Oops. Just noticed that the Windows front end completely ignores the
[sgt/puzzles] / windows.c
1 /*
2 * windows.c: Windows front end for my puzzle collection.
3 *
4 * TODO:
5 *
6 * - Figure out what to do if a puzzle requests a size bigger than
7 * the screen will take. In principle we could put scrollbars in
8 * the window, although that would be pretty horrid. Another
9 * option is to detect in advance that this will be a problem -
10 * we can probably tell this using midend_size() before actually
11 * generating the puzzle - and simply refuse to do it.
12 */
13
14 #include <windows.h>
15 #include <commctrl.h>
16
17 #include <stdio.h>
18 #include <assert.h>
19 #include <ctype.h>
20 #include <stdarg.h>
21 #include <stdlib.h>
22 #include <time.h>
23
24 #include "puzzles.h"
25
26 #define IDM_NEW 0x0010
27 #define IDM_RESTART 0x0020
28 #define IDM_UNDO 0x0030
29 #define IDM_REDO 0x0040
30 #define IDM_QUIT 0x0050
31 #define IDM_CONFIG 0x0060
32 #define IDM_SEED 0x0070
33 #define IDM_HELPC 0x0080
34 #define IDM_GAMEHELP 0x0090
35 #define IDM_PRESETS 0x0100
36
37 #define HELP_FILE_NAME "puzzles.hlp"
38 #define HELP_CNT_NAME "puzzles.cnt"
39
40 #ifdef DEBUG
41 static FILE *debug_fp = NULL;
42 static HANDLE debug_hdl = INVALID_HANDLE_VALUE;
43 static int debug_got_console = 0;
44
45 void dputs(char *buf)
46 {
47 DWORD dw;
48
49 if (!debug_got_console) {
50 if (AllocConsole()) {
51 debug_got_console = 1;
52 debug_hdl = GetStdHandle(STD_OUTPUT_HANDLE);
53 }
54 }
55 if (!debug_fp) {
56 debug_fp = fopen("debug.log", "w");
57 }
58
59 if (debug_hdl != INVALID_HANDLE_VALUE) {
60 WriteFile(debug_hdl, buf, strlen(buf), &dw, NULL);
61 }
62 fputs(buf, debug_fp);
63 fflush(debug_fp);
64 }
65
66 void debug_printf(char *fmt, ...)
67 {
68 char buf[4096];
69 va_list ap;
70
71 va_start(ap, fmt);
72 vsprintf(buf, fmt, ap);
73 dputs(buf);
74 va_end(ap);
75 }
76
77 #define debug(x) (debug_printf x)
78
79 #else
80
81 #define debug(x)
82
83 #endif
84
85 struct font {
86 HFONT font;
87 int type;
88 int size;
89 };
90
91 struct cfg_aux {
92 int ctlid;
93 };
94
95 struct frontend {
96 midend_data *me;
97 HWND hwnd, statusbar, cfgbox;
98 HINSTANCE inst;
99 HBITMAP bitmap, prevbm;
100 HDC hdc_bm;
101 COLORREF *colours;
102 HBRUSH *brushes;
103 HPEN *pens;
104 HRGN clip;
105 UINT timer;
106 DWORD timer_last_tickcount;
107 int npresets;
108 game_params **presets;
109 struct font *fonts;
110 int nfonts, fontsize;
111 config_item *cfg;
112 struct cfg_aux *cfgaux;
113 int cfg_which, cfg_done;
114 HFONT cfgfont;
115 char *help_path;
116 int help_has_contents;
117 };
118
119 void fatal(char *fmt, ...)
120 {
121 char buf[2048];
122 va_list ap;
123
124 va_start(ap, fmt);
125 vsprintf(buf, fmt, ap);
126 va_end(ap);
127
128 MessageBox(NULL, buf, "Fatal error", MB_ICONEXCLAMATION | MB_OK);
129
130 exit(1);
131 }
132
133 void get_random_seed(void **randseed, int *randseedsize)
134 {
135 time_t *tp = snew(time_t);
136 time(tp);
137 *randseed = (void *)tp;
138 *randseedsize = sizeof(time_t);
139 }
140
141 void status_bar(frontend *fe, char *text)
142 {
143 SetWindowText(fe->statusbar, text);
144 }
145
146 void frontend_default_colour(frontend *fe, float *output)
147 {
148 DWORD c = GetSysColor(COLOR_MENU); /* ick */
149
150 output[0] = (float)(GetRValue(c) / 255.0);
151 output[1] = (float)(GetGValue(c) / 255.0);
152 output[2] = (float)(GetBValue(c) / 255.0);
153 }
154
155 void clip(frontend *fe, int x, int y, int w, int h)
156 {
157 if (!fe->clip) {
158 fe->clip = CreateRectRgn(0, 0, 1, 1);
159 GetClipRgn(fe->hdc_bm, fe->clip);
160 }
161
162 IntersectClipRect(fe->hdc_bm, x, y, x+w, y+h);
163 }
164
165 void unclip(frontend *fe)
166 {
167 assert(fe->clip);
168 SelectClipRgn(fe->hdc_bm, fe->clip);
169 }
170
171 void draw_text(frontend *fe, int x, int y, int fonttype, int fontsize,
172 int align, int colour, char *text)
173 {
174 int i;
175
176 /*
177 * Find or create the font.
