Remove arbitrary restriction on Net minimum game size. (Awww, cute
[sgt/puzzles] / gtk.c
1 /*
2 * gtk.c: GTK front end for my puzzle collection.
3 */
4
5 #include <stdio.h>
6 #include <assert.h>
7 #include <stdlib.h>
8 #include <time.h>
9 #include <stdarg.h>
10
11 #include <gtk/gtk.h>
12 #include <gdk/gdkkeysyms.h>
13
14 #include "puzzles.h"
15
16 /* ----------------------------------------------------------------------
17 * Error reporting functions used elsewhere.
18 */
19
20 void fatal(char *fmt, ...)
21 {
22 va_list ap;
23
24 fprintf(stderr, "fatal error: ");
25
26 va_start(ap, fmt);
27 vfprintf(stderr, fmt, ap);
28 va_end(ap);
29
30 fprintf(stderr, "\n");
31 exit(1);
32 }
33
34 /* ----------------------------------------------------------------------
35 * GTK front end to puzzles.
36 */
37
38 struct font {
39 GdkFont *font;
40 int type;
41 int size;
42 };
43
44 /*
45 * This structure holds all the data relevant to a single window.
46 * In principle this would allow us to open multiple independent
47 * puzzle windows, although I can't currently see any real point in
48 * doing so. I'm just coding cleanly because there's no
49 * particularly good reason not to.
50 */
51 struct frontend {
52 GtkWidget *window;
53 GtkWidget *area;
54 GtkWidget *statusbar;
55 guint statusctx;
56 GdkPixmap *pixmap;
57 GdkColor *colours;
58 int ncolours;
59 GdkColormap *colmap;
60 int w, h;
61 midend_data *me;
62 GdkGC *gc;
63 int bbox_l, bbox_r, bbox_u, bbox_d;
64 int timer_active, timer_id;
65 struct font *fonts;
66 int nfonts, fontsize;
67 };
68
69 void frontend_default_colour(frontend *fe, float *output)
70 {
71 GdkColor col = fe->window->style->bg[GTK_STATE_NORMAL];
72 output[0] = col.red / 65535.0;
73 output[1] = col.green / 65535.0;
74 output[2] = col.blue / 65535.0;
75 }
76
77 void status_bar(frontend *fe, char *text)
78 {
79 assert(fe->statusbar);
80
81 gtk_statusbar_pop(GTK_STATUSBAR(fe->statusbar), fe->statusctx);
82 gtk_statusbar_push(GTK_STATUSBAR(fe->statusbar), fe->statusctx, text);
83 }
84
85 void start_draw(frontend *fe)
86 {
87 fe->gc = gdk_gc_new(fe->area->window);
88 fe->bbox_l = fe->w;
89 fe->bbox_r = 0;
90 fe->bbox_u = fe->h;
91 fe->bbox_d = 0;
92 }
93
94 void clip(frontend *fe, int x, int y, int w, int h)
95 {
96 GdkRectangle rect;
97
98 rect.x = x;
99 rect.y = y;
100 rect.width = w;
101 rect.height = h;
102
103 gdk_gc_set_clip_rectangle(fe->gc, &rect);
104 }
105
106 void unclip(frontend *fe)
107 {
108 GdkRectangle rect;
109
110 rect.x = 0;
111 rect.y = 0;
112 rect.width = fe->w;
113 rect.height = fe->h;
114
115 gdk_gc_set_clip_rectangle(fe->gc, &rect);
116 }
117
118 void draw_text(frontend *fe, int x, int y, int fonttype, int fontsize,
119 int align, int colour, char *text)
120 {
121 int i;
122
123 /*
124 * Find or create the font.
125 */
126 for (i = 0; i < fe->nfonts; i++)
127 if (fe->fonts[i].type == fonttype && fe->fonts[i].size == fontsize)
128 break;
129
130 if (i == fe->nfonts) {
131 if (fe->fontsize <= fe->nfonts) {
132 fe->fontsize = fe->nfonts + 10;
133 fe->fonts = sresize(fe->fonts, fe->fontsize, struct font);
134 }
135
136 fe->nfonts++;
137
138 fe->fonts[i].type = fonttype;
139 fe->fonts[i].size = fontsize;
140
141 /*
142 * FIXME: Really I should make at least _some_ effort to
143 * pick the correct font.
