
;
762 assert(fe
->drawstatus
!= DRAWING
);
764 if (fe
->drawstatus
== NOTHING
)
767 if (EndPage(fe
->hdc
) <= 0) {
768 char *e
= geterrstr();
769 MessageBox(fe
->hwnd
, e
, "Error finishing a page",
770 MB_ICONERROR
| MB_OK
);
772 fe
->drawstatus
= NOTHING
;
776 static void win_end_doc(void *handle
)
778 frontend
*fe
= (frontend
*)handle
;
780 assert(fe
->drawstatus
!= DRAWING
);
783 * Free all the fonts created since we began printing.
785 while (fe
->nfonts
> fe
->fontstart
) {
787 DeleteObject(fe
->fonts
[fe
->nfonts
].font
);
792 * The MSDN web site sample code doesn't bother to call EndDoc
793 * if an error occurs half way through printing. I expect doing
794 * so would cause the erroneous document to actually be
795 * printed, or something equally undesirable.
797 if (fe
->drawstatus
== NOTHING
)
800 if (EndDoc(fe
->hdc
) <= 0) {
801 char *e
= geterrstr();
802 MessageBox(fe
->hwnd
, e
, "Error finishing printing",
803 MB_ICONERROR
| MB_OK
);
805 fe
->drawstatus
= NOTHING
;
809 const struct drawing_api win_drawing
= {
834 void print(frontend
*fe
)
839 midend
*nme
= NULL
; /* non-interactive midend for bulk puzzle generation */
844 * Create our document structure and fill it up with puzzles.
846 doc
= document_new(fe
->printw
, fe
->printh
, fe
->printscale
/ 100.0F
);
847 for (i
= 0; i
< fe
->printcount
; i
++) {
848 if (i
== 0 && fe
->printcurr
) {
849 err
= midend_print_puzzle(fe
->me
, doc
, fe
->printsolns
);
854 nme
= midend_new(NULL
, &thegame
, NULL
, NULL
);
857 * Set the non-interactive mid-end to have the same
858 * parameters as the standard one.
860 params
= midend_get_params(fe
->me
);
861 midend_set_params(nme
, params
);
862 thegame
.free_params(params
);
865 midend_new_game(nme
);
866 err
= midend_print_puzzle(nme
, doc
, fe
->printsolns
);
875 MessageBox(fe
->hwnd
, err
, "Error preparing puzzles for printing",
876 MB_ICONERROR
| MB_OK
);
881 memset(&pd
, 0, sizeof(pd
));
882 pd
.lStructSize
= sizeof(pd
);
883 pd
.hwndOwner
= fe
->hwnd
;
886 pd
.Flags
= PD_USEDEVMODECOPIESANDCOLLATE
| PD_RETURNDC
|
887 PD_NOPAGENUMS
| PD_NOSELECTION
;
889 pd
.nFromPage
= pd
.nToPage
= 0xFFFF;
890 pd
.nMinPage
= pd
.nMaxPage
= 1;
892 if (!PrintDlg(&pd
)) {
898 * Now pd.hDC is a device context for the printer.
902 * FIXME: IWBNI we put up an Abort box here.
905 memset(&fe
->di
, 0, sizeof(fe
->di
));
906 fe
->di
.cbSize
= sizeof(fe
->di
);
907 sprintf(doctitle
, "Printed puzzles from %s (from Simon Tatham's"
908 " Portable Puzzle Collection)", thegame
.name
);
909 fe
->di
.lpszDocName
= doctitle
;
910 fe
->di
.lpszOutput
= NULL
;
911 fe
->di
.lpszDatatype
= NULL
;
914 fe
->drawstatus
= PRINTING
;
917 fe
->dr
= drawing_new(&win_drawing
, NULL
, fe
);
918 document_print(doc
, fe
->dr
);
919 drawing_free(fe
->dr
);
922 fe
->drawstatus
= NOTHING
;
928 void deactivate_timer(frontend
*fe
)
931 return; /* for non-interactive midend */
932 if (fe
->hwnd
) KillTimer(fe
->hwnd
, fe
->timer
);
936 void activate_timer(frontend
*fe
)
939 return; /* for non-interactive midend */
941 fe
->timer
= SetTimer(fe
->hwnd
, fe
->timer
, 20, NULL
);
942 fe
->timer_last_tickcount
= GetTickCount();
946 void write_clip(HWND hwnd
, char *data
)
954 * Windows expects CRLF in the clipboard, so we must convert
955 * any \n that has come out of the puzzle backend.
958 for (i
= 0; data
[i
]; i
++) {
963 data2
= snewn(len
+1, char);
965 for (i
= 0; data
[i
]; i
++) {
968 data2
[j
++] = data
[i
];
973 clipdata
= GlobalAlloc(GMEM_DDESHARE
| GMEM_MOVEABLE
, len
+ 1);
976 lock
= GlobalLock(clipdata
);
979 memcpy(lock
, data2
, len
);
980 ((unsigned char *) lock
)[len
] = 0;
981 GlobalUnlock(clipdata
);
983 if (OpenClipboard(hwnd
)) {
985 SetClipboardData(CF_TEXT
, clipdata
);
988 GlobalFree(clipdata
);
994 * Set up Help and see if we can find a help file.
996 static void init_help(void)
998 char b
[2048], *p
, *q
, *r
;
1002 * Find the executable file path, so we can look alongside
1003 * it for help files. Trim the filename off the end.
1005 GetModuleFileName(NULL
, b
, sizeof(b
) - 1);
1007 p
= strrchr(b
, '\\');
1008 if (p
&& p
>= r
) r
= p
+1;
1009 q
= strrchr(b
, ':');
1010 if (q
&& q
>= r
) r
= q
+1;
1013 * Try HTML Help first.
1015 strcpy(r
, CHM_FILE_NAME
);
1016 if ( (fp
= fopen(b
, "r")) != NULL
) {
1020 * We have a .CHM. See if we can use it.
1022 hh_dll
= LoadLibrary("hhctrl.ocx");
1024 htmlhelp
= (htmlhelp_t
)GetProcAddress(hh_dll
, "HtmlHelpA");
1026 FreeLibrary(hh_dll
);
1029 htmlhelp(NULL
, NULL
, HH_INITIALIZE
, (DWORD
)&html_help_cookie
);
1030 help_path
= dupstr(b
);
1032 help_topic
= thegame
.htmlhelp_topic
;
1038 * Now try old-style .HLP.
