Stop the analysis pass in Loopy's redraw routine from being
[sgt/puzzles] / untangle.c
2012-09-09 simonNew rule: interpret_move() is passed a pointer to the...
2011-06-19 simonChanged my mind about midend_is_solved: I've now reprot...
2011-04-02 simonAdd a function to every game backend which indicates...
2008-09-13 simonPatch from James H providing lots more paranoid casting...
2008-09-06 simonNew infrastructure feature. Games are now permitted...
2006-12-24 simonHTML Help support for Puzzles, with the same kind of...
2005-10-22 simonCleanup: it was absolutely stupid for game_wants_status...
2005-10-22 simonCleanup: remove the game_state parameter to game_colour...
2005-10-22 simonCleanup: the `mouse_priorities' field in the back end...
2005-08-18 simonSubstantial infrastructure upheaval. I've separated...
2005-08-05 simonCleanups to completion flashes: all four of these games...
2005-08-03 simonCleanups from James H: a few missing statics, a precaut...
2005-07-24 simonThe very core of cross() is capable of suffering intege...
2005-07-24 simonAnother diagnostic mode for Untangle: if compiled with
2005-07-22 simonThe `Solve' operation now rotates and/or reflects the...
2005-07-20 simonThe Untangle completion flash was weedy and anaemic...
2005-07-17 simonSwitch Untangle to using `long' rather than `int' in...
2005-07-17 simonTwo tiny cleanup patches from James H.
2005-07-16 simonNew puzzle: `Untangle', cloned (with the addition of...