4 * Edit icon dialigue box
6 * © 1994-1998 Straylight
9 /*----- Licensing note ----------------------------------------------------*
11 * This file is part of Straylight's Glass.
13 * Glass is free software; you can redistribute it and/or modify
14 * it under the terms of the GNU General Public License as published by
15 * the Free Software Foundation; either version 2, or (at your option)
18 * Glass is distributed in the hope that it will be useful,
19 * but WITHOUT ANY WARRANTY; without even the implied warranty of
20 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 * GNU General Public License for more details.
23 * You should have received a copy of the GNU General Public License
24 * along with Glass. If not, write to the Free Software Foundation,
25 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
31 /*----- Required header files ---------------------------------------------*/
37 /*----- External routines -------------------------------------------------*/
40 * void editIcon_renumber(glass_windPointer *w,int icon,int new)
43 * Informs an edit dialogue that an icon has been renumbered.
46 * glass_windPointer *w == the window containing the icon
47 * int icon == the icon number
48 * int new == the new number for the icon
51 void editIcon_renumber(glass_windPointer *w,int icon,int new);
54 * void editIcon_iconMoved(glass_windPointer *w,int icon)
57 * Informs an edit dialogue that an icon has been moved.
60 * glass_windPointer *w == the window containing the icon
61 * int icon == the icon number. This may not be the same during the edit...
64 void editIcon_iconMoved(glass_windPointer *w,int icon);
67 * void editIcon_readData(glass_windPointer *w,int icon)
70 * Forces a re-read of the icon data for the given icon edit
73 * glass_windPointer *w == the window containing the icon
74 * int icon == the icon number. This may not be the same during the edit...
77 void editIcon_readData(glass_windPointer *w,int icon);
80 * void editIcon_close(glass_windPointer *w,int icon)
83 * Closes an edit window
86 * glass_windPointer *w == the window containing the icon
87 * int icon == the icon number. This may not be the same during the edit...
90 void editIcon_close(glass_windPointer *w,int icon);
93 * void editIcon(glass_windPointer *w,int icon)
96 * Edits the given icon in a dialogue box.
99 * glass_windPointer *w == the window containing the icon
100 * int icon == the icon number. This may not be the same during the edit...
103 void editIcon(glass_windPointer *w,int icon);