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1fbb068
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OS X frontend was directly calling the backend's wants_statusbar()
author
simon
<simon@cda61777-01e9-0310-a592-d414129be87e>
Sat, 22 Oct 2005 16:34:28 +0000
(16:34 +0000)
committer
simon
<simon@cda61777-01e9-0310-a592-d414129be87e>
Sat, 22 Oct 2005 16:34:28 +0000
(16:34 +0000)
function, whereas it ought to have been calling the midend's one.
git-svn-id: svn://svn.tartarus.org/sgt/puzzles@6413
cda61777
-01e9-0310-a592-
d414129be87e
osx.m
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diff --git
a/osx.m
b/osx.m
index
e19db27
..
bbe47f3
100644
(file)
--- a/
osx.m
+++ b/
osx.m
@@
-540,7
+540,7
@@
struct frontend {
/*
* Create the status bar, which will just be an NSTextField.
*/
- if (
ourgame->wants_statusbar(
)) {
+ if (
midend_wants_statusbar(me
)) {
status = [[NSTextField alloc] initWithFrame:NSMakeRect(0,0,100,50)];
[status setEditable:NO];
[status setSelectable:NO];