doc/clang.tex: Fix some slightly garbled text.
[sod] / doc / concepts.tex
1 %%% -*-latex-*-
2 %%%
3 %%% Conceptual background
4 %%%
5 %%% (c) 2015 Straylight/Edgeware
6 %%%
7
8 %%%----- Licensing notice ---------------------------------------------------
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25
26 \chapter{Concepts} \label{ch:concepts}
27
28 %%%--------------------------------------------------------------------------
29 \section{Modules} \label{sec:concepts.modules}
30
31 A \emph{module} is the top-level syntactic unit of input to the Sod
32 translator. As described above, given an input module, the translator
33 generates C source and header files.
34
35 A module can \emph{import} other modules. This makes the type names and
36 classes defined in those other modules available to class definitions in the
37 importing module. Sod's module system is intentionally very simple. There
38 are no private declarations or attempts to hide things.
39
40 As well as importing existing modules, a module can include a number of
41 different kinds of \emph{items}:
42 \begin{itemize}
43 \item \emph{class definitions} describe new classes, possibly in terms of
44 existing classes;
45 \item \emph{type name declarations} introduce new type names to Sod's
46 parser;\footnote{%
47 This is unfortunately necessary because C syntax, upon which Sod's input
48 language is based for obvious reasons, needs to treat type names
49 differently from other kinds of identifiers.} %
50 and
51 \item \emph{code fragments} contain literal C code to be dropped into an
52 appropriate place in an output file.
53 \end{itemize}
54 Each kind of item, and, indeed, a module as a whole, can have a collection of
55 \emph{properties} associated with it. A property has a \emph{name} and a
56 \emph{value}. Properties are an open-ended way of attaching additional
57 information to module items, so extensions can make use of them without
58 having to implement additional syntax.
59
60 %%%--------------------------------------------------------------------------
61 \section{Classes, instances, and slots} \label{sec:concepts.classes}
62
63 For the most part, Sod takes a fairly traditional view of what it means to be
64 an object system.
65
66 An \emph{object} maintains \emph{state} and exhibits \emph{behaviour}. An
67 object's state is maintained in named \emph{slots}, each of which can store a
68 C value of an appropriate (scalar or aggregate) type. An object's behaviour
69 is stimulated by sending it \emph{messages}. A message has a name, and may
70 carry a number of arguments, which are C values; sending a message may result
71 in the state of receiving object (or other objects) being changed, and a C
72 value being returned to the sender.
73
74 Every object is a (direct) instance of some \emph{class}. The class
75 determines which slots its instances have, which messages its instances can
76 be sent, and which methods are invoked when those messages are received. The
77 Sod translator's main job is to read class definitions and convert them into
78 appropriate C declarations, tables, and functions. An object cannot
79 (usually) change its direct class, and the direct class of an object is not
80 affected by, for example, the static type of a pointer to it.
81
82
83 \subsection{Superclasses and inheritance}
84 \label{sec:concepts.classes.inherit}
85
86 \subsubsection{Class relationships}
87 Each class has zero or more \emph{direct superclasses}.
88
89 A class with no direct superclasses is called a \emph{root class}. The Sod
90 runtime library includes a root class named @|SodObject|; making new root
91 classes is somewhat tricky, and won't be discussed further here.
92
93 Classes can have more than one direct superclass, i.e., Sod supports
94 \emph{multiple inheritance}. A Sod class definition for a class~$C$ lists
95 the direct superclasses of $C$ in a particular order. This order is called
96 the \emph{local precedence order} of $C$, and the list which consists of $C$
97 follows by $C$'s direct superclasses in local precedence order is called the
98 $C$'s \emph{local precedence list}.
99
100 The multiple inheritance in Sod works similarly to multiple inheritance in
101 Lisp-like languages, such as Common Lisp, EuLisp, Dylan, and Python, which is
102 very different from how multiple inheritance works in \Cplusplus.\footnote{%
103 The latter can be summarized as `badly'. By default in \Cplusplus, an
104 instance receives an additional copy of superclass's state for each path
105 through the class graph from the instance's direct class to that
106 superclass, though this behaviour can be overridden by declaring
107 superclasses to be @|virtual|. Also, \Cplusplus\ offers only trivial
108 method combination (\xref{sec:concepts.methods}), leaving programmers to
109 deal with delegation manually and (usually) statically.} %
110
111 If $C$ is a class, then the \emph{superclasses} of $C$ are
112 \begin{itemize}
113 \item $C$ itself, and
114 \item the superclasses of each of $C$'s direct superclasses.
115 \end{itemize}
116 The \emph{proper superclasses} of a class $C$ are the superclasses of $C$
117 except for $C$ itself. If a class $B$ is a (direct, proper) superclass of
118 $C$, then $C$ is a \emph{(direct, proper) subclass} of $B$. If $C$ is a root
119 class then the only superclass of $C$ is $C$ itself, and $C$ has no proper
120 superclasses.
121
122 If an object is a direct instance of class~$C$ then the object is also an
123 (indirect) instance of every superclass of $C$.
124
125 If $C$ has a proper superclass $B$, then $B$ must not have $C$ as a direct
126 superclass. In different terms, if we construct a directed graph, whose
127 nodes are classes, and draw an arc from each class to each of its direct
128 superclasses, then this graph must be acyclic. In yet other terms, the `is a
129 superclass of' relation is a partial order on classes.
130
131 \subsubsection{The class precedence list}
132 This partial order is not quite sufficient for our purposes. For each class
133 $C$, we shall need to extend it into a total order on $C$'s superclasses.
134 This calculation is called \emph{superclass linearization}, and the result is
135 a \emph{class precedence list}, which lists each of $C$'s superclasses
136 exactly once. If a superclass $B$ precedes (resp.\ follows) some other
137 superclass $A$ in $C$'s class precedence list, then we say that $B$ is a more
138 (resp.\ less) \emph{specific} superclass of $C$ than $A$ is.
139
140 The superclass linearization algorithm isn't fixed, and extensions to the
141 translator can introduce new linearizations for special effects, but the
142 following properties are expected to hold.
143 \begin{itemize}
144 \item The first class in $C$'s class precedence list is $C$ itself; i.e.,
145 $C$ is always its own most specific superclass.
146 \item If $A$ and $B$ are both superclasses of $C$, and $A$ is a proper
147 superclass of $B$ then $A$ appears after $B$ in $C$'s class precedence
148 list, i.e., $B$ is a more specific superclass of $C$ than $A$ is.
149 \end{itemize}
150 The default linearization algorithm used in Sod is the \emph{C3} algorithm,
151 which has a number of good properties described in~\cite{Barrett:1996:MSL}.
152 It works as follows.
153 \begin{itemize}
154 \item A \emph{merge} of some number of input lists is a single list
155 containing each item that is in any of the input lists exactly once, and no
156 other items; if an item $x$ appears before an item $y$ in any input list,
157 then $x$ also appears before $y$ in the merge. If a collection of lists
158 have no merge then they are said to be \emph{inconsistent}.
159 \item The class precedence list of a class $C$ is a merge of the local
160 precedence list of $C$ together with the class precedence lists of each of
161 $C$'s direct superclasses.
162 \item If there are no such merges, then the definition of $C$ is invalid.
163 \item Suppose that there are multiple candidate merges. Consider the
164 earliest position in these candidate merges at which they disagree. The
165 \emph{candidate classes} at this position are the classes appearing at this
166 position in the candidate merges. Each candidate class must be a
167 superclass of distinct direct superclasses of $C$, since otherwise the
168 candidates would be ordered by their common subclass's class precedence
169 list. The class precedence list contains, at this position, that candidate
170 class whose subclass appears earliest in $C$'s local precedence order.