178 */
179 for (i = 0; i < fe->nfonts; i++)
180 if (fe->fonts[i].type == fonttype && fe->fonts[i].size == fontsize)
181 break;
182
183 if (i == fe->nfonts) {
184 if (fe->fontsize <= fe->nfonts) {
185 fe->fontsize = fe->nfonts + 10;
186 fe->fonts = sresize(fe->fonts, fe->fontsize, struct font);
187 }
188
189 fe->nfonts++;
190
191 fe->fonts[i].type = fonttype;
192 fe->fonts[i].size = fontsize;
193
194 /*
195 * FIXME: Really I should make at least _some_ effort to
196 * pick the correct font.
197 */
198 fe->fonts[i].font = CreateFont(-fontsize, 0, 0, 0, 0,
199 FALSE, FALSE, FALSE, DEFAULT_CHARSET,
200 OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
201 DEFAULT_QUALITY,
202 (fonttype == FONT_FIXED ?
203 FIXED_PITCH | FF_DONTCARE :
204 VARIABLE_PITCH | FF_SWISS),
205 NULL);
206 }
207
208 /*
209 * Position and draw the text.
210 */
211 {
212 HFONT oldfont;
213 TEXTMETRIC tm;
214 SIZE size;
215
216 oldfont = SelectObject(fe->hdc_bm, fe->fonts[i].font);
217 if (GetTextMetrics(fe->hdc_bm, &tm)) {
218 if (align & ALIGN_VCENTRE)
219 y -= (tm.tmAscent+tm.tmDescent)/2;
220 else
221 y -= tm.tmAscent;
222 }
223 if (GetTextExtentPoint32(fe->hdc_bm, text, strlen(text), &size)) {
224 if (align & ALIGN_HCENTRE)
225 x -= size.cx / 2;
226 else if (align & ALIGN_HRIGHT)
227 x -= size.cx;
228 }
229 SetBkMode(fe->hdc_bm, TRANSPARENT);
230 SetTextColor(fe->hdc_bm, fe->colours[colour]);
231 TextOut(fe->hdc_bm, x, y, text, strlen(text));
232 SelectObject(fe->hdc_bm, oldfont);
233 }
234 }
235
236 void draw_rect(frontend *fe, int x, int y, int w, int h, int colour)
237 {
238 if (w == 1 && h == 1) {
239 /*
240 * Rectangle() appears to get uppity if asked to draw a 1x1
241 * rectangle, presumably on the grounds that that's beneath
242 * its dignity and you ought to be using SetPixel instead.
243 * So I will.
244 */
245 SetPixel(fe->hdc_bm, x, y, fe->colours[colour]);
246 } else {
247 HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[colour]);
248 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
249 Rectangle(fe->hdc_bm, x, y, x+w, y+h);
250 SelectObject(fe->hdc_bm, oldbrush);
251 SelectObject(fe->hdc_bm, oldpen);
252 }
253 }
254
255 void draw_line(frontend *fe, int x1, int y1, int x2, int y2, int colour)
256 {
257 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
258 MoveToEx(fe->hdc_bm, x1, y1, NULL);
259 LineTo(fe->hdc_bm, x2, y2);
260 SetPixel(fe->hdc_bm, x2, y2, fe->colours[colour]);
261 SelectObject(fe->hdc_bm, oldpen);
262 }
263
264 void draw_polygon(frontend *fe, int *coords, int npoints,
265 int fill, int colour)
266 {
267 POINT *pts = snewn(npoints+1, POINT);
268 int i;
269
270 for (i = 0; i <= npoints; i++) {
271 int j = (i < npoints ? i : 0);
272 pts[i].x = coords[j*2];
273 pts[i].y = coords[j*2+1];
274 }
275
276 if (fill) {
277 HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[colour]);
278 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
279 Polygon(fe->hdc_bm, pts, npoints);
280 SelectObject(fe->hdc_bm, oldbrush);
281 SelectObject(fe->hdc_bm, oldpen);
282 } else {
283 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
284 Polyline(fe->hdc_bm, pts, npoints+1);
285 SelectObject(fe->hdc_bm, oldpen);
286 }
287
288 sfree(pts);
289 }
290
291 void start_draw(frontend *fe)
292 {
293 HDC hdc_win;
294 hdc_win = GetDC(fe->hwnd);
295 fe->hdc_bm = CreateCompatibleDC(hdc_win);
296 fe->prevbm = SelectObject(fe->hdc_bm, fe->bitmap);
297 ReleaseDC(fe->hwnd, hdc_win);
298 fe->clip = NULL;
299 SetMapMode(fe->hdc_bm, MM_TEXT);
300 }
301
302 void draw_update(frontend *fe, int x, int y, int w, int h)
303 {
304 RECT r;
305
306 r.left = x;
307 r.top = y;
308 r.right = x + w;
309 r.bottom = y + h;
310
311 InvalidateRect(fe->hwnd, &r, FALSE);
312 }
313
314 void end_draw(frontend *fe)
315 {
316 SelectObject(fe->hdc_bm, fe->prevbm);
317 DeleteDC(fe->hdc_bm);
318 if (fe->clip) {
319 DeleteObject(fe->clip);
320 fe->clip = NULL;
321 }
322 }
323
324 void deactivate_timer(frontend *fe)
325 {
326 KillTimer(fe->hwnd, fe->timer);
327 fe->timer = 0;
328 }
329
330 void activate_timer(frontend *fe)
331 {
332 if (!fe->timer) {
333 fe->timer = SetTimer(fe->hwnd, fe->timer, 20, NULL);
334 fe->timer_last_tickcount = GetTickCount();
335 }
336 }
337
338 /*
339 * See if we can find a help file.
