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New rule: interpret_move() is passed a pointer to the game_drawstate
[sgt/puzzles]
/
unfinished
/
group.c
2011-12-21
simon
In Group, the keyboard-controlled cursor should respect...
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commitdiff
2011-06-19
simon
Changed my mind about midend_is_solved: I've now reprot...
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2011-04-02
simon
Add a function to every game backend which indicates...
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2011-02-08
simon
Another UI feature for Group: now you can click between...
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2011-01-09
simon
Fix error highlighting after table rearrangement.
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2011-01-08
simon
Add the ability to reorder the rows and columns in...
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2010-01-09
simon
Oops. Uncomment the difficulty exceptions! (Also add...
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2010-01-05
simon
Proof that check_errors() is sufficient.
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2010-01-05
simon
Refer to group elements by letters instead of numbers...
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2010-01-05
simon
Add an even more evil (!) game mode, in which it's...
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2010-01-05
simon
Yikes! Fix a misaimed 'sizeof' which I only got away...
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2010-01-01
simon
Couple of missing 'static's.
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2009-12-30
simon
New puzzle in 'unfinished'. Essentially, Sudoku for...
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