doc/: Fix various unfortunate garblings.
[sod] / doc / concepts.tex
1 %%% -*-latex-*-
2 %%%
3 %%% Conceptual background
4 %%%
5 %%% (c) 2015 Straylight/Edgeware
6 %%%
7
8 %%%----- Licensing notice ---------------------------------------------------
9 %%%
10 %%% This file is part of the Sensible Object Design, an object system for C.
11 %%%
12 %%% SOD is free software; you can redistribute it and/or modify
13 %%% it under the terms of the GNU General Public License as published by
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15 %%% (at your option) any later version.
16 %%%
17 %%% SOD is distributed in the hope that it will be useful,
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19 %%% MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 %%% GNU General Public License for more details.
21 %%%
22 %%% You should have received a copy of the GNU General Public License
23 %%% along with SOD; if not, write to the Free Software Foundation,
24 %%% Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
25
26 \chapter{Concepts} \label{ch:concepts}
27
28 %%%--------------------------------------------------------------------------
29 \section{Modules} \label{sec:concepts.modules}
30
31 A \emph{module} is the top-level syntactic unit of input to the Sod
32 translator. As described above, given an input module, the translator
33 generates C source and header files.
34
35 A module can \emph{import} other modules. This makes the type names and
36 classes defined in those other modules available to class definitions in the
37 importing module. Sod's module system is intentionally very simple. There
38 are no private declarations or attempts to hide things.
39
40 As well as importing existing modules, a module can include a number of
41 different kinds of \emph{items}:
42 \begin{itemize}
43 \item \emph{class definitions} describe new classes, possibly in terms of
44 existing classes;
45 \item \emph{type name declarations} introduce new type names to Sod's
46 parser;\footnote{%
47 This is unfortunately necessary because C syntax, upon which Sod's input
48 language is based for obvious reasons, needs to treat type names
49 differently from other kinds of identifiers.} %
50 and
51 \item \emph{code fragments} contain literal C code to be dropped into an
52 appropriate place in an output file.
53 \end{itemize}
54 Each kind of item, and, indeed, a module as a whole, can have a collection of
55 \emph{properties} associated with it. A property has a \emph{name} and a
56 \emph{value}. Properties are an open-ended way of attaching additional
57 information to module items, so extensions can make use of them without
58 having to implement additional syntax.
59
60 %%%--------------------------------------------------------------------------
61 \section{Classes, instances, and slots} \label{sec:concepts.classes}
62
63 For the most part, Sod takes a fairly traditional view of what it means to be
64 an object system.
65
66 An \emph{object} maintains \emph{state} and exhibits \emph{behaviour}. An
67 object's state is maintained in named \emph{slots}, each of which can store a
68 C value of an appropriate (scalar or aggregate) type. An object's behaviour
69 is stimulated by sending it \emph{messages}. A message has a name, and may
70 carry a number of arguments, which are C values; sending a message may result
71 in the state of receiving object (or other objects) being changed, and a C
72 value being returned to the sender.
73
74 Every object is a (direct) instance of some \emph{class}. The class
75 determines which slots its instances have, which messages its instances can
76 be sent, and which methods are invoked when those messages are received. The
77 Sod translator's main job is to read class definitions and convert them into
78 appropriate C declarations, tables, and functions. An object cannot
79 (usually) change its direct class, and the direct class of an object is not
80 affected by, for example, the static type of a pointer to it.
81
82
83 \subsection{Superclasses and inheritance}
84 \label{sec:concepts.classes.inherit}
85
86 \subsubsection{Class relationships}
87 Each class has zero or more \emph{direct superclasses}.
88
89 A class with no direct superclasses is called a \emph{root class}. The Sod
90 runtime library includes a root class named @|SodObject|; making new root
91 classes is somewhat tricky, and won't be discussed further here.
92
93 Classes can have more than one direct superclass, i.e., Sod supports
94 \emph{multiple inheritance}. A Sod class definition for a class~$C$ lists
95 the direct superclasses of $C$ in a particular order. This order is called
96 the \emph{local precedence order} of $C$, and the list which consists of $C$
97 follows by $C$'s direct superclasses in local precedence order is called the
98 $C$'s \emph{local precedence list}.
99
100 The multiple inheritance in Sod works similarly to multiple inheritance in
101 Lisp-like languages, such as Common Lisp, EuLisp, Dylan, and Python, which is
102 very different from how multiple inheritance works in \Cplusplus.\footnote{%
103 The latter can be summarized as `badly'. By default in \Cplusplus, an
104 instance receives an additional copy of superclass's state for each path
105 through the class graph from the instance's direct class to that
106 superclass, though this behaviour can be overridden by declaring
107 superclasses to be @|virtual|. Also, \Cplusplus\ offers only trivial
108 method combination (\xref{sec:concepts.methods}), leaving programmers to
109 deal with delegation manually and (usually) statically.} %
110
111 If $C$ is a class, then the \emph{superclasses} of $C$ are
112 \begin{itemize}
113 \item $C$ itself, and
114 \item the superclasses of each of $C$'s direct superclasses.
115 \end{itemize}
116 The \emph{proper superclasses} of a class $C$ are the superclasses of $C$
117 except for $C$ itself. If a class $B$ is a (direct, proper) superclass of
118 $C$, then $C$ is a \emph{(direct, proper) subclass} of $B$. If $C$ is a root
119 class then the only superclass of $C$ is $C$ itself, and $C$ has no proper
120 superclasses.
121
122 If an object is a direct instance of class~$C$ then the object is also an
123 (indirect) instance of every superclass of $C$.
124
125 If $C$ has a proper superclass $B$, then $B$ is not allowed to have $C$ has a
126 direct superclass. In different terms, if we construct a graph, whose
127 vertices are classes, and draw an edge from each class to each of its direct
128 superclasses, then this graph must be acyclic. In yet other terms, the `is a
129 superclass of' relation is a partial order on classes.
130
131 \subsubsection{The class precedence list}
132 This partial order is not quite sufficient for our purposes. For each class
133 $C$, we shall need to extend it into a total order on $C$'s superclasses.
