- /*
- * Just for Gareth: if you dislike any of the standard
- * colours, here's your chance to configure them in a
- * really hacky way.
- */
- char buf[80], *e;
- unsigned int r, g, b;
- sprintf(buf, "PUZZLE_COLOUR_%d", i);
- if ((e = getenv(buf)) != NULL &&
- sscanf(e, "%2x%2x%2x", &r, &g, &b) == 3) {
- fe->colours[i].red = r * 0x101;
- fe->colours[i].green = g * 0x101;
- fe->colours[i].blue = b * 0x101;
- } else {
- fe->colours[i].red = colours[i*3] * 0xFFFF;
- fe->colours[i].green = colours[i*3+1] * 0xFFFF;
- fe->colours[i].blue = colours[i*3+2] * 0xFFFF;
- }
+ fe->colours[i].red = colours[i*3] * 0xFFFF;
+ fe->colours[i].green = colours[i*3+1] * 0xFFFF;
+ fe->colours[i].blue = colours[i*3+2] * 0xFFFF;