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Oops, forgot to initialise changed_ascii on all paths in r9657.
author
simon
<simon@cda61777-01e9-0310-a592-d414129be87e>
Sun, 9 Sep 2012 21:55:14 +0000
(21:55 +0000)
committer
simon
<simon@cda61777-01e9-0310-a592-d414129be87e>
Sun, 9 Sep 2012 21:55:14 +0000
(21:55 +0000)
git-svn-id: svn://svn.tartarus.org/sgt/puzzles@9658
cda61777
-01e9-0310-a592-
d414129be87e
undead.c
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diff --git
a/undead.c
b/undead.c
index
dab3f50
..
9d2bfde
100644
(file)
--- a/
undead.c
+++ b/
undead.c
@@
-2423,7
+2423,8
@@
static void game_redraw(drawing *dr, game_drawstate *ds, game_state *oldstate,
if (ds->ascii != ui->ascii) {
ds->ascii = ui->ascii;
changed_ascii = TRUE;
- }
+ } else
+ changed_ascii = FALSE;
/* Draw monster count hints */