2 .TH xwarpptr 1 "22 April 2022" "Straylight/Edgeware" "xtoys"
4 xwarpptr \- warp pointer to a given location
15 warps (moves) the mouse pointer to position
20 Coordinates use the usual (left-handed) X11 convention: the origin in in
25 increasing rightwards and downwards respectively.
31 is negative, then it is instead considered relative to the right or
32 bottom edge, respectively. Usually, a negative number would need to be
35 marker to prevent it from being misinterpreted as an option, but
37 takes special care to handle this situation correctly.
45 are instead considered relative to the pointer's current position;
46 coordinates still increase rightwards and downwards.
49 .BI "\-d, \-\-display " display
50 Choose which display to connect to.
53 Move the pointer relative to its current position, rather than to an
54 absolute position. (See above.)
58 .BR XWarpPointer (3x).
60 Mark Wooding (mdw@distorted.org.uk).