340 */
341 static void find_help_file(frontend *fe)
342 {
343 char b[2048], *p, *q, *r;
344 FILE *fp;
345 if (!fe->help_path) {
346 GetModuleFileName(NULL, b, sizeof(b) - 1);
347 r = b;
348 p = strrchr(b, '\\');
349 if (p && p >= r) r = p+1;
350 q = strrchr(b, ':');
351 if (q && q >= r) r = q+1;
352 strcpy(r, HELP_FILE_NAME);
353 if ( (fp = fopen(b, "r")) != NULL) {
354 fe->help_path = dupstr(b);
355 fclose(fp);
356 } else
357 fe->help_path = NULL;
358 strcpy(r, HELP_CNT_NAME);
359 if ( (fp = fopen(b, "r")) != NULL) {
360 fe->help_has_contents = TRUE;
361 fclose(fp);
362 } else
363 fe->help_has_contents = FALSE;
364 }
365 }
366
367 static frontend *new_window(HINSTANCE inst, char *game_id, char **error)
368 {
369 frontend *fe;
370 int x, y;
371 RECT r, sr;
372 HDC hdc;
373
374 fe = snew(frontend);
375
376 fe->me = midend_new(fe, &thegame);
377
378 if (game_id) {
379 *error = midend_game_id(fe->me, game_id, FALSE);
380 if (*error) {
381 midend_free(fe->me);
382 sfree(fe);
383 return NULL;
384 }
385 }
386
387 fe->help_path = NULL;
388 find_help_file(fe);
389
390 fe->inst = inst;
391 midend_new_game(fe->me);
392 midend_size(fe->me, &x, &y);
393
394 fe->timer = 0;
395
396 fe->fonts = NULL;
397 fe->nfonts = fe->fontsize = 0;
398
399 {
400 int i, ncolours;
401 float *colours;
402
403 colours = midend_colours(fe->me, &ncolours);
404
405 fe->colours = snewn(ncolours, COLORREF);
406 fe->brushes = snewn(ncolours, HBRUSH);
407 fe->pens = snewn(ncolours, HPEN);
408
409 for (i = 0; i < ncolours; i++) {
410 fe->colours[i] = RGB(255 * colours[i*3+0],
411 255 * colours[i*3+1],
412 255 * colours[i*3+2]);
413 fe->brushes[i] = CreateSolidBrush(fe->colours[i]);
414 fe->pens[i] = CreatePen(PS_SOLID, 1, fe->colours[i]);
415 }
416 }
417
418 r.left = r.top = 0;
419 r.right = x;
420 r.bottom = y;
421 AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
422 (WS_THICKFRAME | WS_MAXIMIZEBOX | WS_OVERLAPPED),
423 TRUE, 0);
424
425 fe->hwnd = CreateWindowEx(0, thegame.name, thegame.name,
426 WS_OVERLAPPEDWINDOW &~
427 (WS_THICKFRAME | WS_MAXIMIZEBOX),
428 CW_USEDEFAULT, CW_USEDEFAULT,
429 r.right - r.left, r.bottom - r.top,
430 NULL, NULL, inst, NULL);
431
432 {
433 HMENU bar = CreateMenu();
434 HMENU menu = CreateMenu();
435
436 AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)menu, "Game");
437 AppendMenu(menu, MF_ENABLED, IDM_NEW, "New");
438 AppendMenu(menu, MF_ENABLED, IDM_RESTART, "Restart");
439 AppendMenu(menu, MF_ENABLED, IDM_SEED, "Specific...");
440
441 if ((fe->npresets = midend_num_presets(fe->me)) > 0 ||
442 thegame.can_configure) {
443 HMENU sub = CreateMenu();
444 int i;
445
446 AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)sub, "Type");
447
448 fe->presets = snewn(fe->npresets, game_params *);
449
450 for (i = 0; i < fe->npresets; i++) {
451 char *name;
452
453 midend_fetch_preset(fe->me, i, &name, &fe->presets[i]);
454
455 /*
456 * FIXME: we ought to go through and do something
457 * with ampersands here.