134 This calculation is called \emph{superclass linearization}, and the result is
135 a \emph{class precedence list}, which lists each of $C$'s superclasses
136 exactly once. If a superclass $B$ precedes (resp.\ follows) some other
137 superclass $A$ in $C$'s class precedence list, then we say that $B$ is a more
138 (resp.\ less) \emph{specific} superclass of $C$ than $A$ is.
139
140 The superclass linearization algorithm isn't fixed, and extensions to the
141 translator can introduce new linearizations for special effects, but the
142 following properties are expected to hold.
143 \begin{itemize}
144 \item The first class in $C$'s class precedence list is $C$ itself; i.e.,
145 $C$ is always its own most specific superclass.
146 \item If $A$ and $B$ are both superclasses of $C$, and $A$ is a proper
147 superclass of $B$ then $A$ appears after $B$ in $C$'s class precedence
148 list, i.e., $B$ is a more specific superclass of $C$ than $A$ is.
149 \end{itemize}
150 The default linearization algorithm used in Sod is the \emph{C3} algorithm,
151 which has a number of good properties described in~\cite{FIXME:C3}.
152 It works as follows.
153 \begin{itemize}
154 \item A \emph{merge} of some number of input lists is a single list
155 containing each item that is in any of the input lists exactly once, and no
156 other items; if an item $x$ appears before an item $y$ in any input list,
157 then $x$ also appears before $y$ in the merge. If a collection of lists
158 have no merge then they are said to be \emph{inconsistent}.
159 \item The class precedence list of a class $C$ is a merge of the local
160 precedence list of $C$ together with the class precedence lists of each of
161 $C$'s direct superclasses.
162 \item If there are no such merges, then the definition of $C$ is invalid.
163 \item Suppose that there are multiple candidate merges. Consider the
164 earliest position in these candidate merges at which they disagree. The
165 \emph{candidate classes} at this position are the classes appearing at this
166 position in the candidate merges. Each candidate class must be a
167 superclass of distinct direct superclasses of $C$, since otherwise the
168 candidates would be ordered by their common subclass's class precedence
169 list. The class precedence list contains, at this position, that candidate
170 class whose subclass appears earliest in $C$'s local precedence order.
171 \end{itemize}
172
173 \subsubsection{Class links and chains}
174 The definition for a class $C$ may distinguish one of its proper superclasses
175 as being the \emph{link superclass} for class $C$. Not every class need have
176 a link superclass, and the link superclass of a class $C$, if it exists, need
177 not be a direct superclass of $C$.
178
179 Superclass links must obey the following rule: if $C$ is a class, then there
180 must be no three distinct superclasses $X$, $Y$ and~$Z$ of $C$ such that $Z$
181 is the link superclass of both $X$ and $Y$. As a consequence of this rule,
182 the superclasses of $C$ can be partitioned into linear \emph{chains}, such
183 that superclasses $A$ and $B$ are in the same chain if and only if one can
184 trace a path from $A$ to $B$ by following superclass links, or \emph{vice
185 versa}.
186
187 Since a class links only to one of its proper superclasses, the classes in a
188 chain are naturally ordered from most- to least-specific. The least specific
189 class in a chain is called the \emph{chain head}; the most specific class is
190 the \emph{chain tail}. Chains are often named after their chain head
191 classes.
192
193 \subsection{Names}
194 \label{sec:concepts.classes.names}
195
196 Classes have a number of other attributes:
197 \begin{itemize}
198 \item A \emph{name}, which is a C identifier. Class names must be globally
199 unique. The class name is used in the names of a number of associated
200 definitions, to be described later.
201 \item A \emph{nickname}, which is also a C identifier. Unlike names,
202 nicknames are not required to be globally unique. If $C$ is any class,
203 then all the superclasses of $C$ must have distinct nicknames.
204 \end{itemize}
205
206
207 \subsection{Slots} \label{sec:concepts.classes.slots}
208
209 Each class defines a number of \emph{slots}. Much like a structure member, a
210 slot has a \emph{name}, which is a C identifier, and a \emph{type}. Unlike
211 many other object systems, different superclasses of a class $C$ can define
212 slots with the same name without ambiguity, since slot references are always
213 qualified by the defining class's nickname.
214
215 \subsubsection{Slot initializers}
216 As well as defining slot names and types, a class can also associate an
217 \emph{initial value} with each slot defined by itself or one of its
218 subclasses. A class $C$ provides an \emph{initialization message} (see
219 \xref{sec:concepts.lifecycle.birth}, and \xref{sec:structures.root.sodclass})
220 whose methods set the slots of a \emph{direct} instance of the class to the
221 correct initial values. If several of $C$'s superclasses define initializers
222 for the same slot then the initializer from the most specific such class is
223 used. If none of $C$'s superclasses define an initializer for some slot then
224 that slot will be left uninitialized.
225
226 The initializer for a slot with scalar type may be any C expression. The
227 initializer for a slot with aggregate type must contain only constant
228 expressions if the generated code is expected to be processed by a
229 implementation of C89. Initializers will be evaluated once each time an
230 instance is initialized.
231
232 Slots are initialized in reverse-precedence order of their defining classes;
233 i.e., slots defined by a less specific superclass are initialized earlier
234 than slots defined by a more specific superclass. Slots defined by the same
235 class are initialized in the order in which they appear in the class
236 definition.
237
238 The initializer for a slot may refer to other slots in the same object, via
239 the @|me| pointer: in an initializer for a slot defined by a class $C$, @|me|
240 has type `pointer to $C$'. (Note that the type of @|me| depends only on the
241 class which defined the slot, not the class which defined the initializer.)
242
243
244 \subsection{C language integration} \label{sec:concepts.classes.c}
245
246 For each class~$C$, the Sod translator defines a C type, the \emph{class
247 type}, with the same name. This is the usual type used when considering an
248 object as an instance of class~$C$. No entire object will normally have a
249 class type,\footnote{%
250 In general, a class type only captures the structure of one of the
251 superclass chains of an instance. A full instance layout contains multiple
252 chains. See \xref{sec:structures.layout} for the full details.} %
253 so access to instances is almost always via pointers.
254
255 \subsubsection{Access to slots}
256 The class type for a class~$C$ is actually a structure. It contains one
257 member for each class in $C$'s superclass chain, named with that class's
258 nickname. Each of these members is also a structure, containing the
259 corresponding class's slots, one member per slot. There's nothing special
260 about these slot members: C code can access them in the usual way.