144 */
145 fe->fonts[i].font = gdk_font_load("variable");
146 }
147
148 /*
149 * Find string dimensions and process alignment.
150 */
151 {
152 int lb, rb, wid, asc, desc;
153
154 gdk_string_extents(fe->fonts[i].font, text,
155 &lb, &rb, &wid, &asc, &desc);
156 if (align & ALIGN_VCENTRE)
157 y += asc - (asc+desc)/2;
158
159 if (align & ALIGN_HCENTRE)
160 x -= wid / 2;
161 else if (align & ALIGN_HRIGHT)
162 x -= wid;
163
164 }
165
166 /*
167 * Set colour and actually draw text.
168 */
169 gdk_gc_set_foreground(fe->gc, &fe->colours[colour]);
170 gdk_draw_string(fe->pixmap, fe->fonts[i].font, fe->gc, x, y, text);
171 }
172
173 void draw_rect(frontend *fe, int x, int y, int w, int h, int colour)
174 {
175 gdk_gc_set_foreground(fe->gc, &fe->colours[colour]);
176 gdk_draw_rectangle(fe->pixmap, fe->gc, 1, x, y, w, h);
177 }
178
179 void draw_line(frontend *fe, int x1, int y1, int x2, int y2, int colour)
180 {
181 gdk_gc_set_foreground(fe->gc, &fe->colours[colour]);
182 gdk_draw_line(fe->pixmap, fe->gc, x1, y1, x2, y2);
183 }
184
185 void draw_polygon(frontend *fe, int *coords, int npoints,
186 int fill, int colour)
187 {
188 GdkPoint *points = snewn(npoints, GdkPoint);
189 int i;
190
191 for (i = 0; i < npoints; i++) {
192 points[i].x = coords[i*2];
193 points[i].y = coords[i*2+1];
194 }
195
196 gdk_gc_set_foreground(fe->gc, &fe->colours[colour]);
197 gdk_draw_polygon(fe->pixmap, fe->gc, fill, points, npoints);
198
199 sfree(points);
200 }
201
202 void draw_update(frontend *fe, int x, int y, int w, int h)
203 {
204 if (fe->bbox_l > x ) fe->bbox_l = x ;
205 if (fe->bbox_r < x+w) fe->bbox_r = x+w;
206 if (fe->bbox_u > y ) fe->bbox_u = y ;
207 if (fe->bbox_d < y+h) fe->bbox_d = y+h;
208 }
209
210 void end_draw(frontend *fe)
211 {
212 gdk_gc_unref(fe->gc);
213 fe->gc = NULL;
214
215 if (fe->bbox_l < fe->bbox_r && fe->bbox_u < fe->bbox_d) {
216 gdk_draw_pixmap(fe->area->window,
217 fe->area->style->fg_gc[GTK_WIDGET_STATE(fe->area)],
218 fe->pixmap,
219 fe->bbox_l, fe->bbox_u,
220 fe->bbox_l, fe->bbox_u,
221 fe->bbox_r - fe->bbox_l, fe->bbox_d - fe->bbox_u);
222 }
223 }
224
225 static void destroy(GtkWidget *widget, gpointer data)
226 {
227 gtk_main_quit();
228 }
229
230 static gint key_event(GtkWidget *widget, GdkEventKey *event, gpointer data)
231 {
232 frontend *fe = (frontend *)data;
233 int keyval;
234
235 if (!fe->pixmap)
236 return TRUE;
237
238 if (event->string[0] && !event->string[1])
239 keyval = (unsigned char)event->string[0];
240 else if (event->keyval == GDK_Up || event->keyval == GDK_KP_Up ||
241 event->keyval == GDK_KP_8)
242 keyval = CURSOR_UP;
243 else if (event->keyval == GDK_Down || event->keyval == GDK_KP_Down ||
244 event->keyval == GDK_KP_2)
245 keyval = CURSOR_DOWN;
246 else if (event->keyval == GDK_Left || event->keyval == GDK_KP_Left ||
247 event->keyval == GDK_KP_4)
248 keyval = CURSOR_LEFT;
249 else if (event->keyval == GDK_Right || event->keyval == GDK_KP_Right ||
250 event->keyval == GDK_KP_6)
251 keyval = CURSOR_RIGHT;
252 else if (event->keyval == GDK_KP_Home || event->keyval == GDK_KP_7)
253 keyval = CURSOR_UP_LEFT;
254 else if (event->keyval == GDK_KP_End || event->keyval == GDK_KP_1)
