2 * windows.c: Windows front end for my puzzle collection.
16 #define IDM_NEW 0x0010
17 #define IDM_RESTART 0x0020
18 #define IDM_UNDO 0x0030
19 #define IDM_REDO 0x0040
20 #define IDM_QUIT 0x0050
21 #define IDM_CONFIG 0x0060
22 #define IDM_PRESETS 0x0100
25 static FILE *debug_fp
= NULL
;
26 static HANDLE debug_hdl
= INVALID_HANDLE_VALUE
;
27 static int debug_got_console
= 0;
33 if (!debug_got_console
) {
35 debug_got_console
= 1;
36 debug_hdl
= GetStdHandle(STD_OUTPUT_HANDLE
);
40 debug_fp
= fopen("debug.log", "w");
43 if (debug_hdl
!= INVALID_HANDLE_VALUE
) {
44 WriteFile(debug_hdl
, buf
, strlen(buf
), &dw
, NULL
);
50 void debug_printf(char *fmt
, ...)
56 vsprintf(buf
, fmt
, ap
);
61 #define debug(x) (debug_printf x)
81 HWND hwnd
, statusbar
, cfgbox
;
83 HBITMAP bitmap
, prevbm
;
91 game_params
**presets
;
95 struct cfg_aux
*cfgaux
;
100 void fatal(char *fmt
, ...)
106 vsprintf(buf
, fmt
, ap
);
109 MessageBox(NULL
, buf
, "Fatal error", MB_ICONEXCLAMATION
| MB_OK
);
114 void status_bar(frontend
*fe
, char *text
)
116 SetWindowText(fe
->statusbar
, text
);
119 void frontend_default_colour(frontend
*fe
, float *output
)
121 DWORD c
= GetSysColor(COLOR_MENU
); /* ick */
123 output
[0] = (float)(GetRValue(c
) / 255.0);
124 output
[1] = (float)(GetGValue(c
) / 255.0);
125 output
[2] = (float)(GetBValue(c
) / 255.0);
128 void clip(frontend
*fe
, int x
, int y
, int w
, int h
)
131 fe
->clip
= CreateRectRgn(0, 0, 1, 1);
132 GetClipRgn(fe
->hdc_bm
, fe
->clip
);
135 IntersectClipRect(fe
->hdc_bm
, x
, y
, x
+w
, y
+h
);
138 void unclip(frontend
*fe
)
141 SelectClipRgn(fe
->hdc_bm
, fe
->clip
);
144 void draw_text(frontend
*fe
, int x
, int y
, int fonttype
, int fontsize
,
145 int align
, int colour
, char *text
)
150 * Find or create the font.
152 for (i
= 0; i
< fe
->nfonts
; i
++)
153 if (fe
->fonts
[i
].type
== fonttype
&& fe
->fonts
[i
].size
== fontsize
)
156 if (i
== fe
->nfonts
) {
157 if (fe
->fontsize
<= fe
->nfonts
) {
158 fe
->fontsize
= fe
->nfonts
+ 10;
159 fe
->fonts
= sresize(fe
->fonts
, fe
->fontsize
, struct font
);
164 fe
->fonts
[i
].type
= fonttype
;
165 fe
->fonts
[i
].size
= fontsize
;
168 * FIXME: Really I should make at least _some_ effort to
169 * pick the correct font.
171 fe
->fonts
[i
].font
= CreateFont(-fontsize
, 0, 0, 0, 0,
172 FALSE
, FALSE
, FALSE
, DEFAULT_CHARSET
,
173 OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
175 (fonttype
== FONT_FIXED ?
176 FIXED_PITCH
| FF_DONTCARE
:
177 VARIABLE_PITCH
| FF_SWISS
),
182 * Position and draw the text.
