2 * windows.c: Windows front end for my puzzle collection.
6 * - Figure out what to do if a puzzle requests a size bigger than
7 * the screen will take. In principle we could put scrollbars in
8 * the window, although that would be pretty horrid. Another
9 * option is to detect in advance that this will be a problem -
10 * we can probably tell this using midend_size() before actually
11 * generating the puzzle - and simply refuse to do it.
26 #define IDM_NEW 0x0010
27 #define IDM_RESTART 0x0020
28 #define IDM_UNDO 0x0030
29 #define IDM_REDO 0x0040
30 #define IDM_COPY 0x0050
31 #define IDM_QUIT 0x0060
32 #define IDM_CONFIG 0x0070
33 #define IDM_SEED 0x0080
34 #define IDM_HELPC 0x0090
35 #define IDM_GAMEHELP 0x00A0
36 #define IDM_PRESETS 0x0100
38 #define HELP_FILE_NAME "puzzles.hlp"
39 #define HELP_CNT_NAME "puzzles.cnt"
42 static FILE *debug_fp
= NULL
;
43 static HANDLE debug_hdl
= INVALID_HANDLE_VALUE
;
44 static int debug_got_console
= 0;
50 if (!debug_got_console
) {
52 debug_got_console
= 1;
53 debug_hdl
= GetStdHandle(STD_OUTPUT_HANDLE
);
57 debug_fp
= fopen("debug.log", "w");
60 if (debug_hdl
!= INVALID_HANDLE_VALUE
) {
61 WriteFile(debug_hdl
, buf
, strlen(buf
), &dw
, NULL
);
67 void debug_printf(char *fmt
, ...)
73 vsprintf(buf
, fmt
, ap
);
78 #define debug(x) (debug_printf x)
98 HWND hwnd
, statusbar
, cfgbox
;
100 HBITMAP bitmap
, prevbm
;
107 DWORD timer_last_tickcount
;
109 game_params
**presets
;
111 int nfonts
, fontsize
;
113 struct cfg_aux
*cfgaux
;
114 int cfg_which
, cfg_done
;
117 int help_has_contents
;
120 void fatal(char *fmt
, ...)
126 vsprintf(buf
, fmt
, ap
);
129 MessageBox(NULL
, buf
, "Fatal error", MB_ICONEXCLAMATION
| MB_OK
);
134 void get_random_seed(void **randseed
, int *randseedsize
)
136 time_t *tp
= snew(time_t);
138 *randseed
= (void *)tp
;
139 *randseedsize
= sizeof(time_t);
142 void status_bar(frontend
*fe
, char *text
)
144 SetWindowText(fe
->statusbar
, text
);
147 void frontend_default_colour(frontend
*fe
, float *output
)
149 DWORD c
= GetSysColor(COLOR_MENU
); /* ick */
151 output
[0] = (float)(GetRValue(c
) / 255.0);
152 output
[1] = (float)(GetGValue(c
) / 255.0);
153 output
[2] = (float)(GetBValue(c
) / 255.0);
156 void clip(frontend
*fe
, int x
, int y
, int w
, int h
)
158 IntersectClipRect(fe
->hdc_bm
, x
, y
, x
+w
, y
+h
);
161 void unclip(frontend
*fe
)
163 SelectClipRgn(fe
->hdc_bm
, NULL
);
166 void draw_text(frontend
*fe
, int x
, int y
, int fonttype
, int fontsize
,
167 int align
, int colour
, char *text
)
172 * Find or create the font.
174 for (i
= 0; i
< fe
->nfonts
; i
++)
175 if (fe
->fonts
[i
].type
== fonttype
&& fe
->fonts
[i
].size
== fontsize
)
178 if (i
== fe
->nfonts
) {
179 if (fe
->fontsize
<= fe
->nfonts
) {
180 fe
->fontsize
= fe
->nfonts
+ 10;
181 fe
->fonts
= sresize(fe
->fonts
, fe
->fontsize
, struct font
);
186 fe
->fonts
[i
].type
= fonttype
;
187 fe
->fonts
[i
].size
= fontsize
;
189 fe
->fonts
[i
].font
= CreateFont(-fontsize
, 0, 0, 0, FW_BOLD
,
190 FALSE
, FALSE
, FALSE
, DEFAULT_CHARSET
,
191 OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
193 (fonttype
== FONT_FIXED ?
194 FIXED_PITCH
| FF_DONTCARE
:
195 VARIABLE_PITCH
| FF_SWISS
),
200 * Position and draw the text.