458 */
459
460 AppendMenu(sub, MF_ENABLED, IDM_PRESETS + 0x10 * i, name);
461 }
462
463 if (thegame.can_configure) {
464 AppendMenu(sub, MF_ENABLED, IDM_CONFIG, "Custom...");
465 }
466 }
467
468 AppendMenu(menu, MF_SEPARATOR, 0, 0);
469 AppendMenu(menu, MF_ENABLED, IDM_UNDO, "Undo");
470 AppendMenu(menu, MF_ENABLED, IDM_REDO, "Redo");
471 AppendMenu(menu, MF_SEPARATOR, 0, 0);
472 AppendMenu(menu, MF_ENABLED, IDM_QUIT, "Exit");
473 if (fe->help_path) {
474 HMENU hmenu = CreateMenu();
475 AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)hmenu, "Help");
476 AppendMenu(hmenu, MF_ENABLED, IDM_HELPC, "Contents");
477 if (thegame.winhelp_topic) {
478 char *item;
479 assert(thegame.name);
480 item = snewn(9+strlen(thegame.name), char); /*ick*/
481 sprintf(item, "Help on %s", thegame.name);
482 AppendMenu(hmenu, MF_ENABLED, IDM_GAMEHELP, item);
483 sfree(item);
484 }
485 }
486 SetMenu(fe->hwnd, bar);
487 }
488
489 if (midend_wants_statusbar(fe->me)) {
490 fe->statusbar = CreateWindowEx(0, STATUSCLASSNAME, "ooh",
491 WS_CHILD | WS_VISIBLE,
492 0, 0, 0, 0, /* status bar does these */
493 fe->hwnd, NULL, inst, NULL);
494 GetWindowRect(fe->statusbar, &sr);
495 SetWindowPos(fe->hwnd, NULL, 0, 0,
496 r.right - r.left, r.bottom - r.top + sr.bottom - sr.top,
497 SWP_NOMOVE | SWP_NOZORDER);
498 SetWindowPos(fe->statusbar, NULL, 0, y, x, sr.bottom - sr.top,
499 SWP_NOZORDER);
500 } else {
501 fe->statusbar = NULL;
502 }
503
504 hdc = GetDC(fe->hwnd);
505 fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
506 ReleaseDC(fe->hwnd, hdc);
507
508 SetWindowLong(fe->hwnd, GWL_USERDATA, (LONG)fe);
509
510 ShowWindow(fe->hwnd, SW_NORMAL);
511 SetForegroundWindow(fe->hwnd);
512
513 midend_redraw(fe->me);
514
515 return fe;
516 }
517
518 static int CALLBACK ConfigDlgProc(HWND hwnd, UINT msg,
519 WPARAM wParam, LPARAM lParam)
520 {
521 frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
522 config_item *i;
523 struct cfg_aux *j;
524
525 switch (msg) {
526 case WM_INITDIALOG:
527 return 0;
528
529 case WM_COMMAND:
530 /*
531 * OK and Cancel are special cases.
532 */
533 if ((HIWORD(wParam) == BN_CLICKED ||
534 HIWORD(wParam) == BN_DOUBLECLICKED) &&
535 (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)) {
536 if (LOWORD(wParam) == IDOK) {
537 char *err = midend_set_config(fe->me, fe->cfg_which, fe->cfg);
538
539 if (err) {
540 MessageBox(hwnd, err, "Validation error",
541 MB_ICONERROR | MB_OK);
542 } else {
543 fe->cfg_done = 2;
544 }
545 } else {
546 fe->cfg_done = 1;
547 }
548 return 0;
549 }
550
551 /*
552 * First find the control whose id this is.
