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For my own use in local Windows builds of the 'unfinished' puzzles,
[sgt/puzzles]
/
keen.c
diff --git
a/keen.c
b/keen.c
index
8133183
..
feee59c
100644
(file)
--- a/
keen.c
+++ b/
keen.c
@@
-1748,8
+1748,8
@@
static void game_free_drawstate(drawing *dr, game_drawstate *ds)
sfree(ds);
}
sfree(ds);
}
-void draw_tile(drawing *dr, game_drawstate *ds, struct clues *clues,
- int x, int y, long tile)
+
static
void draw_tile(drawing *dr, game_drawstate *ds, struct clues *clues,
+
int x, int y, long tile)
{
int w = clues->w /* , a = w*w */;
int tx, ty, tw, th;
{
int w = clues->w /* , a = w*w */;
int tx, ty, tw, th;