189 oldfont
= SelectObject(fe
->hdc_bm
, fe
->fonts
[i
].font
);
190 if (GetTextMetrics(fe
->hdc_bm
, &tm
)) {
191 if (align
& ALIGN_VCENTRE
)
192 y
-= (tm
.tmAscent
+tm
.tmDescent
)/2;
196 if (GetTextExtentPoint32(fe
->hdc_bm
, text
, strlen(text
), &size
)) {
197 if (align
& ALIGN_HCENTRE
)
199 else if (align
& ALIGN_HRIGHT
)
202 SetBkMode(fe
->hdc_bm
, TRANSPARENT
);
203 TextOut(fe
->hdc_bm
, x
, y
, text
, strlen(text
));
204 SelectObject(fe
->hdc_bm
, oldfont
);
208 void draw_rect(frontend
*fe
, int x
, int y
, int w
, int h
, int colour
)
210 if (w
== 1 && h
== 1) {
212 * Rectangle() appears to get uppity if asked to draw a 1x1
213 * rectangle, presumably on the grounds that that's beneath
214 * its dignity and you ought to be using SetPixel instead.
217 SetPixel(fe
->hdc_bm
, x
, y
, fe
->colours
[colour
]);
219 HBRUSH oldbrush
= SelectObject(fe
->hdc_bm
, fe
->brushes
[colour
]);
220 HPEN oldpen
= SelectObject(fe
->hdc_bm
, fe
->pens
[colour
]);
221 Rectangle(fe
->hdc_bm
, x
, y
, x
+w
, y
+h
);
222 SelectObject(fe
->hdc_bm
, oldbrush
);
223 SelectObject(fe
->hdc_bm
, oldpen
);
227 void draw_line(frontend
*fe
, int x1
, int y1
, int x2
, int y2
, int colour
)
229 HPEN oldpen
= SelectObject(fe
->hdc_bm
, fe
->pens
[colour
]);
230 MoveToEx(fe
->hdc_bm
, x1
, y1
, NULL
);
231 LineTo(fe
->hdc_bm
, x2
, y2
);
232 SetPixel(fe
->hdc_bm
, x2
, y2
, fe
->colours
[colour
]);
233 SelectObject(fe
->hdc_bm
, oldpen
);
236 void draw_polygon(frontend
*fe
, int *coords
, int npoints
,
237 int fill
, int colour
)
239 POINT
*pts
= snewn(npoints
+1, POINT
);
242 for (i
= 0; i
<= npoints
; i
++) {
243 int j
= (i
< npoints ? i
: 0);
244 pts
[i
].x
= coords
[j
*2];
245 pts
[i
].y
= coords
[j
*2+1];
249 HBRUSH oldbrush
= SelectObject(fe
->hdc_bm
, fe
->brushes
[colour
]);
250 HPEN oldpen
= SelectObject(fe
->hdc_bm
, fe
->pens
[colour
]);
251 Polygon(fe
->hdc_bm
, pts
, npoints
);
252 SelectObject(fe
->hdc_bm
, oldbrush
);
253 SelectObject(fe
->hdc_bm
, oldpen
);
255 HPEN oldpen
= SelectObject(fe
->hdc_bm
, fe
->pens
[colour
]);
256 Polyline(fe
->hdc_bm
, pts
, npoints
+1);
257 SelectObject(fe
->hdc_bm
, oldpen
);
263 void start_draw(frontend
*fe
)
266 hdc_win
= GetDC(fe
->hwnd
);
267 fe
->hdc_bm
= CreateCompatibleDC(hdc_win
);
268 fe
->prevbm
= SelectObject(fe
->hdc_bm
, fe
->bitmap
);
269 ReleaseDC(fe
->hwnd
, hdc_win
);
271 SetMapMode(fe
->hdc_bm
, MM_TEXT
);
274 void draw_update(frontend
*fe
, int x
, int y
, int w
, int h
)
283 InvalidateRect(fe
->hwnd
, &r
, FALSE
);
286 void end_draw(frontend
*fe
)
288 SelectObject(fe
->hdc_bm
, fe
->prevbm
);
289 DeleteDC(fe
->hdc_bm
);
291 DeleteObject(fe
->clip
);
296 void deactivate_timer(frontend
*fe
)
298 KillTimer(fe
->hwnd
, fe
->timer
);
302 void activate_timer(frontend
*fe
)
304 fe
->timer
= SetTimer(fe
->hwnd
, fe
->timer
, 20, NULL
);
307 static frontend
*new_window(HINSTANCE inst
)
315 fe
->me
= midend_new(fe
);
317 midend_new_game(fe
->me
, NULL
);
318 midend_size(fe