553 */
554 for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
555 if (j->ctlid == LOWORD(wParam))
556 break;
557 }
558 if (i->type == C_END)
559 return 0; /* not our problem */
560
561 if (i->type == C_STRING && HIWORD(wParam) == EN_CHANGE) {
562 char buffer[4096];
563 GetDlgItemText(fe->cfgbox, j->ctlid, buffer, lenof(buffer));
564 buffer[lenof(buffer)-1] = '\0';
565 sfree(i->sval);
566 i->sval = dupstr(buffer);
567 } else if (i->type == C_BOOLEAN &&
568 (HIWORD(wParam) == BN_CLICKED ||
569 HIWORD(wParam) == BN_DOUBLECLICKED)) {
570 i->ival = IsDlgButtonChecked(fe->cfgbox, j->ctlid);
571 } else if (i->type == C_CHOICES &&
572 HIWORD(wParam) == CBN_SELCHANGE) {
573 i->ival = SendDlgItemMessage(fe->cfgbox, j->ctlid,
574 CB_GETCURSEL, 0, 0);
575 }
576
577 return 0;
578
579 case WM_CLOSE:
580 fe->cfg_done = 1;
581 return 0;
582 }
583
584 return 0;
585 }
586
587 HWND mkctrl(frontend *fe, int x1, int x2, int y1, int y2,
588 char *wclass, int wstyle,
589 int exstyle, char *wtext, int wid)
590 {
591 HWND ret;
592 ret = CreateWindowEx(exstyle, wclass, wtext,
593 wstyle | WS_CHILD | WS_VISIBLE, x1, y1, x2-x1, y2-y1,
594 fe->cfgbox, (HMENU) wid, fe->inst, NULL);
595 SendMessage(ret, WM_SETFONT, (WPARAM)fe->cfgfont, MAKELPARAM(TRUE, 0));
596 return ret;
597 }
598
599 static int get_config(frontend *fe, int which)
600 {
601 config_item *i;
602 struct cfg_aux *j;
603 char *title;
604 WNDCLASS wc;
605 MSG msg;
606 TEXTMETRIC tm;
607 HDC hdc;
608 HFONT oldfont;
609 SIZE size;
610 HWND ctl;
611 int gm, id, nctrls;
612 int winwidth, winheight, col1l, col1r, col2l, col2r, y;
613 int height, width, maxlabel, maxcheckbox;
614
615 wc.style = CS_DBLCLKS | CS_SAVEBITS | CS_BYTEALIGNWINDOW;
616 wc.lpfnWndProc = DefDlgProc;
617 wc.cbClsExtra = 0;
618 wc.cbWndExtra = DLGWINDOWEXTRA + 8;
619 wc.hInstance = fe->inst;
620 wc.hIcon = NULL;
621 wc.hCursor = LoadCursor(NULL, IDC_ARROW);
622 wc.hbrBackground = (HBRUSH) (COLOR_BACKGROUND +1);
623 wc.lpszMenuName = NULL;
624 wc.lpszClassName = "GameConfigBox";
625 RegisterClass(&wc);
626
627 hdc = GetDC(fe->hwnd);
628 SetMapMode(hdc, MM_TEXT);
629
630 fe->cfg_done = FALSE;
631
632 fe->cfgfont = CreateFont(-MulDiv(8, GetDeviceCaps(hdc, LOGPIXELSY), 72),
633 0, 0, 0, 0,
634 FALSE, FALSE, FALSE, DEFAULT_CHARSET,
635 OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
636 DEFAULT_QUALITY,
637 FF_SWISS,
638 "MS Shell Dlg");
639
640 oldfont = SelectObject(hdc, fe->cfgfont);
641 if (GetTextMetrics(hdc, &tm)) {
642 height = tm.tmAscent + tm.tmDescent;
643 width = tm.tmAveCharWidth;
644 } else {
645 height = width = 30;
646 }
647
648 fe->cfg = midend_get_config(fe->me, which, &title);
649 fe->cfg_which = which;
650
651 /*
652 * Figure out the layout of the config box by measuring the
653 * length of each piece of text.
654 */
655 maxlabel = maxcheckbox = 0;
656 winheight = height/2;
657
658 for (i = fe->cfg; i->type != C_END; i++) {
659 switch (i->type) {
660 case C_STRING:
661 case C_CHOICES:
662 /*
663 * Both these control types have a label filling only
664 * the left-hand column of the box.
665 */
666 if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
667 maxlabel < size.cx)
668 maxlabel = size.cx;
669 winheight += height * 3 / 2 + (height / 2);
670 break;
671
672 case C_BOOLEAN:
673 /*
674 * Checkboxes take up the whole of the box width.
675 */
676 if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
677 maxcheckbox < size.cx)
678 maxcheckbox = size.cx;
679 winheight += height + (height / 2);
680 break;
681 }
682 }
683
684 winheight += height + height * 7 / 4; /* OK / Cancel buttons */
685
686 col1l = 2*width;
687 col1r = col1l + maxlabel;
688 col2l = col1r + 2*width;
689 col2r = col2l + 30*width;
690 if (col2r < col1l+2*height+maxcheckbox)
691 col2r = col1l+2*height+maxcheckbox;
692 winwidth = col2r + 2*width;
693
694 ReleaseDC(fe->hwnd, hdc);
695
696 /*
697 * Create the dialog, now that we know its size.
698 */
699 {
700 RECT r, r2;
701
702 r.left = r.top = 0;
703 r.right = winwidth;
704 r.bottom = winheight;
705
706 AdjustWindowRectEx(&r, (WS_OVERLAPPEDWINDOW /*|
707 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
708 WS_CAPTION | WS_SYSMENU*/) &~
709 (WS_MAXIMIZEBOX | WS_OVERLAPPED),
710 FALSE, 0);
711
712 /*
713 * Centre the dialog on its parent window.
