For my own use in local Windows builds of the 'unfinished' puzzles,
[sgt/puzzles] / keen.c
diff --git a/keen.c b/keen.c
index 8133183..feee59c 100644 (file)
--- a/keen.c
+++ b/keen.c
@@ -1748,8 +1748,8 @@ static void game_free_drawstate(drawing *dr, game_drawstate *ds)
     sfree(ds);
 }
 
-void draw_tile(drawing *dr, game_drawstate *ds, struct clues *clues,
-              int x, int y, long tile)
+static void draw_tile(drawing *dr, game_drawstate *ds, struct clues *clues,
+                     int x, int y, long tile)
 {
     int w = clues->w /* , a = w*w */;
     int tx, ty, tw, th;