->me
, &x
, &y
);
326 colours
= midend_colours(fe
->me
, &ncolours
);
328 fe
->colours
= snewn(ncolours
, COLORREF
);
329 fe
->brushes
= snewn(ncolours
, HBRUSH
);
330 fe
->pens
= snewn(ncolours
, HPEN
);
332 for (i
= 0; i
< ncolours
; i
++) {
333 fe
->colours
[i
] = RGB(255 * colours
[i
*3+0],
334 255 * colours
[i
*3+1],
335 255 * colours
[i
*3+2]);
336 fe
->brushes
[i
] = CreateSolidBrush(fe
->colours
[i
]);
337 fe
->pens
[i
] = CreatePen(PS_SOLID
, 1, fe
->colours
[i
]);
344 AdjustWindowRectEx(&r
, WS_OVERLAPPEDWINDOW
&~
345 (WS_THICKFRAME
| WS_MAXIMIZEBOX
| WS_OVERLAPPED
),
348 fe
->hwnd
= CreateWindowEx(0, game_name
, game_name
,
349 WS_OVERLAPPEDWINDOW
&~
350 (WS_THICKFRAME
| WS_MAXIMIZEBOX
),
351 CW_USEDEFAULT
, CW_USEDEFAULT
,
352 r
.right
- r
.left
, r
.bottom
- r
.top
,
353 NULL
, NULL
, inst
, NULL
);
356 HMENU bar
= CreateMenu();
357 HMENU menu
= CreateMenu();
359 AppendMenu(bar
, MF_ENABLED
|MF_POPUP
, (UINT
)menu
, "Game");
360 AppendMenu(menu
, MF_ENABLED
, IDM_NEW
, "New");
361 AppendMenu(menu
, MF_ENABLED
, IDM_RESTART
, "Restart");
363 if ((fe
->npresets
= midend_num_presets(fe
->me
)) > 0 ||
364 game_can_configure
) {
365 HMENU sub
= CreateMenu();
368 AppendMenu(bar
, MF_ENABLED
|MF_POPUP
, (UINT
)sub
, "Type");
370 fe
->presets
= snewn(fe
->npresets
, game_params
*);
372 for (i
= 0; i
< fe
->npresets
; i
++) {
375 midend_fetch_preset(fe
->me
, i
, &name
, &fe
->presets
[i
]);
378 * FIXME: we ought to go through and do something
379 * with ampersands here.
382 AppendMenu(sub
, MF_ENABLED
, IDM_PRESETS
+ 0x10 * i
, name
);
385 if (game_can_configure
) {
386 AppendMenu(sub
, MF_ENABLED
, IDM_CONFIG
, "Custom...");
390 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
391 AppendMenu(menu
, MF_ENABLED
, IDM_UNDO
, "Undo");
392 AppendMenu(menu
, MF_ENABLED
, IDM_REDO
, "Redo");
393 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
394 AppendMenu(menu
, MF_ENABLED
, IDM_QUIT
, "Exit");
395 SetMenu(fe
->hwnd
, bar
);
398 if (midend_wants_statusbar(fe
->me
)) {
399 fe
->statusbar
= CreateWindowEx(0, STATUSCLASSNAME
, "ooh",
400 WS_CHILD
| WS_VISIBLE
,
401 0, 0, 0, 0, /* status bar does these */
402 fe
->hwnd
, NULL
, inst
, NULL
);
403 GetWindowRect(fe
->statusbar
, &sr
);
404 SetWindowPos(fe
->hwnd
, NULL
, 0, 0,
405 r
.right
- r
.left
, r
.bottom
- r
.top
+ sr
.bottom
- sr
.top
,
406 SWP_NOMOVE
| SWP_NOZORDER
);
407 SetWindowPos(fe
->statusbar
, NULL
, 0, y
, x
, sr
.bottom
- sr
.top
,
410 fe
->statusbar
= NULL
;
413 hdc
= GetDC(fe
->hwnd
);
414 fe
->bitmap
= CreateCompatibleBitmap(hdc
, x
, y
);
415 ReleaseDC(fe
->hwnd
, hdc
);
417 SetWindowLong(fe
->hwnd
, GWL_USERDATA
, (LONG
)fe
);
419 ShowWindow(fe
->hwnd
, SW_NORMAL
);
420 SetForegroundWindow(fe
->hwnd
);
422 midend_redraw(fe
->me
);
427 static int CALLBACK
ConfigDlgProc(HWND hwnd
, UINT msg
,
428 WPARAM wParam
, LPARAM lParam
)
430 frontend
*fe
= (frontend
*)GetWindowLong(hwnd
, GWL_USERDATA
);
440 * OK and Cancel are special cases.