207 oldfont
= SelectObject(fe
->hdc_bm
, fe
->fonts
[i
].font
);
208 if (GetTextMetrics(fe
->hdc_bm
, &tm
)) {
209 if (align
& ALIGN_VCENTRE
)
210 y
-= (tm
.tmAscent
+tm
.tmDescent
)/2;
214 if (GetTextExtentPoint32(fe
->hdc_bm
, text
, strlen(text
), &size
)) {
215 if (align
& ALIGN_HCENTRE
)
217 else if (align
& ALIGN_HRIGHT
)
220 SetBkMode(fe
->hdc_bm
, TRANSPARENT
);
221 SetTextColor(fe
->hdc_bm
, fe
->colours
[colour
]);
222 TextOut(fe
->hdc_bm
, x
, y
, text
, strlen(text
));
223 SelectObject(fe
->hdc_bm
, oldfont
);
227 void draw_rect(frontend
*fe
, int x
, int y
, int w
, int h
, int colour
)
229 if (w
== 1 && h
== 1) {
231 * Rectangle() appears to get uppity if asked to draw a 1x1
232 * rectangle, presumably on the grounds that that's beneath
233 * its dignity and you ought to be using SetPixel instead.
236 SetPixel(fe
->hdc_bm
, x
, y
, fe
->colours
[colour
]);
238 HBRUSH oldbrush
= SelectObject(fe
->hdc_bm
, fe
->brushes
[colour
]);
239 HPEN oldpen
= SelectObject(fe
->hdc_bm
, fe
->pens
[colour
]);
240 Rectangle(fe
->hdc_bm
, x
, y
, x
+w
, y
+h
);
241 SelectObject(fe
->hdc_bm
, oldbrush
);
242 SelectObject(fe
->hdc_bm
, oldpen
);
246 void draw_line(frontend
*fe
, int x1
, int y1
, int x2
, int y2
, int colour
)
248 HPEN oldpen
= SelectObject(fe
->hdc_bm
, fe
->pens
[colour
]);
249 MoveToEx(fe
->hdc_bm
, x1
, y1
, NULL
);
250 LineTo(fe
->hdc_bm
, x2
, y2
);
251 SetPixel(fe
->hdc_bm
, x2
, y2
, fe
->colours
[colour
]);
252 SelectObject(fe
->hdc_bm
, oldpen
);
255 void draw_polygon(frontend
*fe
, int *coords
, int npoints
,
256 int fill
, int colour
)
258 POINT
*pts
= snewn(npoints
+1, POINT
);
261 for (i
= 0; i
<= npoints
; i
++) {
262 int j
= (i
< npoints ? i
: 0);
263 pts
[i
].x
= coords
[j
*2];
264 pts
[i
].y
= coords
[j
*2+1];
268 HBRUSH oldbrush
= SelectObject(fe
->hdc_bm
, fe
->brushes
[colour
]);
269 HPEN oldpen
= SelectObject(fe
->hdc_bm
, fe
->pens
[colour
]);
270 Polygon(fe
->hdc_bm
, pts
, npoints
);
271 SelectObject(fe
->hdc_bm
, oldbrush
);
272 SelectObject(fe
->hdc_bm
, oldpen
);
274 HPEN oldpen
= SelectObject(fe
->hdc_bm
, fe
->pens
[colour
]);
275 Polyline(fe
->hdc_bm
, pts
, npoints
+1);
276 SelectObject(fe
->hdc_bm
, oldpen
);
282 void start_draw(frontend
*fe
)
285 hdc_win
= GetDC(fe
->hwnd
);
286 fe
->hdc_bm
= CreateCompatibleDC(hdc_win
);
287 fe
->prevbm
= SelectObject(fe
->hdc_bm
, fe
->bitmap
);
288 ReleaseDC(fe
->hwnd
, hdc_win
);
290 SetMapMode(fe
->hdc_bm
, MM_TEXT
);
293 void draw_update(frontend
*fe
, int x
, int y
, int w
, int h
)
302 InvalidateRect(fe
->hwnd
, &r
, FALSE
);
305 void end_draw(frontend
*fe
)
307 SelectObject(fe
->hdc_bm
, fe
->prevbm
);
308 DeleteDC(fe
->hdc_bm
);
310 DeleteObject(fe
->clip
);
315 void deactivate_timer(frontend
*fe
)
317 KillTimer(fe
->hwnd
, fe
->timer
);
321 void activate_timer(frontend
*fe
)
324 fe
->timer
= SetTimer(fe
->hwnd
, fe
->timer
, 20, NULL
);
325 fe
->timer_last_tickcount
= GetTickCount();
329 void write_clip(HWND hwnd
, char *data
)
332 int len
= strlen(data
);
335 clipdata
= GlobalAlloc(GMEM_DDESHARE
| GMEM_MOVEABLE
, len
+ 1);
338 lock
= GlobalLock(clipdata
);
341 memcpy(lock
, data
, len
);
342 ((unsigned char *) lock
)[len
] = 0;
343 GlobalUnlock(clipdata
);
345 if (OpenClipboard(hwnd
)) {
347 SetClipboardData(CF_TEXT
, clipdata
);
350 GlobalFree(clipdata
);
354 * See if we can find a help file.