714 */
715 r.right -= r.left;
716 r.bottom -= r.top;
717 GetWindowRect(fe->hwnd, &r2);
718 r.left = (r2.left + r2.right - r.right) / 2;
719 r.top = (r2.top + r2.bottom - r.bottom) / 2;
720 r.right += r.left;
721 r.bottom += r.top;
722
723 fe->cfgbox = CreateWindowEx(0, wc.lpszClassName, title,
724 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
725 WS_CAPTION | WS_SYSMENU,
726 r.left, r.top,
727 r.right-r.left, r.bottom-r.top,
728 fe->hwnd, NULL, fe->inst, NULL);
729 sfree(title);
730 }
731
732 SendMessage(fe->cfgbox, WM_SETFONT, (WPARAM)fe->cfgfont, FALSE);
733
734 SetWindowLong(fe->cfgbox, GWL_USERDATA, (LONG)fe);
735 SetWindowLong(fe->cfgbox, DWL_DLGPROC, (LONG)ConfigDlgProc);
736
737 /*
738 * Count the controls so we can allocate cfgaux.
739 */
740 for (nctrls = 0, i = fe->cfg; i->type != C_END; i++)
741 nctrls++;
742 fe->cfgaux = snewn(nctrls, struct cfg_aux);
743
744 id = 1000;
745 y = height/2;
746 for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
747 switch (i->type) {
748 case C_STRING:
749 /*
750 * Edit box with a label beside it.
751 */
752 mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
753 "Static", 0, 0, i->name, id++);
754 ctl = mkctrl(fe, col2l, col2r, y, y+height*3/2,
755 "EDIT", WS_TABSTOP | ES_AUTOHSCROLL,
756 WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
757 SetWindowText(ctl, i->sval);
758 y += height*3/2;
759 break;
760
761 case C_BOOLEAN:
762 /*
763 * Simple checkbox.
764 */
765 mkctrl(fe, col1l, col2r, y, y+height, "BUTTON",
766 BS_NOTIFY | BS_AUTOCHECKBOX | WS_TABSTOP,
767 0, i->name, (j->ctlid = id++));
768 CheckDlgButton(fe->cfgbox, j->ctlid, (i->ival != 0));
769 y += height;
770 break;
771
772 case C_CHOICES:
773 /*
774 * Drop-down list with a label beside it.
775 */
776 mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
777 "STATIC", 0, 0, i->name, id++);
778 ctl = mkctrl(fe, col2l, col2r, y, y+height*41/2,
779 "COMBOBOX", WS_TABSTOP |
780 CBS_DROPDOWNLIST | CBS_HASSTRINGS,
781 WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
782 {
783 char c, *p, *q, *str;
784
785 SendMessage(ctl, CB_RESETCONTENT, 0, 0);
786 p = i->sval;
787 c = *p++;
788 while (*p) {
789 q = p;
790 while (*q && *q != c) q++;
791 str = snewn(q-p+1, char);
792 strncpy(str, p, q-p);
793 str[q-p] = '\0';
794 SendMessage(ctl, CB_ADDSTRING, 0, (LPARAM)str);
795 sfree(str);
796 if (*q) q++;
797 p = q;
798 }
799 }
800
801 SendMessage(ctl, CB_SETCURSEL, i->ival, 0);
802
803 y += height*3/2;
804 break;
805 }
806
807 assert(y < winheight);
808 y += height/2;
809 }
810
811 y += height/2; /* extra space before OK and Cancel */
812 mkctrl(fe, col1l, (col1l+col2r)/2-width, y, y+height*7/4, "BUTTON",
813 BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP | BS_DEFPUSHBUTTON, 0,
814 "OK", IDOK);
815 mkctrl(fe, (col1l+col2r)/2+width, col2r, y, y+height*7/4, "BUTTON",
816 BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP, 0, "Cancel", IDCANCEL);
817
818 SendMessage(fe->cfgbox, WM_INITDIALOG, 0, 0);
819
820 EnableWindow(fe->hwnd, FALSE);
821 ShowWindow(fe->cfgbox, SW_NORMAL);
822 while ((gm=GetMessage(&msg, NULL, 0, 0)) > 0) {
823 if (!IsDialogMessage(fe->cfgbox, &msg))
824 DispatchMessage(&msg);
825 if (fe->cfg_done)
826 break;
827 }
828 EnableWindow(fe->hwnd, TRUE);
829 SetForegroundWindow(fe->hwnd);
830 DestroyWindow(fe->cfgbox);
831 DeleteObject(fe->cfgfont);
832
833 free_cfg(fe->cfg);
834 sfree(fe->cfgaux);
835
836 return (fe->cfg_done == 2);
837 }
838
839 static void new_game_type(frontend *fe)
840 {
841 RECT r, sr;
842 HDC hdc;
843 int x, y;
844
845 midend_new_game(fe->me);
846 midend_size(fe->me, &x, &y);
847
848 r.left = r.top = 0;
849 r.right = x;
850 r.bottom = y;
