Infrastructure change: game_anim_length and game_flash_length now
authorsimon <simon@cda61777-01e9-0310-a592-d414129be87e>
Mon, 30 May 2005 07:55:27 +0000 (07:55 +0000)
committersimon <simon@cda61777-01e9-0310-a592-d414129be87e>
Mon, 30 May 2005 07:55:27 +0000 (07:55 +0000)
both get passed a pointer to the game_ui. This means that if they
need to note down information for the redraw function about what
_type_ of flash or animation is required, they now have somewhere to
do so.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@5858 cda61777-01e9-0310-a592-d414129be87e


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