1040 strcpy(r
, HELP_FILE_NAME
);
1041 if ( (fp
= fopen(b
, "r")) != NULL
) {
1044 help_path
= dupstr(b
);
1047 help_topic
= thegame
.winhelp_topic
;
1050 * See if there's a .CNT file alongside it.
1052 strcpy(r
, HELP_CNT_NAME
);
1053 if ( (fp
= fopen(b
, "r")) != NULL
) {
1055 help_has_contents
= TRUE
;
1057 help_has_contents
= FALSE
;
1062 help_type
= NONE
; /* didn't find any */
1068 static void start_help(frontend
*fe
, const char *topic
)
1073 switch (help_type
) {
1077 str
= snewn(10+strlen(topic
), char);
1078 sprintf(str
, "JI(`',`%s')", topic
);
1080 } else if (help_has_contents
) {
1083 cmd
= HELP_CONTENTS
;
1085 WinHelp(fe
->hwnd
, help_path
, cmd
, (DWORD
)str
);
1086 fe
->help_running
= TRUE
;
1092 str
= snewn(20 + strlen(topic
) + strlen(help_path
), char);
1093 sprintf(str
, "%s::/%s.html>main", help_path
, topic
);
1095 str
= dupstr(help_path
);
1097 htmlhelp(fe
->hwnd
, str
, HH_DISPLAY_TOPIC
, 0);
1098 fe
->help_running
= TRUE
;
1101 assert(!"This shouldn't happen");
1109 * Stop Help on window cleanup.
1111 static void stop_help(frontend
*fe
)
1113 if (fe
->help_running
) {
1114 switch (help_type
) {
1116 WinHelp(fe
->hwnd
, help_path
, HELP_QUIT
, 0);
1120 htmlhelp(NULL
, NULL
, HH_CLOSE_ALL
, 0);
1123 assert(!"This shouldn't happen");
1126 fe
->help_running
= FALSE
;
1131 * Terminate Help on process exit.
1133 static void cleanup_help(void)
1135 if (help_type
== CHM
) {
1137 htmlhelp(NULL
, NULL
, HH_UNINITIALIZE
, html_help_cookie
);
1141 static void check_window_size(frontend
*fe
, int *px
, int *py
)
1146 if (fe
->statusbar
) {
1148 GetWindowRect(fe
->statusbar
, &sr
);
1149 sy
= sr
.bottom
- sr
.top
;
1155 * See if we actually got the window size we wanted, and adjust
1156 * the puzzle size if not.
1158 GetClientRect(fe
->hwnd
, &r
);
1159 x
= r
.right
- r
.left
;
1160 y
= r
.bottom
- r
.top
- sy
;
1161 midend_size(fe
->me
, &x
, &y
, FALSE
);
1162 if (x
!= r
.right
- r
.left
|| y
!= r
.bottom
- r
.top
) {
1164 * Resize the window, now we know what size we _really_
1170 AdjustWindowRectEx(&r
, WINFLAGS
, TRUE
, 0);
1171 SetWindowPos(fe
->hwnd
, NULL
, 0, 0, r
.right
- r
.left
, r
.bottom
- r
.top
,
1172 SWP_NOMOVE
| SWP_NOZORDER
);
1175 if (fe
->statusbar
) {
1176 GetClientRect(fe
->hwnd
, &r
);
1177 SetWindowPos(fe
->statusbar
, NULL
, 0, r
.bottom
-r
.top
-sy
, r
.right
-r
.left
,
1185 static void get_max_puzzle_size(frontend
*fe
, int *x
, int *y
)
1189 if (SystemParametersInfo(SPI_GETWORKAREA
, 0, &sr
, FALSE
)) {
1190 *x
= sr
.right
- sr
.left
;
1191 *y
= sr
.bottom
- sr
.top
;
1196 AdjustWindowRectEx(&r
, WINFLAGS
, TRUE
, 0);
1197 *x
-= r
.right
- r
.left
- 100;
1198 *y
-= r
.bottom
- r
.top
- 100;
1203 if (fe
->statusbar
!= NULL
) {
1204 GetWindowRect(fe
->statusbar
, &sr
);
1205 *y
-= sr
.bottom
- sr
.top
;
1209 static frontend
*new_window(HINSTANCE inst
, char *game_id
, char **error
)
1215 fe
= snew(frontend
);
1217 fe
->me
= midend_new(fe
, &thegame
, &win_drawing
, fe
);
1220 *error
= midend_game_id(fe
->me
, game_id
);
1222 midend_free(fe
->me
);
1233 fe
->help_running
= FALSE
;
1235 fe
->drawstatus
= NOTHING
;
1239 midend_new_game(fe
->me
);
1242 fe
->nfonts
= fe
->fontsize
= 0;
1248 colours
= midend_colours(fe
->me
, &ncolours
);
1250 fe
->colours
= snewn(ncolours
, COLORREF
);
1251 fe
->brushes
= snewn(ncolours
, HBRUSH
);
1252 fe
->pens
= snewn(ncolours
, HPEN
);
1254 for (i
= 0; i
< ncolours
; i
++) {
1255 fe
->colours
[i
] = RGB(255 * colours
[i
*3+0],
1256 255 * colours
[i
*3+1],
1257 255 * colours
[i
*3+2]);
1258 fe
->brushes
[i
] = CreateSolidBrush(fe
->colours
[i
]);
1259 fe
->pens
[i
] = CreatePen(PS_SOLID
, 1, fe
->colours
[i
]);
1264 if (midend_wants_statusbar(fe
->me
)) {
1265 fe
->statusbar
= CreateWindowEx(0, STATUSCLASSNAME
, "ooh",
1266 WS_CHILD
| WS_VISIBLE
,
1267 0, 0, 0, 0, /* status bar does these */
1268 NULL
, NULL
, inst
, NULL
);
1270 fe
->statusbar
= NULL
;
1272 get_max_puzzle_size(fe
, &x
, &y
);
1273 midend_size(fe
->me
, &x
, &y
, FALSE
);
1278 AdjustWindowRectEx(&r
, WINFLAGS
, TRUE
, 0);
1280 fe
->hwnd
= CreateWindowEx(0, thegame
.name
, thegame
.name
,
1281 WS_OVERLAPPEDWINDOW
&~
1282 (WS_THICKFRAME
| WS_MAXIMIZEBOX
),
1283 CW_USEDEFAULT
, CW_USEDEFAULT
,
1284 r
.right
- r
.left
, r
.bottom
- r
.top
,
1285 NULL
, NULL
, inst
, NULL
);
1287 if (midend_wants_statusbar(fe
->me
)) {
1289 DestroyWindow(fe
->statusbar
);
1290 fe
->statusbar
= CreateWindowEx(0, STATUSCLASSNAME
, "ooh",
1291 WS_CHILD
| WS_VISIBLE
,
1292 0, 0, 0, 0, /* status bar does these */
1293 fe
->hwnd
, NULL
, inst
, NULL
);
1295 * Now resize the window to take account of the status bar.