261
262 For example, if @|MyClass| has the nickname @|mine|, and defines a slot @|x|
263 of type @|int|, then the simple function
264 \begin{prog}
265 int get_x(MyClass *m) \{ return (m@->mine.x); \}
266 \end{prog}
267 will extract the value of @|x| from an instance of @|MyClass|.
268
269 All of this means that there's no such thing as `private' or `protected'
270 slots. If you want to hide implementation details, the best approach is to
271 stash them in a dynamically allocated private structure, and leave a pointer
272 to it in a slot. (This will also help preserve binary compatibility, because
273 the private structure can grow more members as needed. See
274 \xref{sec:fixme.compatibility} for more details.)
275
276 \subsubsection{Vtables}
277
278
279 \subsubsection{Class objects}
280 In Sod's object system, classes are objects too. Therefore classes are
281 themselves instances; the class of a class is called a \emph{metaclass}. The
282 consequences of this are explored in \xref{sec:concepts.metaclasses}. The
283 \emph{class object} has the same name as the class, suffixed with
284 `@|__class|'\footnote{%
285 This is not quite true. @|$C$__class| is actually a macro. See
286 \xref{sec:structures.layout.additional} for the gory details.} %
287 and its type is usually @|SodClass|; @|SodClass|'s nickname is @|cls|.
288
289 A class object's slots contain or point to useful information, tables and
290 functions for working with that class's instances. (The @|SodClass| class
291 doesn't define any messages, so it doesn't have any methods. In Sod, a class
292 slot containing a function pointer is not at all the same thing as a method.)
293
294 \subsubsection{Conversions}
295 Suppose one has a value of type pointer-to-class-type for some class~$C$, and
296 wants to convert it to a pointer-to-class-type for some other class~$B$.
297 There are three main cases to distinguish.
298 \begin{itemize}
299 \item If $B$ is a superclass of~$C$, in the same chain, then the conversion
300 is an \emph{in-chain upcast}. The conversion can be performed using the
301 appropriate generated upcast macro (see below), or by simply casting the
302 pointer, using C's usual cast operator (or the \Cplusplus\ @|static_cast<>|
303 operator).
304 \item If $B$ is a superclass of~$C$, in a different chain, then the
305 conversion is a \emph{cross-chain upcast}. The conversion is more than a
306 simple type change: the pointer value must be adjusted. If the direct
307 class of the instance in question is not known, the conversion will require
308 a lookup at runtime to find the appropriate offset by which to adjust the
309 pointer. The conversion can be performed using the appropriate generated
310 upcast macro (see below); the general case is handled by the macro
311 \descref{SOD_XCHAIN}{mac}.
312 \item If $B$ is a subclass of~$C$ then the conversion is a \emph{downcast};
313 otherwise the conversion is a~\emph{cross-cast}. In either case, the
314 conversion can fail: the object in question might not be an instance of~$B$
315 after all. The macro \descref{SOD_CONVERT}{mac} and the function
316 \descref{sod_convert}{fun} perform general conversions. They return a null
317 pointer if the conversion fails. (There are therefore your analogue to the
318 \Cplusplus\ @|dynamic_cast<>| operator.)
319 \end{itemize}
320 The Sod translator generates macros for performing both in-chain and
321 cross-chain upcasts. For each class~$C$, and each proper superclass~$B$
322 of~$C$, a macro is defined: given an argument of type pointer to class type
323 of~$C$, it returns a pointer to the same instance, only with type pointer to
324 class type of~$B$, adjusted as necessary in the case of a cross-chain
325 conversion. The macro is named by concatenating
326 \begin{itemize}
327 \item the name of class~$C$, in upper case,
328 \item the characters `@|__CONV_|', and
329 \item the nickname of class~$B$, in upper case;
330 \end{itemize}
331 e.g., if $C$ is named @|MyClass|, and $B$'s name is @|SuperClass| with
332 nickname @|super|, then the macro @|MYCLASS__CONV_SUPER| converts a
333 @|MyClass~*| to a @|SuperClass~*|. See
334 \xref{sec:structures.layout.additional} for the formal description.
335
336 %%%--------------------------------------------------------------------------
337 \section{Keyword arguments} \label{sec:concepts.keywords}
338
339 In standard C, the actual arguments provided to a function are matched up
340 with the formal arguments given in the function definition according to their
341 ordering in a list. Unless the (rather cumbersome) machinery for dealing
342 with variable-length argument tails (@|<stdarg.h>|) is used, exactly the
343 correct number of arguments must be supplied, and in the correct order.
344
345 A \emph{keyword argument} is matched by its distinctive \emph{name}, rather
346 than by its position in a list. Keyword arguments may be \emph{omitted},
347 causing some default behaviour by the function. A function can detect
348 whether a particular keyword argument was supplied: so the default behaviour
349 need not be the same as that caused by any specific value of the argument.
350
351 Keyword arguments can be provided in three ways.
352 \begin{enumerate}
353 \item Directly, as a variable-length argument tail, consisting (for the most
354 part) of alternating keyword names, as pointers to null-terminated strings,
355 and argument values, and terminated by a null pointer. This is somewhat
356 error-prone, and the support library defines some macros which help ensure
357 that keyword argument lists are well formed.
358 \item Indirectly, through a @|va_list| object capturing a variable-length
359 argument tail passed to some other function. Such indirect argument tails
360 have the same structure as the direct argument tails described above.
361 Because @|va_list| objects are hard to copy, the keyword-argument support
362 library consistently passes @|va_list| objects \emph{by reference}
363 throughout its programming interface.
364 \item Indirectly, through a vector of @|struct kwval| objects, each of which
365 contains a keyword name, as a pointer to a null-terminated string, and the
366 \emph{address} of a corresponding argument value. (This indirection is
367 necessary so that the items in the vector can be of uniform size.)
368 Argument vectors are rather inconvenient to use, but are the only practical
369 way in which a caller can decide at runtime which arguments to include in a
370 call, which is useful when writing wrapper functions.