851 AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
852 (WS_THICKFRAME | WS_MAXIMIZEBOX |
853 WS_OVERLAPPED),
854 TRUE, 0);
855
856 if (fe->statusbar != NULL) {
857 GetWindowRect(fe->statusbar, &sr);
858 } else {
859 sr.left = sr.right = sr.top = sr.bottom = 0;
860 }
861 SetWindowPos(fe->hwnd, NULL, 0, 0,
862 r.right - r.left,
863 r.bottom - r.top + sr.bottom - sr.top,
864 SWP_NOMOVE | SWP_NOZORDER);
865 if (fe->statusbar != NULL)
866 SetWindowPos(fe->statusbar, NULL, 0, y, x,
867 sr.bottom - sr.top, SWP_NOZORDER);
868
869 DeleteObject(fe->bitmap);
870
871 hdc = GetDC(fe->hwnd);
872 fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
873 ReleaseDC(fe->hwnd, hdc);
874
875 midend_redraw(fe->me);
876 }
877
878 static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
879 WPARAM wParam, LPARAM lParam)
880 {
881 frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
882
883 switch (message) {
884 case WM_CLOSE:
885 DestroyWindow(hwnd);
886 return 0;
887 case WM_COMMAND:
888 switch (wParam & ~0xF) { /* low 4 bits reserved to Windows */
889 case IDM_NEW:
890 if (!midend_process_key(fe->me, 0, 0, 'n'))
891 PostQuitMessage(0);
892 break;
893 case IDM_RESTART:
894 if (!midend_process_key(fe->me, 0, 0, 'r'))
895 PostQuitMessage(0);
896 break;
897 case IDM_UNDO:
898 if (!midend_process_key(fe->me, 0, 0, 'u'))
899 PostQuitMessage(0);
900 break;
901 case IDM_REDO:
902 if (!midend_process_key(fe->me, 0, 0, '\x12'))
903 PostQuitMessage(0);
904 break;
905 case IDM_QUIT:
906 if (!midend_process_key(fe->me, 0, 0, 'q'))
907 PostQuitMessage(0);
908 break;
909 case IDM_CONFIG:
910 if (get_config(fe, CFG_SETTINGS))
911 new_game_type(fe);
912 break;
913 case IDM_SEED:
914 if (get_config(fe, CFG_SEED))
915 new_game_type(fe);
916 break;
917 case IDM_HELPC:
918 assert(fe->help_path);
919 WinHelp(hwnd, fe->help_path,
920 fe->help_has_contents ? HELP_FINDER : HELP_CONTENTS, 0);
921 break;
922 case IDM_GAMEHELP:
923 assert(fe->help_path);
924 assert(thegame.winhelp_topic);
925 {
926 char *cmd = snewn(10+strlen(thegame.winhelp_topic), char);
927 sprintf(cmd, "JI(`',`%s')", thegame.winhelp_topic);
928 WinHelp(hwnd, fe->help_path, HELP_COMMAND, (DWORD)cmd);
929 sfree(cmd);
930 }
931 break;
932 default:
933 {
934 int p = ((wParam &~ 0xF) - IDM_PRESETS) / 0x10;
935
936 if (p >= 0 && p < fe->npresets) {
937 midend_set_params(fe->me, fe->presets[p]);
938 new_game_type(fe);
939 }
940 }
941 break;
942 }
943 break;
944 case WM_DESTROY:
945 PostQuitMessage(0);
946 return 0;
947 case WM_PAINT:
948 {
949 PAINTSTRUCT p;
950 HDC hdc, hdc2;
951 HBITMAP prevbm;
952
953 hdc = BeginPaint(hwnd, &p);
954 hdc2 = CreateCompatibleDC(hdc);
955 prevbm = SelectObject(hdc2, fe->bitmap);
956 BitBlt(hdc,
957 p.rcPaint.left, p.rcPaint.top,
958 p.rcPaint.right - p.rcPaint.left,
959 p.rcPaint.bottom - p.rcPaint.top,
960 hdc2,
961 p.rcPaint.left, p.rcPaint.top,
962 SRCCOPY);
963 SelectObject(hdc2, prevbm);
964 DeleteDC(hdc2);
965 EndPaint(hwnd, &p);
966 }
967 return 0;
968 case WM_KEYDOWN:
969 {
970 int key = -1;
971
972 switch (wParam) {
973 case VK_LEFT: key = CURSOR_LEFT; break;
974 case VK_RIGHT: key = CURSOR_RIGHT; break;
975 case VK_UP: key = CURSOR_UP; break;
976 case VK_DOWN: key = CURSOR_DOWN; break;
977 /*
978 * Diagonal keys on the numeric keypad.
979 */
980 case VK_PRIOR:
981 if (!(lParam & 0x01000000)) key = CURSOR_UP_RIGHT;
982 break;
983 case VK_NEXT:
984 if (!(lParam & 0x01000000)) key = CURSOR_DOWN_RIGHT;
985 break;
986 case VK_HOME:
987 if (!(lParam & 0x01000000)) key = CURSOR_UP_LEFT;
988 break;
989 case VK_END:
990 if (!(lParam & 0x01000000)) key = CURSOR_DOWN_LEFT;
991 break;
992 /*
993 * Numeric keypad keys with Num Lock on.
