Ahem. The region density at which things start to get hairy is 2/3
[sgt/puzzles] / map.c
diff --git a/map.c b/map.c
index 3697233..0f5920c 100644 (file)
--- a/map.c
+++ b/map.c
@@ -1248,7 +1248,7 @@ static char *new_game_desc(game_params *params, random_state *rs,
            /*
             * Drop minimum difficulty if necessary.
             */
-           if (mindiff > 0 && (n < 9 || n > 3*wh/2)) {
+           if (mindiff > 0 && (n < 9 || n > 2*wh/3)) {
                if (tries-- <= 0)
                    mindiff = 0;       /* give up and go for Easy */
            }