356 static void find_help_file(frontend
*fe
)
358 char b
[2048], *p
, *q
, *r
;
360 if (!fe
->help_path
) {
361 GetModuleFileName(NULL
, b
, sizeof(b
) - 1);
363 p
= strrchr(b
, '\\');
364 if (p
&& p
>= r
) r
= p
+1;
366 if (q
&& q
>= r
) r
= q
+1;
367 strcpy(r
, HELP_FILE_NAME
);
368 if ( (fp
= fopen(b
, "r")) != NULL
) {
369 fe
->help_path
= dupstr(b
);
372 fe
->help_path
= NULL
;
373 strcpy(r
, HELP_CNT_NAME
);
374 if ( (fp
= fopen(b
, "r")) != NULL
) {
375 fe
->help_has_contents
= TRUE
;
378 fe
->help_has_contents
= FALSE
;
382 static frontend
*new_window(HINSTANCE inst
, char *game_id
, char **error
)
391 fe
->me
= midend_new(fe
, &thegame
);
394 *error
= midend_game_id(fe
->me
, game_id
, FALSE
);
402 fe
->help_path
= NULL
;
406 midend_new_game(fe
->me
);
407 midend_size(fe
->me
, &x
, &y
);
412 fe
->nfonts
= fe
->fontsize
= 0;
418 colours
= midend_colours(fe
->me
, &ncolours
);
420 fe
->colours
= snewn(ncolours
, COLORREF
);
421 fe
->brushes
= snewn(ncolours
, HBRUSH
);
422 fe
->pens
= snewn(ncolours
, HPEN
);
424 for (i
= 0; i
< ncolours
; i
++) {
425 fe
->colours
[i
] = RGB(255 * colours
[i
*3+0],
426 255 * colours
[i
*3+1],
427 255 * colours
[i
*3+2]);
428 fe
->brushes
[i
] = CreateSolidBrush(fe
->colours
[i
]);
429 fe
->pens
[i
] = CreatePen(PS_SOLID
, 1, fe
->colours
[i
]);
436 AdjustWindowRectEx(&r
, WS_OVERLAPPEDWINDOW
&~
437 (WS_THICKFRAME
| WS_MAXIMIZEBOX
| WS_OVERLAPPED
),
440 fe
->hwnd
= CreateWindowEx(0, thegame
.name
, thegame
.name
,
441 WS_OVERLAPPEDWINDOW
&~
442 (WS_THICKFRAME
| WS_MAXIMIZEBOX
),
443 CW_USEDEFAULT
, CW_USEDEFAULT
,
444 r
.right
- r
.left
, r
.bottom
- r
.top
,
445 NULL
, NULL
, inst
, NULL
);
448 HMENU bar
= CreateMenu();
449 HMENU menu
= CreateMenu();
451 AppendMenu(bar
, MF_ENABLED
|MF_POPUP
, (UINT
)menu
, "Game");
452 AppendMenu(menu
, MF_ENABLED
, IDM_NEW
, "New");
453 AppendMenu(menu
, MF_ENABLED
, IDM_RESTART
, "Restart");
454 AppendMenu(menu
, MF_ENABLED
, IDM_SEED
, "Specific...");
456 if ((fe
->npresets
= midend_num_presets(fe
->me
)) > 0 ||
457 thegame
.can_configure
) {
458 HMENU sub
= CreateMenu();
461 AppendMenu(bar
, MF_ENABLED
|MF_POPUP
, (UINT
)sub
, "Type");
463 fe
->presets
= snewn(fe
->npresets
, game_params
*);
465 for (i
= 0; i
< fe
->npresets
; i
++) {
468 midend_fetch_preset(fe
->me
, i
, &name
, &fe
->presets
[i
]);
471 * FIXME: we ought to go through and do something
472 * with ampersands here.
