In Windows/Gtk front-ends, consistently use the ellipsis convention for naming
[sgt/puzzles] / solo.c
diff --git a/solo.c b/solo.c
index 05774a4..a2f40eb 100644 (file)
--- a/solo.c
+++ b/solo.c
@@ -2293,6 +2293,9 @@ static char *validate_desc(game_params *params, char *desc)
         } else if (n == '_') {
             /* do nothing */;
         } else if (n > '0' && n <= '9') {
+            int val = atoi(desc-1);
+            if (val < 1 || val > params->c * params->r)
+                return "Out-of-range number in game description";
             squares++;
             while (*desc >= '0' && *desc <= '9')
                 desc++;
@@ -2709,7 +2712,7 @@ static void game_set_size(drawing *dr, game_drawstate *ds,
     ds->tilesize = tilesize;
 }
 
-static float *game_colours(frontend *fe, game_state *state, int *ncolours)
+static float *game_colours(frontend *fe, int *ncolours)
 {
     float *ret = snewn(3 * NCOLOURS, float);
 
@@ -2977,11 +2980,6 @@ static float game_flash_length(game_state *oldstate, game_state *newstate,
     return 0.0F;
 }
 
-static int game_wants_statusbar(void)
-{
-    return FALSE;
-}
-
 static int game_timing_state(game_state *state, game_ui *ui)
 {
     return TRUE;
@@ -3009,7 +3007,7 @@ static void game_print(drawing *dr, game_state *state, int tilesize)
 
     /* Ick: fake up `ds->tilesize' for macro expansion purposes */
     game_drawstate ads, *ds = &ads;
-    ads.tilesize = tilesize;
+    game_set_size(dr, ds, NULL, tilesize);
 
     /*
      * Border.
@@ -3054,7 +3052,7 @@ static void game_print(drawing *dr, game_state *state, int tilesize)
 #endif
 
 const struct game thegame = {
-    "Solo", "games.solo",
+    "Solo", "games.solo", "solo",
     default_params,
     game_fetch_preset,
     decode_params,
@@ -3085,9 +3083,9 @@ const struct game thegame = {
     game_anim_length,
     game_flash_length,
     TRUE, FALSE, game_print_size, game_print,
-    game_wants_statusbar,
+    FALSE,                            /* wants_statusbar */
     FALSE, game_timing_state,
-    0,                                /* mouse_priorities */
+    0,                                /* flags */
 };
 
 #ifdef STANDALONE_SOLVER