}
AppendMenu(menu, MF_SEPARATOR, 0, 0);
- AppendMenu(menu, MF_ENABLED, IDM_LOAD, "Load");
- AppendMenu(menu, MF_ENABLED, IDM_SAVE, "Save");
+ AppendMenu(menu, MF_ENABLED, IDM_LOAD, "Load...");
+ AppendMenu(menu, MF_ENABLED, IDM_SAVE, "Save...");
AppendMenu(menu, MF_SEPARATOR, 0, 0);
if (thegame.can_print) {
- AppendMenu(menu, MF_ENABLED, IDM_PRINT, "Print");
+ AppendMenu(menu, MF_ENABLED, IDM_PRINT, "Print...");
AppendMenu(menu, MF_SEPARATOR, 0, 0);
}
AppendMenu(menu, MF_ENABLED, IDM_UNDO, "Undo");