171 \end{itemize}
172
173 \begin{figure}
174 \centering
175 \begin{tikzpicture}[x=7.5mm, y=-14mm, baseline=(current bounding box.east)]
176 \node[lit] at ( 0, 0) (R) {SodObject};
177 \node[lit] at (-3, +1) (A) {A}; \draw[->] (A) -- (R);
178 \node[lit] at (-1, +1) (B) {B}; \draw[->] (B) -- (R);
179 \node[lit] at (+1, +1) (C) {C}; \draw[->] (C) -- (R);
180 \node[lit] at (+3, +1) (D) {D}; \draw[->] (D) -- (R);
181 \node[lit] at (-2, +2) (E) {E}; \draw[->] (E) -- (A);
182 \draw[->] (E) -- (B);
183 \node[lit] at (+2, +2) (F) {F}; \draw[->] (F) -- (A);
184 \draw[->] (F) -- (D);
185 \node[lit] at (-1, +3) (G) {G}; \draw[->] (G) -- (E);
186 \draw[->] (G) -- (C);
187 \node[lit] at (+1, +3) (H) {H}; \draw[->] (H) -- (F);
188 \node[lit] at ( 0, +4) (I) {I}; \draw[->] (I) -- (G);
189 \draw[->] (I) -- (H);
190 \end{tikzpicture}
191 \quad
192 \vrule
193 \quad
194 \begin{minipage}[c]{0.45\hsize}
195 \begin{nprog}
196 class A: SodObject \{ \}\quad\=@/* @|A|, @|SodObject| */ \\
197 class B: SodObject \{ \}\>@/* @|B|, @|SodObject| */ \\
198 class C: SodObject \{ \}\>@/* @|B|, @|SodObject| */ \\
199 class D: SodObject \{ \}\>@/* @|B|, @|SodObject| */ \\+
200 class E: A, B \{ \}\quad\=@/* @|E|, @|A|, @|B|, \dots */ \\
201 class F: A, D \{ \}\>@/* @|F|, @|A|, @|D|, \dots */ \\+
202 class G: E, C \{ \}\>@/* @|G|, @|E|, @|A|,
203 @|B|, @|C|, \dots */ \\
204 class H: F \{ \}\>@/* @|H|, @|F|, @|A|, @|D|, \dots */ \\+
205 class I: G, H \{ \}\>@/* @|I|, @|G|, @|E|, @|H|, @|F|,
206 @|A|, @|B|, @|C|, @|D|, \dots */
207 \end{nprog}
208 \end{minipage}
209
210 \caption{An example class graph and class precedence lists}
211 \label{fig:concepts.classes.cpl-example}
212 \end{figure}
213
214 \begin{example}
215 Consider the class relationships shown in
216 \xref{fig:concepts.classes.cpl-example}.
217
218 \begin{itemize}
219
220 \item @|SodObject| has no proper superclasses. Its class precedence list
221 is therefore simply $\langle @|SodObject| \rangle$.
222
223 \item In general, if $X$ is a direct subclass only of $Y$, and $Y$'s class
224 precedence list is $\langle Y, \ldots \rangle$, then $X$'s class
225 precedence list is $\langle X, Y, \ldots \rangle$. This explains $A$,
226 $B$, $C$, $D$, and $H$.
227
228 \item $E$'s list is found by merging its local precedence list $\langle E,
229 A, B \rangle$ with the class precedence lists of its direct superclasses,
230 which are $\langle A, @|SodObject| \rangle$ and $\langle B, @|SodObject|
231 \rangle$. Clearly, @|SodObject| must be last, and $E$'s local precedence
232 list orders the rest, giving $\langle E, A, B, @|SodObject|, \rangle$.
233 $F$ is similar.
234
235 \item We determine $G$'s class precedence list by merging the three lists
236 $\langle G, E, C \rangle$, $\langle E, A, B, @|SodObject| \rangle$, and
237 $\langle C, @|SodObject| \rangle$. The class precedence list begins
238 $\langle G, E, \ldots \rangle$, but the individual lists don't order $A$
239 and $C$. Comparing these to $G$'s direct superclasses, we see that $A$
240 is a superclass of $E$, while $C$ is a superclass of -- indeed equal to
241 -- $C$; so $A$ must precede $C$, as must $B$, and the final list is
242 $\langle G, E, A, B, C, @|SodObject| \rangle$.
243
244 \item Finally, we determine $I$'s class precedence list by merging $\langle
245 I, G, H \rangle$, $\langle G, E, A, B, C, @|SodObject| \rangle$, and
246 $\langle H, F, A, D, @|SodObject| \rangle$. The list begins $\langle I,
247 G, \ldots \rangle$, and then we must break a tie between $E$ and $H$; but
248 $E$ is a superclass of $G$, so $E$ wins. Next, $H$ and $F$ must precede
249 $A$, since these are ordered by $H$'s class precedence list. Then $B$
250 and $C$ precede $D$, since the former are superclasses of $G$, and the
251 final list is $\langle I, G, E, H, F, A, B, C, D, @|SodObject| \rangle$.
252
253 \end{itemize}
254
255 (This example combines elements from \cite{Barrett:1996:MSL} and
256 \cite{Ducournau:1994:PMM}.)
257 \end{example}
258
259 \subsubsection{Class links and chains}
260 The definition for a class $C$ may distinguish one of its proper superclasses
261 as being the \emph{link superclass} for class $C$. Not every class need have
262 a link superclass, and the link superclass of a class $C$, if it exists, need
263 not be a direct superclass of $C$.
264
265 Superclass links must obey the following rule: if $C$ is a class, then there
266 must be no three distinct superclasses $X$, $Y$ and~$Z$ of $C$ such that $Z$
267 is the link superclass of both $X$ and $Y$. As a consequence of this rule,
268 the superclasses of $C$ can be partitioned into linear \emph{chains}, such
269 that superclasses $A$ and $B$ are in the same chain if and only if one can
270 trace a path from $A$ to $B$ by following superclass links, or \emph{vice
271 versa}.
272
273 Since a class links only to one of its proper superclasses, the classes in a
274 chain are naturally ordered from most- to least-specific. The least specific
275 class in a chain is called the \emph{chain head}; the most specific class is
276 the \emph{chain tail}. Chains are often named after their chain head
277 classes.
278
279
280 \subsection{Names}
281 \label{sec:concepts.classes.names}
282
283 Classes have a number of other attributes:
284 \begin{itemize}
285 \item A \emph{name}, which is a C identifier. Class names must be globally
286 unique. The class name is used in the names of a number of associated
287 definitions, to be described later.
288 \item A \emph{nickname}, which is also a C identifier. Unlike names,
289 nicknames are not required to be globally unique. If $C$ is any class,
290 then all the superclasses of $C$ must have distinct nicknames.
291 \end{itemize}
292
293
294 \subsection{Slots} \label{sec:concepts.classes.slots}
295
296 Each class defines a number of \emph{slots}. Much like a structure member, a
297 slot has a \emph{name}, which is a C identifier, and a \emph{type}. Unlike
298 many other object systems, different superclasses of a class $C$ can define
299 slots with the same name without ambiguity, since slot references are always
300 qualified by the defining class's nickname.
301
302 \subsubsection{Slot initializers}
303 As well as defining slot names and types, a class can also associate an
304 \emph{initial value} with each slot defined by itself or one of its
305 subclasses. A class $C$ provides an \emph{initialization message} (see
306 \xref{sec:concepts.lifecycle.birth}, and \xref{sec:structures.root.sodclass})
307 whose methods set the slots of a \emph{direct} instance of the class to the
308 correct initial values. If several of $C$'s superclasses define initializers
309 for the same slot then the initializer from the most specific such class is
310 used. If none of $C$'s superclasses define an initializer for some slot then
311 that slot will be left uninitialized.
312
313 The initializer for a slot with scalar type may be any C expression. The
314 initializer for a slot with aggregate type must contain only constant
315 expressions if the generated code is expected to be processed by a
316 implementation of C89. Initializers will be evaluated once each time an
317 instance is initialized.
318
319 Slots are initialized in reverse-precedence order of their defining classes;
320 i.e., slots defined by a less specific superclass are initialized earlier
321 than slots defined by a more specific superclass. Slots defined by the same
322 class are initialized in the order in which they appear in the class
323 definition.
324
325 The initializer for a slot may refer to other slots in the same object, via
326 the @|me| pointer: in an initializer for a slot defined by a class $C$, @|me|
327 has type `pointer to $C$'. (Note that the type of @|me| depends only on the
328 class which defined the slot, not the class which defined the initializer.)
329
330 A class can also define \emph{class slot initializers}, which provide values
331 for a slot defined by its metaclass; see \xref{sec:concepts.metaclasses} for
332 details.
333
334
335 \subsection{C language integration} \label{sec:concepts.classes.c}
336
337 For each class~$C$, the Sod translator defines a C type, the \emph{class
338 type}, with the same name. This is the usual type used when considering an
339 object as an instance of class~$C$. No entire object will normally have a
340 class type,\footnote{%
341 In general, a class type only captures the structure of one of the
342 superclass chains of an instance. A full instance layout contains multiple
343 chains. See \xref{sec:structures.layout} for the full details.} %
344 so access to instances is almost always via pointers.
345
346 \subsubsection{Access to slots}
347 The class type for a class~$C$ is actually a structure. It contains one
348 member for each class in $C$'s superclass chain, named with that class's
349 nickname. Each of these members is also a structure, containing the
350 corresponding class's slots, one member per slot. There's nothing special
351 about these slot members: C code can access them in the usual way.
352
353 For example, given the definition
354 \begin{prog}
355 [nick = mine] \\
356 class MyClass: SodObject \{ \\ \ind
357 int x; \-\\
358 \}
359 \end{prog}
360 the simple function
361 \begin{prog}
362 int get_x(MyClass *m) \{ return (m@->mine.x); \}
363 \end{prog}
364 will extract the value of @|x| from an instance of @|MyClass|.
365
366 All of this means that there's no such thing as `private' or `protected'
367 slots. If you want to hide implementation details, the best approach is to
368 stash them in a dynamically allocated private structure, and leave a pointer
369 to it in a slot. (This will also help preserve binary compatibility, because
370 the private structure can grow more members as needed. See
371 \xref{sec:concepts.compatibility} for more details.)
372
373 Slots defined by $C$'s link superclass, or any other superclass in the same
374 chain, can be accessed in the same way. Slots defined by other superclasses
375 can't be accessed directly: the instance pointer must be \emph{converted} to
376 point to a different chain. See the subsection `Conversions' below.
377
378
379 \subsubsection{Sending messages}
380 Sod defines a macro for each message. If a class $C$ defines a message $m$,
381 then the macro is called @|$C$_$m$|. The macro takes a pointer to the
382 receiving object as its first argument, followed by the message arguments, if
383 any, and returns the value returned by the object's effective method for the
384 message (if any). If you have a pointer to an instance of any of $C$'s
385 subclasses, then you can send it the message; it doesn't matter whether the
386 subclass is on the same chain. Note that the receiver argument is evaluated
387 twice, so it's not safe to write a receiver expression which has
388 side-effects.
389
390 For example, suppose we defined
391 \begin{prog}
392 [nick = soupy] \\
393 class Super: SodObject \{ \\ \ind
394 void msg(const char *m); \-\\
395 \} \\+
396 class Sub: Super \{ \\ \ind
397 void soupy.msg(const char *m)
398 \{ printf("sub sent `\%s'@\\n", m); \} \-\\
399 \}
400 \end{prog}
401 then we can send the message like this:
402 \begin{prog}
403 Sub *sub = /* \dots\ */; \\
404 Super_msg(sub, "hello");
405 \end{prog}
406
407 What happens under the covers is as follows. The structure pointed to by the
408 instance pointer has a member named @|_vt|, which points to a structure
409 called a `virtual table', or \emph{vtable}, which contains various pieces of
410 information about the object's direct class and layout, and holds pointers to
411 method entries for the messages which the object can receive. The
412 message-sending macro in the example above expands to something similar to
413 \begin{prog}
414 sub@->_vt.sub.msg(sub, "Hello");
415 \end{prog}
416
417 The vtable contains other useful information, such as a pointer to the
418 instance's direct class's \emph{class object} (described below). The full
419 details of the contents and layout of vtables are given in
420 \xref{sec:structures.layout.vtable}.
421
422
423 \subsubsection{Class objects}
424 In Sod's object system, classes are objects too. Therefore classes are
425 themselves instances; the class of a class is called a \emph{metaclass}. The
426 consequences of this are explored in \xref{sec:concepts.metaclasses}. The
427 \emph{class object} has the same name as the class, suffixed with
428 `@|__class|'\footnote{%
429 This is not quite true. @|$C$__class| is actually a macro. See
430 \xref{sec:structures.layout.additional} for the gory details.} %
431 and its type is usually @|SodClass|; @|SodClass|'s nickname is @|cls|.
432
433 A class object's slots contain or point to useful information, tables and
434 functions for working with that class's instances. (The @|SodClass| class
435 doesn't define any messages, so it doesn't have any methods other than for
436 the @|SodObject| lifecycle messages @|init| and @|teardown|; see
437 \xref{sec:concepts.lifecycle}. In Sod, a class slot containing a function
438 pointer is not at all the same thing as a method.)
439
440 \subsubsection{Conversions}
441 Suppose one has a value of type pointer-to-class-type for some class~$C$, and
442 wants to convert it to a pointer-to-class-type for some other class~$B$.
443 There are three main cases to distinguish.
444 \begin{itemize}
445 \item If $B$ is a superclass of~$C$, in the same chain, then the conversion
446 is an \emph{in-chain upcast}. The conversion can be performed using the
447 appropriate generated upcast macro (see below), or by simply casting the
448 pointer, using C's usual cast operator (or the \Cplusplus\ @|static_cast<>|
449 operator).
450 \item If $B$ is a superclass of~$C$, in a different chain, then the
451 conversion is a \emph{cross-chain upcast}. The conversion is more than a
452 simple type change: the pointer value must be adjusted. If the direct
453 class of the instance in question is not known, the conversion will require
454 a lookup at runtime to find the appropriate offset by which to adjust the
455 pointer. The conversion can be performed using the appropriate generated
456 upcast macro (see below); the general case is handled by the macro
457 \descref{SOD_XCHAIN}{mac}.
458 \item If $B$ is a subclass of~$C$ then the conversion is a \emph{downcast};
459 otherwise the conversion is a~\emph{cross-cast}. In either case, the
460 conversion can fail: the object in question might not be an instance of~$B$
461 after all. The macro \descref{SOD_CONVERT}{mac} and the function
462 \descref{sod_convert}{fun} perform general conversions. They return a null
463 pointer if the conversion fails. (These are therefore your analogue to the
464 \Cplusplus\ @|dynamic_cast<>| operator.)
465 \end{itemize}
466 The Sod translator generates macros for performing both in-chain and
467 cross-chain upcasts. For each class~$C$, and each proper superclass~$B$
468 of~$C$, a macro is defined: given an argument of type pointer to class type
469 of~$C$, it returns a pointer to the same instance, only with type pointer to
470 class type of~$B$, adjusted as necessary in the case of a cross-chain
471 conversion. The macro is named by concatenating
472 \begin{itemize}
473 \item the name of class~$C$, in upper case,
474 \item the characters `@|__CONV_|', and
475 \item the nickname of class~$B$, in upper case;
476 \end{itemize}
477 e.g., if $C$ is named @|MyClass|, and $B$'s name is @|SuperClass| with
478 nickname @|super|, then the macro @|MYCLASS__CONV_SUPER| converts a
479 @|MyClass~*| to a @|SuperClass~*|. See
480 \xref{sec:structures.layout.additional} for the formal description.
