}
add_menu_separator(GTK_CONTAINER(menu));
- menuitem = gtk_menu_item_new_with_label("Load");
+ menuitem = gtk_menu_item_new_with_label("Load...");
gtk_container_add(GTK_CONTAINER(menu), menuitem);
gtk_signal_connect(GTK_OBJECT(menuitem), "activate",
GTK_SIGNAL_FUNC(menu_load_event), fe);
gtk_widget_show(menuitem);
- menuitem = gtk_menu_item_new_with_label("Save");
+ menuitem = gtk_menu_item_new_with_label("Save...");
gtk_container_add(GTK_CONTAINER(menu), menuitem);
gtk_signal_connect(GTK_OBJECT(menuitem), "activate",
GTK_SIGNAL_FUNC(menu_save_event), fe);
}
AppendMenu(menu, MF_SEPARATOR, 0, 0);
- AppendMenu(menu, MF_ENABLED, IDM_LOAD, "Load");
- AppendMenu(menu, MF_ENABLED, IDM_SAVE, "Save");
+ AppendMenu(menu, MF_ENABLED, IDM_LOAD, "Load...");
+ AppendMenu(menu, MF_ENABLED, IDM_SAVE, "Save...");
AppendMenu(menu, MF_SEPARATOR, 0, 0);
if (thegame.can_print) {
- AppendMenu(menu, MF_ENABLED, IDM_PRINT, "Print");
+ AppendMenu(menu, MF_ENABLED, IDM_PRINT, "Print...");
AppendMenu(menu, MF_SEPARATOR, 0, 0);
}
AppendMenu(menu, MF_ENABLED, IDM_UNDO, "Undo");