371 \end{enumerate}
372
373 Keyword arguments are provided as a general feature for C functions.
374 However, Sod has special support for messages which accept keyword arguments
375 (\xref{sec:concepts.methods.keywords}); and they play an essential rôle in
376 the instance construction protocol (\xref{sec:concepts.lifecycle.birth}).
377
378 %%%--------------------------------------------------------------------------
379 \section{Messages and methods} \label{sec:concepts.methods}
380
381 Objects can be sent \emph{messages}. A message has a \emph{name}, and
382 carries a number of \emph{arguments}. When an object is sent a message, a
383 function, determined by the receiving object's class, is invoked, passing it
384 the receiver and the message arguments. This function is called the
385 class's \emph{effective method} for the message. The effective method can do
386 anything a C function can do, including reading or updating program state or
387 object slots, sending more messages, calling other functions, issuing system
388 calls, or performing I/O; if it finishes, it may return a value, which is
389 returned in turn to the message sender.
390
391 The set of messages an object can receive, characterized by their names,
392 argument types, and return type, is determined by the object's class. Each
393 class can define new messages, which can be received by any instance of that
394 class. The messages defined by a single class must have distinct names:
395 there is no `function overloading'. As with slots
396 (\xref{sec:concepts.classes.slots}), messages defined by distinct classes are
397 always distinct, even if they have the same names: references to messages are
398 always qualified by the defining class's name or nickname.
399
400 Messages may take any number of arguments, of any non-array value type.
401 Since message sends are effectively function calls, arguments of array type
402 are implicitly converted to values of the corresponding pointer type. While
403 message definitions may ascribe an array type to an argument, the formal
404 argument will have pointer type, as is usual for C functions. A message may
405 accept a variable-length argument suffix, denoted @|\dots|.
406
407 A class definition may include \emph{direct methods} for messages defined by
408 it or any of its superclasses.
409
410 Like messages, direct methods define argument lists and return types, but
411 they may also have a \emph{body}, and a \emph{rôle}.
412
413 A direct method need not have the same argument list or return type as its
414 message. The acceptable argument lists and return types for a method depend
415 on the message, in particular its method combination
416 (\xref{sec:concepts.methods.combination}), and the method's rôle.
417
418 A direct method body is a block of C code, and the Sod translator usually
419 defines, for each direct method, a function with external linkage, whose body
420 contains a copy of the direct method body. Within the body of a direct
421 method defined for a class $C$, the variable @|me|, of type pointer to class
422 type of $C$, refers to the receiving object.
423
424
425 \subsection{Effective methods and method combinations}
426 \label{sec:concepts.methods.combination}
427
428 For each message a direct instance of a class might receive, there is a set
429 of \emph{applicable methods}, which are exactly the direct methods defined on
430 the object's class and its superclasses. These direct methods are combined
431 together to form the \emph{effective method} for that particular class and
432 message. Direct methods can be combined into an effective method in
433 different ways, according to the \emph{method combination} specified by the
434 message. The method combination determines which direct method rôles are
435 acceptable, and, for each rôle, the appropriate argument lists and return
436 types.
437
438 One direct method, $M$, is said to be more (resp.\ less) \emph{specific} than
439 another, $N$, with respect to a receiving class~$C$, if the class defining
440 $M$ is a more (resp.\ less) specific superclass of~$C$ than the class
441 defining $N$.
442
443 \subsubsection{The standard method combination}
444 The default method combination is called the \emph{standard method
445 combination}; other method combinations are useful occasionally for special
446 effects. The standard method combination accepts four direct method rôles,
447 called `primary' (the default), @|before|, @|after|, and @|around|.
448
449 All direct methods subject to the standard method combination must have
450 argument lists which \emph{match} the message's argument list:
451 \begin{itemize}
452 \item the method's arguments must have the same types as the message, though
453 the arguments may have different names; and
454 \item if the message accepts a variable-length argument suffix then the
455 direct method must instead have a final argument of type @|va_list|.
456 \end{itemize}
457 Primary and @|around| methods must have the same return type as the message;
458 @|before| and @|after| methods must return @|void| regardless of the
459 message's return type.
460
461 If there are no applicable primary methods then no effective method is
462 constructed: the vtables contain null pointers in place of pointers to method
463 entry functions.
464
465 \begin{figure}
466 \begin{tikzpicture}
467 [>=stealth, thick,
468 order/.append style={color=green!70!black},
469 code/.append style={font=\sffamily},
470 action/.append style={font=\itshape},
471 method/.append style={rectangle, draw=black, thin, fill=blue!30,
472 text height=\ht\strutbox, text depth=\dp\strutbox,
473 minimum width=40mm}]
474
475 \def\delgstack#1#2#3{
476 \node (#10) [method, #2] {#3};
477 \node (#11) [method, above=6mm of #10] {#3};
478 \draw [->] ($(#10.north)!.5!(#10.north west) + (0mm, 1mm)$) --
479 ++(0mm, 4mm)
480 node [code, left=4pt, midway] {next_method};
481 \draw [<-] ($(#10.north)!.5!(#10.north east) + (0mm, 1mm)$) --
482 ++(0mm, 4mm)
483 node [action, right=4pt, midway] {return};
484 \draw [->] ($(#11.north)!.5!(#11.north west) + (0mm, 1mm)$) --
485 ++(0mm, 4mm)
486 node [code, left=4pt, midway] {next_method}
487 node (ld) [above] {$\smash\vdots\mathstrut$};
488 \draw [<-] ($(#11.north)!.5!(#11.north east) + (0mm, 1mm)$) --
489 ++(0mm, 4mm)
490 node [action, right=4pt, midway] {return}
