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Memory leak fix from Tiago Dionizio: whenever we free the midend's
[sgt/puzzles]
/
keen.c
diff --git
a/keen.c
b/keen.c
index
8133183
..
6b4efb2
100644
(file)
--- a/
keen.c
+++ b/
keen.c
@@
-281,8
+281,8
@@
static int solver_common(struct latin_solver *solver, void *vctx, int diff)
for (box = 0; box < ctx->nboxes; box++) {
int *sq = ctx->boxlist + ctx->boxes[box];
int n = ctx->boxes[box+1] - ctx->boxes[box];
for (box = 0; box < ctx->nboxes; box++) {
int *sq = ctx->boxlist + ctx->boxes[box];
int n = ctx->boxes[box+1] - ctx->boxes[box];
-
int
value = ctx->clues[box] & ~CMASK;
-
int
op = ctx->clues[box] & CMASK;
+
long
value = ctx->clues[box] & ~CMASK;
+
long
op = ctx->clues[box] & CMASK;
if (diff == DIFF_HARD) {
for (i = 0; i < n; i++)
if (diff == DIFF_HARD) {
for (i = 0; i < n; i++)
@@
-1748,8
+1748,8
@@
static void game_free_drawstate(drawing *dr, game_drawstate *ds)
sfree(ds);
}
sfree(ds);
}
-void draw_tile(drawing *dr, game_drawstate *ds, struct clues *clues,
- int x, int y, long tile)
+
static
void draw_tile(drawing *dr, game_drawstate *ds, struct clues *clues,
+
int x, int y, long tile)
{
int w = clues->w /* , a = w*w */;
int tx, ty, tw, th;
{
int w = clues->w /* , a = w*w */;
int tx, ty, tw, th;