/* fix up original state so the 'correct' balls end up matching the guesses,
* as we've just proved that they were equivalent. */
/* fix up original state so the 'correct' balls end up matching the guesses,
* as we've just proved that they were equivalent. */
FALSE, FALSE, game_print_size, game_print,
TRUE, /* wants_statusbar */
FALSE, game_timing_state,
FALSE, FALSE, game_print_size, game_print,
TRUE, /* wants_statusbar */
FALSE, game_timing_state,