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Load and Save are now supported on all three desktop platforms, and
[sgt/puzzles]
/
rect.c
2005-06-30
simon
General robustness patch from James Harvey:
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commitdiff
2005-06-28
simon
New {en,de}code_ui functions should be static. Oops.
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diff to current
2005-06-28
simon
More serialisation changes: the game_aux_info structure...
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diff to current
2005-06-28
simon
Another function pair required for serialisation; these...
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diff to current
2005-06-27
simon
Re-architecting of the game backend interface. make_mov...
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diff to current
2005-06-21
simon
Patch from James Harvey in response to the new Rectangl...
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diff to current
2005-06-20
simon
Conversation with Richard and Chris yesterday gave...
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2005-06-17
simon
Infrastructure change which I've been thinking about...
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diff to current
2005-06-10
simon
Clean up the behaviour of drags off the edge of the...
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diff to current
2005-06-10
simon
Patch from Chris Emerson to add a status bar to Rectang...
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diff to current
2005-06-07
simon
Integer overflow in game_size(). Oops.
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diff to current
2005-06-07
simon
All the games in this collection have always defined...
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2005-06-06
simon
Introduce a new game backend function (there seem to...
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diff to current
2005-06-01
simon
Miscellaneous fixes from James Harvey's PalmOS porting...
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diff to current
2005-05-31
simon
Better mouse button handling in Mines:
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diff to current
2005-05-31
simon
Mouse-based interface for Cube: you left-click anywhere...
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diff to current
2005-05-30
simon
Added an `interactive' flag to new_game_desc(), which...
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diff to current
2005-05-30
simon
First cut at a game timer. Yet another backend function...
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diff to current
2005-05-30
simon
Mines now follows the conventional approach of offering...
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diff to current
2005-05-30
simon
Infrastructure change: game_anim_length and game_flash_...
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diff to current
2005-05-28
simon
Add the ability to use the Rectangles solver for actual...
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diff to current
2005-05-26
jacob
Add origin-shifting (Shift+cursors) and source-shifting...
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2005-05-21
simon
Cleanups:
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diff to current
2005-05-19
simon
Cunning way to ensure unique solutions in generated...
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diff to current
2005-05-18
simon
Rectangles random seed IDs shouldn't bother stating...
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diff to current
2005-05-16
simon
The game IDs for Net (and Netslide) have always been...
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diff to current
2005-05-04
jacob
Allow for trailing '\0' in game_text_format() in variou...
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diff to current
2005-05-02
simon
Added an automatic `Solve' feature to most games. This...
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diff to current
2005-05-02
simon
Introduce the concept of a `game_aux_info' structure...
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diff to current
2005-05-01
simon
Copy-to-clipboard for Rectangles.
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diff to current
2005-05-01
simon
Introduced a new function in every game which formats...
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diff to current
2005-05-01
simon
I can never remember what that `TRUE' means in the...
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diff to current
2005-01-17
simon
Rather than each game backend file exporting a whole...
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diff to current
2004-08-17
simon
Remove extraneous underscores at start and end of Recta...
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diff to current
2004-08-16
jacob
After discussion with Simon, the game redraw functions...
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diff to current
2004-08-16
simon
Robustness in the face of a completely configurable...
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diff to current
2004-08-16
simon
Fold in the expanded-grid mechanism for generating...
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diff to current
2004-08-16
simon
Added a help file, mostly thanks to Jacob.
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diff to current
2004-05-22
simon
Fix a memory leak.
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2004-05-19
simon
Introduce routines in each game module to encode a...
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diff to current
2004-05-12
simon
Fix `visible' calculation (again).
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diff to current
2004-05-12
simon
Ahem. Seed validation was completely broken.
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diff to current
2004-05-12
simon
During redraws, I now do corner analysis centrally...
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diff to current
2004-05-12
simon
Remove vestigial code from the previous attempt at...
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diff to current
2004-05-12
simon
Fiddle with the coordinate system to see if I can impro...
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2004-05-12
simon
Flash on completion. Two people actually complained...
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diff to current
2004-05-11
simon
Missing draw_update call.
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diff to current
2004-05-11
simon
Cosmetic fixes for Windows.
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diff to current
2004-05-11
simon
We should turn off the dragging variables in the UI...
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diff to current
2004-05-11
simon
Rectangles is now actually playable, since I've used...
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diff to current
2004-05-11
simon
Framework alteration: we now support a `game_ui' struct...
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diff to current
2004-05-11
simon
Added a new game, `Rectangles', taken from nikoli.co.jp.
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