491 node (rd) [above] {$\smash\vdots\mathstrut$};
492 \draw [->] ($(ld.north) + (0mm, 1mm)$) -- ++(0mm, 4mm)
493 node [code, left=4pt, midway] {next_method};
494 \draw [<-] ($(rd.north) + (0mm, 1mm)$) -- ++(0mm, 4mm)
495 node [action, right=4pt, midway] {return};
496 \node (p) at ($(ld.north)!.5!(rd.north)$) {};
497 \node (#1n) [method, above=5mm of p] {#3};
498 \draw [->, order] ($(#10.south east) + (4mm, 1mm)$) --
499 ($(#1n.north east) + (4mm, -1mm)$)
500 node [midway, right, align=left]
501 {Most to \\ least \\ specific};}
502
503 \delgstack{a}{}{@|around| method}
504 \draw [<-] ($(a0.south)!.5!(a0.south west) - (0mm, 1mm)$) --
505 ++(0mm, -4mm);
506 \draw [->] ($(a0.south)!.5!(a0.south east) - (0mm, 1mm)$) --
507 ++(0mm, -4mm)
508 node [action, right=4pt, midway] {return};
509
510 \draw [->] ($(an.north)!.6!(an.north west) + (0mm, 1mm)$) --
511 ++(-8mm, 8mm)
512 node [code, midway, left=3mm] {next_method}
513 node (b0) [method, above left = 1mm + 4mm and -6mm - 4mm] {};
514 \node (b1) [method] at ($(b0) - (2mm, 2mm)$) {};
515 \node (bn) [method] at ($(b1) - (2mm, 2mm)$) {@|before| method};
516 \draw [->, order] ($(bn.west) - (6mm, 0mm)$) -- ++(12mm, 12mm)
517 node [midway, above left, align=center] {Most to \\ least \\ specific};
518 \draw [->] ($(b0.north east) + (-10mm, 1mm)$) -- ++(8mm, 8mm)
519 node (p) {};
520
521 \delgstack{m}{above right=1mm and 0mm of an.west |- p}{Primary method}
522 \draw [->] ($(mn.north)!.5!(mn.north west) + (0mm, 1mm)$) -- ++(0mm, 4mm)
523 node [code, left=4pt, midway] {next_method}
524 node [above right = 0mm and -8mm]
525 {$\vcenter{\hbox{\Huge\textcolor{red}{!}}}
526 \vcenter{\hbox{\begin{tabular}[c]{l}
527 \textsf{next_method} \\
528 pointer is null
529 \end{tabular}}}$};
530
531 \draw [->, color=blue, dotted]
532 ($(m0.south)!.2!(m0.south east) - (0mm, 1mm)$) --
533 ($(an.north)!.2!(an.north east) + (0mm, 1mm)$)
534 node [midway, sloped, below] {Return value};
535
536 \draw [<-] ($(an.north)!.6!(an.north east) + (0mm, 1mm)$) --
537 ++(8mm, 8mm)
538 node [action, midway, right=3mm] {return}
539 node (f0) [method, above right = 1mm and -6mm] {};
540 \node (f1) [method] at ($(f0) + (-2mm, 2mm)$) {};
541 \node (fn) [method] at ($(f1) + (-2mm, 2mm)$) {@|after| method};
542 \draw [<-, order] ($(f0.east) + (6mm, 0mm)$) -- ++(-12mm, 12mm)
543 node [midway, above right, align=center]
544 {Least to \\ most \\ specific};
545 \draw [<-] ($(fn.north west) + (6mm, 1mm)$) -- ++(-8mm, 8mm);
546
547 \end{tikzpicture}
548
549 \caption{The standard method combination}
550 \label{fig:concepts.methods.stdmeth}
551 \end{figure}
552
553 The effective method for a message with standard method combination works as
554 follows (see also~\xref{fig:concepts.methods.stdmeth}).
555 \begin{enumerate}
556
557 \item If any applicable methods have the @|around| rôle, then the most
558 specific such method, with respect to the class of the receiving object, is
559 invoked.
560
561 Within the body of an @|around| method, the variable @|next_method| is
562 defined, having pointer-to-function type. The method may call this
563 function, as described below, any number of times.
564
565 If there any remaining @|around| methods, then @|next_method| invokes the
566 next most specific such method, returning whichever value that method
567 returns; otherwise the behaviour of @|next_method| is to invoke the
568 @|before| methods (if any), followed by the most specific primary method,
569 followed by the @|after| methods (if any), and to return whichever value
570 was returned by the most specific primary method, as described in the
571 following items. That is, the behaviour of the least specific @|around|
572 method's @|next_method| function is exactly the behaviour that the
573 effective method would have if there were no @|around| methods. Note that
574 if the least-specific @|around| method calls its @|next_method| more than
575 once then the whole sequence of @|before|, primary, and @|after| methods
576 occurs multiple times.
577
578 The value returned by the most specific @|around| method is the value
579 returned by the effective method.
580
581 \item If any applicable methods have the @|before| rôle, then they are all
582 invoked, starting with the most specific.
583
584 \item The most specific applicable primary method is invoked.
585
586 Within the body of a primary method, the variable @|next_method| is
587 defined, having pointer-to-function type. If there are no remaining less
588 specific primary methods, then @|next_method| is a null pointer.
589 Otherwise, the method may call the @|next_method| function any number of
590 times.
591
592 The behaviour of the @|next_method| function, if it is not null, is to
593 invoke the next most specific applicable primary method, and to return
594 whichever value that method returns.
595
596 If there are no applicable @|around| methods, then the value returned by
597 the most specific primary method is the value returned by the effective
598 method; otherwise the value returned by the most specific primary method is
599 returned to the least specific @|around| method, which called it via its
600 own @|next_method| function.
601
602 \item If any applicable methods have the @|after| rôle, then they are all
603 invoked, starting with the \emph{least} specific. (Hence, the most
604 specific @|after| method is invoked with the most `afterness'.)
605
606 \end{enumerate}
607
608 A typical use for @|around| methods is to allow a base class to set up the
609 dynamic environment appropriately for the primary methods of its subclasses,
610 e.g., by claiming a lock, and releasing it afterwards.
611
612 The @|next_method| function provided to methods with the primary and
613 @|around| rôles accepts the same arguments, and returns the same type, as the
614 message, except that one or two additional arguments are inserted at the
615 front of the argument list. The first additional argument is always the
616 receiving object, @|me|. If the message accepts a variable argument suffix,
617 then the second addition argument is a @|va_list|; otherwise there is no
618 second additional argument; otherwise, In the former case, a variable
619 @|sod__master_ap| of type @|va_list| is defined, containing a separate copy
620 of the argument pointer (so the method body can process the variable argument
621 suffix itself, and still pass a fresh copy on to the next method).
