Add an even more evil (!) game mode, in which it's not made
authorsimon <simon@cda61777-01e9-0310-a592-d414129be87e>
Tue, 5 Jan 2010 19:52:52 +0000 (19:52 +0000)
committersimon <simon@cda61777-01e9-0310-a592-d414129be87e>
Tue, 5 Jan 2010 19:52:52 +0000 (19:52 +0000)
commitb84b31a86d91dd31623f842d47d63f6e51472cc7
tree51cd365c7cf49c61cebb47817be1ccde87cb8ab2
parent7a8dfea2e7d0ef0ae8710f86269f90e60aba71cd
Add an even more evil (!) game mode, in which it's not made
immediately obvious which element of the group is the identity - at
least two elements including the identity have their rows and
columns completely blanked.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@8810 cda61777-01e9-0310-a592-d414129be87e
unfinished/group.c