994 */
995 case VK_NUMPAD4: key = CURSOR_LEFT; break;
996 case VK_NUMPAD6: key = CURSOR_RIGHT; break;
997 case VK_NUMPAD8: key = CURSOR_UP; break;
998 case VK_NUMPAD2: key = CURSOR_DOWN; break;
999 case VK_NUMPAD9: key = CURSOR_UP_RIGHT; break;
1000 case VK_NUMPAD3: key = CURSOR_DOWN_RIGHT; break;
1001 case VK_NUMPAD7: key = CURSOR_UP_LEFT; break;
1002 case VK_NUMPAD1: key = CURSOR_DOWN_LEFT; break;
1003 }
1004
1005 if (key != -1) {
1006 if (!midend_process_key(fe->me, 0, 0, key))
1007 PostQuitMessage(0);
1008 } else {
1009 MSG m;
1010 m.hwnd = hwnd;
1011 m.message = WM_KEYDOWN;
1012 m.wParam = wParam;
1013 m.lParam = lParam & 0xdfff;
1014 TranslateMessage(&m);
1015 }
1016 }
1017 break;
1018 case WM_LBUTTONDOWN:
1019 case WM_RBUTTONDOWN:
1020 case WM_MBUTTONDOWN:
1021 {
1022 int button;
1023
1024 /*
1025 * Shift-clicks count as middle-clicks, since otherwise
1026 * two-button Windows users won't have any kind of
1027 * middle click to use.
1028 */
1029 if (message == WM_MBUTTONDOWN || (wParam & MK_SHIFT))
1030 button = MIDDLE_BUTTON;
1031 else if (message == WM_LBUTTONDOWN)
1032 button = LEFT_BUTTON;
1033 else
1034 button = RIGHT_BUTTON;
1035
1036 if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
1037 (signed short)HIWORD(lParam), button))
1038 PostQuitMessage(0);
1039
1040 SetCapture(hwnd);
1041 }
1042 break;
1043 case WM_LBUTTONUP:
1044 case WM_RBUTTONUP:
1045 case WM_MBUTTONUP:
1046 {
1047 int button;
1048
1049 /*
1050 * Shift-clicks count as middle-clicks, since otherwise
1051 * two-button Windows users won't have any kind of
1052 * middle click to use.
1053 */
1054 if (message == WM_MBUTTONUP || (wParam & MK_SHIFT))
1055 button = MIDDLE_RELEASE;
1056 else if (message == WM_LBUTTONUP)
1057 button = LEFT_RELEASE;
1058 else
1059 button = RIGHT_RELEASE;
1060
1061 if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
1062 (signed short)HIWORD(lParam), button))
1063 PostQuitMessage(0);
1064
1065 ReleaseCapture();
1066 }
1067 break;
1068 case WM_MOUSEMOVE:
1069 {
1070 int button;
1071
1072 if (wParam & (MK_MBUTTON | MK_SHIFT))
1073 button = MIDDLE_DRAG;
1074 else if (wParam & MK_LBUTTON)
1075 button = LEFT_DRAG;
1076 else
1077 button = RIGHT_DRAG;
1078
1079 if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
1080 (signed short)HIWORD(lParam), button))
1081 PostQuitMessage(0);
1082 }
1083 break;
1084 case WM_CHAR:
1085 if (!midend_process_key(fe->me, 0, 0, (unsigned char)wParam))
1086 PostQuitMessage(0);
1087 return 0;
1088 case WM_TIMER:
1089 if (fe->timer) {
1090 DWORD now = GetTickCount();
1091 float elapsed = (float) (now - fe->timer_last_tickcount) * 0.001F;
1092 midend_timer(fe->me, elapsed);
1093 fe->timer_last_tickcount = now;
1094 }
1095 return 0;
1096 }
1097
1098 return DefWindowProc(hwnd, message, wParam, lParam);
1099 }
1100
1101 int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show)
1102 {
1103 MSG msg;
1104 char *error;
1105
1106 InitCommonControls();
1107
1108 if (!prev) {
1109 WNDCLASS wndclass;
1110
1111 wndclass.style = 0;
1112 wndclass.lpfnWndProc = WndProc;
1113 wndclass.cbClsExtra = 0;
1114 wndclass.cbWndExtra = 0;
1115 wndclass.hInstance = inst;
1116 wndclass.hIcon = LoadIcon(inst, IDI_APPLICATION);
1117 wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
1118 wndclass.hbrBackground = NULL;
1119 wndclass.lpszMenuName = NULL;
1120 wndclass.lpszClassName = thegame.name;
1121
1122 RegisterClass(&wndclass);
1123 }
1124
1125 while (*cmdline && isspace(*cmdline))
1126 cmdline++;
1127
1128 if (!new_window(inst, *cmdline ? cmdline : NULL, &error)) {
1129 char buf[128];
1130 sprintf(buf, "%.100s Error", thegame.name);
1131 MessageBox(NULL, error, buf, MB_OK|MB_ICONERROR);
1132 return 1;
1133 }
1134
1135 while (GetMessage(&msg, NULL, 0, 0)) {
1136 DispatchMessage(&msg);
1137 }
1138
1139 return msg.wParam;
1140 }