255 keyval = CURSOR_DOWN_LEFT;
256 else if (event->keyval == GDK_KP_Page_Up || event->keyval == GDK_KP_9)
257 keyval = CURSOR_UP_RIGHT;
258 else if (event->keyval == GDK_KP_Page_Down || event->keyval == GDK_KP_3)
259 keyval = CURSOR_DOWN_RIGHT;
260 else
261 keyval = -1;
262
263 if (keyval >= 0 &&
264 !midend_process_key(fe->me, 0, 0, keyval))
265 gtk_widget_destroy(fe->window);
266
267 return TRUE;
268 }
269
270 static gint button_event(GtkWidget *widget, GdkEventButton *event,
271 gpointer data)
272 {
273 frontend *fe = (frontend *)data;
274 int button;
275
276 if (!fe->pixmap)
277 return TRUE;
278
279 if (event->type != GDK_BUTTON_PRESS)
280 return TRUE;
281
282 if (event->button == 2 || (event->state & GDK_SHIFT_MASK))
283 button = MIDDLE_BUTTON;
284 else if (event->button == 1)
285 button = LEFT_BUTTON;
286 else if (event->button == 3)
287 button = RIGHT_BUTTON;
288 else
289 return FALSE; /* don't even know what button! */
290
291 if (!midend_process_key(fe->me, event->x, event->y, button))
292 gtk_widget_destroy(fe->window);
293
294 return TRUE;
295 }
296
297 static gint expose_area(GtkWidget *widget, GdkEventExpose *event,
298 gpointer data)
299 {
300 frontend *fe = (frontend *)data;
301
302 if (fe->pixmap) {
303 gdk_draw_pixmap(widget->window,
304 widget->style->fg_gc[GTK_WIDGET_STATE(widget)],
305 fe->pixmap,
306 event->area.x, event->area.y,
307 event->area.x, event->area.y,
308 event->area.width, event->area.height);
309 }
310 return TRUE;
311 }
312
313 static gint map_window(GtkWidget *widget, GdkEvent *event,
314 gpointer data)
315 {
316 frontend *fe = (frontend *)data;
317
318 /*
319 * Apparently we need to do this because otherwise the status
320 * bar will fail to update immediately. Annoying, but there we
321 * go.
322 */
323 gtk_widget_queue_draw(fe->window);
324
325 return TRUE;
326 }
327
328 static gint configure_area(GtkWidget *widget,
329 GdkEventConfigure *event, gpointer data)
330 {
331 frontend *fe = (frontend *)data;
332 GdkGC *gc;
333
334 if (fe->pixmap)
335 gdk_pixmap_unref(fe->pixmap);
336
337 fe->pixmap = gdk_pixmap_new(widget->window, fe->w, fe->h, -1);
338
339 gc = gdk_gc_new(fe->area->window);
340 gdk_gc_set_foreground(gc, &fe->colours[0]);
341 gdk_draw_rectangle(fe->pixmap, gc, 1, 0, 0, fe->w, fe->h);
342 gdk_gc_unref(gc);
343
344 midend_redraw(fe->me);
345
346 return TRUE;
347 }
348
349 static gint timer_func(gpointer data)
350 {
351 frontend *fe = (frontend *)data;
352
353 if (fe->timer_active)
354 midend_timer(fe->me, 0.02); /* may clear timer_active */
355
356 return fe->timer_active;
357 }
358
359 void deactivate_timer(frontend *fe)
360 {
361 if (fe->timer_active)
362 gtk_timeout_remove(fe->timer_id);
363 fe->timer_active = FALSE;
364 }
365
366 void activate_timer(frontend *fe)
367 {
368 if (!fe->timer_active)
369 fe->timer_id = gtk_timeout_add(20, timer_func, fe);
370 fe->timer_active = TRUE;
371 }
372
373 static void menu_key_event(GtkMenuItem *menuitem, gpointer data)
374 {
375 frontend *fe = (frontend *)data;
376 int key = GPOINTER_TO_INT(gtk_object_get_data(GTK_OBJECT(menuitem),
377 "user-data"));
378 if (!midend_process_key(fe->me, 0, 0, key))
