Patch from Ben Hutchings to allow user-initiated tilesize changes to persist
[sgt/puzzles] / loopy.c
diff --git a/loopy.c b/loopy.c
index 8f1e345..f0344fe 100644 (file)
--- a/loopy.c
+++ b/loopy.c
@@ -512,10 +512,12 @@ static const game_params presets[] = {
     { 15, 15, DIFF_EASY, 0 },
     { 15, 15, DIFF_NORMAL, 0 },
     { 15, 15, DIFF_HARD, 0 },
+#ifndef SMALL_SCREEN
     { 30, 20, DIFF_EASY, 0 },
     { 30, 20, DIFF_NORMAL, 0 },
     { 30, 20, DIFF_HARD, 0 }
 #endif
+#endif
 };
 
 static int game_fetch_preset(int i, char **name, game_params **params)