Fix segfault in Loopy printing, introduced when I added the dynamic
authorsimon <simon@cda61777-01e9-0310-a592-d414129be87e>
Wed, 11 May 2011 18:11:28 +0000 (18:11 +0000)
committersimon <simon@cda61777-01e9-0310-a592-d414129be87e>
Wed, 11 May 2011 18:11:28 +0000 (18:11 +0000)
commit8acc87667612761c63a21d86a8242d952cb53be6
treec49b56a9b36722368b1e30d24730b2b309c5809d
parent46de76b498b42b9f64ed815d71d7661027d5195f
Fix segfault in Loopy printing, introduced when I added the dynamic
arrays 'textx' and 'texty' to the game_drawstate but failed to
initialise them in the temporary drawstate used by game_print().
Thanks to Arun Giridhar for spotting this.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@9173 cda61777-01e9-0310-a592-d414129be87e
loopy.c