379 gtk_widget_destroy(fe->window);
380 }
381
382 static void menu_preset_event(GtkMenuItem *menuitem, gpointer data)
383 {
384 frontend *fe = (frontend *)data;
385 game_params *params =
386 (game_params *)gtk_object_get_data(GTK_OBJECT(menuitem), "user-data");
387 int x, y;
388
389 midend_set_params(fe->me, params);
390 midend_new_game(fe->me, NULL);
391 midend_size(fe->me, &x, &y);
392 gtk_drawing_area_size(GTK_DRAWING_AREA(fe->area), x, y);
393 fe->w = x;
394 fe->h = y;
395 }
396
397 static GtkWidget *add_menu_item_with_key(frontend *fe, GtkContainer *cont,
398 char *text, int key)
399 {
400 GtkWidget *menuitem = gtk_menu_item_new_with_label(text);
401 gtk_container_add(cont, menuitem);
402 gtk_object_set_data(GTK_OBJECT(menuitem), "user-data",
403 GINT_TO_POINTER(key));
404 gtk_signal_connect(GTK_OBJECT(menuitem), "activate",
405 GTK_SIGNAL_FUNC(menu_key_event), fe);
406 gtk_widget_show(menuitem);
407 return menuitem;
408 }
409
410 static void add_menu_separator(GtkContainer *cont)
411 {
412 GtkWidget *menuitem = gtk_menu_item_new();
413 gtk_container_add(cont, menuitem);
414 gtk_widget_show(menuitem);
415 }
416
417 static frontend *new_window(void)
418 {
419 frontend *fe;
420 GtkBox *vbox;
421 GtkWidget *menubar, *menu, *menuitem;
422 int x, y, n;
423
424 fe = snew(frontend);
425
426 fe->me = midend_new(fe);
427 midend_new_game(fe->me, NULL);
428
429 fe->window = gtk_window_new(GTK_WINDOW_TOPLEVEL);
430 gtk_window_set_title(GTK_WINDOW(fe->window), game_name);
431 #if 0
432 gtk_window_set_resizable(GTK_WINDOW(fe->window), FALSE);
433 #else
434 gtk_window_set_policy(GTK_WINDOW(fe->window), FALSE, FALSE, TRUE);
435 #endif
436 vbox = GTK_BOX(gtk_vbox_new(FALSE, 0));
437 gtk_container_add(GTK_CONTAINER(fe->window), GTK_WIDGET(vbox));
438 gtk_widget_show(GTK_WIDGET(vbox));
439
440 menubar = gtk_menu_bar_new();
441 gtk_box_pack_start(vbox, menubar, FALSE, FALSE, 0);
442 gtk_widget_show(menubar);
443
444 menuitem = gtk_menu_item_new_with_label("Game");
445 gtk_container_add(GTK_CONTAINER(menubar), menuitem);
446 gtk_widget_show(menuitem);
447
448 menu = gtk_menu_new();
449 gtk_menu_item_set_submenu(GTK_MENU_ITEM(menuitem), menu);
450
451 add_menu_item_with_key(fe, GTK_CONTAINER(menu), "New", 'n');
452 add_menu_item_with_key(fe, GTK_CONTAINER(menu), "Restart", 'r');
453
454 if ((n = midend_num_presets(fe->me)) > 0) {
455 GtkWidget *submenu;
456 int i;
457
458 menuitem = gtk_menu_item_new_with_label("Type");
459 gtk_container_add(GTK_CONTAINER(menu), menuitem);
460 gtk_widget_show(menuitem);
461
462 submenu = gtk_menu_new();
463 gtk_menu_item_set_submenu(GTK_MENU_ITEM(menuitem), submenu);
464
465 for (i = 0; i < n; i++) {
466 char *name;
467 game_params *params;
468
469 midend_fetch_preset(fe->me, i, &name, &params);
470
471 menuitem = gtk_menu_item_new_with_label(name);
472 gtk_container_add(GTK_CONTAINER(submenu), menuitem);
473 gtk_object_set_data(GTK_OBJECT(menuitem), "user-data", params);
474 gtk_signal_connect(GTK_OBJECT(menuitem), "activate",
475 GTK_SIGNAL_FUNC(menu_preset_event), fe);
476 gtk_widget_show(menuitem);
477 }
478 }
479
480 add_menu_separator(GTK_CONTAINER(menu));