442 if ((HIWORD(wParam
) == BN_CLICKED
||
443 HIWORD(wParam
) == BN_DOUBLECLICKED
) &&
444 (LOWORD(wParam
) == IDOK
|| LOWORD(wParam
) == IDCANCEL
)) {
445 if (LOWORD(wParam
) == IDOK
) {
446 char *err
= midend_set_config(fe
->me
, fe
->cfg
);
449 MessageBox(hwnd
, err
, "Validation error",
450 MB_ICONERROR
| MB_OK
);
461 * First find the control whose id this is.
463 for (i
= fe
->cfg
, j
= fe
->cfgaux
; i
->type
!= C_END
; i
++, j
++) {
464 if (j
->ctlid
== LOWORD(wParam
))
467 if (i
->type
== C_END
)
468 return 0; /* not our problem */
470 if (i
->type
== C_STRING
&& HIWORD(wParam
) == EN_CHANGE
) {
472 GetDlgItemText(fe
->cfgbox
, j
->ctlid
, buffer
, lenof(buffer
));
473 buffer
[lenof(buffer
)-1] = '\0';
475 i
->sval
= dupstr(buffer
);
476 } else if (i
->type
== C_BOOLEAN
&&
477 (HIWORD(wParam
) == BN_CLICKED
||
478 HIWORD(wParam
) == BN_DOUBLECLICKED
)) {
479 i
->ival
= IsDlgButtonChecked(fe
->cfgbox
, j
->ctlid
);
480 } else if (i
->type
== C_CHOICES
&&
481 HIWORD(wParam
) == CBN_SELCHANGE
) {
482 i
->ival
= SendDlgItemMessage(fe
->cfgbox
, j
->ctlid
,
496 HWND
mkctrl(frontend
*fe
, int x1
, int x2
, int y1
, int y2
,
497 char *wclass
, int wstyle
,
498 int exstyle
, char *wtext
, int wid
)
501 ret
= CreateWindowEx(exstyle
, wclass
, wtext
,
502 wstyle
| WS_CHILD
| WS_VISIBLE
, x1
, y1
, x2
-x1
, y2
-y1
,
503 fe
->cfgbox
, (HMENU
) wid
, fe
->inst
, NULL
);
504 SendMessage(ret
, WM_SETFONT
, (WPARAM
)fe
->cfgfont
, MAKELPARAM(TRUE
, 0));
508 static int get_config(frontend
*fe
)
520 int winwidth
, winheight
, col1l
, col1r
, col2l
, col2r
, y
;
521 int height
, width
, maxlabel
, maxcheckbox
;
523 wc
.style
= CS_DBLCLKS
| CS_SAVEBITS
| CS_BYTEALIGNWINDOW
;
524 wc
.lpfnWndProc
= DefDlgProc
;
526 wc
.cbWndExtra
= DLGWINDOWEXTRA
+ 8;
527 wc
.hInstance
= fe
->inst
;
529 wc
.hCursor
= LoadCursor(NULL
, IDC_ARROW
);
530 wc
.hbrBackground
= (HBRUSH
) (COLOR_BACKGROUND
+1);
531 wc
.lpszMenuName
= NULL
;
532 wc
.lpszClassName
= "GameConfigBox";
535 hdc
= GetDC(fe
->hwnd
);
536 SetMapMode(hdc
, MM_TEXT
);
538 fe
->cfg_done
= FALSE
;
540 fe
->cfgfont
= CreateFont(-MulDiv(8, GetDeviceCaps(hdc
, LOGPIXELSY
), 72),
542 FALSE
, FALSE
, FALSE
, DEFAULT_CHARSET
,
543 OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
548 oldfont
= SelectObject(hdc
, fe
->cfgfont
);
549 if (GetTextMetrics(hdc
, &tm
)) {
550 height
= tm
.tmAscent
+ tm
.tmDescent
;
551 width
= tm
.tmAveCharWidth
;
556 fe
->cfg
= midend_get_config(fe
->me
);
559 * Figure out the layout of the config box by measuring the
560 * length of each piece of text.
