Cosmetic: fix mismatch between game_compute_size() and game_redraw()
[sgt/puzzles] / slant.c
diff --git a/slant.c b/slant.c
index 000d880..c3b9f17 100644 (file)
--- a/slant.c
+++ b/slant.c
@@ -1835,7 +1835,8 @@ static void game_compute_size(game_params *params, int tilesize,
                              int *x, int *y)
 {
     /* fool the macros */
-    struct dummy { int tilesize; } dummy = { tilesize }, *ds = &dummy;
+    struct dummy { int tilesize; } dummy, *ds = &dummy;
+    dummy.tilesize = tilesize;
 
     *x = 2 * BORDER + params->w * TILESIZE + 1;
     *y = 2 * BORDER + params->h * TILESIZE + 1;