475 AppendMenu(sub
, MF_ENABLED
, IDM_PRESETS
+ 0x10 * i
, name
);
478 if (thegame
.can_configure
) {
479 AppendMenu(sub
, MF_ENABLED
, IDM_CONFIG
, "Custom...");
483 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
484 AppendMenu(menu
, MF_ENABLED
, IDM_UNDO
, "Undo");
485 AppendMenu(menu
, MF_ENABLED
, IDM_REDO
, "Redo");
486 if (thegame
.can_format_as_text
) {
487 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
488 AppendMenu(menu
, MF_ENABLED
, IDM_COPY
, "Copy");
490 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
491 AppendMenu(menu
, MF_ENABLED
, IDM_QUIT
, "Exit");
493 HMENU hmenu
= CreateMenu();
494 AppendMenu(bar
, MF_ENABLED
|MF_POPUP
, (UINT
)hmenu
, "Help");
495 AppendMenu(hmenu
, MF_ENABLED
, IDM_HELPC
, "Contents");
496 if (thegame
.winhelp_topic
) {
498 assert(thegame
.name
);
499 item
= snewn(9+strlen(thegame
.name
), char); /*ick*/
500 sprintf(item
, "Help on %s", thegame
.name
);
501 AppendMenu(hmenu
, MF_ENABLED
, IDM_GAMEHELP
, item
);
505 SetMenu(fe
->hwnd
, bar
);
508 if (midend_wants_statusbar(fe
->me
)) {
509 fe
->statusbar
= CreateWindowEx(0, STATUSCLASSNAME
, "ooh",
510 WS_CHILD
| WS_VISIBLE
,
511 0, 0, 0, 0, /* status bar does these */
512 fe
->hwnd
, NULL
, inst
, NULL
);
513 GetWindowRect(fe
->statusbar
, &sr
);
514 SetWindowPos(fe
->hwnd
, NULL
, 0, 0,
515 r
.right
- r
.left
, r
.bottom
- r
.top
+ sr
.bottom
- sr
.top
,
516 SWP_NOMOVE
| SWP_NOZORDER
);
517 SetWindowPos(fe
->statusbar
, NULL
, 0, y
, x
, sr
.bottom
- sr
.top
,
520 fe
->statusbar
= NULL
;
523 hdc
= GetDC(fe
->hwnd
);
524 fe
->bitmap
= CreateCompatibleBitmap(hdc
, x
, y
);
525 ReleaseDC(fe
->hwnd
, hdc
);
527 SetWindowLong(fe
->hwnd
, GWL_USERDATA
, (LONG
)fe
);
529 ShowWindow(fe
->hwnd
, SW_NORMAL
);
530 SetForegroundWindow(fe
->hwnd
);
532 midend_redraw(fe
->me
);
537 static int CALLBACK
ConfigDlgProc(HWND hwnd
, UINT msg
,
538 WPARAM wParam
, LPARAM lParam
)
540 frontend
*fe
= (frontend
*)GetWindowLong(hwnd
, GWL_USERDATA
);
550 * OK and Cancel are special cases.
552 if ((HIWORD(wParam
) == BN_CLICKED
||
553 HIWORD(wParam
) == BN_DOUBLECLICKED
) &&
554 (LOWORD(wParam
) == IDOK
|| LOWORD(wParam
) == IDCANCEL
)) {
555 if (LOWORD(wParam
) == IDOK
) {
556 char *err
= midend_set_config(fe
->me
, fe
->cfg_which
, fe
->cfg
);
559 MessageBox(hwnd
, err
, "Validation error",
560 MB_ICONERROR
| MB_OK
);
571 * First find the control whose id this is.