622
623 A method with the primary or @|around| rôle may use the convenience macro
624 @|CALL_NEXT_METHOD|, which takes no arguments itself, and simply calls
625 @|next_method| with appropriate arguments: the receiver @|me| pointer, the
626 argument pointer @|sod__master_ap| (if applicable), and the method's
627 arguments. If the method body has overwritten its formal arguments, then
628 @|CALL_NEXT_METHOD| will pass along the updated values, rather than the
629 original ones.
630
631 A primary or @|around| method which invokes its @|next_method| function is
632 said to \emph{extend} the message behaviour; a method which does not invoke
633 its @|next_method| is said to \emph{override} the behaviour. Note that a
634 method may make a decision to override or extend at runtime.
635
636 \subsubsection{Aggregating method combinations}
637 A number of other method combinations are provided. They are called
638 `aggregating' method combinations because, instead of invoking just the most
639 specific primary method, as the standard method combination does, they invoke
640 the applicable primary methods in turn and aggregate the return values from
641 each.
642
643 The aggregating method combinations accept the same four rôles as the
644 standard method combination, and @|around|, @|before|, and @|after| methods
645 work in the same way.
646
647 The aggregating method combinations provided are as follows.
648 \begin{description} \let\makelabel\code
649 \item[progn] The message must return @|void|. The applicable primary methods
650 are simply invoked in turn, most specific first.
651 \item[sum] The message must return a numeric type.\footnote{%
652 The Sod translator does not check this, since it doesn't have enough
653 insight into @|typedef| names.} %
654 The applicable primary methods are invoked in turn, and their return values
655 added up. The final result is the sum of the individual values.
656 \item[product] The message must return a numeric type. The applicable
657 primary methods are invoked in turn, and their return values multiplied
658 together. The final result is the product of the individual values.
659 \item[min] The message must return a scalar type. The applicable primary
660 methods are invoked in turn. The final result is the smallest of the
661 individual values.
662 \item[max] The message must return a scalar type. The applicable primary
663 methods are invoked in turn. The final result is the largest of the
664 individual values.
665 \item[and] The message must return a scalar type. The applicable primary
666 methods are invoked in turn. If any method returns zero then the final
667 result is zero and no further methods are invoked. If all of the
668 applicable primary methods return nonzero, then the final result is the
669 result of the last primary method.
670 \item[or] The message must return a scalar type. The applicable primary
671 methods are invoked in turn. If any method returns nonzero then the final
672 result is that nonzero value and no further methods are invoked. If all of
673 the applicable primary methods return zero, then the final result is zero.
674 \end{description}
675
676 There is also a @|custom| aggregating method combination, which is described
677 in \xref{sec:fixme.custom-aggregating-method-combination}.
678
679
680 \subsection{Sending messages in C} \label{sec:concepts.methods.c}
681
682 Each instance is associated with its direct class [FIXME]
683
684 The effective methods for each class are determined at translation time, by
685 the Sod translator. For each effective method, one or more \emph{method
686 entry functions} are constructed. A method entry function has three
687 responsibilities.
688 \begin{itemize}
689 \item It converts the receiver pointer to the correct type. Method entry
690 functions can perform these conversions extremely efficiently: there are
691 separate method entries for each chain of each class which can receive a
692 message, so method entry functions are in the privileged situation of
693 knowing the \emph{exact} class of the receiving object.
694 \item If the message accepts a variable-length argument tail, then two method
695 entry functions are created for each chain of each class: one receives a
696 variable-length argument tail, as intended, and captures it in a @|va_list|
697 object; the other accepts an argument of type @|va_list| in place of the
698 variable-length tail and arranges for it to be passed along to the direct
699 methods.
700 \item It invokes the effective method with the appropriate arguments. There
701 might or might not be an actual function corresponding to the effective
702 method itself: the translator may instead open-code the effective method's
703 behaviour into each method entry function; and the machinery for handling
704 `delegation chains', such as is used for @|around| methods and primary
705 methods in the standard method combination, is necessarily scattered among
706 a number of small functions.
707 \end{itemize}
708
709
710 \subsection{Messages with keyword arguments}
711 \label{sec:concepts.methods.keywords}
712
713 A message or a direct method may declare that it accepts keyword arguments.
714 A message which accepts keyword arguments is called a \emph{keyword message};
715 a direct method which accepts keyword arguments is called a \emph{keyword
716 method}.
717
718 While method combinations may set their own rules, usually keyword methods
719 can only be defined on keyword messages, and all methods defined on a keyword
720 message must be keyword methods. The direct methods defined on a keyword
721 message may differ in the keywords they accept, both from each other, and
722 from the message. If two superclasses of some common class both define
723 keyword methods on the same message, and the methods both accept a keyword
724 argument with the same name, then these two keyword arguments must also have
725 the same type. Different applicable methods may declare keyword arguments
726 with the same name but different defaults; see below.
727
728 The keyword arguments acceptable in a message sent to an object are the
729 keywords listed in the message definition, together with all of the keywords
730 accepted by any applicable method. There is no easy way to determine at
731 runtime whether a particular keyword is acceptable in a message to a given
732 instance.
733
734 At runtime, a direct method which accepts one or more keyword arguments
735 receives an additional argument named @|suppliedp|. This argument is a small
736 structure. For each keyword argument named $k$ accepted by the direct
737 method, @|suppliedp| contains a one-bit-wide bitfield member of type
738 @|unsigned|, also named $k$. If a keyword argument named $k$ was passed in
739 the message, then @|suppliedp.$k$| is one, and $k$ contains the argument
740 value; otherwise @|suppliedp.$k$| is zero, and $k$ contains the default value
741 from the direct method definition if there was one, or an unspecified value
742 otherwise.
743
744 %%%--------------------------------------------------------------------------
745 \section{The object lifecycle} \label{sec:concepts.lifecycle}
746
747 \subsection{Creation} \label{sec:concepts.lifecycle.birth}
748
749 Construction of a new instance of a class involves three steps.
750 \begin{enumerate}
751 \item \emph{Allocation} arranges for there to be storage space for the
752 instance's slots and associated metadata.
753 \item \emph{Imprinting} fills in the instance's metadata, associating the
754 instance with its class.
