Patch from Ben Hutchings to allow user-initiated tilesize changes to persist
[sgt/puzzles] / map.c
diff --git a/map.c b/map.c
index b6b6194..da3c4ba 100644 (file)
--- a/map.c
+++ b/map.c
@@ -2532,7 +2532,7 @@ static void game_set_size(drawing *dr, game_drawstate *ds,
 
 const float map_colours[FOUR][3] = {
 #ifdef VIVID_COLOURS
-    // Use more vivid colours (e.g. on the Pocket PC)
+    /* Use more vivid colours (e.g. on the Pocket PC) */
     {0.75F, 0.25F, 0.25F},
     {0.3F,  0.7F,  0.3F},
     {0.3F,  0.3F,  0.7F},