573 for (i
= fe
->cfg
, j
= fe
->cfgaux
; i
->type
!= C_END
; i
++, j
++) {
574 if (j
->ctlid
== LOWORD(wParam
))
577 if (i
->type
== C_END
)
578 return 0; /* not our problem */
580 if (i
->type
== C_STRING
&& HIWORD(wParam
) == EN_CHANGE
) {
582 GetDlgItemText(fe
->cfgbox
, j
->ctlid
, buffer
, lenof(buffer
));
583 buffer
[lenof(buffer
)-1] = '\0';
585 i
->sval
= dupstr(buffer
);
586 } else if (i
->type
== C_BOOLEAN
&&
587 (HIWORD(wParam
) == BN_CLICKED
||
588 HIWORD(wParam
) == BN_DOUBLECLICKED
)) {
589 i
->ival
= IsDlgButtonChecked(fe
->cfgbox
, j
->ctlid
);
590 } else if (i
->type
== C_CHOICES
&&
591 HIWORD(wParam
) == CBN_SELCHANGE
) {
592 i
->ival
= SendDlgItemMessage(fe
->cfgbox
, j
->ctlid
,
606 HWND
mkctrl(frontend
*fe
, int x1
, int x2
, int y1
, int y2
,
607 char *wclass
, int wstyle
,
608 int exstyle
, char *wtext
, int wid
)
611 ret
= CreateWindowEx(exstyle
, wclass
, wtext
,
612 wstyle
| WS_CHILD
| WS_VISIBLE
, x1
, y1
, x2
-x1
, y2
-y1
,
613 fe
->cfgbox
, (HMENU
) wid
, fe
->inst
, NULL
);
614 SendMessage(ret
, WM_SETFONT
, (WPARAM
)fe
->cfgfont
, MAKELPARAM(TRUE
, 0));
618 static int get_config(frontend
*fe
, int which
)
631 int winwidth
, winheight
, col1l
, col1r
, col2l
, col2r
, y
;
632 int height
, width
, maxlabel
, maxcheckbox
;
634 wc
.style
= CS_DBLCLKS
| CS_SAVEBITS
| CS_BYTEALIGNWINDOW
;
635 wc
.lpfnWndProc
= DefDlgProc
;
637 wc
.cbWndExtra
= DLGWINDOWEXTRA
+ 8;
638 wc
.hInstance
= fe
->inst
;
640 wc
.hCursor
= LoadCursor(NULL
, IDC_ARROW
);
641 wc
.hbrBackground
= (HBRUSH
) (COLOR_BACKGROUND
+1);
642 wc
.lpszMenuName
= NULL
;
643 wc
.lpszClassName
= "GameConfigBox";
646 hdc
= GetDC(fe
->hwnd
);
647 SetMapMode(hdc
, MM_TEXT
);
649 fe
->cfg_done
= FALSE
;
651 fe
->cfgfont
= CreateFont(-MulDiv(8, GetDeviceCaps(hdc
, LOGPIXELSY
), 72),
653 FALSE
, FALSE
, FALSE
, DEFAULT_CHARSET
,
654 OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
659 oldfont
= SelectObject(hdc
, fe
->cfgfont
);
660 if (GetTextMetrics(hdc
, &tm
)) {
661 height
= tm
.tmAscent
+ tm
.tmDescent
;
662 width
= tm
.tmAveCharWidth
;
667 fe
->cfg
= midend_get_config(fe
->me
, which
, &title
);
668 fe
->cfg_which
= which
;
671 * Figure out the layout of the config box by measuring the
672 * length of each piece of text.
674 maxlabel
= maxcheckbox
= 0;
675 winheight
= height
/2;
677 for (i
= fe
->cfg
; i
->type
!= C_END
; i
++) {
682 * Both these control types have a label filling only
683 * the left-hand column of the box.
685 if (GetTextExtentPoint32(hdc
, i
->name
, strlen(i
->name
), &size
) &&
688 winheight
+= height
* 3 / 2 + (height
/ 2);
693 * Checkboxes take up the whole of the box width.
695 if (GetTextExtentPoint32(hdc
, i
->name
, strlen(i
->name
), &size
) &&
696 maxcheckbox
< size
.cx
)
697 maxcheckbox
= size
.cx
;
698 winheight
+= height
+ (height
/ 2);
703 winheight
+= height
+ height
* 7 / 4; /* OK / Cancel buttons */
706 col1r
= col1l
+ maxlabel
;
707 col2l
= col1r
+ 2*width
;
708 col2r
= col2l
+ 30*width
;
709 if (col2r
< col1l
+2*height
+maxcheckbox
)
710 col2r
= col1l
+2*height
+maxcheckbox
;
711 winwidth
= col2r
+ 2*width
;
713 ReleaseDC(fe
->hwnd
, hdc
);
716 * Create the dialog, now that we know its size.
723 r
.bottom
= winheight
;
725 AdjustWindowRectEx(&r
, (WS_OVERLAPPEDWINDOW
/*|
726 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
727 WS_CAPTION | WS_SYSMENU*/) &~
728 (WS_MAXIMIZEBOX
| WS_OVERLAPPED
),
732 * Centre the dialog on its parent window.
