Solve function for Inertia, using what's essentially an approximate
authorsimon <simon@cda61777-01e9-0310-a592-d414129be87e>
Sun, 11 Sep 2005 12:40:49 +0000 (12:40 +0000)
committersimon <simon@cda61777-01e9-0310-a592-d414129be87e>
Sun, 11 Sep 2005 12:40:49 +0000 (12:40 +0000)
commit8b5b08f78dbca1843ba9460cc54dd647fbb0e364
tree60df26d34533852d2af8f3c6436dbb2679cda27f
parent821f9f32f616cda1802563fb9be2f44ba161dff2
Solve function for Inertia, using what's essentially an approximate
TSP algorithm.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@6289 cda61777-01e9-0310-a592-d414129be87e
inertia.c
puzzles.but