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*blinks* I apparently didn't try _building_ the OS X port since the
[sgt/puzzles]
/
flip.c
2005-08-18
simon
Substantial infrastructure upheaval. I've separated...
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commitdiff
2005-07-17
simon
Quite a few instances of the Cardinal Error of Ctype...
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diff to current
2005-07-10
simon
game_timing_state() now has access to the game_ui....
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diff to current
2005-07-05
jacob
Add a `full' parameter to validate_params(), analogous...
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diff to current
2005-07-05
simon
Refactored the game_size() interface, which was getting...
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diff to current
2005-07-04
jacob
Fix bounds checking for Flip cursor control.
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diff to current
2005-07-03
simon
James H's patch for a keyboard-controlled cursor in...
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diff to current
2005-07-03
simon
draw_polygon() and draw_circle() have always had a...
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diff to current
2005-06-30
simon
General robustness patch from James Harvey:
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diff to current
2005-06-28
simon
New {en,de}code_ui functions should be static. Oops.
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diff to current
2005-06-28
simon
More serialisation changes: the game_aux_info structure...
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diff to current
2005-06-28
simon
Another function pair required for serialisation; these...
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diff to current
2005-06-27
simon
Re-architecting of the game backend interface. make_mov...
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diff to current
2005-06-21
jacob
Add WinHelp topic
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diff to current
2005-06-19
simon
James Harvey's memory leak patch for Flip.
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diff to current
2005-06-18
simon
I've decided I didn't like the asymmetry of putting...
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diff to current
2005-06-17
simon
Solver for Flip.
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diff to current
2005-06-17
simon
Infrastructure change which I've been thinking about...
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diff to current
2005-06-17
simon
Animation.
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diff to current
2005-06-17
simon
Another new puzzle! This one isn't particularly deep...
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