1297 GetWindowRect(fe
->statusbar
, &sr
);
1298 GetWindowRect(fe
->hwnd
, &r
);
1299 SetWindowPos(fe
->hwnd
, NULL
, 0, 0, r
.right
- r
.left
,
1300 r
.bottom
- r
.top
+ sr
.bottom
- sr
.top
,
1301 SWP_NOMOVE
| SWP_NOZORDER
);
1303 fe
->statusbar
= NULL
;
1307 HMENU bar
= CreateMenu();
1308 HMENU menu
= CreateMenu();
1310 AppendMenu(bar
, MF_ENABLED
|MF_POPUP
, (UINT
)menu
, "Game");
1311 AppendMenu(menu
, MF_ENABLED
, IDM_NEW
, "New");
1312 AppendMenu(menu
, MF_ENABLED
, IDM_RESTART
, "Restart");
1313 AppendMenu(menu
, MF_ENABLED
, IDM_DESC
, "Specific...");
1314 AppendMenu(menu
, MF_ENABLED
, IDM_SEED
, "Random Seed...");
1316 if ((fe
->npresets
= midend_num_presets(fe
->me
)) > 0 ||
1317 thegame
.can_configure
) {
1318 HMENU sub
= CreateMenu();
1321 AppendMenu(bar
, MF_ENABLED
|MF_POPUP
, (UINT
)sub
, "Type");
1323 fe
->presets
= snewn(fe
->npresets
, game_params
*);
1325 for (i
= 0; i
< fe
->npresets
; i
++) {
1328 midend_fetch_preset(fe
->me
, i
, &name
, &fe
->presets
[i
]);
1331 * FIXME: we ought to go through and do something
1332 * with ampersands here.
1335 AppendMenu(sub
, MF_ENABLED
, IDM_PRESETS
+ 0x10 * i
, name
);
1338 if (thegame
.can_configure
) {
1339 AppendMenu(sub
, MF_ENABLED
, IDM_CONFIG
, "Custom...");
1343 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1344 AppendMenu(menu
, MF_ENABLED
, IDM_LOAD
, "Load");
1345 AppendMenu(menu
, MF_ENABLED
, IDM_SAVE
, "Save");
1346 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1347 if (thegame
.can_print
) {
1348 AppendMenu(menu
, MF_ENABLED
, IDM_PRINT
, "Print");
1349 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1351 AppendMenu(menu
, MF_ENABLED
, IDM_UNDO
, "Undo");
1352 AppendMenu(menu
, MF_ENABLED
, IDM_REDO
, "Redo");
1353 if (thegame
.can_format_as_text
) {
1354 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1355 AppendMenu(menu
, MF_ENABLED
, IDM_COPY
, "Copy");
1357 if (thegame
.can_solve
) {
1358 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1359 AppendMenu(menu
, MF_ENABLED
, IDM_SOLVE
, "Solve");
1361 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1362 AppendMenu(menu
, MF_ENABLED
, IDM_QUIT
, "Exit");
1363 menu
= CreateMenu();
1364 AppendMenu(bar
, MF_ENABLED
|MF_POPUP
, (UINT
)menu
, "Help");
1365 AppendMenu(menu
, MF_ENABLED
, IDM_ABOUT
, "About");
1366 if (help_type
!= NONE
) {
1367 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1368 AppendMenu(menu
, MF_ENABLED
, IDM_HELPC
, "Contents");
1371 assert(thegame
.name
);
1372 item
= snewn(9+strlen(thegame
.name
), char); /*ick*/
1373 sprintf(item
, "Help on %s", thegame
.name
);
1374 AppendMenu(menu
, MF_ENABLED
, IDM_GAMEHELP
, item
);
1378 SetMenu(fe
->hwnd
, bar
);
1382 new_game_size(fe
); /* initialises fe->bitmap */
1383 check_window_size(fe
, &x
, &y
);
1385 SetWindowLong(fe
->hwnd
, GWL_USERDATA
, (LONG
)fe
);
1387 ShowWindow(fe
->hwnd
, SW_NORMAL
);
1388 SetForegroundWindow(fe
->hwnd
);
1390 midend_redraw(fe
->me
);
1395 static int CALLBACK
AboutDlgProc(HWND hwnd
, UINT msg
,
1396 WPARAM wParam
, LPARAM lParam
)
1398 frontend
*fe
= (frontend
*)GetWindowLong(hwnd
, GWL_USERDATA
);
1405 if ((HIWORD(wParam
) == BN_CLICKED
||
1406 HIWORD(wParam
) == BN_DOUBLECLICKED
) &&
1407 LOWORD(wParam
) == IDOK
)
1420 * Wrappers on midend_{get,set}_config, which extend the CFG_*
1421 * enumeration to add CFG_PRINT.
1423 static config_item
*frontend_get_config(frontend
*fe
, int which
,
1426 if (which
< CFG_FRONTEND_SPECIFIC
) {
1427 return midend_get_config(fe
->me
, which
, wintitle
);
1428 } else if (which
== CFG_PRINT
) {
1432 *wintitle
= snewn(40 + strlen(thegame
.name
), char);
1433 sprintf(*wintitle
, "%s print setup", thegame
.name
);
1435 ret
= snewn(8, config_item
);
1439 ret
[i
].name
= "Number of puzzles to print";
1440 ret
[i
].type
= C_STRING
;
1441 ret
[i
].sval
= dupstr("1");
1445 ret
[i
].name
= "Number of puzzles across the page";
1446 ret
[i
].type
= C_STRING
;
1447 ret
[i
].sval
= dupstr("1");
1451 ret
[i
].name
= "Number of puzzles down the page";
1452 ret
[i
].type
= C_STRING
;
1453 ret
[i
].sval
= dupstr("1");
1457 ret
[i
].name
= "Percentage of standard size";
1458 ret
[i
].type
= C_STRING
;
1459 ret
[i
].sval
= dupstr("100.0");
1463 ret
[i
].name
= "Include currently shown puzzle";
1464 ret
[i
].type
= C_BOOLEAN
;
1469 ret
[i
].name
= "Print solutions";
1470 ret
[i
].type
= C_BOOLEAN
;
1472 ret
[i
].ival
= FALSE
;
1475 if (thegame
.can_print_in_colour
) {
1476 ret
[i
].name
= "Print in colour";
1477 ret
[i
].type
= C_BOOLEAN
;
1479 ret
[i
].ival
= FALSE
;
1484 ret
[i
].type
= C_END
;
1491 assert(!"We should never get here");
1496 static char *frontend_set_config(frontend
*fe
, int which
, config_item
*cfg
)
1498 if (which
< CFG_FRONTEND_SPECIFIC
) {
1499 return midend_set_config(fe
->me
, which
, cfg
);
1500 } else if (which
== CFG_PRINT
) {
1501 if ((fe
->printcount
= atoi(cfg
[0].sval
)) <= 0)
1502 return "Number of puzzles to print should be at least one";
1503 if ((fe
->printw
= atoi(cfg
[1].sval
)) <= 0)
1504 return "Number of puzzles across the page should be at least one";
1505 if ((fe
->printh
= atoi(cfg
[2].sval
)) <= 0)
1506 return "Number of puzzles down the page should be at least one";
1507 if ((fe
->printscale
= (float)atof(cfg
[3].sval
)) <= 0)
1508 return "Print size should be positive";
1509 fe
->printcurr
= cfg
[4].ival
;
1510 fe
->printsolns
= cfg
[5].ival
;
1511 fe
->printcolour
= thegame
.can_print_in_colour
&& cfg
[6].ival
;
1514 assert(!"We should never get here");
1515 return "Internal error";
1519 static int CALLBACK
ConfigDlgProc(HWND hwnd
, UINT msg
,
1520 WPARAM wParam
, LPARAM lParam
)
1522 frontend
*fe
= (frontend
*)GetWindowLong(hwnd
, GWL_USERDATA
);
1532 * OK and Cancel are special cases.
1534 if ((HIWORD(wParam
) == BN_CLICKED
||
1535 HIWORD(wParam
) == BN_DOUBLECLICKED
) &&
1536 (LOWORD(wParam
) == IDOK
|| LOWORD(wParam
) == IDCANCEL
)) {
1537 if (LOWORD(wParam
) == IDOK
) {
1538 char *err
= frontend_set_config(fe
, fe
->cfg_which
, fe
->cfg
);
1541 MessageBox(hwnd
, err
, "Validation error",
1542 MB_ICONERROR
| MB_OK
);
1553 * First find the control whose id this is.
1555 for (i
= fe
->cfg
, j
= fe
->cfgaux
; i
->type
!= C_END
; i
++, j
++) {
1556 if (j
->ctlid
== LOWORD(wParam
))
1559 if (i
->type
== C_END
)
1560 return 0; /* not our problem */
1562 if (i
->type
== C_STRING
&& HIWORD(wParam
) == EN_CHANGE
) {
1564 GetDlgItemText(fe
->cfgbox
, j
->ctlid
, buffer
, lenof(buffer
));
1565 buffer
[lenof(buffer
)-1] = '\0';
1567 i
->sval
= dupstr(buffer
);
1568 } else if (i
->type
== C_BOOLEAN
&&
1569 (HIWORD(wParam
) == BN_CLICKED
||
1570 HIWORD(wParam
) == BN_DOUBLECLICKED
)) {
1571 i
->ival
= IsDlgButtonChecked(fe
->cfgbox
, j
->ctlid
);
1572 } else if (i
->type
== C_CHOICES
&&
1573 HIWORD(wParam
) == CBN_SELCHANGE
) {
1574 i
->ival
= SendDlgItemMessage(fe
->cfgbox
, j
->ctlid
,
1575 CB_GETCURSEL
, 0, 0);
1588 HWND
mkctrl(frontend
*fe
, int x1
, int x2
, int y1
, int y2
,
1589 char *wclass
, int wstyle
,
1590 int exstyle
, const char *wtext
, int wid
)
1593 ret
= CreateWindowEx(exstyle
, wclass
, wtext
,
1594 wstyle
| WS_CHILD
| WS_VISIBLE
, x1
, y1
, x2
-x1
, y2
-y1
,
1595 fe
->cfgbox
, (HMENU
) wid
, fe
->inst
, NULL
);
1596 SendMessage(ret
, WM_SETFONT
, (WPARAM
)fe
->cfgfont
, MAKELPARAM(TRUE
, 0));
1600 static void about(frontend
*fe
)
1610 int winwidth
, winheight
, y
;
1611 int height
, width
, maxwid
;
1612 const char *strings
[16];
1617 sprintf(titlebuf
, "About %.250s", thegame
.name
);
1619 strings
[nstrings
++] = thegame
.name
;
1620 strings
[nstrings
++] = "from Simon Tatham's Portable Puzzle Collection";
1621 strings
[nstrings
++] = ver
;
1623 wc
.style
= CS_DBLCLKS
| CS_SAVEBITS
| CS_BYTEALIGNWINDOW
;
1624 wc
.lpfnWndProc
= DefDlgProc
;
1626 wc
.cbWndExtra
= DLGWINDOWEXTRA
+ 8;
1627 wc
.hInstance
= fe
->inst
;
1629 wc
.hCursor
= LoadCursor(NULL
, IDC_ARROW
);
1630 wc
.hbrBackground
= (HBRUSH
) (COLOR_BACKGROUND
+1);
1631 wc
.lpszMenuName
= NULL
;
1632 wc
.lpszClassName
= "GameAboutBox";
1635 hdc
= GetDC(fe
->hwnd
);
1636 SetMapMode(hdc
, MM_TEXT
);
1638 fe
->dlg_done
= FALSE
;
1640 fe
->cfgfont
= CreateFont(-MulDiv(8, GetDeviceCaps(hdc
, LOGPIXELSY
), 72),
1642 FALSE
, FALSE
, FALSE
, DEFAULT_CHARSET
,
1643 OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
1648 oldfont
= SelectObject(hdc
, fe
->cfgfont
);
1649 if (GetTextMetrics(hdc
, &tm
)) {
1650 height
= tm
.tmAscent
+ tm
.tmDescent
;
1651 width
= tm
.tmAveCharWidth
;
1653 height
= width
= 30;
1657 * Figure out the layout of the About box by measuring the
1658 * length of each piece of text.
1661 winheight
= height
/2;
1663 for (i
= 0; i
< nstrings
; i
++) {
1664 if (GetTextExtentPoint32(hdc
, strings
[i
], strlen(strings
[i
]), &size
))
1665 lengths
[i
] = size
.cx
;
1667 lengths
[i
] = 0; /* *shrug* */
1668 if (maxwid
< lengths
[i
])
1669 maxwid
= lengths
[i
];
1670 winheight
+= height
* 3 / 2 + (height
/ 2);
1673 winheight
+= height
+ height
* 7 / 4; /* OK button */
1674 winwidth
= maxwid
+ 4*width
;
1676 SelectObject(hdc
, oldfont
);
1677 ReleaseDC(fe
->hwnd
, hdc
);
1680 * Create the dialog, now that we know its size.
1687 r
.bottom
= winheight
;
1689 AdjustWindowRectEx(&r
, (WS_OVERLAPPEDWINDOW
/*|
1690 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
1691 WS_CAPTION | WS_SYSMENU*/) &~
1692 (WS_MAXIMIZEBOX
| WS_OVERLAPPED
),
1696 * Centre the dialog on its parent window.
1700 GetWindowRect(fe
->hwnd
, &r2
);
1701 r
.left
= (r2
.left
+ r2
.right
- r
.right
) / 2;
1702 r
.top
= (r2
.top
+ r2
.bottom
- r
.bottom
) / 2;
1706 fe
->cfgbox
= CreateWindowEx(0, wc
.lpszClassName
, titlebuf
,
1707 DS_MODALFRAME
| WS_POPUP
| WS_VISIBLE
|
1708 WS_CAPTION
| WS_SYSMENU
,
1710 r
.right
-r
.left
, r
.bottom
-r
.top
,
1711 fe
->hwnd
, NULL
, fe
->inst
, NULL
);
1714 SendMessage(fe
->cfgbox
, WM_SETFONT
, (WPARAM
)fe
->cfgfont
, FALSE
);
1716 SetWindowLong(fe
->cfgbox
, GWL_USERDATA
, (LONG
)fe
);
1717 SetWindowLong(fe
->cfgbox
, DWL_DLGPROC
, (LONG
)AboutDlgProc
);
1721 for (i
= 0; i
< nstrings
; i
++) {
1722 int border
= width
*2 + (maxwid
- lengths
[i
]) / 2;
1723 mkctrl(fe
, border
, border
+lengths
[i
], y
+height
*1/8, y
+height
*9/8,
1724 "Static", 0, 0, strings
[i
], id
++);
1727 assert(y
< winheight
);
1731 y
+= height
/2; /* extra space before OK */
1732 mkctrl(fe
, width
*2, maxwid
+width
*2, y
, y
+height
*7/4, "BUTTON",
1733 BS_PUSHBUTTON
| BS_NOTIFY
| WS_TABSTOP
| BS_DEFPUSHBUTTON
, 0,
1736 SendMessage(fe
->cfgbox
, WM_INITDIALOG
, 0, 0);
1738 EnableWindow(fe
->hwnd
, FALSE
);
1739 ShowWindow(fe
->cfgbox
, SW_NORMAL
);
1740 while ((gm
=GetMessage(&msg
, NULL
, 0, 0)) > 0) {
1741 if (!IsDialogMessage(fe
->cfgbox
, &msg
))
1742 DispatchMessage(&msg
);
1746 EnableWindow(fe
->hwnd
, TRUE
);
1747 SetForegroundWindow(fe
->hwnd
);
1748 DestroyWindow(fe
->cfgbox
);
1749 DeleteObject(fe
->cfgfont
);
1752 static int get_config(frontend
*fe
, int which
)
1765 int winwidth
, winheight
, col1l
, col1r
, col2l
, col2r
, y
;
1766 int height
, width
, maxlabel
, maxcheckbox
;
1768 wc
.style
= CS_DBLCLKS
| CS_SAVEBITS
| CS_BYTEALIGNWINDOW
;
1769 wc
.lpfnWndProc
= DefDlgProc
;
1771 wc
.cbWndExtra
= DLGWINDOWEXTRA
+ 8;
1772 wc
.hInstance
= fe
->inst
;
1774 wc
.hCursor
= LoadCursor(NULL
, IDC_ARROW
);
1775 wc
.hbrBackground
= (HBRUSH
) (COLOR_BACKGROUND
+1);
1776 wc
.lpszMenuName
= NULL
;
1777 wc
.lpszClassName
= "GameConfigBox";
1780 hdc
= GetDC(fe
->hwnd
);
1781 SetMapMode(hdc
, MM_TEXT
);
1783 fe
->dlg_done
= FALSE
;
1785 fe
->cfgfont
= CreateFont(-MulDiv(8, GetDeviceCaps(hdc
, LOGPIXELSY
), 72),
1787 FALSE
, FALSE
, FALSE
, DEFAULT_CHARSET
,
1788 OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
1793 oldfont
= SelectObject(hdc
, fe
->cfgfont
);
1794 if (GetTextMetrics(hdc
, &tm
)) {
1795 height
= tm
.tmAscent
+ tm
.tmDescent
;
1796 width
= tm
.tmAveCharWidth
;
1798 height
= width
= 30;
1801 fe
->cfg
= frontend_get_config(fe
, which
, &title
);
1802 fe
->cfg_which
= which
;
1805 * Figure out the layout of the config box by measuring the
1806 * length of each piece of text.
1808 maxlabel
= maxcheckbox
= 0;
1809 winheight
= height
/2;
1811 for (i
= fe
->cfg
; i
->type
!= C_END
; i
++) {
1816 * Both these control types have a label filling only
1817 * the left-hand column of the box.
1819 if (GetTextExtentPoint32(hdc
, i
->name
, strlen(i
->name
), &size
) &&
1822 winheight
+= height
* 3 / 2 + (height
/ 2);
1827 * Checkboxes take up the whole of the box width.
1829 if (GetTextExtentPoint32(hdc
, i
->name
, strlen(i
->name
), &size
) &&
1830 maxcheckbox
< size
.cx
)
1831 maxcheckbox
= size
.cx
;
1832 winheight
+= height
+ (height
/ 2);
1837 winheight
+= height
+ height
* 7 / 4; /* OK / Cancel buttons */
1840 col1r
= col1l
+ maxlabel
;
1841 col2l
= col1r
+ 2*width
;
1842 col2r
= col2l
+ 30*width
;
1843 if (col2r
< col1l
+2*height
+maxcheckbox
)
1844 col2r
= col1l
+2*height
+maxcheckbox
;
1845 winwidth
= col2r
+ 2*width
;
1847 SelectObject(hdc
, oldfont
);
1848 ReleaseDC(fe
->hwnd
, hdc
);
1851 * Create the dialog, now that we know its size.
1858 r
.bottom
= winheight
;
1860 AdjustWindowRectEx(&r
, (WS_OVERLAPPEDWINDOW
/*|
1861 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
1862 WS_CAPTION | WS_SYSMENU*/) &~
1863 (WS_MAXIMIZEBOX
| WS_OVERLAPPED
),
1867 * Centre the dialog on its parent window.
1871 GetWindowRect(fe
->hwnd
, &r2
);
1872 r
.left
= (r2
.left
+ r2
.right
- r
.right
) / 2;
1873 r
.top
= (r2
.top
+ r2
.bottom
- r
.bottom
) / 2;
1877 fe
->cfgbox
= CreateWindowEx(0, wc
.lpszClassName
, title
,
1878 DS_MODALFRAME
| WS_POPUP
| WS_VISIBLE
|
1879 WS_CAPTION
| WS_SYSMENU
,
1881 r
.right
-r
.left
, r
.bottom
-r
.top
,
1882 fe
->hwnd
, NULL
, fe
->inst
, NULL
);
1886 SendMessage(fe
->cfgbox
, WM_SETFONT
, (WPARAM
)fe
->cfgfont
, FALSE
);
1888 SetWindowLong(fe
->cfgbox
, GWL_USERDATA
, (LONG
)fe
);
1889 SetWindowLong(fe
->cfgbox
, DWL_DLGPROC
, (LONG
)ConfigDlgProc
);
1892 * Count the controls so we can allocate cfgaux.
1894 for (nctrls
= 0, i
= fe
->cfg
; i
->type
!= C_END
; i
++)
1896 fe
->cfgaux
= snewn(nctrls
, struct cfg_aux
);
1900 for (i
= fe
->cfg
, j
= fe
->cfgaux
; i
->type
!= C_END
; i
++, j
++) {
1904 * Edit box with a label beside it.
1906 mkctrl(fe
, col1l
, col1r
, y
+height
*1/8, y
+height
*9/8,
1907 "Static", 0, 0, i
->name
, id
++);
1908 ctl
= mkctrl(fe
, col2l
, col2r
, y
, y
+height
*3/2,
1909 "EDIT", WS_TABSTOP
| ES_AUTOHSCROLL
,
1910 WS_EX_CLIENTEDGE
, "", (j
->ctlid
= id
++));
1911 SetWindowText(ctl
, i
->sval
);
1919 mkctrl(fe
, col1l
, col2r
, y
, y
+height
, "BUTTON",
1920 BS_NOTIFY
| BS_AUTOCHECKBOX
| WS_TABSTOP
,
1921 0, i
->name
, (j
->ctlid
= id
++));
1922 CheckDlgButton(fe
->cfgbox
, j
->ctlid
, (i
->ival
!= 0));
1928 * Drop-down list with a label beside it.
1930 mkctrl(fe
, col1l
, col1r
, y
+height
*1/8, y
+height
*9/8,
1931 "STATIC", 0, 0, i
->name
, id
++);
1932 ctl
= mkctrl(fe
, col2l
, col2r
, y
, y
+height
*41/2,
1933 "COMBOBOX", WS_TABSTOP
|
1934 CBS_DROPDOWNLIST
| CBS_HASSTRINGS
,
1935 WS_EX_CLIENTEDGE
, "", (j
->ctlid
= id
++));
1937 char c
, *p
, *q
, *str
;
1939 SendMessage(ctl
, CB_RESETCONTENT
, 0, 0);
1944 while (*q
&& *q
!= c
) q
++;
1945 str
= snewn(q
-p
+1, char);
1946 strncpy(str
, p
, q
-p
);
1948 SendMessage(ctl
, CB_ADDSTRING
, 0, (LPARAM
)str
);
1955 SendMessage(ctl
, CB_SETCURSEL
, i
->ival
, 0);
1961 assert(y
< winheight
);
1965 y
+= height
/2; /* extra space before OK and Cancel */
1966 mkctrl(fe
, col1l
, (col1l
+col2r
)/2-width
, y
, y
+height
*7/4, "BUTTON",
1967 BS_PUSHBUTTON
| BS_NOTIFY
| WS_TABSTOP
| BS_DEFPUSHBUTTON
, 0,
1969 mkctrl(fe
, (col1l
+col2r
)/2+width
, col2r
, y
, y
+height
*7/4, "BUTTON",
1970 BS_PUSHBUTTON
| BS_NOTIFY
| WS_TABSTOP
, 0, "Cancel", IDCANCEL
);
1972 SendMessage(fe
->cfgbox
, WM_INITDIALOG
, 0, 0);
1974 EnableWindow(fe
->hwnd
, FALSE
);
1975 ShowWindow(fe
->cfgbox
, SW_NORMAL
);
1976 while ((gm
=GetMessage(&msg
, NULL
, 0, 0)) > 0) {
1977 if (!IsDialogMessage(fe
->cfgbox
, &msg
))
1978 DispatchMessage(&msg
);
1982 EnableWindow(fe
->hwnd
, TRUE
);
1983 SetForegroundWindow(fe
->hwnd
);
1984 DestroyWindow(fe
->cfgbox
);
1985 DeleteObject(fe
->cfgfont
);
1990 return (fe
->dlg_done
== 2);
1993 static void new_game_size(frontend
*fe
)
1999 get_max_puzzle_size(fe
, &x
, &y
);
2000 midend_size(fe
->me
, &x
, &y
, FALSE
);
2005 AdjustWindowRectEx(&r
, WINFLAGS
, TRUE
, 0);
2007 if (fe
->statusbar
!= NULL
) {
2008 GetWindowRect(fe
->statusbar
, &sr
);
2010 sr
.left
= sr
.right
= sr
.top
= sr
.bottom
= 0;
2012 SetWindowPos(fe
->hwnd
, NULL
, 0, 0,
2014 r
.bottom
- r
.top
+ sr
.bottom
- sr
.top
,
2015 SWP_NOMOVE
| SWP_NOZORDER
);
2017 check_window_size(fe
, &x
, &y
);
2019 if (fe
->statusbar
!= NULL
)
2020 SetWindowPos(fe
->statusbar
, NULL
, 0, y
, x
,
2021 sr
.bottom
- sr
.top
, SWP_NOZORDER
);
2023 if (fe
->bitmap
) DeleteObject(fe
->bitmap
);
2025 hdc
= GetDC(fe
->hwnd
);
2026 fe
->bitmap
= CreateCompatibleBitmap(hdc
, x
, y
);
2027 ReleaseDC(fe
->hwnd
, hdc
);
2029 midend_redraw(fe
->me
);
2032 static void new_game_type(frontend
*fe
)
2034 midend_new_game(fe
->me
);
2038 static int is_alt_pressed(void)
2041 int r
= GetKeyboardState(keystate
);
2044 if (keystate
[VK_MENU
] & 0x80)
2046 if (keystate
[VK_RMENU
] & 0x80)
2051 static void savefile_write(void *wctx
, void *buf
, int len
)
2053 FILE *fp
= (FILE *)wctx
;
2054 fwrite(buf
, 1, len
, fp
);
2057 static int savefile_read(void *wctx
, void *buf
, int len
)
2059 FILE *fp
= (FILE *)wctx
;
2062 ret
= fread(buf
, 1, len
, fp
);
2063 return (ret
== len
);
2066 static LRESULT CALLBACK
WndProc(HWND hwnd
, UINT message
,
2067 WPARAM wParam
, LPARAM lParam
)
2069 frontend
*fe
= (frontend
*)GetWindowLong(hwnd
, GWL_USERDATA
);
2074 DestroyWindow(hwnd
);
2077 cmd
= wParam
& ~0xF; /* low 4 bits reserved to Windows */
2080 if (!midend_process_key(fe
->me
, 0, 0, 'n'))
2084 midend_restart_game(fe
->me
);
2087 if (!midend_process_key(fe
->me
, 0, 0, 'u'))
2091 if (!midend_process_key(fe
->me
, 0, 0, '\x12'))
2096 char *text
= midend_text_format(fe
->me
);
2098 write_clip(hwnd
, text
);
2100 MessageBeep(MB_ICONWARNING
);
2106 char *msg
= midend_solve(fe
->me
);
2108 MessageBox(hwnd
, msg
, "Unable to solve",
2109 MB_ICONERROR
| MB_OK
);
2113 if (!midend_process_key(fe
->me
, 0, 0, 'q'))
2117 if (get_config(fe
, CFG_SETTINGS
))
2121 if (get_config(fe
, CFG_SEED
))
2125 if (get_config(fe
, CFG_DESC
))
2129 if (get_config(fe
, CFG_PRINT
))
2139 char filename
[FILENAME_MAX
];
2142 memset(&of
, 0, sizeof(of
));
2143 of
.hwndOwner
= hwnd
;
2144 of
.lpstrFilter
= "All Files (*.*)\0*\0\0\0";
2145 of
.lpstrCustomFilter
= NULL
;
2146 of
.nFilterIndex
= 1;
2147 of
.lpstrFile
= filename
;
2149 of
.nMaxFile
= lenof(filename
);
2150 of
.lpstrFileTitle
= NULL
;
2151 of
.lpstrTitle
= (cmd
== IDM_SAVE ?
2152 "Enter name of game file to save" :
2153 "Enter name of saved game file to load");
2155 #ifdef OPENFILENAME_SIZE_VERSION_400
2156 of
.lStructSize
= OPENFILENAME_SIZE_VERSION_400
;
2158 of
.lStructSize
= sizeof(of
);
2160 of
.lpstrInitialDir
= NULL
;
2162 if (cmd
== IDM_SAVE
)
2163 ret
= GetSaveFileName(&of
);
2165 ret
= GetOpenFileName(&of
);
2168 if (cmd
== IDM_SAVE
) {
2171 if ((fp
= fopen(filename
, "r")) != NULL
) {
2172 char buf
[256 + FILENAME_MAX
];
2176 sprintf(buf
, "Are you sure you want to overwrite"
2177 " the file \"%.*s\"?",
2178 FILENAME_MAX
, filename
);
2179 if (MessageBox(hwnd
, buf
, "Question",
2180 MB_YESNO
| MB_ICONQUESTION
)
2185 fp
= fopen(filename
, "w");
2188 MessageBox(hwnd
, "Unable to open save file",
2189 "Error", MB_ICONERROR
| MB_OK
);
2193 midend_serialise(fe
->me
, savefile_write
, fp
);
2197 FILE *fp
= fopen(filename
, "r");
2201 MessageBox(hwnd
, "Unable to open saved game file",
2202 "Error", MB_ICONERROR
| MB_OK
);
2206 err
= midend_deserialise(fe
->me
, savefile_read
, fp
);
2211 MessageBox(hwnd
, err
, "Error", MB_ICONERROR
|MB_OK
);
2222 start_help(fe
, NULL
);
2225 start_help(fe
, help_topic
);
2229 int p
= ((wParam
&~ 0xF) - IDM_PRESETS
) / 0x10;
2231 if (p
>= 0 && p
< fe
->npresets
) {
2232 midend_set_params(fe
->me
, fe
->presets
[p
]);
2249 hdc
= BeginPaint(hwnd
, &p
);
2250 hdc2
= CreateCompatibleDC(hdc
);
2251 prevbm
= SelectObject(hdc2
, fe
->bitmap
);
2253 p
.rcPaint
.left
, p
.rcPaint
.top
,
2254 p
.rcPaint
.right
- p
.rcPaint
.left
,
2255 p
.rcPaint
.bottom
- p
.rcPaint
.top
,
2257 p
.rcPaint
.left
, p
.rcPaint
.top
,
2259 SelectObject(hdc2
, prevbm
);
2268 int r
= GetKeyboardState(keystate
);
2269 int shift
= (r
&& (keystate
[VK_SHIFT
] & 0x80)) ? MOD_SHFT
: 0;
2270 int ctrl
= (r
&& (keystate
[VK_CONTROL
] & 0x80)) ? MOD_CTRL
: 0;
2274 if (!(lParam
& 0x01000000))
2275 key
= MOD_NUM_KEYPAD
| '4';
2277 key
= shift
| ctrl
| CURSOR_LEFT
;
2280 if (!(lParam
& 0x01000000))
2281 key
= MOD_NUM_KEYPAD
| '6';
2283 key
= shift
| ctrl
| CURSOR_RIGHT
;
2286 if (!(lParam
& 0x01000000))
2287 key
= MOD_NUM_KEYPAD
| '8';
2289 key
= shift
| ctrl
| CURSOR_UP
;
2292 if (!(lParam
& 0x01000000))
2293 key
= MOD_NUM_KEYPAD
| '2';
2295 key
= shift
| ctrl
| CURSOR_DOWN
;
2298 * Diagonal keys on the numeric keypad.
2301 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '9';
2304 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '3';
2307 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '7';
2310 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '1';
2313 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '0';
2316 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '5';
2319 * Numeric keypad keys with Num Lock on.
2321 case VK_NUMPAD4
: key
= MOD_NUM_KEYPAD
| '4'; break;
2322 case VK_NUMPAD6
: key
= MOD_NUM_KEYPAD
| '6'; break;
2323 case VK_NUMPAD8
: key
= MOD_NUM_KEYPAD
| '8'; break;
2324 case VK_NUMPAD2
: key
= MOD_NUM_KEYPAD
| '2'; break;
2325 case VK_NUMPAD5
: key
= MOD_NUM_KEYPAD
| '5'; break;
2326 case VK_NUMPAD9
: key
= MOD_NUM_KEYPAD
| '9'; break;
2327 case VK_NUMPAD3
: key
= MOD_NUM_KEYPAD
| '3'; break;
2328 case VK_NUMPAD7
: key
= MOD_NUM_KEYPAD
| '7'; break;
2329 case VK_NUMPAD1
: key
= MOD_NUM_KEYPAD
| '1'; break;
2330 case VK_NUMPAD0
: key
= MOD_NUM_KEYPAD
| '0'; break;
2334 if (!midend_process_key(fe
->me
, 0, 0, key
))
2339 m
.message
= WM_KEYDOWN
;
2341 m
.lParam
= lParam
& 0xdfff;
2342 TranslateMessage(&m
);
2346 case WM_LBUTTONDOWN
:
2347 case WM_RBUTTONDOWN
:
2348 case WM_MBUTTONDOWN
:
2353 * Shift-clicks count as middle-clicks, since otherwise
2354 * two-button Windows users won't have any kind of
2355 * middle click to use.
2357 if (message
== WM_MBUTTONDOWN
|| (wParam
& MK_SHIFT
))
2358 button
= MIDDLE_BUTTON
;
2359 else if (message
== WM_RBUTTONDOWN
|| is_alt_pressed())
2360 button
= RIGHT_BUTTON
;
2362 button
= LEFT_BUTTON
;
2364 if (!midend_process_key(fe
->me
, (signed short)LOWORD(lParam
),
2365 (signed short)HIWORD(lParam
), button
))
2378 * Shift-clicks count as middle-clicks, since otherwise
2379 * two-button Windows users won't have any kind of
2380 * middle click to use.
2382 if (message
== WM_MBUTTONUP
|| (wParam
& MK_SHIFT
))
2383 button
= MIDDLE_RELEASE
;
2384 else if (message
== WM_RBUTTONUP
|| is_alt_pressed())
2385 button
= RIGHT_RELEASE
;
2387 button
= LEFT_RELEASE
;
2389 if (!midend_process_key(fe
->me
, (signed short)LOWORD(lParam
),
2390 (signed short)HIWORD(lParam
), button
))
2400 if (wParam
& (MK_MBUTTON
| MK_SHIFT
))
2401 button
= MIDDLE_DRAG
;
2402 else if (wParam
& MK_RBUTTON
|| is_alt_pressed())
2403 button
= RIGHT_DRAG
;
2407 if (!midend_process_key(fe
->me
, (signed short)LOWORD(lParam
),
2408 (signed short)HIWORD(lParam
), button
))
2413 if (!midend_process_key(fe
->me
, 0, 0, (unsigned char)wParam
))
2418 DWORD now
= GetTickCount();
2419 float elapsed
= (float) (now
- fe
->timer_last_tickcount
) * 0.001F
;
2420 midend_timer(fe
->me
, elapsed
);
2421 fe
->timer_last_tickcount
= now
;
2426 return DefWindowProc(hwnd
, message
, wParam
, lParam
);
2429 int WINAPI
WinMain(HINSTANCE inst
, HINSTANCE prev
, LPSTR cmdline
, int show
)
2434 InitCommonControls();
2440 wndclass
.lpfnWndProc
= WndProc
;
2441 wndclass
.cbClsExtra
= 0;
2442 wndclass
.cbWndExtra
= 0;
2443 wndclass
.hInstance
= inst
;
2444 wndclass
.hIcon
= LoadIcon(inst
, MAKEINTRESOURCE(200));
2445 if (!wndclass
.hIcon
) /* in case resource file is absent */
2446 wndclass
.hIcon
= LoadIcon(inst
, IDI_APPLICATION
);
2447 wndclass
.hCursor
= LoadCursor(NULL
, IDC_ARROW
);
2448 wndclass
.hbrBackground
= NULL
;
2449 wndclass
.lpszMenuName
= NULL
;
2450 wndclass
.lpszClassName
= thegame
.name
;
2452 RegisterClass(&wndclass
);
2455 while (*cmdline
&& isspace((unsigned char)*cmdline
))
2460 if (!new_window(inst
, *cmdline ? cmdline
: NULL
, &error
)) {
2462 sprintf(buf
, "%.100s Error", thegame
.name
);
2463 MessageBox(NULL
, error
, buf
, MB_OK
|MB_ICONERROR
);
2467 while (GetMessage(&msg
, NULL
, 0, 0)) {
2468 DispatchMessage(&msg
);