755 \item \emph{Initialization} stores appropriate initial values in the
756 instance's slots, and maybe links it into any external data structures as
757 necessary.
758 \end{enumerate}
759 The \descref{SOD_DECL}[macro]{mac} handles constructing instances with
760 automatic storage duration (`on the stack'). Similarly, the
761 \descref{SOD_MAKE}[macro]{mac} and the \descref{sod_make}{fun} and
762 \descref{sod_makev}{fun} functions construct instances allocated from the
763 standard @|malloc| heap. Programmers can add support for other allocation
764 strategies by using the \descref{SOD_INIT}[macro]{mac} and the
765 \descref{sod_init}{fun} and \descref{sod_initv}{fun} functions, which package
766 up imprinting and initialization.
767
768 \subsubsection{Allocation}
769 Instances of most classes (specifically including those classes defined by
770 Sod itself) can be held in any storage of sufficient size. The in-memory
771 layout of an instance of some class~$C$ is described by the type @|struct
772 $C$__ilayout|, and if the relevant class is known at compile time then the
773 best way to discover the layout size is with the @|sizeof| operator. Failing
774 that, the size required to hold an instance of $C$ is available in a slot in
775 $C$'s class object, as @|$C$__class@->cls.initsz|.
776
777 It is not in general sufficient to declare, or otherwise allocate, an object
778 of the class type $C$. The class type only describes a single chain of the
779 object's layout. It is nearly always an error to use the class type as if it
780 is a \emph{complete type}, e.g., to declare objects or arrays of the class
781 type, or to enquire about its size or alignment requirements.
782
783 Instance layouts may be declared as objects with automatic storage duration
784 (colloquially, `allocated on the stack') or allocated dynamically, e.g.,
785 using @|malloc|. They may be included as members of structures or unions, or
786 elements of arrays. Sod's runtime system doesn't retain addresses of
787 instances, so, for example, Sod doesn't make using fancy allocators which
788 sometimes move objects around in memory any more difficult than it needs to
789 be.
790
791 There isn't any way to discover the alignment required for a particular
792 class's instances at runtime; it's best to be conservative and assume that
793 the platform's strictest alignment requirement applies.
794
795 The following simple function correctly allocates and returns space for an
796 instance of a class given a pointer to its class object @<cls>.
797 \begin{prog}
798 void *allocate_instance(const SodClass *cls) \\ \ind
799 \{ return malloc(cls@->cls.initsz); \}
800 \end{prog}
801
802 \subsubsection{Imprinting}
803 Once storage has been allocated, it must be \emph{imprinted} before it can be
804 used as an instance of a class, e.g., before any messages can be sent to it.
805
806 Imprinting an instance stores some metadata about its direct class in the
807 instance structure, so that the rest of the program (and Sod's runtime
808 library) can tell what sort of object it is, and how to use it.\footnote{%
809 Specifically, imprinting an instance's storage involves storing the
810 appropriate vtable pointers in the right places in it.} %
811 A class object's @|imprint| slot points to a function which will correctly
812 imprint storage for one of that class's instances.
813
814 Once an instance's storage has been imprinted, it is technically possible to
815 send messages to the instance; however the instance's slots are still
816 uninitialized at this point, so the applicable methods are unlikely to do
817 much of any use unless they've been written specifically for the purpose.
818
819 The following simple function imprints storage at address @<p> as an instance
820 of a class, given a pointer to its class object @<cls>.
821 \begin{prog}
822 void imprint_instance(const SodClass *cls, void *p) \\ \ind
823 \{ cls@->cls.imprint(p); \}
824 \end{prog}
825
826 \subsubsection{Initialization}
827 The final step for constructing a new instance is to \emph{initialize} it, to
828 establish the necessary invariants for the instance itself and the
829 environment in which it operates.
830
831 Details of initialization are necessarily class-specific, but typically it
832 involves setting the instance's slots to appropriate values, and possibly
833 linking it into some larger data structure to keep track of it. It is
834 possible for initialization methods to attempt to allocate resources, but
835 this must be done carefully: there is currently no way to report an error
836 from object initialization, so the object must be marked as incompletely
837 initialized, and left in a state where it will be safe to tear down later.
838
839 Initialization is performed by sending the imprinted instance an @|init|
840 message, defined by the @|SodObject| class. This message uses a nonstandard
841 method combination which works like the standard combination, except that the
842 \emph{default behaviour}, if there is no overriding method, is to initialize
843 the instance's slots, as described below, and to invoke each superclass's
844 initialization fragments. This default behaviour may be invoked multiple
845 times if some method calls on its @|next_method| more than once, unless some
846 other method takes steps to prevent this.
847
848 Slots are initialized in a well-defined order.
849 \begin{itemize}
850 \item Slots defined by a more specific superclasses are initialized after
851 slots defined by a less specific superclass.
852 \item Slots defined by the same class are initialized in the order in which
853 their definitions appear.
854 \end{itemize}
855
856 A class can define \emph{initialization fragments}: pieces of literal code to
857 be executed to set up a new instance. Each superclass's initialization
858 fragments are executed with @|me| bound to an instance pointer of the
859 appropriate superclass type, immediately after that superclass's slots (if
860 any) have been initialized; therefore, fragments defined by a more specific
861 superclass are executed after fragments defined by a less specific
862 superclass. A class may define more than one initialization fragment: the
863 fragments are executed in the order in which they appear in the class
864 definition. It is possible for an initialization fragment to use @|return|
865 or @|goto| for special control-flow effects, but this is not likely to be a
866 good idea.
867
868 The @|init| message accepts keyword arguments
869 (\xref{sec:concepts.methods.keywords}). The set of acceptable keywords is
870 determined by the applicable methods as usual, but also by the
871 \emph{initargs} defined by the receiving instance's class and its
872 superclasses, which are made available to slot initializers and
873 initialization fragments.
874
875 There are two kinds of initarg definitions. \emph{User initargs} are defined
876 by an explicit @|initarg| item appearing in a class definition: the item
877 defines a name, type, and (optionally) a default value for the initarg.
878 \emph{Slot initargs} are defined by attaching an @|initarg| property to a
879 slot or slot initializer item: the property's value determines the initarg's
880 name, while the type is taken from the underlying slot type; slot initargs do
881 not have default values. Both kinds define a \emph{direct initarg} for the
882 containing class.