562 maxlabel
= maxcheckbox
= 0;
563 winheight
= height
/2;
565 for (i
= fe
->cfg
; i
->type
!= C_END
; i
++) {
570 * Both these control types have a label filling only
571 * the left-hand column of the box.
573 if (GetTextExtentPoint32(hdc
, i
->name
, strlen(i
->name
), &size
) &&
576 winheight
+= height
* 3 / 2 + (height
/ 2);
581 * Checkboxes take up the whole of the box width.
583 if (GetTextExtentPoint32(hdc
, i
->name
, strlen(i
->name
), &size
) &&
584 maxcheckbox
< size
.cx
)
585 maxcheckbox
= size
.cx
;
586 winheight
+= height
+ (height
/ 2);
591 winheight
+= height
+ height
* 7 / 4; /* OK / Cancel buttons */
594 col1r
= col1l
+ maxlabel
;
595 col2l
= col1r
+ 2*width
;
596 col2r
= col2l
+ 30*width
;
597 if (col2r
< col1l
+2*height
+maxcheckbox
)
598 col2r
= col1l
+2*height
+maxcheckbox
;
599 winwidth
= col2r
+ 2*width
;
601 ReleaseDC(fe
->hwnd
, hdc
);
604 * Create the dialog, now that we know its size.
611 r
.bottom
= winheight
;
613 AdjustWindowRectEx(&r
, (WS_OVERLAPPEDWINDOW
/*|
614 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
615 WS_CAPTION | WS_SYSMENU*/) &~
616 (WS_MAXIMIZEBOX
| WS_OVERLAPPED
),
620 * Centre the dialog on its parent window.
624 GetWindowRect(fe
->hwnd
, &r2
);
625 r
.left
= (r2
.left
+ r2
.right
- r
.right
) / 2;
626 r
.top
= (r2
.top
+ r2
.bottom
- r
.bottom
) / 2;
630 fe
->cfgbox
= CreateWindowEx(0, wc
.lpszClassName
, "Configuration",
631 DS_MODALFRAME
| WS_POPUP
| WS_VISIBLE
|
632 WS_CAPTION
| WS_SYSMENU
,
634 r
.right
-r
.left
, r
.bottom
-r
.top
,
635 fe
->hwnd
, NULL
, fe
->inst
, NULL
);
638 SendMessage(fe
->cfgbox
, WM_SETFONT
, (WPARAM
)fe
->cfgfont
, FALSE
);
640 SetWindowLong(fe
->cfgbox
, GWL_USERDATA
, (LONG
)fe
);
641 SetWindowLong(fe
->cfgbox
, DWL_DLGPROC
, (LONG
)ConfigDlgProc
);
644 * Count the controls so we can allocate cfgaux.
646 for (nctrls
= 0, i
= fe
->cfg
; i
->type
!= C_END
; i
++)
648 fe
->cfgaux
= snewn(nctrls
, struct cfg_aux
);
652 for (i
= fe
->cfg
, j
= fe
->cfgaux
; i
->type
!= C_END
; i
++, j
++) {
656 * Edit box with a label beside it.
658 mkctrl(fe
, col1l
, col1r
, y
+height
*1/8, y
+height
*9/8,
659 "Static", 0, 0, i
->name
, id
++);
660 ctl
= mkctrl(fe
, col2l
, col2r
, y
, y
+height
*3/2,
661 "EDIT", WS_TABSTOP
| ES_AUTOHSCROLL
,
662 WS_EX_CLIENTEDGE
, "", (j
->ctlid
= id
++));
663 SetWindowText(ctl
, i
->sval
);
671 mkctrl(fe
, col1l
, col2r
, y
, y
+height
, "BUTTON",
672 BS_NOTIFY
| BS_AUTOCHECKBOX
| WS_TABSTOP
,
673 0, i
->name
, (j
->ctlid
= id
++));
679 * Drop-down list with a label beside it.