481 add_menu_item_with_key(fe, GTK_CONTAINER(menu), "Undo", 'u');
482 add_menu_item_with_key(fe, GTK_CONTAINER(menu), "Redo", '\x12');
483 add_menu_separator(GTK_CONTAINER(menu));
484 add_menu_item_with_key(fe, GTK_CONTAINER(menu), "Exit", 'q');
485
486 {
487 int i, ncolours;
488 float *colours;
489 gboolean *success;
490
491 fe->colmap = gdk_colormap_get_system();
492 colours = midend_colours(fe->me, &ncolours);
493 fe->ncolours = ncolours;
494 fe->colours = snewn(ncolours, GdkColor);
495 for (i = 0; i < ncolours; i++) {
496 fe->colours[i].red = colours[i*3] * 0xFFFF;
497 fe->colours[i].green = colours[i*3+1] * 0xFFFF;
498 fe->colours[i].blue = colours[i*3+2] * 0xFFFF;
499 }
500 success = snewn(ncolours, gboolean);
501 gdk_colormap_alloc_colors(fe->colmap, fe->colours, ncolours,
502 FALSE, FALSE, success);
503 for (i = 0; i < ncolours; i++) {
504 if (!success[i])
505 g_error("couldn't allocate colour %d (#%02x%02x%02x)\n",
506 i, fe->colours[i].red >> 8,
507 fe->colours[i].green >> 8,
508 fe->colours[i].blue >> 8);
509 }
510 }
511
512 if (midend_wants_statusbar(fe->me)) {
513 GtkWidget *viewport;
514 GtkRequisition req;
515
516 viewport = gtk_viewport_new(NULL, NULL);
517 gtk_viewport_set_shadow_type(GTK_VIEWPORT(viewport), GTK_SHADOW_NONE);
518 fe->statusbar = gtk_statusbar_new();
519 gtk_container_add(GTK_CONTAINER(viewport), fe->statusbar);
520 gtk_widget_show(viewport);
521 gtk_box_pack_end(vbox, viewport, FALSE, FALSE, 0);
522 gtk_widget_show(fe->statusbar);
523 fe->statusctx = gtk_statusbar_get_context_id
524 (GTK_STATUSBAR(fe->statusbar), "game");
525 gtk_statusbar_push(GTK_STATUSBAR(fe->statusbar), fe->statusctx,
526 "test");
527 gtk_widget_size_request(fe->statusbar, &req);
528 #if 0
529 /* For GTK 2.0, should we be using gtk_widget_set_size_request? */
530 #endif
531 gtk_widget_set_usize(viewport, x, req.height);
532 } else
533 fe->statusbar = NULL;
534
535 fe->area = gtk_drawing_area_new();
536 midend_size(fe->me, &x, &y);
537 gtk_drawing_area_size(GTK_DRAWING_AREA(fe->area), x, y);
538 fe->w = x;
539 fe->h = y;
540
541 gtk_box_pack_end(vbox, fe->area, FALSE, FALSE, 0);
542
543 fe->pixmap = NULL;
544 fe->fonts = NULL;
545 fe->nfonts = fe->fontsize = 0;
546
547 fe->timer_active = FALSE;
548
549 gtk_signal_connect(GTK_OBJECT(fe->window), "destroy",
550 GTK_SIGNAL_FUNC(destroy), fe);
551 gtk_signal_connect(GTK_OBJECT(fe->window), "key_press_event",
552 GTK_SIGNAL_FUNC(key_event), fe);
553 gtk_signal_connect(GTK_OBJECT(fe->area), "button_press_event",
554 GTK_SIGNAL_FUNC(button_event), fe);
555 gtk_signal_connect(GTK_OBJECT(fe->area), "expose_event",
556 GTK_SIGNAL_FUNC(expose_area), fe);
557 gtk_signal_connect(GTK_OBJECT(fe->window), "map_event",
558 GTK_SIGNAL_FUNC(map_window), fe);
559 gtk_signal_connect(GTK_OBJECT(fe->area), "configure_event",
560 GTK_SIGNAL_FUNC(configure_area), fe);
561
562 gtk_widget_add_events(GTK_WIDGET(fe->area), GDK_BUTTON_PRESS_MASK);
563
564 gtk_widget_show(fe->area);
565 gtk_widget_show(fe->window);
566
567 return fe;
568 }
569
570 int main(int argc, char **argv)
571 {
572 srand(time(NULL));
573
574 gtk_init(&argc, &argv);
575 (void) new_window();
576 gtk_main();
577
578 return 0;
579 }