481
482 %%%--------------------------------------------------------------------------
483 \section{Keyword arguments} \label{sec:concepts.keywords}
484
485 In standard C, the actual arguments provided to a function are matched up
486 with the formal arguments given in the function definition according to their
487 ordering in a list. Unless the (rather cumbersome) machinery for dealing
488 with variable-length argument tails (@|<stdarg.h>|) is used, exactly the
489 correct number of arguments must be supplied, and in the correct order.
490
491 A \emph{keyword argument} is matched by its distinctive \emph{name}, rather
492 than by its position in a list. Keyword arguments may be \emph{omitted},
493 causing some default behaviour by the function. A function can detect
494 whether a particular keyword argument was supplied: so the default behaviour
495 need not be the same as that caused by any specific value of the argument.
496
497 Keyword arguments can be provided in three ways.
498 \begin{enumerate}
499 \item Directly, as a variable-length argument tail, consisting (for the most
500 part) of alternating keyword names, as pointers to null-terminated strings,
501 and argument values, and terminated by a null pointer. This is somewhat
502 error-prone, and the support library defines some macros which help ensure
503 that keyword argument lists are well formed.
504 \item Indirectly, through a @|va_list| object capturing a variable-length
505 argument tail passed to some other function. Such indirect argument tails
506 have the same structure as the direct argument tails described above.
507 Because @|va_list| objects are hard to copy, the keyword-argument support
508 library consistently passes @|va_list| objects \emph{by reference}
509 throughout its programming interface.
510 \item Indirectly, through a vector of @|struct kwval| objects, each of which
511 contains a keyword name, as a pointer to a null-terminated string, and the
512 \emph{address} of a corresponding argument value. (This indirection is
513 necessary so that the items in the vector can be of uniform size.)
514 Argument vectors are rather inconvenient to use, but are the only practical
515 way in which a caller can decide at runtime which arguments to include in a
516 call, which is useful when writing wrapper functions.
517 \end{enumerate}
518
519 Keyword arguments are provided as a general feature for C functions.
520 However, Sod has special support for messages which accept keyword arguments
521 (\xref{sec:concepts.methods.keywords}); and they play an essential rôle in
522 the instance construction protocol (\xref{sec:concepts.lifecycle.birth}).
523
524 %%%--------------------------------------------------------------------------
525 \section{Messages and methods} \label{sec:concepts.methods}
526
527 Objects can be sent \emph{messages}. A message has a \emph{name}, and
528 carries a number of \emph{arguments}. When an object is sent a message, a
529 function, determined by the receiving object's class, is invoked, passing it
530 the receiver and the message arguments. This function is called the
531 class's \emph{effective method} for the message. The effective method can do
532 anything a C function can do, including reading or updating program state or
533 object slots, sending more messages, calling other functions, issuing system
534 calls, or performing I/O; if it finishes, it may return a value, which is
535 returned in turn to the message sender.
536
537 The set of messages an object can receive, characterized by their names,
538 argument types, and return type, is determined by the object's class. Each
539 class can define new messages, which can be received by any instance of that
540 class. The messages defined by a single class must have distinct names:
541 there is no `function overloading'. As with slots
542 (\xref{sec:concepts.classes.slots}), messages defined by distinct classes are
543 always distinct, even if they have the same names: references to messages are
544 always qualified by the defining class's name or nickname.
545
546 Messages may take any number of arguments, of any non-array value type.
547 Since message sends are effectively function calls, arguments of array type
548 are implicitly converted to values of the corresponding pointer type. While
549 message definitions may ascribe an array type to an argument, the formal
550 argument will have pointer type, as is usual for C functions. A message may
551 accept a variable-length argument suffix, denoted @|\dots|.
552
553 A class definition may include \emph{direct methods} for messages defined by
554 it or any of its superclasses.
555
556 Like messages, direct methods define argument lists and return types, but
557 they may also have a \emph{body}, and a \emph{rôle}.
558
559 A direct method need not have the same argument list or return type as its
560 message. The acceptable argument lists and return types for a method depend
561 on the message, in particular its method combination
562 (\xref{sec:concepts.methods.combination}), and the method's rôle.
563
564 A direct method body is a block of C code, and the Sod translator usually
565 defines, for each direct method, a function with external linkage, whose body
566 contains a copy of the direct method body. Within the body of a direct
567 method defined for a class $C$, the variable @|me|, of type pointer to class
568 type of $C$, refers to the receiving object.
569
570
571 \subsection{Effective methods and method combinations}
572 \label{sec:concepts.methods.combination}
573
574 For each message a direct instance of a class might receive, there is a set
575 of \emph{applicable methods}, which are exactly the direct methods defined on
576 the object's class and its superclasses. These direct methods are combined
577 together to form the \emph{effective method} for that particular class and
578 message. Direct methods can be combined into an effective method in
579 different ways, according to the \emph{method combination} specified by the
580 message. The method combination determines which direct method rôles are
581 acceptable, and, for each rôle, the appropriate argument lists and return
582 types.
583
584 One direct method, $M$, is said to be more (resp.\ less) \emph{specific} than
585 another, $N$, with respect to a receiving class~$C$, if the class defining
586 $M$ is a more (resp.\ less) specific superclass of~$C$ than the class
587 defining $N$.
588
589 \subsubsection{The standard method combination}
590 The default method combination is called the \emph{standard method
591 combination}; other method combinations are useful occasionally for special
592 effects. The standard method combination accepts four direct method rôles,
593 called `primary' (the default), @|before|, @|after|, and @|around|.
594
595 All direct methods subject to the standard method combination must have
596 argument lists which \emph{match} the message's argument list:
597 \begin{itemize}
598 \item the method's arguments must have the same types as the message, though
599 the arguments may have different names; and
600 \item if the message accepts a variable-length argument suffix then the
601 direct method must instead have a final argument of type @|va_list|.
602 \end{itemize}
603 Primary and @|around| methods must have the same return type as the message;
604 @|before| and @|after| methods must return @|void| regardless of the
605 message's return type.
606
607 If there are no applicable primary methods then no effective method is
608 constructed: the vtables contain null pointers in place of pointers to method
609 entry functions.