681 mkctrl(fe
, col1l
, col1r
, y
+height
*1/8, y
+height
*9/8,
682 "STATIC", 0, 0, i
->name
, id
++);
683 ctl
= mkctrl(fe
, col2l
, col2r
, y
, y
+height
*41/2,
684 "COMBOBOX", WS_TABSTOP
|
685 CBS_DROPDOWNLIST
| CBS_HASSTRINGS
,
686 WS_EX_CLIENTEDGE
, "", (j
->ctlid
= id
++));
688 char c
, *p
, *q
, *str
;
690 SendMessage(ctl
, CB_RESETCONTENT
, 0, 0);
695 while (*q
&& *q
!= c
) q
++;
696 str
= snewn(q
-p
+1, char);
697 strncpy(str
, p
, q
-p
);
699 SendMessage(ctl
, CB_ADDSTRING
, 0, (LPARAM
)str
);
706 SendMessage(ctl
, CB_SETCURSEL
, i
->ival
, 0);
712 assert(y
< winheight
);
716 y
+= height
/2; /* extra space before OK and Cancel */
717 mkctrl(fe
, col1l
, (col1l
+col2r
)/2-width
, y
, y
+height
*7/4, "BUTTON",
718 BS_PUSHBUTTON
| BS_NOTIFY
| WS_TABSTOP
| BS_DEFPUSHBUTTON
, 0,
720 mkctrl(fe
, (col1l
+col2r
)/2+width
, col2r
, y
, y
+height
*7/4, "BUTTON",
721 BS_PUSHBUTTON
| BS_NOTIFY
| WS_TABSTOP
, 0, "Cancel", IDCANCEL
);
723 SendMessage(fe
->cfgbox
, WM_INITDIALOG
, 0, 0);
725 EnableWindow(fe
->hwnd
, FALSE
);
726 ShowWindow(fe
->cfgbox
, SW_NORMAL
);
727 while ((gm
=GetMessage(&msg
, NULL
, 0, 0)) > 0) {
728 if (!IsDialogMessage(fe
->cfgbox
, &msg
))
729 DispatchMessage(&msg
);
733 EnableWindow(fe
->hwnd
, TRUE
);
734 SetForegroundWindow(fe
->hwnd
);
735 DestroyWindow(fe
->cfgbox
);
736 DeleteObject(fe
->cfgfont
);
741 return (fe
->cfg_done
== 2);
744 static void new_game_type(frontend
*fe
)
750 midend_new_game(fe
->me
, NULL
);
751 midend_size(fe
->me
, &x
, &y
);
756 AdjustWindowRectEx(&r
, WS_OVERLAPPEDWINDOW
&~
757 (WS_THICKFRAME
| WS_MAXIMIZEBOX
|
761 if (fe
->statusbar
!= NULL
) {
762 GetWindowRect(fe
->statusbar
, &sr
);
764 sr
.left
= sr
.right
= sr
.top
= sr
.bottom
= 0;
766 SetWindowPos(fe
->hwnd
, NULL
, 0, 0,
768 r
.bottom
- r
.top
+ sr
.bottom
- sr
.top
,
769 SWP_NOMOVE
| SWP_NOZORDER
);
770 if (fe
->statusbar
!= NULL
)
771 SetWindowPos(fe
->statusbar
, NULL
, 0, y
, x
,
772 sr
.bottom
- sr
.top
, SWP_NOZORDER
);
774 DeleteObject(fe
->bitmap
);
776 hdc
= GetDC(fe
->hwnd
);
777 fe
->bitmap
= CreateCompatibleBitmap(hdc
, x
, y
);
778 ReleaseDC(fe
->hwnd
, hdc
);
780 midend_redraw(fe
->me
);
783 static LRESULT CALLBACK
WndProc(HWND hwnd
, UINT message
,
784 WPARAM wParam
, LPARAM lParam
)
786 frontend
*fe
= (frontend
*)GetWindowLong(hwnd
, GWL_USERDATA
);
793 switch (wParam
& ~0xF) { /* low 4 bits reserved to Windows */
795 if (!midend_process_key(fe
->me
, 0, 0, 'n'))
799 if (!midend_process_key(fe
->me
, 0, 0, 'r'))
803 if (!midend_process_key(fe
->me
, 0, 0, 'u'))
807 if (!midend_process_key(fe
->me
, 0, 0, '\x12'))
811 if (!midend_process_key(fe
->me
, 0, 0, 'q'))
820 int p
= ((wParam
&~ 0xF) - IDM_PRESETS
) / 0x10;
822 if (p
>= 0 && p
< fe
->npresets
) {
823 midend_set_params(fe
->me
, fe
->presets
[p
]);
839 hdc
= BeginPaint(hwnd
, &p
);
840 hdc2
= CreateCompatibleDC(hdc
);
841 prevbm
= SelectObject(hdc2
, fe
->bitmap
);
843 p
.rcPaint
.left
, p
.rcPaint
.top
,
844 p
.rcPaint
.right
- p
.rcPaint
.left
,
845 p
.rcPaint
.bottom
- p
.rcPaint
.top
,
847 p
.rcPaint
.left
, p
.rcPaint
.top
,
849 SelectObject(hdc2
, prevbm
);
859 case VK_LEFT
: key
= CURSOR_LEFT
; break;
860 case VK_RIGHT
: key
= CURSOR_RIGHT
; break;
861 case VK_UP
: key
= CURSOR_UP
; break;
862 case VK_DOWN
: key
= CURSOR_DOWN
; break;
864 * Diagonal keys on the numeric keypad.
