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'Fix' an assertion failure during play: accidentally connecting a
[sgt/puzzles]
/
signpost.c
diff --git
a/signpost.c
b/signpost.c
index
5aa738e
..
21b05c9
100644
(file)
--- a/
signpost.c
+++ b/
signpost.c
@@
-1834,7
+1834,7
@@
static void tile_redraw(drawing *dr, game_drawstate *ds, int tx, int ty,
/* Draw text (number or set). */
if (num != 0) {
- assert(num > 0);
+ /* assert(num > 0); - actually, no, this obstructs legal play */
if (set == 0) {
sprintf(buf, "%d", n);
} else {