\dd Resets the current game to its initial state. (This can be undone.)
+\dt \ii\e{Load}
+
+\dd Loads a saved game from a file on disk.
+
+\dt \ii\e{Save}
+
+\dd Saves the current state of your game to a file on disk.
+
+\lcont{
+
+The Load and Save operations should preserve your entire game
+history (so you can save, reload, and still Undo and Redo things you
+had done before saving).
+
+}
+
\dt \ii\e{Undo} (\q{U}, Ctrl+\q{Z}, Ctrl+\q{_})
\dd Undoes a single move. (You can undo moves back to the start of the
Alternatively, with the keyboard, the up and down cursor keys can be
used to select a peg colour, the left and right keys to select a
peg position, and the space bar or Enter key to place a peg of the
-selected colour in the chosen position. \q{H} adds a hold marker.
+selected colour in the chosen position. \q{D} or Backspace removes a
+peg, and \q{H} adds a hold marker.
When the guess is complete, the smaller feedback pegs will be highlighted;
clicking on these (or moving the peg cursor to them with the arrow keys