867 if (!(lParam
& 0x01000000)) key
= CURSOR_UP_RIGHT
;
870 if (!(lParam
& 0x01000000)) key
= CURSOR_DOWN_RIGHT
;
873 if (!(lParam
& 0x01000000)) key
= CURSOR_UP_LEFT
;
876 if (!(lParam
& 0x01000000)) key
= CURSOR_DOWN_LEFT
;
879 * Numeric keypad keys with Num Lock on.
881 case VK_NUMPAD4
: key
= CURSOR_LEFT
; break;
882 case VK_NUMPAD6
: key
= CURSOR_RIGHT
; break;
883 case VK_NUMPAD8
: key
= CURSOR_UP
; break;
884 case VK_NUMPAD2
: key
= CURSOR_DOWN
; break;
885 case VK_NUMPAD9
: key
= CURSOR_UP_RIGHT
; break;
886 case VK_NUMPAD3
: key
= CURSOR_DOWN_RIGHT
; break;
887 case VK_NUMPAD7
: key
= CURSOR_UP_LEFT
; break;
888 case VK_NUMPAD1
: key
= CURSOR_DOWN_LEFT
; break;
892 if (!midend_process_key(fe
->me
, 0, 0, key
))
897 m
.message
= WM_KEYDOWN
;
899 m
.lParam
= lParam
& 0xdfff;
900 TranslateMessage(&m
);
911 * Shift-clicks count as middle-clicks, since otherwise
912 * two-button Windows users won't have any kind of
913 * middle click to use.
915 if (message
== WM_MBUTTONDOWN
|| (wParam
& MK_SHIFT
))
916 button
= MIDDLE_BUTTON
;
917 else if (message
== WM_LBUTTONDOWN
)
918 button
= LEFT_BUTTON
;
920 button
= RIGHT_BUTTON
;
922 if (!midend_process_key(fe
->me
, LOWORD(lParam
),
923 HIWORD(lParam
), button
))
928 if (!midend_process_key(fe
->me
, 0, 0, (unsigned char)wParam
))
933 midend_timer(fe
->me
, (float)0.02);
937 return DefWindowProc(hwnd
, message
, wParam
, lParam
);
940 int WINAPI
WinMain(HINSTANCE inst
, HINSTANCE prev
, LPSTR cmdline
, int show
)
946 InitCommonControls();
952 wndclass
.lpfnWndProc
= WndProc
;
953 wndclass
.cbClsExtra
= 0;
954 wndclass
.cbWndExtra
= 0;
955 wndclass
.hInstance
= inst
;
956 wndclass
.hIcon
= LoadIcon(inst
, IDI_APPLICATION
);
957 wndclass
.hCursor
= LoadCursor(NULL
, IDC_ARROW
);
958 wndclass
.hbrBackground
= NULL
;
959 wndclass
.lpszMenuName
= NULL
;
960 wndclass
.lpszClassName
= game_name
;
962 RegisterClass(&wndclass
);
967 while (GetMessage(&msg
, NULL
, 0, 0)) {
968 DispatchMessage(&msg
);