736 GetWindowRect(fe
->hwnd
, &r2
);
737 r
.left
= (r2
.left
+ r2
.right
- r
.right
) / 2;
738 r
.top
= (r2
.top
+ r2
.bottom
- r
.bottom
) / 2;
742 fe
->cfgbox
= CreateWindowEx(0, wc
.lpszClassName
, title
,
743 DS_MODALFRAME
| WS_POPUP
| WS_VISIBLE
|
744 WS_CAPTION
| WS_SYSMENU
,
746 r
.right
-r
.left
, r
.bottom
-r
.top
,
747 fe
->hwnd
, NULL
, fe
->inst
, NULL
);
751 SendMessage(fe
->cfgbox
, WM_SETFONT
, (WPARAM
)fe
->cfgfont
, FALSE
);
753 SetWindowLong(fe
->cfgbox
, GWL_USERDATA
, (LONG
)fe
);
754 SetWindowLong(fe
->cfgbox
, DWL_DLGPROC
, (LONG
)ConfigDlgProc
);
757 * Count the controls so we can allocate cfgaux.
759 for (nctrls
= 0, i
= fe
->cfg
; i
->type
!= C_END
; i
++)
761 fe
->cfgaux
= snewn(nctrls
, struct cfg_aux
);
765 for (i
= fe
->cfg
, j
= fe
->cfgaux
; i
->type
!= C_END
; i
++, j
++) {
769 * Edit box with a label beside it.
771 mkctrl(fe
, col1l
, col1r
, y
+height
*1/8, y
+height
*9/8,
772 "Static", 0, 0, i
->name
, id
++);
773 ctl
= mkctrl(fe
, col2l
, col2r
, y
, y
+height
*3/2,
774 "EDIT", WS_TABSTOP
| ES_AUTOHSCROLL
,
775 WS_EX_CLIENTEDGE
, "", (j
->ctlid
= id
++));
776 SetWindowText(ctl
, i
->sval
);
784 mkctrl(fe
, col1l
, col2r
, y
, y
+height
, "BUTTON",
785 BS_NOTIFY
| BS_AUTOCHECKBOX
| WS_TABSTOP
,
786 0, i
->name
, (j
->ctlid
= id
++));
787 CheckDlgButton(fe
->cfgbox
, j
->ctlid
, (i
->ival
!= 0));
793 * Drop-down list with a label beside it.
795 mkctrl(fe
, col1l
, col1r
, y
+height
*1/8, y
+height
*9/8,
796 "STATIC", 0, 0, i
->name
, id
++);
797 ctl
= mkctrl(fe
, col2l
, col2r
, y
, y
+height
*41/2,
798 "COMBOBOX", WS_TABSTOP
|
799 CBS_DROPDOWNLIST
| CBS_HASSTRINGS
,
800 WS_EX_CLIENTEDGE
, "", (j
->ctlid
= id
++));
802 char c
, *p
, *q
, *str
;
804 SendMessage(ctl
, CB_RESETCONTENT
, 0, 0);
809 while (*q
&& *q
!= c
) q
++;
810 str
= snewn(q
-p
+1, char);
811 strncpy(str
, p
, q
-p
);
813 SendMessage(ctl
, CB_ADDSTRING
, 0, (LPARAM
)str
);
820 SendMessage(ctl
, CB_SETCURSEL
, i
->ival
, 0);
826 assert(y
< winheight
);
830 y
+= height
/2; /* extra space before OK and Cancel */
831 mkctrl(fe
, col1l
, (col1l
+col2r
)/2-width
, y
, y
+height
*7/4, "BUTTON",
832 BS_PUSHBUTTON
| BS_NOTIFY
| WS_TABSTOP
| BS_DEFPUSHBUTTON
, 0,
834 mkctrl(fe
, (col1l
+col2r
)/2+width
, col2r
, y
, y
+height
*7/4, "BUTTON",
835 BS_PUSHBUTTON
| BS_NOTIFY
| WS_TABSTOP
, 0, "Cancel", IDCANCEL
);
837 SendMessage(fe
->cfgbox
, WM_INITDIALOG
, 0, 0);
839 EnableWindow(fe
->hwnd
, FALSE
);
840 ShowWindow(fe
->cfgbox
, SW_NORMAL
);
841 while ((gm
=GetMessage(&msg
, NULL
, 0, 0)) > 0) {
842 if (!IsDialogMessage(fe
->cfgbox
, &msg
))
843 DispatchMessage(&msg
);
847 EnableWindow(fe
->hwnd
, TRUE
);
848 SetForegroundWindow(fe
->hwnd
);
849 DestroyWindow(fe
->cfgbox
);
850 DeleteObject(fe
->cfgfont
);
855 return (fe
->cfg_done
== 2);