883
884 Initargs are inherited. The \emph{applicable} direct initargs for an @|init|
885 effective method are those defined by the receiving object's class, and all
886 of its superclasses. Applicable direct initargs with the same name are
887 merged to form \emph{effective initargs}. An error is reported if two
888 applicable direct initargs have the same name but different types. The
889 default value of an effective initarg is taken from the most specific
890 applicable direct initarg which specifies a defalt value; if no applicable
891 direct initarg specifies a default value then the effective initarg has no
892 default.
893
894 All initarg values are made available at runtime to user code --
895 initialization fragments and slot initializer expressions -- through local
896 variables and a @|suppliedp| structure, as in a direct method
897 (\xref{sec:concepts.methods.keywords}). Furthermore, slot initarg
898 definitions influence the initialization of slots.
899
900 The process for deciding how to initialize a particular slot works as
901 follows.
902 \begin{enumerate}
903 \item If there are any slot initargs defined on the slot, or any of its slot
904 initializers, \emph{and} the sender supplied a value for one or more of the
905 corresponding effective initargs, then the value of the most specific slot
906 initarg is stored in the slot.
907 \item Otherwise, if there are any slot initializers defined which include an
908 initializer expression, then the initializer expression from the most
909 specific such slot initializer is evaluated and its value stored in the
910 slot.
911 \item Otherwise, the slot is left uninitialized.
912 \end{enumerate}
913 Note that the default values (if any) of effective initargs do \emph{not}
914 affect this procedure.
915
916
917 \subsection{Destruction}
918 \label{sec:concepts.lifecycle.death}
919
920 Destruction of an instance, when it is no longer required, consists of two
921 steps.
922 \begin{enumerate}
923 \item \emph{Teardown} releases any resources held by the instance and
924 disentangles it from any external data structures.
925 \item \emph{Deallocation} releases the memory used to store the instance so
926 that it can be reused.
927 \end{enumerate}
928 Teardown alone, for objects which require special deallocation, or for which
929 deallocation occurs automatically (e.g., instances with automatic storage
930 duration, or instances whose storage will be garbage-collected), is performed
931 using the \descref{sod_teardown}[function]{fun}. Destruction of instances
932 allocated from the standard @|malloc| heap is done using the
933 \descref{sod_destroy}[function]{fun}.
934
935 \subsubsection{Teardown}
936 Details of teardown are necessarily class-specific, but typically it
937 involves releasing resources held by the instance, and disentangling it from
938 any data structures it might be linked into.
939
940 Teardown is performed by sending the instance the @|teardown| message,
941 defined by the @|SodObject| class. The message returns an integer, used as a
942 boolean flag. If the message returns zero, then the instance's storage
943 should be deallocated. If the message returns nonzero, then it is safe for
944 the caller to forget about instance, but should not deallocate its storage.
945 This is \emph{not} an error return: if some teardown method fails then the
946 program may be in an inconsistent state and should not continue.
947
948 This simple protocol can be used, for example, to implement a reference
949 counting system, as follows.
950 \begin{prog}
951 [nick = ref] \\
952 class ReferenceCountedObject: SodObject \{ \\ \ind
953 unsigned nref = 1; \\-
954 void inc() \{ me@->ref.nref++; \} \\-
955 [role = around] \\
956 int obj.teardown() \\
957 \{ \\ \ind
958 if (--\,--me@->ref.nref) return (1); \\
959 else return (CALL_NEXT_METHOD); \-\\
960 \} \-\\
961 \}
962 \end{prog}
963
964 The @|teardown| message uses a nonstandard method combination which works
965 like the standard combination, except that the \emph{default behaviour}, if
966 there is no overriding method, is to execute the superclass's teardown
967 fragments, and to return zero. This default behaviour may be invoked
968 multiple times if some method calls on its @|next_method| more than once,
969 unless some other method takes steps to prevent this.
970
971 A class can define \emph{teardown fragments}: pieces of literal code to be
972 executed to shut down an instance. Each superclass's teardown fragments are
973 executed with @|me| bound to an instance pointer of the appropriate
974 superclass type; fragments defined by a more specific superclass are executed
975 before fragments defined by a less specific superclass. A class may define
976 more than one teardown fragment: the fragments are executed in the order in
977 which they appear in the class definition. It is possible for an
978 initialization fragment to use @|return| or @|goto| for special control-flow
979 effects, but this is not likely to be a good idea. Similarly, it's probably
980 a better idea to use an @|around| method to influence the return value than
981 to write an explicit @|return| statement in a teardown fragment.
982
983 \subsubsection{Deallocation}
984 The details of instance deallocation are obviously specific to the allocation
985 strategy used by the instance, and this is often orthogonal from the object's
986 class.
987
988 The code which makes the decision to destroy an object may often not be aware
989 of the object's direct class. Low-level details of deallocation often
990 require the proper base address of the instance's storage, which can be
991 determined using the \descref{SOD_INSTBASE}[macro]{mac}.
992
993 %%%--------------------------------------------------------------------------
994 \section{Metaclasses} \label{sec:concepts.metaclasses}
995
996 %%%--------------------------------------------------------------------------
997 \section{Compatibility considerations} \label{sec:concepts.compatibility}
998
999 Sod doesn't make source-level compatibility especially difficult. As long as
1000 classes, slots, and messages don't change names or dissappear, and slots and
1001 messages retain their approximate types, everything will be fine.
1002
1003 Binary compatibility is much more difficult. Unfortunately, Sod classes have
1004 rather fragile binary interfaces.\footnote{%
1005 Research suggestion: investigate alternative instance and vtable layouts
1006 which improve binary compatibility, probably at the expense of instance
1007 compactness, and efficiency of slot access and message sending. There may
1008 be interesting trade-offs to be made.} %
1009
1010 If instances are allocated [FIXME]
1011
1012 %%%----- That's all, folks --------------------------------------------------
1013
1014 %%% Local variables:
1015 %%% mode: LaTeX
1016 %%% TeX-master: "sod.tex"
1017 %%% TeX-PDF-mode: t
1018 %%% End: