doc/concepts.tex: Delete fixme-ref to direct instances.
[sod] / doc / concepts.tex
1 %%% -*-latex-*-
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3 %%% Conceptual background
4 %%%
5 %%% (c) 2015 Straylight/Edgeware
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25
26 \chapter{Concepts} \label{ch:concepts}
27
28 %%%--------------------------------------------------------------------------
29 \section{Modules} \label{sec:concepts.modules}
30
31 A \emph{module} is the top-level syntactic unit of input to the Sod
32 translator. As described above, given an input module, the translator
33 generates C source and header files.
34
35 A module can \emph{import} other modules. This makes the type names and
36 classes defined in those other modules available to class definitions in the
37 importing module. Sod's module system is intentionally very simple. There
38 are no private declarations or attempts to hide things.
39
40 As well as importing existing modules, a module can include a number of
41 different kinds of \emph{items}:
42 \begin{itemize}
43 \item \emph{class definitions} describe new classes, possibly in terms of
44 existing classes;
45 \item \emph{type name declarations} introduce new type names to Sod's
46 parser;\footnote{%
47 This is unfortunately necessary because C syntax, upon which Sod's input
48 language is based for obvious reasons, needs to treat type names
49 differently from other kinds of identifiers.} %
50 and
51 \item \emph{code fragments} contain literal C code to be dropped into an
52 appropriate place in an output file.
53 \end{itemize}
54 Each kind of item, and, indeed, a module as a whole, can have a collection of
55 \emph{properties} associated with it. A property has a \emph{name} and a
56 \emph{value}. Properties are an open-ended way of attaching additional
57 information to module items, so extensions can make use of them without
58 having to implement additional syntax.
59
60 %%%--------------------------------------------------------------------------
61 \section{Classes, instances, and slots} \label{sec:concepts.classes}
62
63 For the most part, Sod takes a fairly traditional view of what it means to be
64 an object system.
65
66 An \emph{object} maintains \emph{state} and exhibits \emph{behaviour}. An
67 object's state is maintained in named \emph{slots}, each of which can store a
68 C value of an appropriate (scalar or aggregate) type. An object's behaviour
69 is stimulated by sending it \emph{messages}. A message has a name, and may
70 carry a number of arguments, which are C values; sending a message may result
71 in the state of receiving object (or other objects) being changed, and a C
72 value being returned to the sender.
73
74 Every object is a (direct) instance of some \emph{class}. The class
75 determines which slots its instances have, which messages its instances can
76 be sent, and which methods are invoked when those messages are received. The
77 Sod translator's main job is to read class definitions and convert them into
78 appropriate C declarations, tables, and functions. An object cannot
79 (usually) change its direct class, and the direct class of an object is not
80 affected by, for example, the static type of a pointer to it.
81
82
83 \subsection{Superclasses and inheritance}
84 \label{sec:concepts.classes.inherit}
85
86 \subsubsection{Class relationships}
87 Each class has zero or more \emph{direct superclasses}.
88
89 A class with no direct superclasses is called a \emph{root class}. The Sod
90 runtime library includes a root class named @|SodObject|; making new root
91 classes is somewhat tricky, and won't be discussed further here.
92
93 Classes can have more than one direct superclass, i.e., Sod supports
94 \emph{multiple inheritance}. A Sod class definition for a class~$C$ lists
95 the direct superclasses of $C$ in a particular order. This order is called
96 the \emph{local precedence order} of $C$, and the list which consists of $C$
97 follows by $C$'s direct superclasses in local precedence order is called the
98 $C$'s \emph{local precedence list}.
99
100 The multiple inheritance in Sod works similarly to multiple inheritance in
101 Lisp-like languages, such as Common Lisp, EuLisp, Dylan, and Python, which is
102 very different from how multiple inheritance works in \Cplusplus.\footnote{%
103 The latter can be summarized as `badly'. By default in \Cplusplus, an
104 instance receives an additional copy of superclass's state for each path
105 through the class graph from the instance's direct class to that
106 superclass, though this behaviour can be overridden by declaring
107 superclasses to be @|virtual|. Also, \Cplusplus\ offers only trivial
108 method combination (\xref{sec:concepts.methods}), leaving programmers to
109 deal with delegation manually and (usually) statically.} %
110
111 If $C$ is a class, then the \emph{superclasses} of $C$ are
112 \begin{itemize}
113 \item $C$ itself, and
114 \item the superclasses of each of $C$'s direct superclasses.
115 \end{itemize}
116 The \emph{proper superclasses} of a class $C$ are the superclasses of $C$
117 except for $C$ itself. If a class $B$ is a (direct, proper) superclass of
118 $C$, then $C$ is a \emph{(direct, proper) subclass} of $B$. If $C$ is a root
119 class then the only superclass of $C$ is $C$ itself, and $C$ has no proper
120 superclasses.
121
122 If an object is a direct instance of class~$C$ then the object is also an
123 (indirect) instance of every superclass of $C$.
124
125 If $C$ has a proper superclass $B$, then $B$ must not have $C$ as a direct
126 superclass. In different terms, if we construct a directed graph, whose
127 nodes are classes, and draw an arc from each class to each of its direct
128 superclasses, then this graph must be acyclic. In yet other terms, the `is a
129 superclass of' relation is a partial order on classes.
130
131 \subsubsection{The class precedence list}
132 This partial order is not quite sufficient for our purposes. For each class
133 $C$, we shall need to extend it into a total order on $C$'s superclasses.
134 This calculation is called \emph{superclass linearization}, and the result is
135 a \emph{class precedence list}, which lists each of $C$'s superclasses
136 exactly once. If a superclass $B$ precedes (resp.\ follows) some other
137 superclass $A$ in $C$'s class precedence list, then we say that $B$ is a more
138 (resp.\ less) \emph{specific} superclass of $C$ than $A$ is.
139
140 The superclass linearization algorithm isn't fixed, and extensions to the
141 translator can introduce new linearizations for special effects, but the
142 following properties are expected to hold.
143 \begin{itemize}
144 \item The first class in $C$'s class precedence list is $C$ itself; i.e.,
145 $C$ is always its own most specific superclass.
146 \item If $A$ and $B$ are both superclasses of $C$, and $A$ is a proper
147 superclass of $B$ then $A$ appears after $B$ in $C$'s class precedence
148 list, i.e., $B$ is a more specific superclass of $C$ than $A$ is.
149 \end{itemize}
150 The default linearization algorithm used in Sod is the \emph{C3} algorithm,
151 which has a number of good properties described in~\cite{Barrett:1996:MSL}.
152 It works as follows.
153 \begin{itemize}
154 \item A \emph{merge} of some number of input lists is a single list
155 containing each item that is in any of the input lists exactly once, and no
156 other items; if an item $x$ appears before an item $y$ in any input list,
157 then $x$ also appears before $y$ in the merge. If a collection of lists
158 have no merge then they are said to be \emph{inconsistent}.
159 \item The class precedence list of a class $C$ is a merge of the local
160 precedence list of $C$ together with the class precedence lists of each of
161 $C$'s direct superclasses.
162 \item If there are no such merges, then the definition of $C$ is invalid.
163 \item Suppose that there are multiple candidate merges. Consider the
164 earliest position in these candidate merges at which they disagree. The
165 \emph{candidate classes} at this position are the classes appearing at this
166 position in the candidate merges. Each candidate class must be a
167 superclass of distinct direct superclasses of $C$, since otherwise the
168 candidates would be ordered by their common subclass's class precedence
169 list. The class precedence list contains, at this position, that candidate
170 class whose subclass appears earliest in $C$'s local precedence order.
171 \end{itemize}
172
173 \begin{figure}
174 \centering
175 \begin{tikzpicture}[x=7.5mm, y=-14mm, baseline=(current bounding box.east)]
176 \node[lit] at ( 0, 0) (R) {SodObject};
177 \node[lit] at (-3, +1) (A) {A}; \draw[->] (A) -- (R);
178 \node[lit] at (-1, +1) (B) {B}; \draw[->] (B) -- (R);
179 \node[lit] at (+1, +1) (C) {C}; \draw[->] (C) -- (R);
180 \node[lit] at (+3, +1) (D) {D}; \draw[->] (D) -- (R);
181 \node[lit] at (-2, +2) (E) {E}; \draw[->] (E) -- (A);
182 \draw[->] (E) -- (B);
183 \node[lit] at (+2, +2) (F) {F}; \draw[->] (F) -- (A);
184 \draw[->] (F) -- (D);
185 \node[lit] at (-1, +3) (G) {G}; \draw[->] (G) -- (E);
186 \draw[->] (G) -- (C);
187 \node[lit] at (+1, +3) (H) {H}; \draw[->] (H) -- (F);
188 \node[lit] at ( 0, +4) (I) {I}; \draw[->] (I) -- (G);
189 \draw[->] (I) -- (H);
190 \end{tikzpicture}
191 \quad
192 \vrule
193 \quad
194 \begin{minipage}[c]{0.45\hsize}
195 \begin{nprog}
196 class A: SodObject \{ \}\quad\=@/* @|A|, @|SodObject| */ \\
197 class B: SodObject \{ \}\>@/* @|B|, @|SodObject| */ \\
198 class C: SodObject \{ \}\>@/* @|B|, @|SodObject| */ \\
199 class D: SodObject \{ \}\>@/* @|B|, @|SodObject| */ \\+
200 class E: A, B \{ \}\quad\=@/* @|E|, @|A|, @|B|, \dots */ \\
201 class F: A, D \{ \}\>@/* @|F|, @|A|, @|D|, \dots */ \\+
202 class G: E, C \{ \}\>@/* @|G|, @|E|, @|A|,
203 @|B|, @|C|, \dots */ \\
204 class H: F \{ \}\>@/* @|H|, @|F|, @|A|, @|D|, \dots */ \\+
205 class I: G, H \{ \}\>@/* @|I|, @|G|, @|E|, @|H|, @|F|,
206 @|A|, @|B|, @|C|, @|D|, \dots */
207 \end{nprog}
208 \end{minipage}
209
210 \caption{An example class graph and class precedence lists}
211 \label{fig:concepts.classes.cpl-example}
212 \end{figure}
213
214 \begin{example}
215 Consider the class relationships shown in
216 \xref{fig:concepts.classes.cpl-example}.
217
218 \begin{itemize}
219
220 \item @|SodObject| has no proper superclasses. Its class precedence list
221 is therefore simply $\langle @|SodObject| \rangle$.
222
223 \item In general, if $X$ is a direct subclass only of $Y$, and $Y$'s class
224 precedence list is $\langle Y, \ldots \rangle$, then $X$'s class
225 precedence list is $\langle X, Y, \ldots \rangle$. This explains $A$,
226 $B$, $C$, $D$, and $H$.
227
228 \item $E$'s list is found by merging its local precedence list $\langle E,
229 A, B \rangle$ with the class precedence lists of its direct superclasses,
230 which are $\langle A, @|SodObject| \rangle$ and $\langle B, @|SodObject|
231 \rangle$. Clearly, @|SodObject| must be last, and $E$'s local precedence
232 list orders the rest, giving $\langle E, A, B, @|SodObject|, \rangle$.
233 $F$ is similar.
234
235 \item We determine $G$'s class precedence list by merging the three lists
236 $\langle G, E, C \rangle$, $\langle E, A, B, @|SodObject| \rangle$, and
237 $\langle C, @|SodObject| \rangle$. The class precedence list begins
238 $\langle G, E, \ldots \rangle$, but the individual lists don't order $A$
239 and $C$. Comparing these to $G$'s direct superclasses, we see that $A$
240 is a superclass of $E$, while $C$ is a superclass of -- indeed equal to
241 -- $C$; so $A$ must precede $C$, as must $B$, and the final list is
242 $\langle G, E, A, B, C, @|SodObject| \rangle$.
243
244 \item Finally, we determine $I$'s class precedence list by merging $\langle
245 I, G, H \rangle$, $\langle G, E, A, B, C, @|SodObject| \rangle$, and
246 $\langle H, F, A, D, @|SodObject| \rangle$. The list begins $\langle I,
247 G, \ldots \rangle$, and then we must break a tie between $E$ and $H$; but
248 $E$ is a superclass of $G$, so $E$ wins. Next, $H$ and $F$ must precede
249 $A$, since these are ordered by $H$'s class precedence list. Then $B$
250 and $C$ precede $D$, since the former are superclasses of $G$, and the
251 final list is $\langle I, G, E, H, F, A, B, C, D, @|SodObject| \rangle$.
252
253 \end{itemize}
254
255 (This example combines elements from \cite{Barrett:1996:MSL} and
256 \cite{Ducournau:1994:PMM}.)
257 \end{example}
258
259 \subsubsection{Class links and chains}
260 The definition for a class $C$ may distinguish one of its proper superclasses
261 as being the \emph{link superclass} for class $C$. Not every class need have
262 a link superclass, and the link superclass of a class $C$, if it exists, need
263 not be a direct superclass of $C$.
264
265 Superclass links must obey the following rule: if $C$ is a class, then there
266 must be no three distinct superclasses $X$, $Y$ and~$Z$ of $C$ such that $Z$
267 is the link superclass of both $X$ and $Y$. As a consequence of this rule,
268 the superclasses of $C$ can be partitioned into linear \emph{chains}, such
269 that superclasses $A$ and $B$ are in the same chain if and only if one can
270 trace a path from $A$ to $B$ by following superclass links, or \emph{vice
271 versa}.
272
273 Since a class links only to one of its proper superclasses, the classes in a
274 chain are naturally ordered from most- to least-specific. The least specific
275 class in a chain is called the \emph{chain head}; the most specific class is
276 the \emph{chain tail}. Chains are often named after their chain head
277 classes.
278
279
280 \subsection{Names}
281 \label{sec:concepts.classes.names}
282
283 Classes have a number of other attributes:
284 \begin{itemize}
285 \item A \emph{name}, which is a C identifier. Class names must be globally
286 unique. The class name is used in the names of a number of associated
287 definitions, to be described later.
288 \item A \emph{nickname}, which is also a C identifier. Unlike names,
289 nicknames are not required to be globally unique. If $C$ is any class,
290 then all the superclasses of $C$ must have distinct nicknames.
291 \end{itemize}
292
293
294 \subsection{Slots} \label{sec:concepts.classes.slots}
295
296 Each class defines a number of \emph{slots}. Much like a structure member, a
297 slot has a \emph{name}, which is a C identifier, and a \emph{type}. Unlike
298 many other object systems, different superclasses of a class $C$ can define
299 slots with the same name without ambiguity, since slot references are always
300 qualified by the defining class's nickname.
301
302 \subsubsection{Slot initializers}
303 As well as defining slot names and types, a class can also associate an
304 \emph{initial value} with each slot defined by itself or one of its
305 subclasses. A class $C$ provides an \emph{initialization message} (see
306 \xref{sec:concepts.lifecycle.birth}, and \xref{sec:structures.root.sodclass})
307 whose methods set the slots of a \emph{direct} instance of the class to the
308 correct initial values. If several of $C$'s superclasses define initializers
309 for the same slot then the initializer from the most specific such class is
310 used. If none of $C$'s superclasses define an initializer for some slot then
311 that slot will be left uninitialized.
312
313 The initializer for a slot with scalar type may be any C expression. The
314 initializer for a slot with aggregate type must contain only constant
315 expressions if the generated code is expected to be processed by a
316 implementation of C89. Initializers will be evaluated once each time an
317 instance is initialized.
318
319 Slots are initialized in reverse-precedence order of their defining classes;
320 i.e., slots defined by a less specific superclass are initialized earlier
321 than slots defined by a more specific superclass. Slots defined by the same
322 class are initialized in the order in which they appear in the class
323 definition.
324
325 The initializer for a slot may refer to other slots in the same object, via
326 the @|me| pointer: in an initializer for a slot defined by a class $C$, @|me|
327 has type `pointer to $C$'. (Note that the type of @|me| depends only on the
328 class which defined the slot, not the class which defined the initializer.)
329
330 A class can also define \emph{class slot initializers}, which provide values
331 for a slot defined by its metaclass; see \xref{sec:concepts.metaclasses} for
332 details.
333
334
335 \subsection{C language integration} \label{sec:concepts.classes.c}
336
337 For each class~$C$, the Sod translator defines a C type, the \emph{class
338 type}, with the same name. This is the usual type used when considering an
339 object as an instance of class~$C$. No entire object will normally have a
340 class type,\footnote{%
341 In general, a class type only captures the structure of one of the
342 superclass chains of an instance. A full instance layout contains multiple
343 chains. See \xref{sec:structures.layout} for the full details.} %
344 so access to instances is almost always via pointers.
345
346 \subsubsection{Access to slots}
347 The class type for a class~$C$ is actually a structure. It contains one
348 member for each class in $C$'s superclass chain, named with that class's
349 nickname. Each of these members is also a structure, containing the
350 corresponding class's slots, one member per slot. There's nothing special
351 about these slot members: C code can access them in the usual way.
352
353 For example, given the definition
354 \begin{prog}
355 [nick = mine] \\
356 class MyClass: SodObject \{ \\ \ind
357 int x; \-\\
358 \}
359 \end{prog}
360 the simple function
361 \begin{prog}
362 int get_x(MyClass *m) \{ return (m@->mine.x); \}
363 \end{prog}
364 will extract the value of @|x| from an instance of @|MyClass|.
365
366 All of this means that there's no such thing as `private' or `protected'
367 slots. If you want to hide implementation details, the best approach is to
368 stash them in a dynamically allocated private structure, and leave a pointer
369 to it in a slot. (This will also help preserve binary compatibility, because
370 the private structure can grow more members as needed. See
371 \xref{sec:concepts.compatibility} for more details.)
372
373
374 \subsubsection{Sending messages}
375 Sod defines a macro for each message. If a class $C$ defines a message $m$,
376 then the macro is called @|$C$_$m$|. The macro takes a pointer to the
377 receiving object as its first argument, followed by the message arguments, if
378 any, and returns the value returned by the object's effective method for the
379 message (if any). If you have a pointer to an instance of any of $C$'s
380 subclasses, then you can send it the message; it doesn't matter whether the
381 subclass is on the same chain. Note that the receiver argument is evaluated
382 twice, so it's not safe to write a receiver expression which has
383 side-effects.
384
385 For example, suppose we defined
386 \begin{prog}
387 [nick = soupy] \\
388 class Super: SodObject \{ \\ \ind
389 void msg(const char *m); \-\\
390 \} \\+
391 class Sub: Super \{ \\ \ind
392 void soupy.msg(const char *m)
393 \{ printf("sub sent `\%s'@\\n", m); \} \-\\
394 \}
395 \end{prog}
396 then we can send the message like this:
397 \begin{prog}
398 Sub *sub = /* \dots\ */; \\
399 Super_msg(sub, "hello");
400 \end{prog}
401
402 What happens under the covers is as follows. The structure pointed to by the
403 instance pointer has a member named @|_vt|, which points to a structure
404 called a `virtual table', or \emph{vtable}, which contains various pieces of
405 information about the object's direct class and layout, and holds pointers to
406 method entries for the messages which the object can receive. The
407 message-sending macro in the example above expands to something similar to
408 \begin{prog}
409 sub@->_vt.sub.msg(sub, "Hello");
410 \end{prog}
411
412 The vtable contains other useful information, such as a pointer to the
413 instance's direct class's \emph{class object} (described below). The full
414 details of the contents and layout of vtables are given in
415 \xref{sec:structures.layout.vtable}.
416
417
418 \subsubsection{Class objects}
419 In Sod's object system, classes are objects too. Therefore classes are
420 themselves instances; the class of a class is called a \emph{metaclass}. The
421 consequences of this are explored in \xref{sec:concepts.metaclasses}. The
422 \emph{class object} has the same name as the class, suffixed with
423 `@|__class|'\footnote{%
424 This is not quite true. @|$C$__class| is actually a macro. See
425 \xref{sec:structures.layout.additional} for the gory details.} %
426 and its type is usually @|SodClass|; @|SodClass|'s nickname is @|cls|.
427
428 A class object's slots contain or point to useful information, tables and
429 functions for working with that class's instances. (The @|SodClass| class
430 doesn't define any messages, so it doesn't have any methods other than for
431 the @|SodObject| lifecycle messages @|init| and @|teardown|; see
432 \xref{sec:concepts.lifecycle}. In Sod, a class slot containing a function
433 pointer is not at all the same thing as a method.)
434
435 \subsubsection{Conversions}
436 Suppose one has a value of type pointer-to-class-type for some class~$C$, and
437 wants to convert it to a pointer-to-class-type for some other class~$B$.
438 There are three main cases to distinguish.
439 \begin{itemize}
440 \item If $B$ is a superclass of~$C$, in the same chain, then the conversion
441 is an \emph{in-chain upcast}. The conversion can be performed using the
442 appropriate generated upcast macro (see below), or by simply casting the
443 pointer, using C's usual cast operator (or the \Cplusplus\ @|static_cast<>|
444 operator).
445 \item If $B$ is a superclass of~$C$, in a different chain, then the
446 conversion is a \emph{cross-chain upcast}. The conversion is more than a
447 simple type change: the pointer value must be adjusted. If the direct
448 class of the instance in question is not known, the conversion will require
449 a lookup at runtime to find the appropriate offset by which to adjust the
450 pointer. The conversion can be performed using the appropriate generated
451 upcast macro (see below); the general case is handled by the macro
452 \descref{SOD_XCHAIN}{mac}.
453 \item If $B$ is a subclass of~$C$ then the conversion is a \emph{downcast};
454 otherwise the conversion is a~\emph{cross-cast}. In either case, the
455 conversion can fail: the object in question might not be an instance of~$B$
456 after all. The macro \descref{SOD_CONVERT}{mac} and the function
457 \descref{sod_convert}{fun} perform general conversions. They return a null
458 pointer if the conversion fails. (These are therefore your analogue to the
459 \Cplusplus\ @|dynamic_cast<>| operator.)
460 \end{itemize}
461 The Sod translator generates macros for performing both in-chain and
462 cross-chain upcasts. For each class~$C$, and each proper superclass~$B$
463 of~$C$, a macro is defined: given an argument of type pointer to class type
464 of~$C$, it returns a pointer to the same instance, only with type pointer to
465 class type of~$B$, adjusted as necessary in the case of a cross-chain
466 conversion. The macro is named by concatenating
467 \begin{itemize}
468 \item the name of class~$C$, in upper case,
469 \item the characters `@|__CONV_|', and
470 \item the nickname of class~$B$, in upper case;
471 \end{itemize}
472 e.g., if $C$ is named @|MyClass|, and $B$'s name is @|SuperClass| with
473 nickname @|super|, then the macro @|MYCLASS__CONV_SUPER| converts a
474 @|MyClass~*| to a @|SuperClass~*|. See
475 \xref{sec:structures.layout.additional} for the formal description.
476
477 %%%--------------------------------------------------------------------------
478 \section{Keyword arguments} \label{sec:concepts.keywords}
479
480 In standard C, the actual arguments provided to a function are matched up
481 with the formal arguments given in the function definition according to their
482 ordering in a list. Unless the (rather cumbersome) machinery for dealing
483 with variable-length argument tails (@|<stdarg.h>|) is used, exactly the
484 correct number of arguments must be supplied, and in the correct order.
485
486 A \emph{keyword argument} is matched by its distinctive \emph{name}, rather
487 than by its position in a list. Keyword arguments may be \emph{omitted},
488 causing some default behaviour by the function. A function can detect
489 whether a particular keyword argument was supplied: so the default behaviour
490 need not be the same as that caused by any specific value of the argument.
491
492 Keyword arguments can be provided in three ways.
493 \begin{enumerate}
494 \item Directly, as a variable-length argument tail, consisting (for the most
495 part) of alternating keyword names, as pointers to null-terminated strings,
496 and argument values, and terminated by a null pointer. This is somewhat
497 error-prone, and the support library defines some macros which help ensure
498 that keyword argument lists are well formed.
499 \item Indirectly, through a @|va_list| object capturing a variable-length
500 argument tail passed to some other function. Such indirect argument tails
501 have the same structure as the direct argument tails described above.
502 Because @|va_list| objects are hard to copy, the keyword-argument support
503 library consistently passes @|va_list| objects \emph{by reference}
504 throughout its programming interface.
505 \item Indirectly, through a vector of @|struct kwval| objects, each of which
506 contains a keyword name, as a pointer to a null-terminated string, and the
507 \emph{address} of a corresponding argument value. (This indirection is
508 necessary so that the items in the vector can be of uniform size.)
509 Argument vectors are rather inconvenient to use, but are the only practical
510 way in which a caller can decide at runtime which arguments to include in a
511 call, which is useful when writing wrapper functions.
512 \end{enumerate}
513
514 Keyword arguments are provided as a general feature for C functions.
515 However, Sod has special support for messages which accept keyword arguments
516 (\xref{sec:concepts.methods.keywords}); and they play an essential rôle in
517 the instance construction protocol (\xref{sec:concepts.lifecycle.birth}).
518
519 %%%--------------------------------------------------------------------------
520 \section{Messages and methods} \label{sec:concepts.methods}
521
522 Objects can be sent \emph{messages}. A message has a \emph{name}, and
523 carries a number of \emph{arguments}. When an object is sent a message, a
524 function, determined by the receiving object's class, is invoked, passing it
525 the receiver and the message arguments. This function is called the
526 class's \emph{effective method} for the message. The effective method can do
527 anything a C function can do, including reading or updating program state or
528 object slots, sending more messages, calling other functions, issuing system
529 calls, or performing I/O; if it finishes, it may return a value, which is
530 returned in turn to the message sender.
531
532 The set of messages an object can receive, characterized by their names,
533 argument types, and return type, is determined by the object's class. Each
534 class can define new messages, which can be received by any instance of that
535 class. The messages defined by a single class must have distinct names:
536 there is no `function overloading'. As with slots
537 (\xref{sec:concepts.classes.slots}), messages defined by distinct classes are
538 always distinct, even if they have the same names: references to messages are
539 always qualified by the defining class's name or nickname.
540
541 Messages may take any number of arguments, of any non-array value type.
542 Since message sends are effectively function calls, arguments of array type
543 are implicitly converted to values of the corresponding pointer type. While
544 message definitions may ascribe an array type to an argument, the formal
545 argument will have pointer type, as is usual for C functions. A message may
546 accept a variable-length argument suffix, denoted @|\dots|.
547
548 A class definition may include \emph{direct methods} for messages defined by
549 it or any of its superclasses.
550
551 Like messages, direct methods define argument lists and return types, but
552 they may also have a \emph{body}, and a \emph{rôle}.
553
554 A direct method need not have the same argument list or return type as its
555 message. The acceptable argument lists and return types for a method depend
556 on the message, in particular its method combination
557 (\xref{sec:concepts.methods.combination}), and the method's rôle.
558
559 A direct method body is a block of C code, and the Sod translator usually
560 defines, for each direct method, a function with external linkage, whose body
561 contains a copy of the direct method body. Within the body of a direct
562 method defined for a class $C$, the variable @|me|, of type pointer to class
563 type of $C$, refers to the receiving object.
564
565
566 \subsection{Effective methods and method combinations}
567 \label{sec:concepts.methods.combination}
568
569 For each message a direct instance of a class might receive, there is a set
570 of \emph{applicable methods}, which are exactly the direct methods defined on
571 the object's class and its superclasses. These direct methods are combined
572 together to form the \emph{effective method} for that particular class and
573 message. Direct methods can be combined into an effective method in
574 different ways, according to the \emph{method combination} specified by the
575 message. The method combination determines which direct method rôles are
576 acceptable, and, for each rôle, the appropriate argument lists and return
577 types.
578
579 One direct method, $M$, is said to be more (resp.\ less) \emph{specific} than
580 another, $N$, with respect to a receiving class~$C$, if the class defining
581 $M$ is a more (resp.\ less) specific superclass of~$C$ than the class
582 defining $N$.
583
584 \subsubsection{The standard method combination}
585 The default method combination is called the \emph{standard method
586 combination}; other method combinations are useful occasionally for special
587 effects. The standard method combination accepts four direct method rôles,
588 called `primary' (the default), @|before|, @|after|, and @|around|.
589
590 All direct methods subject to the standard method combination must have
591 argument lists which \emph{match} the message's argument list:
592 \begin{itemize}
593 \item the method's arguments must have the same types as the message, though
594 the arguments may have different names; and
595 \item if the message accepts a variable-length argument suffix then the
596 direct method must instead have a final argument of type @|va_list|.
597 \end{itemize}
598 Primary and @|around| methods must have the same return type as the message;
599 @|before| and @|after| methods must return @|void| regardless of the
600 message's return type.
601
602 If there are no applicable primary methods then no effective method is
603 constructed: the vtables contain null pointers in place of pointers to method
604 entry functions.
605
606 \begin{figure}
607 \hbox to\hsize{\hss\hbox{\begin{tikzpicture}
608 [order/.append style={color=green!70!black},
609 code/.append style={font=\sffamily},
610 action/.append style={font=\itshape},
611 method/.append style={rectangle, draw=black, thin, fill=blue!30,
612 text height=\ht\strutbox, text depth=\dp\strutbox,
613 minimum width=40mm}]
614
615 \def\delgstack#1#2#3{
616 \node (#10) [method, #2] {#3};
617 \node (#11) [method, above=6mm of #10] {#3};
618 \draw [->] ($(#10.north)!.5!(#10.north west) + (0mm, 1mm)$) --
619 ++(0mm, 4mm)
620 node [code, left=4pt, midway] {next_method};
621 \draw [<-] ($(#10.north)!.5!(#10.north east) + (0mm, 1mm)$) --
622 ++(0mm, 4mm)
623 node [action, right=4pt, midway] {return};
624 \draw [->] ($(#11.north)!.5!(#11.north west) + (0mm, 1mm)$) --
625 ++(0mm, 4mm)
626 node [code, left=4pt, midway] {next_method}
627 node (ld) [above] {$\smash\vdots\mathstrut$};
628 \draw [<-] ($(#11.north)!.5!(#11.north east) + (0mm, 1mm)$) --
629 ++(0mm, 4mm)
630 node [action, right=4pt, midway] {return}
631 node (rd) [above] {$\smash\vdots\mathstrut$};
632 \draw [->] ($(ld.north) + (0mm, 1mm)$) -- ++(0mm, 4mm)
633 node [code, left=4pt, midway] {next_method};
634 \draw [<-] ($(rd.north) + (0mm, 1mm)$) -- ++(0mm, 4mm)
635 node [action, right=4pt, midway] {return};
636 \node (p) at ($(ld.north)!.5!(rd.north)$) {};
637 \node (#1n) [method, above=5mm of p] {#3};
638 \draw [->, order] ($(#10.south east) + (4mm, 1mm)$) --
639 ($(#1n.north east) + (4mm, -1mm)$)
640 node [midway, right, align=left]
641 {Most to \\ least \\ specific};}
642
643 \delgstack{a}{}{@|around| method}
644 \draw [<-] ($(a0.south)!.5!(a0.south west) - (0mm, 1mm)$) --
645 ++(0mm, -4mm);
646 \draw [->] ($(a0.south)!.5!(a0.south east) - (0mm, 1mm)$) --
647 ++(0mm, -4mm)
648 node [action, right=4pt, midway] {return};
649
650 \draw [->] ($(an.north)!.6!(an.north west) + (0mm, 1mm)$) --
651 ++(-8mm, 8mm)
652 node [code, midway, left=3mm] {next_method}
653 node (b0) [method, above left = 1mm + 4mm and -6mm - 4mm] {};
654 \node (b1) [method] at ($(b0) - (2mm, 2mm)$) {};
655 \node (bn) [method] at ($(b1) - (2mm, 2mm)$) {@|before| method};
656 \draw [->, order] ($(bn.west) - (6mm, 0mm)$) -- ++(12mm, 12mm)
657 node [midway, above left, align=center] {Most to \\ least \\ specific};
658 \draw [->] ($(b0.north east) + (-10mm, 1mm)$) -- ++(8mm, 8mm)
659 node (p) {};
660
661 \delgstack{m}{above right=1mm and 0mm of an.west |- p}{Primary method}
662 \draw [->] ($(mn.north)!.5!(mn.north west) + (0mm, 1mm)$) -- ++(0mm, 4mm)
663 node [code, left=4pt, midway] {next_method}
664 node [above right = 0mm and -8mm]
665 {$\vcenter{\hbox{\Huge\textcolor{red}{!}}}
666 \vcenter{\hbox{\begin{tabular}[c]{l}
667 \textsf{next_method} \\
668 pointer is null
669 \end{tabular}}}$};
670
671 \draw [->, color=blue, dotted]
672 ($(m0.south)!.2!(m0.south east) - (0mm, 1mm)$) --
673 ($(an.north)!.2!(an.north east) + (0mm, 1mm)$)
674 node [midway, sloped, below] {Return value};
675
676 \draw [<-] ($(an.north)!.6!(an.north east) + (0mm, 1mm)$) --
677 ++(8mm, 8mm)
678 node [action, midway, right=3mm] {return}
679 node (f0) [method, above right = 1mm and -6mm] {};
680 \node (f1) [method] at ($(f0) + (-2mm, 2mm)$) {};
681 \node (fn) [method] at ($(f1) + (-2mm, 2mm)$) {@|after| method};
682 \draw [<-, order] ($(f0.east) + (6mm, 0mm)$) -- ++(-12mm, 12mm)
683 node [midway, above right, align=center]
684 {Least to \\ most \\ specific};
685 \draw [<-] ($(fn.north west) + (6mm, 1mm)$) -- ++(-8mm, 8mm);
686
687 \end{tikzpicture}}\hss}
688
689 \caption{The standard method combination}
690 \label{fig:concepts.methods.stdmeth}
691 \end{figure}
692
693 The effective method for a message with standard method combination works as
694 follows (see also~\xref{fig:concepts.methods.stdmeth}).
695 \begin{enumerate}
696
697 \item If any applicable methods have the @|around| rôle, then the most
698 specific such method, with respect to the class of the receiving object, is
699 invoked.
700
701 Within the body of an @|around| method, the variable @|next_method| is
702 defined, having pointer-to-function type. The method may call this
703 function, as described below, any number of times.
704
705 If there any remaining @|around| methods, then @|next_method| invokes the
706 next most specific such method, returning whichever value that method
707 returns; otherwise the behaviour of @|next_method| is to invoke the
708 @|before| methods (if any), followed by the most specific primary method,
709 followed by the @|after| methods (if any), and to return whichever value
710 was returned by the most specific primary method, as described in the
711 following items. That is, the behaviour of the least specific @|around|
712 method's @|next_method| function is exactly the behaviour that the
713 effective method would have if there were no @|around| methods. Note that
714 if the least-specific @|around| method calls its @|next_method| more than
715 once then the whole sequence of @|before|, primary, and @|after| methods
716 occurs multiple times.
717
718 The value returned by the most specific @|around| method is the value
719 returned by the effective method.
720
721 \item If any applicable methods have the @|before| rôle, then they are all
722 invoked, starting with the most specific.
723
724 \item The most specific applicable primary method is invoked.
725
726 Within the body of a primary method, the variable @|next_method| is
727 defined, having pointer-to-function type. If there are no remaining less
728 specific primary methods, then @|next_method| is a null pointer.
729 Otherwise, the method may call the @|next_method| function any number of
730 times.
731
732 The behaviour of the @|next_method| function, if it is not null, is to
733 invoke the next most specific applicable primary method, and to return
734 whichever value that method returns.
735
736 If there are no applicable @|around| methods, then the value returned by
737 the most specific primary method is the value returned by the effective
738 method; otherwise the value returned by the most specific primary method is
739 returned to the least specific @|around| method, which called it via its
740 own @|next_method| function.
741
742 \item If any applicable methods have the @|after| rôle, then they are all
743 invoked, starting with the \emph{least} specific. (Hence, the most
744 specific @|after| method is invoked with the most `afterness'.)
745
746 \end{enumerate}
747
748 A typical use for @|around| methods is to allow a base class to set up the
749 dynamic environment appropriately for the primary methods of its subclasses,
750 e.g., by claiming a lock, and releasing it afterwards.
751
752 The @|next_method| function provided to methods with the primary and
753 @|around| rôles accepts the same arguments, and returns the same type, as the
754 message, except that one or two additional arguments are inserted at the
755 front of the argument list. The first additional argument is always the
756 receiving object, @|me|. If the message accepts a variable argument suffix,
757 then the second addition argument is a @|va_list|; otherwise there is no
758 second additional argument; otherwise, In the former case, a variable
759 @|sod__master_ap| of type @|va_list| is defined, containing a separate copy
760 of the argument pointer (so the method body can process the variable argument
761 suffix itself, and still pass a fresh copy on to the next method).
762
763 A method with the primary or @|around| rôle may use the convenience macro
764 @|CALL_NEXT_METHOD|, which takes no arguments itself, and simply calls
765 @|next_method| with appropriate arguments: the receiver @|me| pointer, the
766 argument pointer @|sod__master_ap| (if applicable), and the method's
767 arguments. If the method body has overwritten its formal arguments, then
768 @|CALL_NEXT_METHOD| will pass along the updated values, rather than the
769 original ones.
770
771 A primary or @|around| method which invokes its @|next_method| function is
772 said to \emph{extend} the message behaviour; a method which does not invoke
773 its @|next_method| is said to \emph{override} the behaviour. Note that a
774 method may make a decision to override or extend at runtime.
775
776 \subsubsection{Aggregating method combinations}
777 A number of other method combinations are provided. They are called
778 `aggregating' method combinations because, instead of invoking just the most
779 specific primary method, as the standard method combination does, they invoke
780 the applicable primary methods in turn and aggregate the return values from
781 each.
782
783 The aggregating method combinations accept the same four rôles as the
784 standard method combination, and @|around|, @|before|, and @|after| methods
785 work in the same way.
786
787 The aggregating method combinations provided are as follows.
788 \begin{description} \let\makelabel\code
789 \item[progn] The message must return @|void|. The applicable primary methods
790 are simply invoked in turn, most specific first.
791 \item[sum] The message must return a numeric type.\footnote{%
792 The Sod translator does not check this, since it doesn't have enough
793 insight into @|typedef| names.} %
794 The applicable primary methods are invoked in turn, and their return values
795 added up. The final result is the sum of the individual values.
796 \item[product] The message must return a numeric type. The applicable
797 primary methods are invoked in turn, and their return values multiplied
798 together. The final result is the product of the individual values.
799 \item[min] The message must return a scalar type. The applicable primary
800 methods are invoked in turn. The final result is the smallest of the
801 individual values.
802 \item[max] The message must return a scalar type. The applicable primary
803 methods are invoked in turn. The final result is the largest of the
804 individual values.
805 \item[and] The message must return a scalar type. The applicable primary
806 methods are invoked in turn. If any method returns zero then the final
807 result is zero and no further methods are invoked. If all of the
808 applicable primary methods return nonzero, then the final result is the
809 result of the last primary method.
810 \item[or] The message must return a scalar type. The applicable primary
811 methods are invoked in turn. If any method returns nonzero then the final
812 result is that nonzero value and no further methods are invoked. If all of
813 the applicable primary methods return zero, then the final result is zero.
814 \end{description}
815
816 There is also a @|custom| aggregating method combination, which is described
817 in \xref{sec:fixme.custom-aggregating-method-combination}.
818
819
820 \subsection{Method entries} \label{sec:concepts.methods.entry}
821
822 The effective methods for each class are determined at translation time, by
823 the Sod translator. For each effective method, one or more \emph{method
824 entry functions} are constructed. A method entry function has three
825 responsibilities.
826 \begin{itemize}
827 \item It converts the receiver pointer to the correct type. Method entry
828 functions can perform these conversions extremely efficiently: there are
829 separate method entries for each chain of each class which can receive a
830 message, so method entry functions are in the privileged situation of
831 knowing the \emph{exact} class of the receiving object.
832 \item If the message accepts a variable-length argument tail, then two method
833 entry functions are created for each chain of each class: one receives a
834 variable-length argument tail, as intended, and captures it in a @|va_list|
835 object; the other accepts an argument of type @|va_list| in place of the
836 variable-length tail and arranges for it to be passed along to the direct
837 methods.
838 \item It invokes the effective method with the appropriate arguments. There
839 might or might not be an actual function corresponding to the effective
840 method itself: the translator may instead open-code the effective method's
841 behaviour into each method entry function; and the machinery for handling
842 `delegation chains', such as is used for @|around| methods and primary
843 methods in the standard method combination, is necessarily scattered among
844 a number of small functions.
845 \end{itemize}
846
847
848 \subsection{Messages with keyword arguments}
849 \label{sec:concepts.methods.keywords}
850
851 A message or a direct method may declare that it accepts keyword arguments.
852 A message which accepts keyword arguments is called a \emph{keyword message};
853 a direct method which accepts keyword arguments is called a \emph{keyword
854 method}.
855
856 While method combinations may set their own rules, usually keyword methods
857 can only be defined on keyword messages, and all methods defined on a keyword
858 message must be keyword methods. The direct methods defined on a keyword
859 message may differ in the keywords they accept, both from each other, and
860 from the message. If two superclasses of some common class both define
861 keyword methods on the same message, and the methods both accept a keyword
862 argument with the same name, then these two keyword arguments must also have
863 the same type. Different applicable methods may declare keyword arguments
864 with the same name but different defaults; see below.
865
866 The keyword arguments acceptable in a message sent to an object are the
867 keywords listed in the message definition, together with all of the keywords
868 accepted by any applicable method. There is no easy way to determine at
869 runtime whether a particular keyword is acceptable in a message to a given
870 instance.
871
872 At runtime, a direct method which accepts one or more keyword arguments
873 receives an additional argument named @|suppliedp|. This argument is a small
874 structure. For each keyword argument named $k$ accepted by the direct
875 method, @|suppliedp| contains a one-bit-wide bitfield member of type
876 @|unsigned|, also named $k$. If a keyword argument named $k$ was passed in
877 the message, then @|suppliedp.$k$| is one, and $k$ contains the argument
878 value; otherwise @|suppliedp.$k$| is zero, and $k$ contains the default value
879 from the direct method definition if there was one, or an unspecified value
880 otherwise.
881
882 %%%--------------------------------------------------------------------------
883 \section{The object lifecycle} \label{sec:concepts.lifecycle}
884
885 \subsection{Creation} \label{sec:concepts.lifecycle.birth}
886
887 Construction of a new instance of a class involves three steps.
888 \begin{enumerate}
889 \item \emph{Allocation} arranges for there to be storage space for the
890 instance's slots and associated metadata.
891 \item \emph{Imprinting} fills in the instance's metadata, associating the
892 instance with its class.
893 \item \emph{Initialization} stores appropriate initial values in the
894 instance's slots, and maybe links it into any external data structures as
895 necessary.
896 \end{enumerate}
897 The \descref{SOD_DECL}[macro]{mac} handles constructing instances with
898 automatic storage duration (`on the stack'). Similarly, the
899 \descref{SOD_MAKE}[macro]{mac} and the \descref{sod_make}{fun} and
900 \descref{sod_makev}{fun} functions construct instances allocated from the
901 standard @|malloc| heap. Programmers can add support for other allocation
902 strategies by using the \descref{SOD_INIT}[macro]{mac} and the
903 \descref{sod_init}{fun} and \descref{sod_initv}{fun} functions, which package
904 up imprinting and initialization.
905
906 \subsubsection{Allocation}
907 Instances of most classes (specifically including those classes defined by
908 Sod itself) can be held in any storage of sufficient size. The in-memory
909 layout of an instance of some class~$C$ is described by the type @|struct
910 $C$__ilayout|, and if the relevant class is known at compile time then the
911 best way to discover the layout size is with the @|sizeof| operator. Failing
912 that, the size required to hold an instance of $C$ is available in a slot in
913 $C$'s class object, as @|$C$__class@->cls.initsz|.
914
915 It is not in general sufficient to declare, or otherwise allocate, an object
916 of the class type $C$. The class type only describes a single chain of the
917 object's layout. It is nearly always an error to use the class type as if it
918 is a \emph{complete type}, e.g., to declare objects or arrays of the class
919 type, or to enquire about its size or alignment requirements.
920
921 Instance layouts may be declared as objects with automatic storage duration
922 (colloquially, `allocated on the stack') or allocated dynamically, e.g.,
923 using @|malloc|. They may be included as members of structures or unions, or
924 elements of arrays. Sod's runtime system doesn't retain addresses of
925 instances, so, for example, Sod doesn't make using fancy allocators which
926 sometimes move objects around in memory any more difficult than it needs to
927 be.
928
929 There isn't any way to discover the alignment required for a particular
930 class's instances at runtime; it's best to be conservative and assume that
931 the platform's strictest alignment requirement applies.
932
933 The following simple function correctly allocates and returns space for an
934 instance of a class given a pointer to its class object @<cls>.
935 \begin{prog}
936 void *allocate_instance(const SodClass *cls) \\ \ind
937 \{ return malloc(cls@->cls.initsz); \}
938 \end{prog}
939
940 \subsubsection{Imprinting}
941 Once storage has been allocated, it must be \emph{imprinted} before it can be
942 used as an instance of a class, e.g., before any messages can be sent to it.
943
944 Imprinting an instance stores some metadata about its direct class in the
945 instance structure, so that the rest of the program (and Sod's runtime
946 library) can tell what sort of object it is, and how to use it.\footnote{%
947 Specifically, imprinting an instance's storage involves storing the
948 appropriate vtable pointers in the right places in it.} %
949 A class object's @|imprint| slot points to a function which will correctly
950 imprint storage for one of that class's instances.
951
952 Once an instance's storage has been imprinted, it is technically possible to
953 send messages to the instance; however the instance's slots are still
954 uninitialized at this point, so the applicable methods are unlikely to do
955 much of any use unless they've been written specifically for the purpose.
956
957 The following simple function imprints storage at address @<p> as an instance
958 of a class, given a pointer to its class object @<cls>.
959 \begin{prog}
960 void imprint_instance(const SodClass *cls, void *p) \\ \ind
961 \{ cls@->cls.imprint(p); \}
962 \end{prog}
963
964 \subsubsection{Initialization}
965 The final step for constructing a new instance is to \emph{initialize} it, to
966 establish the necessary invariants for the instance itself and the
967 environment in which it operates.
968
969 Details of initialization are necessarily class-specific, but typically it
970 involves setting the instance's slots to appropriate values, and possibly
971 linking it into some larger data structure to keep track of it. It is
972 possible for initialization methods to attempt to allocate resources, but
973 this must be done carefully: there is currently no way to report an error
974 from object initialization, so the object must be marked as incompletely
975 initialized, and left in a state where it will be safe to tear down later.
976
977 Initialization is performed by sending the imprinted instance an @|init|
978 message, defined by the @|SodObject| class. This message uses a nonstandard
979 method combination which works like the standard combination, except that the
980 \emph{default behaviour}, if there is no overriding method, is to initialize
981 the instance's slots, as described below, and to invoke each superclass's
982 initialization fragments. This default behaviour may be invoked multiple
983 times if some method calls on its @|next_method| more than once, unless some
984 other method takes steps to prevent this.
985
986 Slots are initialized in a well-defined order.
987 \begin{itemize}
988 \item Slots defined by a more specific superclass are initialized after slots
989 defined by a less specific superclass.
990 \item Slots defined by the same class are initialized in the order in which
991 their definitions appear.
992 \end{itemize}
993
994 A class can define \emph{initialization fragments}: pieces of literal code to
995 be executed to set up a new instance. Each superclass's initialization
996 fragments are executed with @|me| bound to an instance pointer of the
997 appropriate superclass type, immediately after that superclass's slots (if
998 any) have been initialized; therefore, fragments defined by a more specific
999 superclass are executed after fragments defined by a less specific
1000 superclass. A class may define more than one initialization fragment: the
1001 fragments are executed in the order in which they appear in the class
1002 definition. It is possible for an initialization fragment to use @|return|
1003 or @|goto| for special control-flow effects, but this is not likely to be a
1004 good idea.
1005
1006 The @|init| message accepts keyword arguments
1007 (\xref{sec:concepts.methods.keywords}). The set of acceptable keywords is
1008 determined by the applicable methods as usual, but also by the
1009 \emph{initargs} defined by the receiving instance's class and its
1010 superclasses, which are made available to slot initializers and
1011 initialization fragments.
1012
1013 There are two kinds of initarg definitions. \emph{User initargs} are defined
1014 by an explicit @|initarg| item appearing in a class definition: the item
1015 defines a name, type, and (optionally) a default value for the initarg.
1016 \emph{Slot initargs} are defined by attaching an @|initarg| property to a
1017 slot or slot initializer item: the property's value determines the initarg's
1018 name, while the type is taken from the underlying slot type; slot initargs do
1019 not have default values. Both kinds define a \emph{direct initarg} for the
1020 containing class.
1021
1022 Initargs are inherited. The \emph{applicable} direct initargs for an @|init|
1023 effective method are those defined by the receiving object's class, and all
1024 of its superclasses. Applicable direct initargs with the same name are
1025 merged to form \emph{effective initargs}. An error is reported if two
1026 applicable direct initargs have the same name but different types. The
1027 default value of an effective initarg is taken from the most specific
1028 applicable direct initarg which specifies a defalt value; if no applicable
1029 direct initarg specifies a default value then the effective initarg has no
1030 default.
1031
1032 All initarg values are made available at runtime to user code --
1033 initialization fragments and slot initializer expressions -- through local
1034 variables and a @|suppliedp| structure, as in a direct method
1035 (\xref{sec:concepts.methods.keywords}). Furthermore, slot initarg
1036 definitions influence the initialization of slots.
1037
1038 The process for deciding how to initialize a particular slot works as
1039 follows.
1040 \begin{enumerate}
1041 \item If there are any slot initargs defined on the slot, or any of its slot
1042 initializers, \emph{and} the sender supplied a value for one or more of the
1043 corresponding effective initargs, then the value of the most specific slot
1044 initarg is stored in the slot.
1045 \item Otherwise, if there are any slot initializers defined which include an
1046 initializer expression, then the initializer expression from the most
1047 specific such slot initializer is evaluated and its value stored in the
1048 slot.
1049 \item Otherwise, the slot is left uninitialized.
1050 \end{enumerate}
1051 Note that the default values (if any) of effective initargs do \emph{not}
1052 affect this procedure.
1053
1054
1055 \subsection{Destruction}
1056 \label{sec:concepts.lifecycle.death}
1057
1058 Destruction of an instance, when it is no longer required, consists of two
1059 steps.
1060 \begin{enumerate}
1061 \item \emph{Teardown} releases any resources held by the instance and
1062 disentangles it from any external data structures.
1063 \item \emph{Deallocation} releases the memory used to store the instance so
1064 that it can be reused.
1065 \end{enumerate}
1066 Teardown alone, for objects which require special deallocation, or for which
1067 deallocation occurs automatically (e.g., instances with automatic storage
1068 duration, or instances whose storage will be garbage-collected), is performed
1069 using the \descref{sod_teardown}[function]{fun}. Destruction of instances
1070 allocated from the standard @|malloc| heap is done using the
1071 \descref{sod_destroy}[function]{fun}.
1072
1073 \subsubsection{Teardown}
1074 Details of teardown are necessarily class-specific, but typically it
1075 involves releasing resources held by the instance, and disentangling it from
1076 any data structures it might be linked into.
1077
1078 Teardown is performed by sending the instance the @|teardown| message,
1079 defined by the @|SodObject| class. The message returns an integer, used as a
1080 boolean flag. If the message returns zero, then the instance's storage
1081 should be deallocated. If the message returns nonzero, then it is safe for
1082 the caller to forget about instance, but should not deallocate its storage.
1083 This is \emph{not} an error return: if some teardown method fails then the
1084 program may be in an inconsistent state and should not continue.
1085
1086 This simple protocol can be used, for example, to implement a reference
1087 counting system, as follows.
1088 \begin{prog}
1089 [nick = ref] \\
1090 class ReferenceCountedObject: SodObject \{ \\ \ind
1091 unsigned nref = 1; \\-
1092 void inc() \{ me@->ref.nref++; \} \\-
1093 [role = around] \\
1094 int obj.teardown() \\
1095 \{ \\ \ind
1096 if (--\,--me@->ref.nref) return (1); \\
1097 else return (CALL_NEXT_METHOD); \-\\
1098 \} \-\\
1099 \}
1100 \end{prog}
1101
1102 The @|teardown| message uses a nonstandard method combination which works
1103 like the standard combination, except that the \emph{default behaviour}, if
1104 there is no overriding method, is to execute the superclass's teardown
1105 fragments, and to return zero. This default behaviour may be invoked
1106 multiple times if some method calls on its @|next_method| more than once,
1107 unless some other method takes steps to prevent this.
1108
1109 A class can define \emph{teardown fragments}: pieces of literal code to be
1110 executed to shut down an instance. Each superclass's teardown fragments are
1111 executed with @|me| bound to an instance pointer of the appropriate
1112 superclass type; fragments defined by a more specific superclass are executed
1113 before fragments defined by a less specific superclass. A class may define
1114 more than one teardown fragment: the fragments are executed in the order in
1115 which they appear in the class definition. It is possible for an
1116 initialization fragment to use @|return| or @|goto| for special control-flow
1117 effects, but this is not likely to be a good idea. Similarly, it's probably
1118 a better idea to use an @|around| method to influence the return value than
1119 to write an explicit @|return| statement in a teardown fragment.
1120
1121 \subsubsection{Deallocation}
1122 The details of instance deallocation are obviously specific to the allocation
1123 strategy used by the instance, and this is often orthogonal from the object's
1124 class.
1125
1126 The code which makes the decision to destroy an object may often not be aware
1127 of the object's direct class. Low-level details of deallocation often
1128 require the proper base address of the instance's storage, which can be
1129 determined using the \descref{SOD_INSTBASE}[macro]{mac}.
1130
1131 %%%--------------------------------------------------------------------------
1132 \section{Metaclasses} \label{sec:concepts.metaclasses}
1133
1134 In Sod, every object is an instance of some class, and -- unlike, say,
1135 \Cplusplus\ -- classes are proper objects. It follows that, in Sod, every
1136 class~$C$ is itself an instance of some class~$M$, which is called $C$'s
1137 \emph{metaclass}. Metaclass instances are usually constructed statically, at
1138 compile time, and marked read-only.
1139
1140 As an added complication, Sod classes, and other metaobjects such as
1141 messages, methods, slots and so on, also have classes \emph{at translation
1142 time}. These translation-time metaclasses are not Sod classes; they are CLOS
1143 classes, implemented in Common Lisp.
1144
1145
1146 \subsection{Runtime metaclasses}
1147 \label{sec:concepts.metaclasses.runtime}
1148
1149 Like other classes, metaclasses can declare messages, and define slots and
1150 methods. Slots defined by the metaclass are called \emph{class slots}, as
1151 opposed to \emph{instance slots}. Similarly, messages and methods defined by
1152 the metaclass are termed \emph{class messages} and \emph{class methods}
1153 respectively, though these are used much less frequently.
1154
1155 \subsubsection{The braid}
1156 Every object is an instance of some class. There are only finitely many
1157 classes.
1158
1159 \begin{figure}
1160 \centering
1161 \begin{tikzpicture}
1162 \node[lit] (obj) {SodObject};
1163 \node[lit] (cls) [right=10mm of obj] {SodClass};
1164 \draw [->, dashed] (obj) to[bend right] (cls);
1165 \draw [->] (cls) to[bend right] (obj);
1166 \draw [->, dashed] (cls) to[loop right] (cls);
1167 \end{tikzpicture}
1168 \qquad
1169 \fbox{\ \begin{tikzpicture}
1170 \node (subclass) {subclass of};
1171 \node (instance) [below=\jot of subclass] {instance of};
1172 \draw [->] ($(subclass.west) - (10mm, 0)$) -- ++(8mm, 0);
1173 \draw [->, dashed] ($(instance.west) - (10mm, 0)$) -- ++(8mm, 0);
1174 \end{tikzpicture}}
1175 \caption{The Sod braid} \label{fig:concepts.metaclasses.braid}
1176 \end{figure}
1177
1178 Consider the directed graph whose nodes are classes, and where there is an
1179 arc from $C$ to $D$ if and only if $C$ is an instance of $D$. There are only
1180 finitely many nodes. Every node has an arc leaving it, because every object
1181 -- and hence every class -- is an instance of some class. Therefore this
1182 graph must contain at least one cycle.
1183
1184 In Sod, this situation is resolved in the simplest manner possible:
1185 @|SodClass| is the only predefined metaclass, and it is an instance of
1186 itself. The only other predefined class is @|SodObject|, which is also an
1187 instance of @|SodClass|. There is exactly one root class, namely
1188 @|SodObject|; consequently, @|SodClass| is a direct subclass of @|SodObject|.
1189
1190 \Xref{fig:concepts.metaclasses.braid} shows a diagram of this situation.
1191
1192 \subsubsection{Class slots and initializers}
1193 Instance initializers were described in \xref{sec:concepts.classes.slots}. A
1194 class can also define \emph{class initializers}, which provide values for
1195 slots defined by its metaclass. The initial value for a class slot is
1196 determined as follows.
1197 \begin{itemize}
1198 \item Nonstandard slot classes may be initialized by custom Lisp code. For
1199 example, all of the slots defined by @|SodClass| are of this kind. User
1200 initializers are not permitted for such slots.
1201 \item If the class or any of its superclasses defines a class initializer for
1202 the slot, then the class initializer defined by the most specific such
1203 superclass is used.
1204 \item Otherwise, if the metaclass or one of its superclasses defines an
1205 instance initializer, then the instance initializer defined by he most
1206 specific such class is used.
1207 \item Otherwise there is no initializer, and an error will be reported.
1208 \end{itemize}
1209 Initializers for class slots must be constant expressions (for scalar slots)
1210 or aggregate initializers containing constant expressions.
1211
1212 \subsubsection{Metaclass selection and consistency}
1213 Sod enforces a \emph{metaclass consistency rule}: if $C$ has metaclass $M$,
1214 then any subclass $C$ must have a metaclass which is a subclass of $M$.
1215
1216 The definition of a new class can name the new class's metaclass explicitly,
1217 by defining a @|metaclass| property; the Sod translator will verify that the
1218 choice of metaclass is acceptable.
1219
1220 If no @|metaclass| property is given, then the translator will select a
1221 default metaclass as follows. Let $C_1$, $C_2$, \dots, $C_n$ be the direct
1222 superclasses of the new class, and let $M_1$, $M_2$, \dots, $M_n$ be their
1223 respective metaclasses (not necessarily distinct). If there exists exactly
1224 one minimal metaclass $M_i$, i.e., there exists an $i$, with $1 \le i \le n$,
1225 such that $M_i$ is a subclass of every $M_j$, for $1 \le j \le n$, then $M_i$
1226 is selected as the new class's metaclass. Otherwise the situation is
1227 ambiguous and an error will be reported. Usually, the ambiguity can be
1228 resolved satisfactorily by defining a new class $M^*$ as a direct subclass of
1229 the minimal $M_j$.
1230
1231
1232 \subsection{Translation-time metaobjects}
1233 \label{sec:concepts.metaclasses.compile-time}
1234
1235
1236
1237 \fixme{unwritten}
1238
1239 %%%--------------------------------------------------------------------------
1240 \section{Compatibility considerations} \label{sec:concepts.compatibility}
1241
1242 Sod doesn't make source-level compatibility especially difficult. As long as
1243 classes, slots, and messages don't change names or dissappear, and slots and
1244 messages retain their approximate types, everything will be fine.
1245
1246 Binary compatibility is much more difficult. Unfortunately, Sod classes have
1247 rather fragile binary interfaces.\footnote{%
1248 Research suggestion: investigate alternative instance and vtable layouts
1249 which improve binary compatibility, probably at the expense of instance
1250 compactness, and efficiency of slot access and message sending. There may
1251 be interesting trade-offs to be made.} %
1252
1253 If instances are allocated \fixme{incomplete}
1254
1255 %%%----- That's all, folks --------------------------------------------------
1256
1257 %%% Local variables:
1258 %%% mode: LaTeX
1259 %%% TeX-master: "sod.tex"
1260 %%% TeX-PDF-mode: t
1261 %%% End: