+static game_params *decode_params(char const *string)
+{
+ game_params *ret = snew(game_params);
+
+ ret->FIXME = 0;
+
+ return ret;
+}
+
+static char *encode_params(game_params *params)
+{
+ return dupstr("FIXME");
+}
+
+static config_item *game_configure(game_params *params)
+{
+ return NULL;
+}
+
+static game_params *custom_params(config_item *cfg)
+{
+ return NULL;
+}
+
+static char *validate_params(game_params *params)
+{
+ return NULL;
+}
+
+static char *new_game_seed(game_params *params, random_state *rs)