- remove the backtracking `Hard' level, on the grounds that it was
incredibly slow and not really usable.
- introduce an `Easy' difficulty level below the standard one; many
people seem to find this puzzle unusually hard, so an easy level
is particularly helpful.
- highlight unfulfillable clue squares (but not yet any other types
of obvious error).
git-svn-id: svn://svn.tartarus.org/sgt/puzzles@6299
cda61777-01e9-0310-a592-
d414129be87e