858 static void new_game_type(frontend
*fe
)
864 midend_new_game(fe
->me
);
865 midend_size(fe
->me
, &x
, &y
);
870 AdjustWindowRectEx(&r
, WS_OVERLAPPEDWINDOW
&~
871 (WS_THICKFRAME
| WS_MAXIMIZEBOX
|
875 if (fe
->statusbar
!= NULL
) {
876 GetWindowRect(fe
->statusbar
, &sr
);
878 sr
.left
= sr
.right
= sr
.top
= sr
.bottom
= 0;
880 SetWindowPos(fe
->hwnd
, NULL
, 0, 0,
882 r
.bottom
- r
.top
+ sr
.bottom
- sr
.top
,
883 SWP_NOMOVE
| SWP_NOZORDER
);
884 if (fe
->statusbar
!= NULL
)
885 SetWindowPos(fe
->statusbar
, NULL
, 0, y
, x
,
886 sr
.bottom
- sr
.top
, SWP_NOZORDER
);
888 DeleteObject(fe
->bitmap
);
890 hdc
= GetDC(fe
->hwnd
);
891 fe
->bitmap
= CreateCompatibleBitmap(hdc
, x
, y
);
892 ReleaseDC(fe
->hwnd
, hdc
);
894 midend_redraw(fe
->me
);
897 static LRESULT CALLBACK
WndProc(HWND hwnd
, UINT message
,
898 WPARAM wParam
, LPARAM lParam
)
900 frontend
*fe
= (frontend
*)GetWindowLong(hwnd
, GWL_USERDATA
);
907 switch (wParam
& ~0xF) { /* low 4 bits reserved to Windows */
909 if (!midend_process_key(fe
->me
, 0, 0, 'n'))
913 if (!midend_process_key(fe
->me
, 0, 0, 'r'))
917 if (!midend_process_key(fe
->me
, 0, 0, 'u'))
921 if (!midend_process_key(fe
->me
, 0, 0, '\x12'))
926 char *text
= midend_text_format(fe
->me
);
928 write_clip(hwnd
, text
);
930 MessageBeep(MB_ICONWARNING
);
934 if (!midend_process_key(fe
->me
, 0, 0, 'q'))
938 if (get_config(fe
, CFG_SETTINGS
))
942 if (get_config(fe
, CFG_SEED
))
946 assert(fe
->help_path
);
947 WinHelp(hwnd
, fe
->help_path
,
948 fe
->help_has_contents ? HELP_FINDER
: HELP_CONTENTS
, 0);
951 assert(fe
->help_path
);
952 assert(thegame
.winhelp_topic
);
954 char *cmd
= snewn(10+strlen(thegame
.winhelp_topic
), char);
955 sprintf(cmd
, "JI(`',`%s')", thegame
.winhelp_topic
);
956 WinHelp(hwnd
, fe
->help_path
, HELP_COMMAND
, (DWORD
)cmd
);
962 int p
= ((wParam
&~ 0xF) - IDM_PRESETS
) / 0x10;
964 if (p
>= 0 && p
< fe
->npresets
) {
965 midend_set_params(fe
->me
, fe
->presets
[p
]);
981 hdc
= BeginPaint(hwnd
, &p
);
982 hdc2
= CreateCompatibleDC(hdc
);
983 prevbm
= SelectObject(hdc2
, fe
->bitmap
);
985 p
.rcPaint
.left
, p
.rcPaint
.top
,
986 p
.rcPaint
.right
- p
.rcPaint
.left
,
987 p
.rcPaint
.bottom
- p
.rcPaint
.top
,
989 p
.rcPaint
.left
, p
.rcPaint
.top
,
991 SelectObject(hdc2
, prevbm
);
1001 case VK_LEFT
: key
= CURSOR_LEFT
; break;
1002 case VK_RIGHT
: key
= CURSOR_RIGHT
; break;
1003 case VK_UP
: key
= CURSOR_UP
; break;
1004 case VK_DOWN
: key
= CURSOR_DOWN
; break;
1006 * Diagonal keys on the numeric keypad.
1009 if (!(lParam
& 0x01000000)) key
= CURSOR_UP_RIGHT
;
1012 if (!(lParam
& 0x01000000)) key
= CURSOR_DOWN_RIGHT
;
1015 if (!(lParam
& 0x01000000)) key
= CURSOR_UP_LEFT
;
1018 if (!(lParam
& 0x01000000)) key
= CURSOR_DOWN_LEFT
;
1021 * Numeric keypad keys with Num Lock on.
