go-fringe.go: Language change: `closed' function on channels has gone.
[fringe] / go-fringe.go
1 /* -*-go-*-
2 *
3 * Same-fringe solver.
4 */
5
6 package main
7
8 import (
9 "fmt";
10 "io";
11 "os";
12 )
13
14 ///--------------------------------------------------------------------------
15 /// Utilities.
16
17 var prog = os.Args[0];
18
19 func bail(msg string) {
20 fmt.Fprintf(os.Stderr, "%s: %s\n", prog, msg);
21 os.Exit(1);
22 }
23
24 ///--------------------------------------------------------------------------
25 /// Iteration protocol.
26 ///
27 /// A data type implements the iteration protocol by providing a method which
28 /// simply writes its consistuent elements to a provided channel. The
29 /// iteration machinery runs this method in a separate goroutine.
30
31 // A convenient abbreviation.
32 type any interface {}
33
34 type Iterable interface {
35 // Simply put the items to the channel CH one at a time.
36 Iterate(ch chan<- any);
37 }
38
39 // An iterator.
40 type Iterator <-chan any;
41
42 // Returns an iterator for a given iterable thing.
43 func MakeIterator(it Iterable) Iterator {
44 ch := make(chan any);
45 go func () {
46 it.Iterate(ch);
47 close(ch);
48 } ();
49 return ch;
50 }
51
52 // Returns the next item from an iterator IT. If there is indeed an item
53 // available, return it and true; otherwise return nil and false.
54 func (it Iterator) Next() (any, bool) {
55 item, anyp := <-it;
56 return item, anyp;
57 }
58
59 // Answer whether the iterators return the same items in the same order.
60 // Equality is determined using `=='. Maybe we'll do better some day.
61 func SameIterators(ia, ib Iterator) bool {
62 for {
63 a, any_a := ia.Next();
64 b, any_b := ib.Next();
65 if !any_a { return !any_b }
66 if a != b { break }
67 }
68 return false;
69 }
70
71 ///--------------------------------------------------------------------------
72 /// Node structure.
73
74 // Just a simple binary tree.
75 type Node struct {
76 data byte;
77 left, right *Node;
78 }
79
80 // Iteration is easy. Note that recursion is fine here: this is just a
81 // simple function.
82 func (n *Node) Iterate(ch chan<- any) {
83 if n == nil { return }
84 n.left.Iterate(ch);
85 ch <- n.data;
86 n.right.Iterate(ch);
87 }
88
89 // Parse a tree from a textual description. The syntax is simple:
90 //
91 // tree ::= empty | `(' tree char tree `)'
92 //
93 // where the ambiguity is resolved by declaring that a `(' is a tree if we're
94 // expecting a tree.
95 func ParseTree(s string) *Node {
96 var parse func(int) (*Node, int);
97 n := len(s);
98 i := 0;
99 parse = func(i int) (*Node, int) {
100 if i < n && s[i] == '(' {
101 left, i := parse(i + 1);
102 if i >= n { bail("no data") }
103 data := s[i];
104 right, i := parse(i + 1);
105 if i >= n || s[i] != ')' { bail("missing )") }
106 return &Node { data, left, right }, i + 1;
107 }
108 return nil, i;
109 };
110 t, i := parse(0);
111 if i < n { bail("trailing junk") }
112 return t;
113 }
114
115 ///--------------------------------------------------------------------------
116 /// Main program.
117
118 func main() {
119 switch len(os.Args) {
120 case 2:
121 t := ParseTree(os.Args[1]);
122 i := MakeIterator(t);
123 for {
124 item, winp := i.Next();
125 if !winp { break }
126 fmt.Printf("%c", item);
127 }
128 fmt.Printf("\n");
129 case 3:
130 ia := MakeIterator(ParseTree(os.Args[1]));
131 ib := MakeIterator(ParseTree(os.Args[2]));
132 if SameIterators(ia, ib) {
133 io.WriteString(os.Stdout, "match\n");
134 } else {
135 io.WriteString(os.Stdout, "no match\n");
136 }
137 default:
138 bail("bad args");
139 }
140 }
141
142 ///----- That's all, folks --------------------------------------------------