610
611 \begin{figure}
612 \hbox to\hsize{\hss\hbox{\begin{tikzpicture}
613 [order/.append style={color=green!70!black},
614 code/.append style={font=\sffamily},
615 action/.append style={font=\itshape},
616 method/.append style={rectangle, draw=black, thin, fill=blue!30,
617 text height=\ht\strutbox, text depth=\dp\strutbox,
618 minimum width=40mm}]
619
620 \def\delgstack#1#2#3{
621 \node (#10) [method, #2] {#3};
622 \node (#11) [method, above=6mm of #10] {#3};
623 \draw [->] ($(#10.north)!.5!(#10.north west) + (0mm, 1mm)$) --
624 ++(0mm, 4mm)
625 node [code, left=4pt, midway] {next_method};
626 \draw [<-] ($(#10.north)!.5!(#10.north east) + (0mm, 1mm)$) --
627 ++(0mm, 4mm)
628 node [action, right=4pt, midway] {return};
629 \draw [->] ($(#11.north)!.5!(#11.north west) + (0mm, 1mm)$) --
630 ++(0mm, 4mm)
631 node [code, left=4pt, midway] {next_method}
632 node (ld) [above] {$\smash\vdots\mathstrut$};
633 \draw [<-] ($(#11.north)!.5!(#11.north east) + (0mm, 1mm)$) --
634 ++(0mm, 4mm)
635 node [action, right=4pt, midway] {return}
636 node (rd) [above] {$\smash\vdots\mathstrut$};
637 \draw [->] ($(ld.north) + (0mm, 1mm)$) -- ++(0mm, 4mm)
638 node [code, left=4pt, midway] {next_method};
639 \draw [<-] ($(rd.north) + (0mm, 1mm)$) -- ++(0mm, 4mm)
640 node [action, right=4pt, midway] {return};
641 \node (p) at ($(ld.north)!.5!(rd.north)$) {};
642 \node (#1n) [method, above=5mm of p] {#3};
643 \draw [->, order] ($(#10.south east) + (4mm, 1mm)$) --
644 ($(#1n.north east) + (4mm, -1mm)$)
645 node [midway, right, align=left]
646 {Most to \\ least \\ specific};}
647
648 \delgstack{a}{}{@|around| method}
649 \draw [<-] ($(a0.south)!.5!(a0.south west) - (0mm, 1mm)$) --
650 ++(0mm, -4mm);
651 \draw [->] ($(a0.south)!.5!(a0.south east) - (0mm, 1mm)$) --
652 ++(0mm, -4mm)
653 node [action, right=4pt, midway] {return};
654
655 \draw [->] ($(an.north)!.6!(an.north west) + (0mm, 1mm)$) --
656 ++(-8mm, 8mm)
657 node [code, midway, left=3mm] {next_method}
658 node (b0) [method, above left = 1mm + 4mm and -6mm - 4mm] {};
659 \node (b1) [method] at ($(b0) - (2mm, 2mm)$) {};
660 \node (bn) [method] at ($(b1) - (2mm, 2mm)$) {@|before| method};
661 \draw [->, order] ($(bn.west) - (6mm, 0mm)$) -- ++(12mm, 12mm)
662 node [midway, above left, align=center] {Most to \\ least \\ specific};
663 \draw [->] ($(b0.north east) + (-10mm, 1mm)$) -- ++(8mm, 8mm)
664 node (p) {};
665
666 \delgstack{m}{above right=1mm and 0mm of an.west |- p}{Primary method}
667 \draw [->] ($(mn.north)!.5!(mn.north west) + (0mm, 1mm)$) -- ++(0mm, 4mm)
668 node [code, left=4pt, midway] {next_method}
669 node [above right = 0mm and -8mm]
670 {$\vcenter{\hbox{\Huge\textcolor{red}{!}}}
671 \vcenter{\hbox{\begin{tabular}[c]{l}
672 \textsf{next_method} \\
673 pointer is null
674 \end{tabular}}}$};
675
676 \draw [->, color=blue, dotted]
677 ($(m0.south)!.2!(m0.south east) - (0mm, 1mm)$) --
678 ($(an.north)!.2!(an.north east) + (0mm, 1mm)$)
679 node [midway, sloped, below] {Return value};
680
681 \draw [<-] ($(an.north)!.6!(an.north east) + (0mm, 1mm)$) --
682 ++(8mm, 8mm)
683 node [action, midway, right=3mm] {return}
684 node (f0) [method, above right = 1mm and -6mm] {};
685 \node (f1) [method] at ($(f0) + (-2mm, 2mm)$) {};
686 \node (fn) [method] at ($(f1) + (-2mm, 2mm)$) {@|after| method};
687 \draw [<-, order] ($(f0.east) + (6mm, 0mm)$) -- ++(-12mm, 12mm)
688 node [midway, above right, align=center]
689 {Least to \\ most \\ specific};
690 \draw [<-] ($(fn.north west) + (6mm, 1mm)$) -- ++(-8mm, 8mm);
691
692 \end{tikzpicture}}\hss}
693
694 \caption{The standard method combination}
695 \label{fig:concepts.methods.stdmeth}
696 \end{figure}
697
698 The effective method for a message with standard method combination works as
699 follows (see also~\xref{fig:concepts.methods.stdmeth}).
700 \begin{enumerate}
701
702 \item If any applicable methods have the @|around| rôle, then the most
703 specific such method, with respect to the class of the receiving object, is
704 invoked.
705
706 Within the body of an @|around| method, the variable @|next_method| is
707 defined, having pointer-to-function type. The method may call this
708 function, as described below, any number of times.
709
710 If there any remaining @|around| methods, then @|next_method| invokes the
711 next most specific such method, returning whichever value that method
712 returns; otherwise the behaviour of @|next_method| is to invoke the
713 @|before| methods (if any), followed by the most specific primary method,
714 followed by the @|after| methods (if any), and to return whichever value
715 was returned by the most specific primary method, as described in the
716 following items. That is, the behaviour of the least specific @|around|
717 method's @|next_method| function is exactly the behaviour that the
718 effective method would have if there were no @|around| methods. Note that
719 if the least-specific @|around| method calls its @|next_method| more than
720 once then the whole sequence of @|before|, primary, and @|after| methods
721 occurs multiple times.
722
723 The value returned by the most specific @|around| method is the value
724 returned by the effective method.
725
726 \item If any applicable methods have the @|before| rôle, then they are all
727 invoked, starting with the most specific.
728
729 \item The most specific applicable primary method is invoked.
730
731 Within the body of a primary method, the variable @|next_method| is
732 defined, having pointer-to-function type. If there are no remaining less
733 specific primary methods, then @|next_method| is a null pointer.
734 Otherwise, the method may call the @|next_method| function any number of
735 times.
736
737 The behaviour of the @|next_method| function, if it is not null, is to
738 invoke the next most specific applicable primary method, and to return
739 whichever value that method returns.
740
741 If there are no applicable @|around| methods, then the value returned by
742 the most specific primary method is the value returned by the effective
743 method; otherwise the value returned by the most specific primary method is
744 returned to the least specific @|around| method, which called it via its
745 own @|next_method| function.
746
747 \item If any applicable methods have the @|after| rôle, then they are all
748 invoked, starting with the \emph{least} specific. (Hence, the most
749 specific @|after| method is invoked with the most `afterness'.)
750
751 \end{enumerate}
752
753 A typical use for @|around| methods is to allow a base class to set up the
754 dynamic environment appropriately for the primary methods of its subclasses,
755 e.g., by claiming a lock, and releasing it afterwards.
756
757 The @|next_method| function provided to methods with the primary and
758 @|around| rôles accepts the same arguments, and returns the same type, as the
759 message, except that one or two additional arguments are inserted at the
760 front of the argument list. The first additional argument is always the
761 receiving object, @|me|. If the message accepts a variable argument suffix,
762 then the second addition argument is a @|va_list|; otherwise there is no
763 second additional argument; otherwise, In the former case, a variable
764 @|sod__master_ap| of type @|va_list| is defined, containing a separate copy
765 of the argument pointer (so the method body can process the variable argument
766 suffix itself, and still pass a fresh copy on to the next method).
767
768 A method with the primary or @|around| rôle may use the convenience macro
769 @|CALL_NEXT_METHOD|, which takes no arguments itself, and simply calls
770 @|next_method| with appropriate arguments: the receiver @|me| pointer, the
771 argument pointer @|sod__master_ap| (if applicable), and the method's
772 arguments. If the method body has overwritten its formal arguments, then
773 @|CALL_NEXT_METHOD| will pass along the updated values, rather than the
774 original ones.
775
776 A primary or @|around| method which invokes its @|next_method| function is
777 said to \emph{extend} the message behaviour; a method which does not invoke
778 its @|next_method| is said to \emph{override} the behaviour. Note that a
779 method may make a decision to override or extend at runtime.
780
781 \subsubsection{Aggregating method combinations}
782 A number of other method combinations are provided. They are called
783 `aggregating' method combinations because, instead of invoking just the most
784 specific primary method, as the standard method combination does, they invoke
785 the applicable primary methods in turn and aggregate the return values from
786 each.
