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Oops: initialise that new 'has_incentre' flag to false, otherwise the
author
simon
<simon@cda61777-01e9-0310-a592-d414129be87e>
Sat, 23 Apr 2011 13:03:38 +0000
(13:03 +0000)
committer
simon
<simon@cda61777-01e9-0310-a592-d414129be87e>
Sat, 23 Apr 2011 13:03:38 +0000
(13:03 +0000)
game will sometimes pick random incentres in place of the carefully
computed ones. Ahem.
git-svn-id: svn://svn.tartarus.org/sgt/puzzles@9158
cda61777
-01e9-0310-a592-
d414129be87e
grid.c
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diff --git
a/grid.c
b/grid.c
index
7dd0760
..
9bcbce7
100644
(file)
--- a/
grid.c
+++ b/
grid.c
@@
-575,6
+575,7
@@
static void grid_face_add_new(grid *g, int face_size)
for (i = 0; i < face_size; i++)
new_face->dots[i] = NULL;
new_face->edges = NULL;
+ new_face->has_incentre = FALSE;
g->num_faces++;
}
/* Assumes dot list has enough space */