Fix very strange indentation issue!
authorsimon <simon@cda61777-01e9-0310-a592-d414129be87e>
Fri, 23 Sep 2005 12:43:42 +0000 (12:43 +0000)
committersimon <simon@cda61777-01e9-0310-a592-d414129be87e>
Fri, 23 Sep 2005 12:43:42 +0000 (12:43 +0000)
git-svn-id: svn://svn.tartarus.org/sgt/puzzles@6339 cda61777-01e9-0310-a592-d414129be87e

flip.c
netslide.c

diff --git a/flip.c b/flip.c
index 2d1a271..ad4502d 100644 (file)
--- a/flip.c
+++ b/flip.c
@@ -1244,14 +1244,14 @@ static int game_timing_state(game_state *state, game_ui *ui)
     return TRUE;
 }
 
-    static void game_print_size(game_params *params, float *x, float *y)
-    {
-    }
-    
-    static void game_print(drawing *dr, game_state *state, int tilesize)
-    {
-    }
-    
+static void game_print_size(game_params *params, float *x, float *y)
+{
+}
+
+static void game_print(drawing *dr, game_state *state, int tilesize)
+{
+}
+
 #ifdef COMBINED
 #define thegame flip
 #endif
index 4be890f..c51a1e3 100644 (file)
@@ -1781,14 +1781,14 @@ static int game_timing_state(game_state *state, game_ui *ui)
     return FALSE;
 }
 
-                     static void game_print_size(game_params *params, float *x, float *y)
-                 {
-                 }
-                     
-                     static void game_print(drawing *dr, game_state *state, int tilesize)
-                 {
-                 }
-                     
+static void game_print_size(game_params *params, float *x, float *y)
+{
+}
+
+static void game_print(drawing *dr, game_state *state, int tilesize)
+{
+}
+
 #ifdef COMBINED
 #define thegame netslide
 #endif