Added an `interactive' flag to new_game_desc(), which toggles Mines
[sgt/puzzles] / puzzles.h
index f3db36f..4ee718e 100644 (file)
--- a/puzzles.h
+++ b/puzzles.h
@@ -214,7 +214,7 @@ struct game {
     game_params *(*custom_params)(config_item *cfg);
     char *(*validate_params)(game_params *params);
     char *(*new_desc)(game_params *params, random_state *rs,
-                     game_aux_info **aux);
+                     game_aux_info **aux, int interactive);
     void (*free_aux_info)(game_aux_info *aux);
     char *(*validate_desc)(game_params *params, char *desc);
     game_state *(*new_game)(midend_data *me, game_params *params, char *desc);