787
788 The aggregating method combinations accept the same four rôles as the
789 standard method combination, and @|around|, @|before|, and @|after| methods
790 work in the same way.
791
792 The aggregating method combinations provided are as follows.
793 \begin{description} \let\makelabel\code
794 \item[progn] The message must return @|void|. The applicable primary methods
795 are simply invoked in turn, most specific first.
796 \item[sum] The message must return a numeric type.\footnote{%
797 The Sod translator does not check this, since it doesn't have enough
798 insight into @|typedef| names.} %
799 The applicable primary methods are invoked in turn, and their return values
800 added up. The final result is the sum of the individual values.
801 \item[product] The message must return a numeric type. The applicable
802 primary methods are invoked in turn, and their return values multiplied
803 together. The final result is the product of the individual values.
804 \item[min] The message must return a scalar type. The applicable primary
805 methods are invoked in turn. The final result is the smallest of the
806 individual values.
807 \item[max] The message must return a scalar type. The applicable primary
808 methods are invoked in turn. The final result is the largest of the
809 individual values.
810 \item[and] The message must return a scalar type. The applicable primary
811 methods are invoked in turn. If any method returns zero then the final
812 result is zero and no further methods are invoked. If all of the
813 applicable primary methods return nonzero, then the final result is the
814 result of the last primary method.
815 \item[or] The message must return a scalar type. The applicable primary
816 methods are invoked in turn. If any method returns nonzero then the final
817 result is that nonzero value and no further methods are invoked. If all of
818 the applicable primary methods return zero, then the final result is zero.
819 \end{description}
820
821 There is also a @|custom| aggregating method combination, which is described
822 in \xref{sec:fixme.custom-aggregating-method-combination}.
823
824
825 \subsection{Method entries} \label{sec:concepts.methods.entry}
826
827 The effective methods for each class are determined at translation time, by
828 the Sod translator. For each effective method, one or more \emph{method
829 entry functions} are constructed. A method entry function has three
830 responsibilities.
831 \begin{itemize}
832 \item It converts the receiver pointer to the correct type. Method entry
833 functions can perform these conversions extremely efficiently: there are
834 separate method entries for each chain of each class which can receive a
835 message, so method entry functions are in the privileged situation of
836 knowing the \emph{exact} class of the receiving object.
837 \item If the message accepts a variable-length argument tail, then two method
838 entry functions are created for each chain of each class: one receives a
839 variable-length argument tail, as intended, and captures it in a @|va_list|
840 object; the other accepts an argument of type @|va_list| in place of the
841 variable-length tail and arranges for it to be passed along to the direct
842 methods.
843 \item It invokes the effective method with the appropriate arguments. There
844 might or might not be an actual function corresponding to the effective
845 method itself: the translator may instead open-code the effective method's
846 behaviour into each method entry function; and the machinery for handling
847 `delegation chains', such as is used for @|around| methods and primary
848 methods in the standard method combination, is necessarily scattered among
849 a number of small functions.
850 \end{itemize}
851
852
853 \subsection{Messages with keyword arguments}
854 \label{sec:concepts.methods.keywords}
855
856 A message or a direct method may declare that it accepts keyword arguments.
857 A message which accepts keyword arguments is called a \emph{keyword message};
858 a direct method which accepts keyword arguments is called a \emph{keyword
859 method}.
860
861 While method combinations may set their own rules, usually keyword methods
862 can only be defined on keyword messages, and all methods defined on a keyword
863 message must be keyword methods. The direct methods defined on a keyword
864 message may differ in the keywords they accept, both from each other, and
865 from the message. If two applicable methods on the same message both accept
866 a keyword argument with the same name, then these two keyword arguments must
867 also have the same type. Different applicable methods may declare keyword
868 arguments with the same name but different defaults; see below.
869
870 The keyword arguments acceptable in a message sent to an object are the
871 keywords listed in the message definition, together with all of the keywords
872 accepted by any applicable method. There is no easy way to determine at
873 runtime whether a particular keyword is acceptable in a message to a given
874 instance.
875
876 At runtime, a direct method which accepts one or more keyword arguments
877 receives an additional argument named @|suppliedp|. This argument is a small
878 structure. For each keyword argument named $k$ accepted by the direct
879 method, @|suppliedp| contains a one-bit-wide bitfield member of type
880 @|unsigned|, also named $k$. If a keyword argument named $k$ was passed in
881 the message, then @|suppliedp.$k$| is one, and $k$ contains the argument
882 value; otherwise @|suppliedp.$k$| is zero, and $k$ contains the default value
883 from the direct method definition if there was one, or an unspecified value
884 otherwise.
885
886 %%%--------------------------------------------------------------------------
887 \section{The object lifecycle} \label{sec:concepts.lifecycle}
888
889 \subsection{Creation} \label{sec:concepts.lifecycle.birth}
890
891 Construction of a new instance of a class involves three steps.
892 \begin{enumerate}
893 \item \emph{Allocation} arranges for there to be storage space for the
894 instance's slots and associated metadata.
895 \item \emph{Imprinting} fills in the instance's metadata, associating the
896 instance with its class.
897 \item \emph{Initialization} stores appropriate initial values in the
898 instance's slots, and maybe links it into any external data structures as
899 necessary.
900 \end{enumerate}
901 The \descref{SOD_DECL}[macro]{mac} handles constructing instances with
902 automatic storage duration (`on the stack'). Similarly, the
903 \descref{SOD_MAKE}[macro]{mac} and the \descref{sod_make}{fun} and
904 \descref{sod_makev}{fun} functions construct instances allocated from the
905 standard @|malloc| heap. Programmers can add support for other allocation
906 strategies by using the \descref{SOD_INIT}[macro]{mac} and the
907 \descref{sod_init}{fun} and \descref{sod_initv}{fun} functions, which package
908 up imprinting and initialization.
909
910 \subsubsection{Allocation}
911 Instances of most classes (specifically including those classes defined by
912 Sod itself) can be held in any storage of sufficient size. The in-memory
913 layout of an instance of some class~$C$ is described by the type @|struct
914 $C$__ilayout|, and if the relevant class is known at compile time then the
915 best way to discover the layout size is with the @|sizeof| operator. Failing
916 that, the size required to hold an instance of $C$ is available in a slot in
917 $C$'s class object, as @|$C$__class@->cls.initsz|.
918
919 It is not in general sufficient to declare, or otherwise allocate, an object
920 of the class type $C$. The class type only describes a single chain of the
921 object's layout. It is nearly always an error to use the class type as if it
922 is a \emph{complete type}, e.g., to declare objects or arrays of the class
923 type, or to enquire about its size or alignment requirements.
924
925 Instance layouts may be declared as objects with automatic storage duration
926 (colloquially, `allocated on the stack') or allocated dynamically, e.g.,
927 using @|malloc|. They may be included as members of structures or unions, or
928 elements of arrays. Sod's runtime system doesn't retain addresses of
929 instances, so, for example, Sod doesn't make using fancy allocators which
930 sometimes move objects around in memory any more difficult than it needs to
931 be.
932
933 There isn't any way to discover the alignment required for a particular
934 class's instances at runtime; it's best to be conservative and assume that
935 the platform's strictest alignment requirement applies.
936
937 The following simple function correctly allocates and returns space for an
938 instance of a class given a pointer to its class object @<cls>.
939 \begin{prog}
940 void *allocate_instance(const SodClass *cls) \\ \ind
941 \{ return malloc(cls@->cls.initsz); \}
942 \end{prog}
943
944 \subsubsection{Imprinting}
945 Once storage has been allocated, it must be \emph{imprinted} before it can be
946 used as an instance of a class, e.g., before any messages can be sent to it.
947
948 Imprinting an instance stores some metadata about its direct class in the
949 instance structure, so that the rest of the program (and Sod's runtime
950 library) can tell what sort of object it is, and how to use it.\footnote{%
951 Specifically, imprinting an instance's storage involves storing the
952 appropriate vtable pointers in the right places in it.} %
953 A class object's @|imprint| slot points to a function which will correctly
954 imprint storage for one of that class's instances.
955
956 Once an instance's storage has been imprinted, it is technically possible to
957 send messages to the instance; however the instance's slots are still
958 uninitialized at this point, so the applicable methods are unlikely to do
959 much of any use unless they've been written specifically for the purpose.
960
961 The following simple function imprints storage at address @<p> as an instance
962 of a class, given a pointer to its class object @<cls>.
963 \begin{prog}
964 void imprint_instance(const SodClass *cls, void *p) \\ \ind
965 \{ cls@->cls.imprint(p); \}
966 \end{prog}
967
968 \subsubsection{Initialization}
969 The final step for constructing a new instance is to \emph{initialize} it, to
970 establish the necessary invariants for the instance itself and the
971 environment in which it operates.
972
973 Details of initialization are necessarily class-specific, but typically it
974 involves setting the instance's slots to appropriate values, and possibly
975 linking it into some larger data structure to keep track of it. It is
976 possible for initialization methods to attempt to allocate resources, but
977 this must be done carefully: there is currently no way to report an error
978 from object initialization, so the object must be marked as incompletely
979 initialized, and left in a state where it will be safe to tear down later.
980
981 Initialization is performed by sending the imprinted instance an @|init|
982 message, defined by the @|SodObject| class. This message uses a nonstandard
983 method combination which works like the standard combination, except that the
984 \emph{default behaviour}, if there is no overriding method, is to initialize
985 the instance's slots, as described below, and to invoke each superclass's
986 initialization fragments. This default behaviour may be invoked multiple
987 times if some method calls on its @|next_method| more than once, unless some
988 other method takes steps to prevent this.
989
990 Slots are initialized in a well-defined order.
991 \begin{itemize}
992 \item Slots defined by a more specific superclass are initialized after slots
993 defined by a less specific superclass.
994 \item Slots defined by the same class are initialized in the order in which
995 their definitions appear.
996 \end{itemize}
997
998 A class can define \emph{initialization fragments}: pieces of literal code to
999 be executed to set up a new instance. Each superclass's initialization
1000 fragments are executed with @|me| bound to an instance pointer of the
1001 appropriate superclass type, immediately after that superclass's slots (if
1002 any) have been initialized; therefore, fragments defined by a more specific
1003 superclass are executed after fragments defined by a less specific
1004 superclass. A class may define more than one initialization fragment: the
1005 fragments are executed in the order in which they appear in the class
1006 definition. It is possible for an initialization fragment to use @|return|
1007 or @|goto| for special control-flow effects, but this is not likely to be a
1008 good idea.
1009
1010 The @|init| message accepts keyword arguments
1011 (\xref{sec:concepts.methods.keywords}). The set of acceptable keywords is
1012 determined by the applicable methods as usual, but also by the
1013 \emph{initargs} defined by the receiving instance's class and its
1014 superclasses, which are made available to slot initializers and
1015 initialization fragments.
1016
1017 There are two kinds of initarg definitions. \emph{User initargs} are defined
1018 by an explicit @|initarg| item appearing in a class definition: the item
1019 defines a name, type, and (optionally) a default value for the initarg.
1020 \emph{Slot initargs} are defined by attaching an @|initarg| property to a
1021 slot or slot initializer item: the property's value determines the initarg's
1022 name, while the type is taken from the underlying slot type; slot initargs do
1023 not have default values. Both kinds define a \emph{direct initarg} for the
1024 containing class.
1025
1026 Initargs are inherited. The \emph{applicable} direct initargs for an @|init|
1027 effective method are those defined by the receiving object's class, and all
1028 of its superclasses. Applicable direct initargs with the same name are
1029 merged to form \emph{effective initargs}. An error is reported if two
1030 applicable direct initargs have the same name but different types. The
1031 default value of an effective initarg is taken from the most specific
1032 applicable direct initarg which specifies a defalt value; if no applicable
1033 direct initarg specifies a default value then the effective initarg has no
1034 default.
1035
1036 All initarg values are made available at runtime to user code --
1037 initialization fragments and slot initializer expressions -- through local
1038 variables and a @|suppliedp| structure, as in a direct method
1039 (\xref{sec:concepts.methods.keywords}). Furthermore, slot initarg
1040 definitions influence the initialization of slots.
1041
1042 The process for deciding how to initialize a particular slot works as
1043 follows.
1044 \begin{enumerate}
1045 \item If there are any slot initargs defined on the slot, or any of its slot
1046 initializers, \emph{and} the sender supplied a value for one or more of the
1047 corresponding effective initargs, then the value of the most specific slot
1048 initarg is stored in the slot.
1049 \item Otherwise, if there are any slot initializers defined which include an
1050 initializer expression, then the initializer expression from the most
1051 specific such slot initializer is evaluated and its value stored in the
1052 slot.
1053 \item Otherwise, the slot is left uninitialized.
1054 \end{enumerate}
1055 Note that the default values (if any) of effective initargs do \emph{not}
1056 affect this procedure.
1057
1058
1059 \subsection{Destruction}
1060 \label{sec:concepts.lifecycle.death}
1061
1062 Destruction of an instance, when it is no longer required, consists of two
1063 steps.
1064 \begin{enumerate}
1065 \item \emph{Teardown} releases any resources held by the instance and
1066 disentangles it from any external data structures.
1067 \item \emph{Deallocation} releases the memory used to store the instance so
1068 that it can be reused.
1069 \end{enumerate}
1070 Teardown alone, for objects which require special deallocation, or for which
1071 deallocation occurs automatically (e.g., instances with automatic storage
1072 duration, or instances whose storage will be garbage-collected), is performed
1073 using the \descref{sod_teardown}[function]{fun}. Destruction of instances
1074 allocated from the standard @|malloc| heap is done using the
1075 \descref{sod_destroy}[function]{fun}.
1076
1077 \subsubsection{Teardown}
1078 Details of teardown are necessarily class-specific, but typically it
1079 involves releasing resources held by the instance, and disentangling it from
1080 any data structures it might be linked into.
1081
1082 Teardown is performed by sending the instance the @|teardown| message,
1083 defined by the @|SodObject| class. The message returns an integer, used as a
1084 boolean flag. If the message returns zero, then the instance's storage
1085 should be deallocated. If the message returns nonzero, then it is safe for
1086 the caller to forget about instance, but should not deallocate its storage.
1087 This is \emph{not} an error return: if some teardown method fails then the
1088 program may be in an inconsistent state and should not continue.
1089
1090 This simple protocol can be used, for example, to implement a reference
1091 counting system, as follows.
1092 \begin{prog}
1093 [nick = ref] \\
1094 class ReferenceCountedObject: SodObject \{ \\ \ind
1095 unsigned nref = 1; \\-
1096 void inc() \{ me@->ref.nref++; \} \\-
1097 [role = around] \\
1098 int obj.teardown() \\
1099 \{ \\ \ind
1100 if (--\,--me@->ref.nref) return (1); \\
1101 else return (CALL_NEXT_METHOD); \-\\
1102 \} \-\\
1103 \}
1104 \end{prog}
1105
1106 The @|teardown| message uses a nonstandard method combination which works
1107 like the standard combination, except that the \emph{default behaviour}, if
1108 there is no overriding method, is to execute the superclass's teardown
1109 fragments, and to return zero. This default behaviour may be invoked
1110 multiple times if some method calls on its @|next_method| more than once,
1111 unless some other method takes steps to prevent this.
1112
1113 A class can define \emph{teardown fragments}: pieces of literal code to be
1114 executed to shut down an instance. Each superclass's teardown fragments are
1115 executed with @|me| bound to an instance pointer of the appropriate
1116 superclass type; fragments defined by a more specific superclass are executed
1117 before fragments defined by a less specific superclass. A class may define
1118 more than one teardown fragment: the fragments are executed in the order in
1119 which they appear in the class definition. It is possible for an
1120 initialization fragment to use @|return| or @|goto| for special control-flow
1121 effects, but this is not likely to be a good idea. Similarly, it's probably
1122 a better idea to use an @|around| method to influence the return value than
1123 to write an explicit @|return| statement in a teardown fragment.
1124
1125 \subsubsection{Deallocation}
1126 The details of instance deallocation are obviously specific to the allocation
1127 strategy used by the instance, and this is often orthogonal from the object's
1128 class.
1129
1130 The code which makes the decision to destroy an object may often not be aware
1131 of the object's direct class. Low-level details of deallocation often
1132 require the proper base address of the instance's storage, which can be
1133 determined using the \descref{SOD_INSTBASE}[macro]{mac}.
1134
1135 %%%--------------------------------------------------------------------------
1136 \section{Metaclasses} \label{sec:concepts.metaclasses}
1137
1138 In Sod, every object is an instance of some class, and -- unlike, say,
1139 \Cplusplus\ -- classes are proper objects. It follows that, in Sod, every
1140 class~$C$ is itself an instance of some class~$M$, which is called $C$'s
1141 \emph{metaclass}. Metaclass instances are usually constructed statically, at
1142 compile time, and marked read-only.
1143
1144 As an added complication, Sod classes, and other metaobjects such as
1145 messages, methods, slots and so on, also have classes \emph{at translation
1146 time}. These translation-time metaclasses are not Sod classes; they are CLOS
1147 classes, implemented in Common Lisp.
1148
1149
1150 \subsection{Runtime metaclasses}
1151 \label{sec:concepts.metaclasses.runtime}
1152
1153 Like other classes, metaclasses can declare messages, and define slots and
1154 methods. Slots defined by the metaclass are called \emph{class slots}, as
1155 opposed to \emph{instance slots}. Similarly, messages and methods defined by
1156 the metaclass are termed \emph{class messages} and \emph{class methods}
1157 respectively, though these are used much less frequently.
1158
1159 \subsubsection{The braid}
1160 Every object is an instance of some class. There are only finitely many
1161 classes.
1162
1163 \begin{figure}
1164 \centering
1165 \begin{tikzpicture}
1166 \node[lit] (obj) {SodObject};
1167 \node[lit] (cls) [right=10mm of obj] {SodClass};
1168 \draw [->, dashed] (obj) to[bend right] (cls);
1169 \draw [->] (cls) to[bend right] (obj);
1170 \draw [->, dashed] (cls) to[loop right] (cls);
1171 \end{tikzpicture}
1172 \qquad
1173 \fbox{\ \begin{tikzpicture}
1174 \node (subclass) {subclass of};
1175 \node (instance) [below=\jot of subclass] {instance of};
1176 \draw [->] ($(subclass.west) - (10mm, 0)$) -- ++(8mm, 0);
1177 \draw [->, dashed] ($(instance.west) - (10mm, 0)$) -- ++(8mm, 0);
1178 \end{tikzpicture}}
1179 \caption{The Sod braid} \label{fig:concepts.metaclasses.braid}
1180 \end{figure}
1181
1182 Consider the directed graph whose nodes are classes, and where there is an
1183 arc from $C$ to $D$ if and only if $C$ is an instance of $D$. There are only
1184 finitely many nodes. Every node has an arc leaving it, because every object
1185 -- and hence every class -- is an instance of some class. Therefore this
1186 graph must contain at least one cycle.
1187
1188 In Sod, this situation is resolved in the simplest manner possible:
1189 @|SodClass| is the only predefined metaclass, and it is an instance of
1190 itself. The only other predefined class is @|SodObject|, which is also an
1191 instance of @|SodClass|. There is exactly one root class, namely
1192 @|SodObject|; consequently, @|SodClass| is a direct subclass of @|SodObject|.
1193
1194 \Xref{fig:concepts.metaclasses.braid} shows a diagram of this situation.
1195
1196 \subsubsection{Class slots and initializers}
1197 Instance initializers were described in \xref{sec:concepts.classes.slots}. A
1198 class can also define \emph{class initializers}, which provide values for
1199 slots defined by its metaclass. The initial value for a class slot is
1200 determined as follows.
1201 \begin{itemize}
1202 \item Nonstandard slot classes may be initialized by custom Lisp code. For
1203 example, all of the slots defined by @|SodClass| are of this kind. User
1204 initializers are not permitted for such slots.
1205 \item If the class or any of its superclasses defines a class initializer for
1206 the slot, then the class initializer defined by the most specific such
1207 superclass is used.
1208 \item Otherwise, if the metaclass or one of its superclasses defines an
1209 instance initializer, then the instance initializer defined by he most
1210 specific such class is used.
1211 \item Otherwise there is no initializer, and an error will be reported.
1212 \end{itemize}
1213 Initializers for class slots must be constant expressions (for scalar slots)
1214 or aggregate initializers containing constant expressions.
1215
1216 \subsubsection{Metaclass selection and consistency}
1217 Sod enforces a \emph{metaclass consistency rule}: if $C$ has metaclass $M$,
1218 then any subclass $C$ must have a metaclass which is a subclass of $M$.
1219
1220 The definition of a new class can name the new class's metaclass explicitly,
1221 by defining a @|metaclass| property; the Sod translator will verify that the
1222 choice of metaclass is acceptable.
1223
1224 If no @|metaclass| property is given, then the translator will select a
1225 default metaclass as follows. Let $C_1$, $C_2$, \dots, $C_n$ be the direct
1226 superclasses of the new class, and let $M_1$, $M_2$, \dots, $M_n$ be their
1227 respective metaclasses (not necessarily distinct). If there exists exactly
1228 one minimal metaclass $M_i$, i.e., there exists an $i$, with $1 \le i \le n$,
1229 such that $M_i$ is a subclass of every $M_j$, for $1 \le j \le n$, then $M_i$
1230 is selected as the new class's metaclass. Otherwise the situation is
1231 ambiguous and an error will be reported. Usually, the ambiguity can be
1232 resolved satisfactorily by defining a new class $M^*$ as a direct subclass of
1233 the minimal $M_j$.
1234
1235
1236 \subsection{Translation-time metaobjects}
1237 \label{sec:concepts.metaclasses.compile-time}
1238
1239
1240
1241 \fixme{unwritten}
1242
1243 %%%--------------------------------------------------------------------------
1244 \section{Compatibility considerations} \label{sec:concepts.compatibility}
1245
1246 Sod doesn't make source-level compatibility especially difficult. As long as
1247 classes, slots, and messages don't change names or dissappear, and slots and
1248 messages retain their approximate types, everything will be fine.
1249
1250 Binary compatibility is much more difficult. Unfortunately, Sod classes have
1251 rather fragile binary interfaces.\footnote{%
1252 Research suggestion: investigate alternative instance and vtable layouts
1253 which improve binary compatibility, probably at the expense of instance
1254 compactness, and efficiency of slot access and message sending. There may
1255 be interesting trade-offs to be made.} %
1256
1257 If instances are allocated \fixme{incomplete}
1258
1259 %%%----- That's all, folks --------------------------------------------------
1260
1261 %%% Local variables:
1262 %%% mode: LaTeX
1263 %%% TeX-master: "sod.tex"
1264 %%% TeX-PDF-mode: t
1265 %%% End: