All the games in this collection have always defined their graphics
[sgt/puzzles] / windows.c
1 /*
2 * windows.c: Windows front end for my puzzle collection.
3 *
4 * TODO:
5 *
6 * - Figure out what to do if a puzzle requests a size bigger than
7 * the screen will take. In principle we could put scrollbars in
8 * the window, although that would be pretty horrid. Another
9 * option is to detect in advance that this will be a problem -
10 * we can probably tell this using midend_size() before actually
11 * generating the puzzle - and simply refuse to do it.
12 */
13
14 #include <windows.h>
15 #include <commctrl.h>
16
17 #include <stdio.h>
18 #include <assert.h>
19 #include <ctype.h>
20 #include <stdarg.h>
21 #include <stdlib.h>
22 #include <limits.h>
23 #include <time.h>
24
25 #include "puzzles.h"
26
27 #define IDM_NEW 0x0010
28 #define IDM_RESTART 0x0020
29 #define IDM_UNDO 0x0030
30 #define IDM_REDO 0x0040
31 #define IDM_COPY 0x0050
32 #define IDM_SOLVE 0x0060
33 #define IDM_QUIT 0x0070
34 #define IDM_CONFIG 0x0080
35 #define IDM_DESC 0x0090
36 #define IDM_SEED 0x00A0
37 #define IDM_HELPC 0x00B0
38 #define IDM_GAMEHELP 0x00C0
39 #define IDM_ABOUT 0x00D0
40 #define IDM_PRESETS 0x0100
41
42 #define HELP_FILE_NAME "puzzles.hlp"
43 #define HELP_CNT_NAME "puzzles.cnt"
44
45 #ifdef DEBUG
46 static FILE *debug_fp = NULL;
47 static HANDLE debug_hdl = INVALID_HANDLE_VALUE;
48 static int debug_got_console = 0;
49
50 void dputs(char *buf)
51 {
52 DWORD dw;
53
54 if (!debug_got_console) {
55 if (AllocConsole()) {
56 debug_got_console = 1;
57 debug_hdl = GetStdHandle(STD_OUTPUT_HANDLE);
58 }
59 }
60 if (!debug_fp) {
61 debug_fp = fopen("debug.log", "w");
62 }
63
64 if (debug_hdl != INVALID_HANDLE_VALUE) {
65 WriteFile(debug_hdl, buf, strlen(buf), &dw, NULL);
66 }
67 fputs(buf, debug_fp);
68 fflush(debug_fp);
69 }
70
71 void debug_printf(char *fmt, ...)
72 {
73 char buf[4096];
74 va_list ap;
75
76 va_start(ap, fmt);
77 vsprintf(buf, fmt, ap);
78 dputs(buf);
79 va_end(ap);
80 }
81 #endif
82
83 struct font {
84 HFONT font;
85 int type;
86 int size;
87 };
88
89 struct cfg_aux {
90 int ctlid;
91 };
92
93 struct frontend {
94 midend_data *me;
95 HWND hwnd, statusbar, cfgbox;
96 HINSTANCE inst;
97 HBITMAP bitmap, prevbm;
98 HDC hdc_bm;
99 COLORREF *colours;
100 HBRUSH *brushes;
101 HPEN *pens;
102 HRGN clip;
103 UINT timer;
104 DWORD timer_last_tickcount;
105 int npresets;
106 game_params **presets;
107 struct font *fonts;
108 int nfonts, fontsize;
109 config_item *cfg;
110 struct cfg_aux *cfgaux;
111 int cfg_which, dlg_done;
112 HFONT cfgfont;
113 char *help_path;
114 int help_has_contents;
115 char *laststatus;
116 };
117
118 void fatal(char *fmt, ...)
119 {
120 char buf[2048];
121 va_list ap;
122
123 va_start(ap, fmt);
124 vsprintf(buf, fmt, ap);
125 va_end(ap);
126
127 MessageBox(NULL, buf, "Fatal error", MB_ICONEXCLAMATION | MB_OK);
128
129 exit(1);
130 }
131
132 void get_random_seed(void **randseed, int *randseedsize)
133 {
134 time_t *tp = snew(time_t);
135 time(tp);
136 *randseed = (void *)tp;
137 *randseedsize = sizeof(time_t);
138 }
139
140 void status_bar(frontend *fe, char *text)
141 {
142 char *rewritten = midend_rewrite_statusbar(fe->me, text);
143 if (!fe->laststatus || strcmp(rewritten, fe->laststatus)) {
144 SetWindowText(fe->statusbar, rewritten);
145 sfree(fe->laststatus);
146 fe->laststatus = rewritten;
147 } else {
148 sfree(rewritten);
149 }
150 }
151
152 void frontend_default_colour(frontend *fe, float *output)
153 {
154 DWORD c = GetSysColor(COLOR_MENU); /* ick */
155
156 output[0] = (float)(GetRValue(c) / 255.0);
157 output[1] = (float)(GetGValue(c) / 255.0);
158 output[2] = (float)(GetBValue(c) / 255.0);
159 }
160
161 void clip(frontend *fe, int x, int y, int w, int h)
162 {
163 IntersectClipRect(fe->hdc_bm, x, y, x+w, y+h);
164 }
165
166 void unclip(frontend *fe)
167 {
168 SelectClipRgn(fe->hdc_bm, NULL);
169 }
170
171 void draw_text(frontend *fe, int x, int y, int fonttype, int fontsize,
172 int align, int colour, char *text)
173 {
174 int i;
175
176 /*
177 * Find or create the font.
178 */
179 for (i = 0; i < fe->nfonts; i++)
180 if (fe->fonts[i].type == fonttype && fe->fonts[i].size == fontsize)
181 break;
182
183 if (i == fe->nfonts) {
184 if (fe->fontsize <= fe->nfonts) {
185 fe->fontsize = fe->nfonts + 10;
186 fe->fonts = sresize(fe->fonts, fe->fontsize, struct font);
187 }
188
189 fe->nfonts++;
190
191 fe->fonts[i].type = fonttype;
192 fe->fonts[i].size = fontsize;
193
194 fe->fonts[i].font = CreateFont(-fontsize, 0, 0, 0, FW_BOLD,
195 FALSE, FALSE, FALSE, DEFAULT_CHARSET,
196 OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
197 DEFAULT_QUALITY,
198 (fonttype == FONT_FIXED ?
199 FIXED_PITCH | FF_DONTCARE :
200 VARIABLE_PITCH | FF_SWISS),
201 NULL);
202 }
203
204 /*
205 * Position and draw the text.
206 */
207 {
208 HFONT oldfont;
209 TEXTMETRIC tm;
210 SIZE size;
211
212 oldfont = SelectObject(fe->hdc_bm, fe->fonts[i].font);
213 if (GetTextMetrics(fe->hdc_bm, &tm)) {
214 if (align & ALIGN_VCENTRE)
215 y -= (tm.tmAscent+tm.tmDescent)/2;
216 else
217 y -= tm.tmAscent;
218 }
219 if (GetTextExtentPoint32(fe->hdc_bm, text, strlen(text), &size)) {
220 if (align & ALIGN_HCENTRE)
221 x -= size.cx / 2;
222 else if (align & ALIGN_HRIGHT)
223 x -= size.cx;
224 }
225 SetBkMode(fe->hdc_bm, TRANSPARENT);
226 SetTextColor(fe->hdc_bm, fe->colours[colour]);
227 TextOut(fe->hdc_bm, x, y, text, strlen(text));
228 SelectObject(fe->hdc_bm, oldfont);
229 }
230 }
231
232 void draw_rect(frontend *fe, int x, int y, int w, int h, int colour)
233 {
234 if (w == 1 && h == 1) {
235 /*
236 * Rectangle() appears to get uppity if asked to draw a 1x1
237 * rectangle, presumably on the grounds that that's beneath
238 * its dignity and you ought to be using SetPixel instead.
239 * So I will.
240 */
241 SetPixel(fe->hdc_bm, x, y, fe->colours[colour]);
242 } else {
243 HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[colour]);
244 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
245 Rectangle(fe->hdc_bm, x, y, x+w, y+h);
246 SelectObject(fe->hdc_bm, oldbrush);
247 SelectObject(fe->hdc_bm, oldpen);
248 }
249 }
250
251 void draw_line(frontend *fe, int x1, int y1, int x2, int y2, int colour)
252 {
253 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
254 MoveToEx(fe->hdc_bm, x1, y1, NULL);
255 LineTo(fe->hdc_bm, x2, y2);
256 SetPixel(fe->hdc_bm, x2, y2, fe->colours[colour]);
257 SelectObject(fe->hdc_bm, oldpen);
258 }
259
260 void draw_polygon(frontend *fe, int *coords, int npoints,
261 int fill, int colour)
262 {
263 POINT *pts = snewn(npoints+1, POINT);
264 int i;
265
266 for (i = 0; i <= npoints; i++) {
267 int j = (i < npoints ? i : 0);
268 pts[i].x = coords[j*2];
269 pts[i].y = coords[j*2+1];
270 }
271
272 if (fill) {
273 HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[colour]);
274 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
275 Polygon(fe->hdc_bm, pts, npoints);
276 SelectObject(fe->hdc_bm, oldbrush);
277 SelectObject(fe->hdc_bm, oldpen);
278 } else {
279 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
280 Polyline(fe->hdc_bm, pts, npoints+1);
281 SelectObject(fe->hdc_bm, oldpen);
282 }
283
284 sfree(pts);
285 }
286
287 void start_draw(frontend *fe)
288 {
289 HDC hdc_win;
290 hdc_win = GetDC(fe->hwnd);
291 fe->hdc_bm = CreateCompatibleDC(hdc_win);
292 fe->prevbm = SelectObject(fe->hdc_bm, fe->bitmap);
293 ReleaseDC(fe->hwnd, hdc_win);
294 fe->clip = NULL;
295 SetMapMode(fe->hdc_bm, MM_TEXT);
296 }
297
298 void draw_update(frontend *fe, int x, int y, int w, int h)
299 {
300 RECT r;
301
302 r.left = x;
303 r.top = y;
304 r.right = x + w;
305 r.bottom = y + h;
306
307 InvalidateRect(fe->hwnd, &r, FALSE);
308 }
309
310 void end_draw(frontend *fe)
311 {
312 SelectObject(fe->hdc_bm, fe->prevbm);
313 DeleteDC(fe->hdc_bm);
314 if (fe->clip) {
315 DeleteObject(fe->clip);
316 fe->clip = NULL;
317 }
318 }
319
320 void deactivate_timer(frontend *fe)
321 {
322 KillTimer(fe->hwnd, fe->timer);
323 fe->timer = 0;
324 }
325
326 void activate_timer(frontend *fe)
327 {
328 if (!fe->timer) {
329 fe->timer = SetTimer(fe->hwnd, fe->timer, 20, NULL);
330 fe->timer_last_tickcount = GetTickCount();
331 }
332 }
333
334 void write_clip(HWND hwnd, char *data)
335 {
336 HGLOBAL clipdata;
337 int len, i, j;
338 char *data2;
339 void *lock;
340
341 /*
342 * Windows expects CRLF in the clipboard, so we must convert
343 * any \n that has come out of the puzzle backend.
344 */
345 len = 0;
346 for (i = 0; data[i]; i++) {
347 if (data[i] == '\n')
348 len++;
349 len++;
350 }
351 data2 = snewn(len+1, char);
352 j = 0;
353 for (i = 0; data[i]; i++) {
354 if (data[i] == '\n')
355 data2[j++] = '\r';
356 data2[j++] = data[i];
357 }
358 assert(j == len);
359 data2[j] = '\0';
360
361 clipdata = GlobalAlloc(GMEM_DDESHARE | GMEM_MOVEABLE, len + 1);
362 if (!clipdata)
363 return;
364 lock = GlobalLock(clipdata);
365 if (!lock)
366 return;
367 memcpy(lock, data2, len);
368 ((unsigned char *) lock)[len] = 0;
369 GlobalUnlock(clipdata);
370
371 if (OpenClipboard(hwnd)) {
372 EmptyClipboard();
373 SetClipboardData(CF_TEXT, clipdata);
374 CloseClipboard();
375 } else
376 GlobalFree(clipdata);
377
378 sfree(data2);
379 }
380
381 /*
382 * See if we can find a help file.
383 */
384 static void find_help_file(frontend *fe)
385 {
386 char b[2048], *p, *q, *r;
387 FILE *fp;
388 if (!fe->help_path) {
389 GetModuleFileName(NULL, b, sizeof(b) - 1);
390 r = b;
391 p = strrchr(b, '\\');
392 if (p && p >= r) r = p+1;
393 q = strrchr(b, ':');
394 if (q && q >= r) r = q+1;
395 strcpy(r, HELP_FILE_NAME);
396 if ( (fp = fopen(b, "r")) != NULL) {
397 fe->help_path = dupstr(b);
398 fclose(fp);
399 } else
400 fe->help_path = NULL;
401 strcpy(r, HELP_CNT_NAME);
402 if ( (fp = fopen(b, "r")) != NULL) {
403 fe->help_has_contents = TRUE;
404 fclose(fp);
405 } else
406 fe->help_has_contents = FALSE;
407 }
408 }
409
410 static void check_window_size(frontend *fe, int *px, int *py)
411 {
412 RECT r;
413 int x, y, sy;
414
415 if (fe->statusbar) {
416 RECT sr;
417 GetWindowRect(fe->statusbar, &sr);
418 sy = sr.bottom - sr.top;
419 } else {
420 sy = 0;
421 }
422
423 /*
424 * See if we actually got the window size we wanted, and adjust
425 * the puzzle size if not.
426 */
427 GetClientRect(fe->hwnd, &r);
428 x = r.right - r.left;
429 y = r.bottom - r.top - sy;
430 midend_size(fe->me, &x, &y, FALSE);
431 if (x != r.right - r.left || y != r.bottom - r.top) {
432 /*
433 * Resize the window, now we know what size we _really_
434 * want it to be.
435 */
436 r.left = r.top = 0;
437 r.right = x;
438 r.bottom = y + sy;
439 AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
440 (WS_THICKFRAME | WS_MAXIMIZEBOX | WS_OVERLAPPED),
441 TRUE, 0);
442 SetWindowPos(fe->hwnd, NULL, 0, 0, r.right - r.left, r.bottom - r.top,
443 SWP_NOMOVE | SWP_NOZORDER);
444 }
445
446 if (fe->statusbar) {
447 GetClientRect(fe->hwnd, &r);
448 SetWindowPos(fe->statusbar, NULL, 0, r.bottom-r.top-sy, r.right-r.left,
449 sy, SWP_NOZORDER);
450 }
451
452 *px = x;
453 *py = y;
454 }
455
456 static frontend *new_window(HINSTANCE inst, char *game_id, char **error)
457 {
458 frontend *fe;
459 int x, y;
460 RECT r;
461 HDC hdc;
462
463 fe = snew(frontend);
464
465 fe->me = midend_new(fe, &thegame);
466
467 if (game_id) {
468 *error = midend_game_id(fe->me, game_id);
469 if (*error) {
470 midend_free(fe->me);
471 sfree(fe);
472 return NULL;
473 }
474 }
475
476 fe->help_path = NULL;
477 find_help_file(fe);
478
479 fe->inst = inst;
480 midend_new_game(fe->me);
481
482 fe->timer = 0;
483
484 fe->fonts = NULL;
485 fe->nfonts = fe->fontsize = 0;
486
487 fe->laststatus = NULL;
488
489 {
490 int i, ncolours;
491 float *colours;
492
493 colours = midend_colours(fe->me, &ncolours);
494
495 fe->colours = snewn(ncolours, COLORREF);
496 fe->brushes = snewn(ncolours, HBRUSH);
497 fe->pens = snewn(ncolours, HPEN);
498
499 for (i = 0; i < ncolours; i++) {
500 fe->colours[i] = RGB(255 * colours[i*3+0],
501 255 * colours[i*3+1],
502 255 * colours[i*3+2]);
503 fe->brushes[i] = CreateSolidBrush(fe->colours[i]);
504 fe->pens[i] = CreatePen(PS_SOLID, 1, fe->colours[i]);
505 }
506 }
507
508 x = y = INT_MAX; /* find puzzle's preferred size */
509 midend_size(fe->me, &x, &y, FALSE);
510
511 r.left = r.top = 0;
512 r.right = x;
513 r.bottom = y;
514 AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
515 (WS_THICKFRAME | WS_MAXIMIZEBOX | WS_OVERLAPPED),
516 TRUE, 0);
517
518 fe->hwnd = CreateWindowEx(0, thegame.name, thegame.name,
519 WS_OVERLAPPEDWINDOW &~
520 (WS_THICKFRAME | WS_MAXIMIZEBOX),
521 CW_USEDEFAULT, CW_USEDEFAULT,
522 r.right - r.left, r.bottom - r.top,
523 NULL, NULL, inst, NULL);
524
525 if (midend_wants_statusbar(fe->me))
526 fe->statusbar = CreateWindowEx(0, STATUSCLASSNAME, "ooh",
527 WS_CHILD | WS_VISIBLE,
528 0, 0, 0, 0, /* status bar does these */
529 fe->hwnd, NULL, inst, NULL);
530 else
531 fe->statusbar = NULL;
532
533 {
534 HMENU bar = CreateMenu();
535 HMENU menu = CreateMenu();
536
537 AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)menu, "Game");
538 AppendMenu(menu, MF_ENABLED, IDM_NEW, "New");
539 AppendMenu(menu, MF_ENABLED, IDM_RESTART, "Restart");
540 AppendMenu(menu, MF_ENABLED, IDM_DESC, "Specific...");
541 AppendMenu(menu, MF_ENABLED, IDM_SEED, "Random Seed...");
542
543 if ((fe->npresets = midend_num_presets(fe->me)) > 0 ||
544 thegame.can_configure) {
545 HMENU sub = CreateMenu();
546 int i;
547
548 AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)sub, "Type");
549
550 fe->presets = snewn(fe->npresets, game_params *);
551
552 for (i = 0; i < fe->npresets; i++) {
553 char *name;
554
555 midend_fetch_preset(fe->me, i, &name, &fe->presets[i]);
556
557 /*
558 * FIXME: we ought to go through and do something
559 * with ampersands here.
560 */
561
562 AppendMenu(sub, MF_ENABLED, IDM_PRESETS + 0x10 * i, name);
563 }
564
565 if (thegame.can_configure) {
566 AppendMenu(sub, MF_ENABLED, IDM_CONFIG, "Custom...");
567 }
568 }
569
570 AppendMenu(menu, MF_SEPARATOR, 0, 0);
571 AppendMenu(menu, MF_ENABLED, IDM_UNDO, "Undo");
572 AppendMenu(menu, MF_ENABLED, IDM_REDO, "Redo");
573 if (thegame.can_format_as_text) {
574 AppendMenu(menu, MF_SEPARATOR, 0, 0);
575 AppendMenu(menu, MF_ENABLED, IDM_COPY, "Copy");
576 }
577 if (thegame.can_solve) {
578 AppendMenu(menu, MF_SEPARATOR, 0, 0);
579 AppendMenu(menu, MF_ENABLED, IDM_SOLVE, "Solve");
580 }
581 AppendMenu(menu, MF_SEPARATOR, 0, 0);
582 AppendMenu(menu, MF_ENABLED, IDM_QUIT, "Exit");
583 menu = CreateMenu();
584 AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)menu, "Help");
585 AppendMenu(menu, MF_ENABLED, IDM_ABOUT, "About");
586 if (fe->help_path) {
587 AppendMenu(menu, MF_SEPARATOR, 0, 0);
588 AppendMenu(menu, MF_ENABLED, IDM_HELPC, "Contents");
589 if (thegame.winhelp_topic) {
590 char *item;
591 assert(thegame.name);
592 item = snewn(9+strlen(thegame.name), char); /*ick*/
593 sprintf(item, "Help on %s", thegame.name);
594 AppendMenu(menu, MF_ENABLED, IDM_GAMEHELP, item);
595 sfree(item);
596 }
597 }
598 SetMenu(fe->hwnd, bar);
599 }
600
601 check_window_size(fe, &x, &y);
602
603 hdc = GetDC(fe->hwnd);
604 fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
605 ReleaseDC(fe->hwnd, hdc);
606
607 SetWindowLong(fe->hwnd, GWL_USERDATA, (LONG)fe);
608
609 ShowWindow(fe->hwnd, SW_NORMAL);
610 SetForegroundWindow(fe->hwnd);
611
612 midend_redraw(fe->me);
613
614 return fe;
615 }
616
617 static int CALLBACK AboutDlgProc(HWND hwnd, UINT msg,
618 WPARAM wParam, LPARAM lParam)
619 {
620 frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
621
622 switch (msg) {
623 case WM_INITDIALOG:
624 return 0;
625
626 case WM_COMMAND:
627 if ((HIWORD(wParam) == BN_CLICKED ||
628 HIWORD(wParam) == BN_DOUBLECLICKED) &&
629 LOWORD(wParam) == IDOK)
630 fe->dlg_done = 1;
631 return 0;
632
633 case WM_CLOSE:
634 fe->dlg_done = 1;
635 return 0;
636 }
637
638 return 0;
639 }
640
641 static int CALLBACK ConfigDlgProc(HWND hwnd, UINT msg,
642 WPARAM wParam, LPARAM lParam)
643 {
644 frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
645 config_item *i;
646 struct cfg_aux *j;
647
648 switch (msg) {
649 case WM_INITDIALOG:
650 return 0;
651
652 case WM_COMMAND:
653 /*
654 * OK and Cancel are special cases.
655 */
656 if ((HIWORD(wParam) == BN_CLICKED ||
657 HIWORD(wParam) == BN_DOUBLECLICKED) &&
658 (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)) {
659 if (LOWORD(wParam) == IDOK) {
660 char *err = midend_set_config(fe->me, fe->cfg_which, fe->cfg);
661
662 if (err) {
663 MessageBox(hwnd, err, "Validation error",
664 MB_ICONERROR | MB_OK);
665 } else {
666 fe->dlg_done = 2;
667 }
668 } else {
669 fe->dlg_done = 1;
670 }
671 return 0;
672 }
673
674 /*
675 * First find the control whose id this is.
676 */
677 for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
678 if (j->ctlid == LOWORD(wParam))
679 break;
680 }
681 if (i->type == C_END)
682 return 0; /* not our problem */
683
684 if (i->type == C_STRING && HIWORD(wParam) == EN_CHANGE) {
685 char buffer[4096];
686 GetDlgItemText(fe->cfgbox, j->ctlid, buffer, lenof(buffer));
687 buffer[lenof(buffer)-1] = '\0';
688 sfree(i->sval);
689 i->sval = dupstr(buffer);
690 } else if (i->type == C_BOOLEAN &&
691 (HIWORD(wParam) == BN_CLICKED ||
692 HIWORD(wParam) == BN_DOUBLECLICKED)) {
693 i->ival = IsDlgButtonChecked(fe->cfgbox, j->ctlid);
694 } else if (i->type == C_CHOICES &&
695 HIWORD(wParam) == CBN_SELCHANGE) {
696 i->ival = SendDlgItemMessage(fe->cfgbox, j->ctlid,
697 CB_GETCURSEL, 0, 0);
698 }
699
700 return 0;
701
702 case WM_CLOSE:
703 fe->dlg_done = 1;
704 return 0;
705 }
706
707 return 0;
708 }
709
710 HWND mkctrl(frontend *fe, int x1, int x2, int y1, int y2,
711 char *wclass, int wstyle,
712 int exstyle, const char *wtext, int wid)
713 {
714 HWND ret;
715 ret = CreateWindowEx(exstyle, wclass, wtext,
716 wstyle | WS_CHILD | WS_VISIBLE, x1, y1, x2-x1, y2-y1,
717 fe->cfgbox, (HMENU) wid, fe->inst, NULL);
718 SendMessage(ret, WM_SETFONT, (WPARAM)fe->cfgfont, MAKELPARAM(TRUE, 0));
719 return ret;
720 }
721
722 static void about(frontend *fe)
723 {
724 int i;
725 WNDCLASS wc;
726 MSG msg;
727 TEXTMETRIC tm;
728 HDC hdc;
729 HFONT oldfont;
730 SIZE size;
731 int gm, id;
732 int winwidth, winheight, y;
733 int height, width, maxwid;
734 const char *strings[16];
735 int lengths[16];
736 int nstrings = 0;
737 char titlebuf[512];
738
739 sprintf(titlebuf, "About %.250s", thegame.name);
740
741 strings[nstrings++] = thegame.name;
742 strings[nstrings++] = "from Simon Tatham's Portable Puzzle Collection";
743 strings[nstrings++] = ver;
744
745 wc.style = CS_DBLCLKS | CS_SAVEBITS | CS_BYTEALIGNWINDOW;
746 wc.lpfnWndProc = DefDlgProc;
747 wc.cbClsExtra = 0;
748 wc.cbWndExtra = DLGWINDOWEXTRA + 8;
749 wc.hInstance = fe->inst;
750 wc.hIcon = NULL;
751 wc.hCursor = LoadCursor(NULL, IDC_ARROW);
752 wc.hbrBackground = (HBRUSH) (COLOR_BACKGROUND +1);
753 wc.lpszMenuName = NULL;
754 wc.lpszClassName = "GameAboutBox";
755 RegisterClass(&wc);
756
757 hdc = GetDC(fe->hwnd);
758 SetMapMode(hdc, MM_TEXT);
759
760 fe->dlg_done = FALSE;
761
762 fe->cfgfont = CreateFont(-MulDiv(8, GetDeviceCaps(hdc, LOGPIXELSY), 72),
763 0, 0, 0, 0,
764 FALSE, FALSE, FALSE, DEFAULT_CHARSET,
765 OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
766 DEFAULT_QUALITY,
767 FF_SWISS,
768 "MS Shell Dlg");
769
770 oldfont = SelectObject(hdc, fe->cfgfont);
771 if (GetTextMetrics(hdc, &tm)) {
772 height = tm.tmAscent + tm.tmDescent;
773 width = tm.tmAveCharWidth;
774 } else {
775 height = width = 30;
776 }
777
778 /*
779 * Figure out the layout of the About box by measuring the
780 * length of each piece of text.
781 */
782 maxwid = 0;
783 winheight = height/2;
784
785 for (i = 0; i < nstrings; i++) {
786 if (GetTextExtentPoint32(hdc, strings[i], strlen(strings[i]), &size))
787 lengths[i] = size.cx;
788 else
789 lengths[i] = 0; /* *shrug* */
790 if (maxwid < lengths[i])
791 maxwid = lengths[i];
792 winheight += height * 3 / 2 + (height / 2);
793 }
794
795 winheight += height + height * 7 / 4; /* OK button */
796 winwidth = maxwid + 4*width;
797
798 SelectObject(hdc, oldfont);
799 ReleaseDC(fe->hwnd, hdc);
800
801 /*
802 * Create the dialog, now that we know its size.
803 */
804 {
805 RECT r, r2;
806
807 r.left = r.top = 0;
808 r.right = winwidth;
809 r.bottom = winheight;
810
811 AdjustWindowRectEx(&r, (WS_OVERLAPPEDWINDOW /*|
812 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
813 WS_CAPTION | WS_SYSMENU*/) &~
814 (WS_MAXIMIZEBOX | WS_OVERLAPPED),
815 FALSE, 0);
816
817 /*
818 * Centre the dialog on its parent window.
819 */
820 r.right -= r.left;
821 r.bottom -= r.top;
822 GetWindowRect(fe->hwnd, &r2);
823 r.left = (r2.left + r2.right - r.right) / 2;
824 r.top = (r2.top + r2.bottom - r.bottom) / 2;
825 r.right += r.left;
826 r.bottom += r.top;
827
828 fe->cfgbox = CreateWindowEx(0, wc.lpszClassName, titlebuf,
829 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
830 WS_CAPTION | WS_SYSMENU,
831 r.left, r.top,
832 r.right-r.left, r.bottom-r.top,
833 fe->hwnd, NULL, fe->inst, NULL);
834 }
835
836 SendMessage(fe->cfgbox, WM_SETFONT, (WPARAM)fe->cfgfont, FALSE);
837
838 SetWindowLong(fe->cfgbox, GWL_USERDATA, (LONG)fe);
839 SetWindowLong(fe->cfgbox, DWL_DLGPROC, (LONG)AboutDlgProc);
840
841 id = 1000;
842 y = height/2;
843 for (i = 0; i < nstrings; i++) {
844 int border = width*2 + (maxwid - lengths[i]) / 2;
845 mkctrl(fe, border, border+lengths[i], y+height*1/8, y+height*9/8,
846 "Static", 0, 0, strings[i], id++);
847 y += height*3/2;
848
849 assert(y < winheight);
850 y += height/2;
851 }
852
853 y += height/2; /* extra space before OK */
854 mkctrl(fe, width*2, maxwid+width*2, y, y+height*7/4, "BUTTON",
855 BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP | BS_DEFPUSHBUTTON, 0,
856 "OK", IDOK);
857
858 SendMessage(fe->cfgbox, WM_INITDIALOG, 0, 0);
859
860 EnableWindow(fe->hwnd, FALSE);
861 ShowWindow(fe->cfgbox, SW_NORMAL);
862 while ((gm=GetMessage(&msg, NULL, 0, 0)) > 0) {
863 if (!IsDialogMessage(fe->cfgbox, &msg))
864 DispatchMessage(&msg);
865 if (fe->dlg_done)
866 break;
867 }
868 EnableWindow(fe->hwnd, TRUE);
869 SetForegroundWindow(fe->hwnd);
870 DestroyWindow(fe->cfgbox);
871 DeleteObject(fe->cfgfont);
872 }
873
874 static int get_config(frontend *fe, int which)
875 {
876 config_item *i;
877 struct cfg_aux *j;
878 char *title;
879 WNDCLASS wc;
880 MSG msg;
881 TEXTMETRIC tm;
882 HDC hdc;
883 HFONT oldfont;
884 SIZE size;
885 HWND ctl;
886 int gm, id, nctrls;
887 int winwidth, winheight, col1l, col1r, col2l, col2r, y;
888 int height, width, maxlabel, maxcheckbox;
889
890 wc.style = CS_DBLCLKS | CS_SAVEBITS | CS_BYTEALIGNWINDOW;
891 wc.lpfnWndProc = DefDlgProc;
892 wc.cbClsExtra = 0;
893 wc.cbWndExtra = DLGWINDOWEXTRA + 8;
894 wc.hInstance = fe->inst;
895 wc.hIcon = NULL;
896 wc.hCursor = LoadCursor(NULL, IDC_ARROW);
897 wc.hbrBackground = (HBRUSH) (COLOR_BACKGROUND +1);
898 wc.lpszMenuName = NULL;
899 wc.lpszClassName = "GameConfigBox";
900 RegisterClass(&wc);
901
902 hdc = GetDC(fe->hwnd);
903 SetMapMode(hdc, MM_TEXT);
904
905 fe->dlg_done = FALSE;
906
907 fe->cfgfont = CreateFont(-MulDiv(8, GetDeviceCaps(hdc, LOGPIXELSY), 72),
908 0, 0, 0, 0,
909 FALSE, FALSE, FALSE, DEFAULT_CHARSET,
910 OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
911 DEFAULT_QUALITY,
912 FF_SWISS,
913 "MS Shell Dlg");
914
915 oldfont = SelectObject(hdc, fe->cfgfont);
916 if (GetTextMetrics(hdc, &tm)) {
917 height = tm.tmAscent + tm.tmDescent;
918 width = tm.tmAveCharWidth;
919 } else {
920 height = width = 30;
921 }
922
923 fe->cfg = midend_get_config(fe->me, which, &title);
924 fe->cfg_which = which;
925
926 /*
927 * Figure out the layout of the config box by measuring the
928 * length of each piece of text.
929 */
930 maxlabel = maxcheckbox = 0;
931 winheight = height/2;
932
933 for (i = fe->cfg; i->type != C_END; i++) {
934 switch (i->type) {
935 case C_STRING:
936 case C_CHOICES:
937 /*
938 * Both these control types have a label filling only
939 * the left-hand column of the box.
940 */
941 if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
942 maxlabel < size.cx)
943 maxlabel = size.cx;
944 winheight += height * 3 / 2 + (height / 2);
945 break;
946
947 case C_BOOLEAN:
948 /*
949 * Checkboxes take up the whole of the box width.
950 */
951 if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
952 maxcheckbox < size.cx)
953 maxcheckbox = size.cx;
954 winheight += height + (height / 2);
955 break;
956 }
957 }
958
959 winheight += height + height * 7 / 4; /* OK / Cancel buttons */
960
961 col1l = 2*width;
962 col1r = col1l + maxlabel;
963 col2l = col1r + 2*width;
964 col2r = col2l + 30*width;
965 if (col2r < col1l+2*height+maxcheckbox)
966 col2r = col1l+2*height+maxcheckbox;
967 winwidth = col2r + 2*width;
968
969 SelectObject(hdc, oldfont);
970 ReleaseDC(fe->hwnd, hdc);
971
972 /*
973 * Create the dialog, now that we know its size.
974 */
975 {
976 RECT r, r2;
977
978 r.left = r.top = 0;
979 r.right = winwidth;
980 r.bottom = winheight;
981
982 AdjustWindowRectEx(&r, (WS_OVERLAPPEDWINDOW /*|
983 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
984 WS_CAPTION | WS_SYSMENU*/) &~
985 (WS_MAXIMIZEBOX | WS_OVERLAPPED),
986 FALSE, 0);
987
988 /*
989 * Centre the dialog on its parent window.
990 */
991 r.right -= r.left;
992 r.bottom -= r.top;
993 GetWindowRect(fe->hwnd, &r2);
994 r.left = (r2.left + r2.right - r.right) / 2;
995 r.top = (r2.top + r2.bottom - r.bottom) / 2;
996 r.right += r.left;
997 r.bottom += r.top;
998
999 fe->cfgbox = CreateWindowEx(0, wc.lpszClassName, title,
1000 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
1001 WS_CAPTION | WS_SYSMENU,
1002 r.left, r.top,
1003 r.right-r.left, r.bottom-r.top,
1004 fe->hwnd, NULL, fe->inst, NULL);
1005 sfree(title);
1006 }
1007
1008 SendMessage(fe->cfgbox, WM_SETFONT, (WPARAM)fe->cfgfont, FALSE);
1009
1010 SetWindowLong(fe->cfgbox, GWL_USERDATA, (LONG)fe);
1011 SetWindowLong(fe->cfgbox, DWL_DLGPROC, (LONG)ConfigDlgProc);
1012
1013 /*
1014 * Count the controls so we can allocate cfgaux.
1015 */
1016 for (nctrls = 0, i = fe->cfg; i->type != C_END; i++)
1017 nctrls++;
1018 fe->cfgaux = snewn(nctrls, struct cfg_aux);
1019
1020 id = 1000;
1021 y = height/2;
1022 for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
1023 switch (i->type) {
1024 case C_STRING:
1025 /*
1026 * Edit box with a label beside it.
1027 */
1028 mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
1029 "Static", 0, 0, i->name, id++);
1030 ctl = mkctrl(fe, col2l, col2r, y, y+height*3/2,
1031 "EDIT", WS_TABSTOP | ES_AUTOHSCROLL,
1032 WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
1033 SetWindowText(ctl, i->sval);
1034 y += height*3/2;
1035 break;
1036
1037 case C_BOOLEAN:
1038 /*
1039 * Simple checkbox.
1040 */
1041 mkctrl(fe, col1l, col2r, y, y+height, "BUTTON",
1042 BS_NOTIFY | BS_AUTOCHECKBOX | WS_TABSTOP,
1043 0, i->name, (j->ctlid = id++));
1044 CheckDlgButton(fe->cfgbox, j->ctlid, (i->ival != 0));
1045 y += height;
1046 break;
1047
1048 case C_CHOICES:
1049 /*
1050 * Drop-down list with a label beside it.
1051 */
1052 mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
1053 "STATIC", 0, 0, i->name, id++);
1054 ctl = mkctrl(fe, col2l, col2r, y, y+height*41/2,
1055 "COMBOBOX", WS_TABSTOP |
1056 CBS_DROPDOWNLIST | CBS_HASSTRINGS,
1057 WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
1058 {
1059 char c, *p, *q, *str;
1060
1061 SendMessage(ctl, CB_RESETCONTENT, 0, 0);
1062 p = i->sval;
1063 c = *p++;
1064 while (*p) {
1065 q = p;
1066 while (*q && *q != c) q++;
1067 str = snewn(q-p+1, char);
1068 strncpy(str, p, q-p);
1069 str[q-p] = '\0';
1070 SendMessage(ctl, CB_ADDSTRING, 0, (LPARAM)str);
1071 sfree(str);
1072 if (*q) q++;
1073 p = q;
1074 }
1075 }
1076
1077 SendMessage(ctl, CB_SETCURSEL, i->ival, 0);
1078
1079 y += height*3/2;
1080 break;
1081 }
1082
1083 assert(y < winheight);
1084 y += height/2;
1085 }
1086
1087 y += height/2; /* extra space before OK and Cancel */
1088 mkctrl(fe, col1l, (col1l+col2r)/2-width, y, y+height*7/4, "BUTTON",
1089 BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP | BS_DEFPUSHBUTTON, 0,
1090 "OK", IDOK);
1091 mkctrl(fe, (col1l+col2r)/2+width, col2r, y, y+height*7/4, "BUTTON",
1092 BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP, 0, "Cancel", IDCANCEL);
1093
1094 SendMessage(fe->cfgbox, WM_INITDIALOG, 0, 0);
1095
1096 EnableWindow(fe->hwnd, FALSE);
1097 ShowWindow(fe->cfgbox, SW_NORMAL);
1098 while ((gm=GetMessage(&msg, NULL, 0, 0)) > 0) {
1099 if (!IsDialogMessage(fe->cfgbox, &msg))
1100 DispatchMessage(&msg);
1101 if (fe->dlg_done)
1102 break;
1103 }
1104 EnableWindow(fe->hwnd, TRUE);
1105 SetForegroundWindow(fe->hwnd);
1106 DestroyWindow(fe->cfgbox);
1107 DeleteObject(fe->cfgfont);
1108
1109 free_cfg(fe->cfg);
1110 sfree(fe->cfgaux);
1111
1112 return (fe->dlg_done == 2);
1113 }
1114
1115 static void new_game_type(frontend *fe)
1116 {
1117 RECT r, sr;
1118 HDC hdc;
1119 int x, y;
1120
1121 midend_new_game(fe->me);
1122 x = y = INT_MAX;
1123 midend_size(fe->me, &x, &y, FALSE);
1124
1125 r.left = r.top = 0;
1126 r.right = x;
1127 r.bottom = y;
1128 AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
1129 (WS_THICKFRAME | WS_MAXIMIZEBOX |
1130 WS_OVERLAPPED),
1131 TRUE, 0);
1132
1133 if (fe->statusbar != NULL) {
1134 GetWindowRect(fe->statusbar, &sr);
1135 } else {
1136 sr.left = sr.right = sr.top = sr.bottom = 0;
1137 }
1138 SetWindowPos(fe->hwnd, NULL, 0, 0,
1139 r.right - r.left,
1140 r.bottom - r.top + sr.bottom - sr.top,
1141 SWP_NOMOVE | SWP_NOZORDER);
1142
1143 check_window_size(fe, &x, &y);
1144
1145 if (fe->statusbar != NULL)
1146 SetWindowPos(fe->statusbar, NULL, 0, y, x,
1147 sr.bottom - sr.top, SWP_NOZORDER);
1148
1149 DeleteObject(fe->bitmap);
1150
1151 hdc = GetDC(fe->hwnd);
1152 fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
1153 ReleaseDC(fe->hwnd, hdc);
1154
1155 midend_redraw(fe->me);
1156 }
1157
1158 static int is_alt_pressed(void)
1159 {
1160 BYTE keystate[256];
1161 int r = GetKeyboardState(keystate);
1162 if (!r)
1163 return FALSE;
1164 if (keystate[VK_MENU] & 0x80)
1165 return TRUE;
1166 if (keystate[VK_RMENU] & 0x80)
1167 return TRUE;
1168 return FALSE;
1169 }
1170
1171 static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
1172 WPARAM wParam, LPARAM lParam)
1173 {
1174 frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
1175
1176 switch (message) {
1177 case WM_CLOSE:
1178 DestroyWindow(hwnd);
1179 return 0;
1180 case WM_COMMAND:
1181 switch (wParam & ~0xF) { /* low 4 bits reserved to Windows */
1182 case IDM_NEW:
1183 if (!midend_process_key(fe->me, 0, 0, 'n'))
1184 PostQuitMessage(0);
1185 break;
1186 case IDM_RESTART:
1187 midend_restart_game(fe->me);
1188 break;
1189 case IDM_UNDO:
1190 if (!midend_process_key(fe->me, 0, 0, 'u'))
1191 PostQuitMessage(0);
1192 break;
1193 case IDM_REDO:
1194 if (!midend_process_key(fe->me, 0, 0, '\x12'))
1195 PostQuitMessage(0);
1196 break;
1197 case IDM_COPY:
1198 {
1199 char *text = midend_text_format(fe->me);
1200 if (text)
1201 write_clip(hwnd, text);
1202 else
1203 MessageBeep(MB_ICONWARNING);
1204 sfree(text);
1205 }
1206 break;
1207 case IDM_SOLVE:
1208 {
1209 char *msg = midend_solve(fe->me);
1210 if (msg)
1211 MessageBox(hwnd, msg, "Unable to solve",
1212 MB_ICONERROR | MB_OK);
1213 }
1214 break;
1215 case IDM_QUIT:
1216 if (!midend_process_key(fe->me, 0, 0, 'q'))
1217 PostQuitMessage(0);
1218 break;
1219 case IDM_CONFIG:
1220 if (get_config(fe, CFG_SETTINGS))
1221 new_game_type(fe);
1222 break;
1223 case IDM_SEED:
1224 if (get_config(fe, CFG_SEED))
1225 new_game_type(fe);
1226 break;
1227 case IDM_DESC:
1228 if (get_config(fe, CFG_DESC))
1229 new_game_type(fe);
1230 break;
1231 case IDM_ABOUT:
1232 about(fe);
1233 break;
1234 case IDM_HELPC:
1235 assert(fe->help_path);
1236 WinHelp(hwnd, fe->help_path,
1237 fe->help_has_contents ? HELP_FINDER : HELP_CONTENTS, 0);
1238 break;
1239 case IDM_GAMEHELP:
1240 assert(fe->help_path);
1241 assert(thegame.winhelp_topic);
1242 {
1243 char *cmd = snewn(10+strlen(thegame.winhelp_topic), char);
1244 sprintf(cmd, "JI(`',`%s')", thegame.winhelp_topic);
1245 WinHelp(hwnd, fe->help_path, HELP_COMMAND, (DWORD)cmd);
1246 sfree(cmd);
1247 }
1248 break;
1249 default:
1250 {
1251 int p = ((wParam &~ 0xF) - IDM_PRESETS) / 0x10;
1252
1253 if (p >= 0 && p < fe->npresets) {
1254 midend_set_params(fe->me, fe->presets[p]);
1255 new_game_type(fe);
1256 }
1257 }
1258 break;
1259 }
1260 break;
1261 case WM_DESTROY:
1262 PostQuitMessage(0);
1263 return 0;
1264 case WM_PAINT:
1265 {
1266 PAINTSTRUCT p;
1267 HDC hdc, hdc2;
1268 HBITMAP prevbm;
1269
1270 hdc = BeginPaint(hwnd, &p);
1271 hdc2 = CreateCompatibleDC(hdc);
1272 prevbm = SelectObject(hdc2, fe->bitmap);
1273 BitBlt(hdc,
1274 p.rcPaint.left, p.rcPaint.top,
1275 p.rcPaint.right - p.rcPaint.left,
1276 p.rcPaint.bottom - p.rcPaint.top,
1277 hdc2,
1278 p.rcPaint.left, p.rcPaint.top,
1279 SRCCOPY);
1280 SelectObject(hdc2, prevbm);
1281 DeleteDC(hdc2);
1282 EndPaint(hwnd, &p);
1283 }
1284 return 0;
1285 case WM_KEYDOWN:
1286 {
1287 int key = -1;
1288 BYTE keystate[256];
1289 int r = GetKeyboardState(keystate);
1290 int shift = (r && (keystate[VK_SHIFT] & 0x80)) ? MOD_SHFT : 0;
1291 int ctrl = (r && (keystate[VK_CONTROL] & 0x80)) ? MOD_CTRL : 0;
1292
1293 switch (wParam) {
1294 case VK_LEFT:
1295 if (!(lParam & 0x01000000))
1296 key = MOD_NUM_KEYPAD | '4';
1297 else
1298 key = shift | ctrl | CURSOR_LEFT;
1299 break;
1300 case VK_RIGHT:
1301 if (!(lParam & 0x01000000))
1302 key = MOD_NUM_KEYPAD | '6';
1303 else
1304 key = shift | ctrl | CURSOR_RIGHT;
1305 break;
1306 case VK_UP:
1307 if (!(lParam & 0x01000000))
1308 key = MOD_NUM_KEYPAD | '8';
1309 else
1310 key = shift | ctrl | CURSOR_UP;
1311 break;
1312 case VK_DOWN:
1313 if (!(lParam & 0x01000000))
1314 key = MOD_NUM_KEYPAD | '2';
1315 else
1316 key = shift | ctrl | CURSOR_DOWN;
1317 break;
1318 /*
1319 * Diagonal keys on the numeric keypad.
1320 */
1321 case VK_PRIOR:
1322 if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '9';
1323 break;
1324 case VK_NEXT:
1325 if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '3';
1326 break;
1327 case VK_HOME:
1328 if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '7';
1329 break;
1330 case VK_END:
1331 if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '1';
1332 break;
1333 case VK_INSERT:
1334 if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '0';
1335 break;
1336 case VK_CLEAR:
1337 if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '5';
1338 break;
1339 /*
1340 * Numeric keypad keys with Num Lock on.
1341 */
1342 case VK_NUMPAD4: key = MOD_NUM_KEYPAD | '4'; break;
1343 case VK_NUMPAD6: key = MOD_NUM_KEYPAD | '6'; break;
1344 case VK_NUMPAD8: key = MOD_NUM_KEYPAD | '8'; break;
1345 case VK_NUMPAD2: key = MOD_NUM_KEYPAD | '2'; break;
1346 case VK_NUMPAD5: key = MOD_NUM_KEYPAD | '5'; break;
1347 case VK_NUMPAD9: key = MOD_NUM_KEYPAD | '9'; break;
1348 case VK_NUMPAD3: key = MOD_NUM_KEYPAD | '3'; break;
1349 case VK_NUMPAD7: key = MOD_NUM_KEYPAD | '7'; break;
1350 case VK_NUMPAD1: key = MOD_NUM_KEYPAD | '1'; break;
1351 case VK_NUMPAD0: key = MOD_NUM_KEYPAD | '0'; break;
1352 }
1353
1354 if (key != -1) {
1355 if (!midend_process_key(fe->me, 0, 0, key))
1356 PostQuitMessage(0);
1357 } else {
1358 MSG m;
1359 m.hwnd = hwnd;
1360 m.message = WM_KEYDOWN;
1361 m.wParam = wParam;
1362 m.lParam = lParam & 0xdfff;
1363 TranslateMessage(&m);
1364 }
1365 }
1366 break;
1367 case WM_LBUTTONDOWN:
1368 case WM_RBUTTONDOWN:
1369 case WM_MBUTTONDOWN:
1370 {
1371 int button;
1372
1373 /*
1374 * Shift-clicks count as middle-clicks, since otherwise
1375 * two-button Windows users won't have any kind of
1376 * middle click to use.
1377 */
1378 if (message == WM_MBUTTONDOWN || (wParam & MK_SHIFT))
1379 button = MIDDLE_BUTTON;
1380 else if (message == WM_RBUTTONDOWN || is_alt_pressed())
1381 button = RIGHT_BUTTON;
1382 else
1383 button = LEFT_BUTTON;
1384
1385 if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
1386 (signed short)HIWORD(lParam), button))
1387 PostQuitMessage(0);
1388
1389 SetCapture(hwnd);
1390 }
1391 break;
1392 case WM_LBUTTONUP:
1393 case WM_RBUTTONUP:
1394 case WM_MBUTTONUP:
1395 {
1396 int button;
1397
1398 /*
1399 * Shift-clicks count as middle-clicks, since otherwise
1400 * two-button Windows users won't have any kind of
1401 * middle click to use.
1402 */
1403 if (message == WM_MBUTTONUP || (wParam & MK_SHIFT))
1404 button = MIDDLE_RELEASE;
1405 else if (message == WM_RBUTTONUP || is_alt_pressed())
1406 button = RIGHT_RELEASE;
1407 else
1408 button = LEFT_RELEASE;
1409
1410 if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
1411 (signed short)HIWORD(lParam), button))
1412 PostQuitMessage(0);
1413
1414 ReleaseCapture();
1415 }
1416 break;
1417 case WM_MOUSEMOVE:
1418 {
1419 int button;
1420
1421 if (wParam & (MK_MBUTTON | MK_SHIFT))
1422 button = MIDDLE_DRAG;
1423 else if (wParam & MK_RBUTTON || is_alt_pressed())
1424 button = RIGHT_DRAG;
1425 else
1426 button = LEFT_DRAG;
1427
1428 if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
1429 (signed short)HIWORD(lParam), button))
1430 PostQuitMessage(0);
1431 }
1432 break;
1433 case WM_CHAR:
1434 if (!midend_process_key(fe->me, 0, 0, (unsigned char)wParam))
1435 PostQuitMessage(0);
1436 return 0;
1437 case WM_TIMER:
1438 if (fe->timer) {
1439 DWORD now = GetTickCount();
1440 float elapsed = (float) (now - fe->timer_last_tickcount) * 0.001F;
1441 midend_timer(fe->me, elapsed);
1442 fe->timer_last_tickcount = now;
1443 }
1444 return 0;
1445 }
1446
1447 return DefWindowProc(hwnd, message, wParam, lParam);
1448 }
1449
1450 int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show)
1451 {
1452 MSG msg;
1453 char *error;
1454
1455 InitCommonControls();
1456
1457 if (!prev) {
1458 WNDCLASS wndclass;
1459
1460 wndclass.style = 0;
1461 wndclass.lpfnWndProc = WndProc;
1462 wndclass.cbClsExtra = 0;
1463 wndclass.cbWndExtra = 0;
1464 wndclass.hInstance = inst;
1465 wndclass.hIcon = LoadIcon(inst, IDI_APPLICATION);
1466 wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
1467 wndclass.hbrBackground = NULL;
1468 wndclass.lpszMenuName = NULL;
1469 wndclass.lpszClassName = thegame.name;
1470
1471 RegisterClass(&wndclass);
1472 }
1473
1474 while (*cmdline && isspace(*cmdline))
1475 cmdline++;
1476
1477 if (!new_window(inst, *cmdline ? cmdline : NULL, &error)) {
1478 char buf[128];
1479 sprintf(buf, "%.100s Error", thegame.name);
1480 MessageBox(NULL, error, buf, MB_OK|MB_ICONERROR);
1481 return 1;
1482 }
1483
1484 while (GetMessage(&msg, NULL, 0, 0)) {
1485 DispatchMessage(&msg);
1486 }
1487
1488 return msg.wParam;
1489 }