Memory leak fix from Tiago Dionizio: whenever we free the midend's
[sgt/puzzles] / keen.c
diff --git a/keen.c b/keen.c
index 8133183..6b4efb2 100644 (file)
--- a/keen.c
+++ b/keen.c
@@ -281,8 +281,8 @@ static int solver_common(struct latin_solver *solver, void *vctx, int diff)
     for (box = 0; box < ctx->nboxes; box++) {
        int *sq = ctx->boxlist + ctx->boxes[box];
        int n = ctx->boxes[box+1] - ctx->boxes[box];
-       int value = ctx->clues[box] & ~CMASK;
-       int op = ctx->clues[box] & CMASK;
+       long value = ctx->clues[box] & ~CMASK;
+       long op = ctx->clues[box] & CMASK;
 
        if (diff == DIFF_HARD) {
            for (i = 0; i < n; i++)
@@ -1748,8 +1748,8 @@ static void game_free_drawstate(drawing *dr, game_drawstate *ds)
     sfree(ds);
 }
 
-void draw_tile(drawing *dr, game_drawstate *ds, struct clues *clues,
-              int x, int y, long tile)
+static void draw_tile(drawing *dr, game_drawstate *ds, struct clues *clues,
+                     int x, int y, long tile)
 {
     int w = clues->w /* , a = w*w */;
     int tx, ty, tw, th;