1023 case VK_NUMPAD4
: key
= CURSOR_LEFT
; break;
1024 case VK_NUMPAD6
: key
= CURSOR_RIGHT
; break;
1025 case VK_NUMPAD8
: key
= CURSOR_UP
; break;
1026 case VK_NUMPAD2
: key
= CURSOR_DOWN
; break;
1027 case VK_NUMPAD9
: key
= CURSOR_UP_RIGHT
; break;
1028 case VK_NUMPAD3
: key
= CURSOR_DOWN_RIGHT
; break;
1029 case VK_NUMPAD7
: key
= CURSOR_UP_LEFT
; break;
1030 case VK_NUMPAD1
: key
= CURSOR_DOWN_LEFT
; break;
1034 if (!midend_process_key(fe
->me
, 0, 0, key
))
1039 m
.message
= WM_KEYDOWN
;
1041 m
.lParam
= lParam
& 0xdfff;
1042 TranslateMessage(&m
);
1046 case WM_LBUTTONDOWN
:
1047 case WM_RBUTTONDOWN
:
1048 case WM_MBUTTONDOWN
:
1053 * Shift-clicks count as middle-clicks, since otherwise
1054 * two-button Windows users won't have any kind of
1055 * middle click to use.
1057 if (message
== WM_MBUTTONDOWN
|| (wParam
& MK_SHIFT
))
1058 button
= MIDDLE_BUTTON
;
1059 else if (message
== WM_LBUTTONDOWN
)
1060 button
= LEFT_BUTTON
;
1062 button
= RIGHT_BUTTON
;
1064 if (!midend_process_key(fe
->me
, (signed short)LOWORD(lParam
),
1065 (signed short)HIWORD(lParam
), button
))
1078 * Shift-clicks count as middle-clicks, since otherwise
1079 * two-button Windows users won't have any kind of
1080 * middle click to use.
1082 if (message
== WM_MBUTTONUP
|| (wParam
& MK_SHIFT
))
1083 button
= MIDDLE_RELEASE
;
1084 else if (message
== WM_LBUTTONUP
)
1085 button
= LEFT_RELEASE
;
1087 button
= RIGHT_RELEASE
;
1089 if (!midend_process_key(fe
->me
, (signed short)LOWORD(lParam
),
1090 (signed short)HIWORD(lParam
), button
))
1100 if (wParam
& (MK_MBUTTON
| MK_SHIFT
))
1101 button
= MIDDLE_DRAG
;
1102 else if (wParam
& MK_LBUTTON
)
1105 button
= RIGHT_DRAG
;
1107 if (!midend_process_key(fe
->me
, (signed short)LOWORD(lParam
),
1108 (signed short)HIWORD(lParam
), button
))
1113 if (!midend_process_key(fe
->me
, 0, 0, (unsigned char)wParam
))
1118 DWORD now
= GetTickCount();
1119 float elapsed
= (float) (now
- fe
->timer_last_tickcount
) * 0.001F
;
1120 midend_timer(fe
->me
, elapsed
);
1121 fe
->timer_last_tickcount
= now
;
1126 return DefWindowProc(hwnd
, message
, wParam
, lParam
);
1129 int WINAPI
WinMain(HINSTANCE inst
, HINSTANCE prev
, LPSTR cmdline
, int show
)
1134 InitCommonControls();
1140 wndclass
.lpfnWndProc
= WndProc
;
1141 wndclass
.cbClsExtra
= 0;
1142 wndclass
.cbWndExtra
= 0;
1143 wndclass
.hInstance
= inst
;
1144 wndclass
.hIcon
= LoadIcon(inst
, IDI_APPLICATION
);
1145 wndclass
.hCursor
= LoadCursor(NULL
, IDC_ARROW
);
1146 wndclass
.hbrBackground
= NULL
;
1147 wndclass
.lpszMenuName
= NULL
;
1148 wndclass
.lpszClassName
= thegame
.name
;
1150 RegisterClass(&wndclass
);
1153 while (*cmdline
&& isspace(*cmdline
))
1156 if (!new_window(inst
, *cmdline ? cmdline
: NULL
, &error
)) {
1158 sprintf(buf
, "%.100s Error", thegame
.name
);
1159 MessageBox(NULL
, error
, buf
, MB_OK
|MB_ICONERROR
);
1163 while (GetMessage(&msg
, NULL
, 0, 0)) {
1164 DispatchMessage(&msg
);