Stop the analysis pass in Loopy's redraw routine from being
[sgt/puzzles] / puzzles.rc2
1 /* Standard stuff that goes into the Windows resources for all puzzles. */
2
3 #ifdef _WIN32_WCE
4
5 #include <winuser.h>
6 #include <commctrl.h>
7
8 #define SHMENUBAR RCDATA
9 #define I_IMAGENONE (-2)
10 #define IDC_STATIC (-1)
11
12 #include "resource.h"
13
14 IDR_MENUBAR1 MENU DISCARDABLE
15 BEGIN
16 POPUP "Game"
17 BEGIN
18 MENUITEM "Dummy", 0
19 END
20 POPUP "Type"
21 BEGIN
22 MENUITEM "Dummy", 0
23 END
24 END
25
26 IDR_MENUBAR1 SHMENUBAR DISCARDABLE
27 BEGIN
28 IDR_MENUBAR1, 2,
29 I_IMAGENONE, ID_GAME, TBSTATE_ENABLED,
30 TBSTYLE_DROPDOWN | TBSTYLE_AUTOSIZE, IDS_CAP_GAME, 0, 0,
31 I_IMAGENONE, ID_TYPE, TBSTATE_ENABLED,
32 TBSTYLE_DROPDOWN | TBSTYLE_AUTOSIZE, IDS_CAP_TYPE, 0, 1,
33 END
34
35 STRINGTABLE DISCARDABLE
36 BEGIN
37 IDS_CAP_GAME "Game"
38 IDS_CAP_TYPE "Type"
39 END
40
41 IDD_ABOUT DIALOG DISCARDABLE 0, 0, 0, 0
42 STYLE WS_POPUP
43 FONT 8, "Tahoma"
44 BEGIN
45 LTEXT "", IDC_ABOUT_CAPTION, 4, 4, 150, 8
46 LTEXT "", IDC_ABOUT_LINE, 4, 16, 150, 1, WS_BORDER
47 LTEXT "", IDC_ABOUT_GAME, 4, 22, 150, 8
48 LTEXT "from Simon Tatham's Portable Puzzle Collection",
49 IDC_STATIC, 4, 36, 150, 8, SS_LEFTNOWORDWRAP
50 LTEXT "Pocket PC port by Darek Olszewski",
51 IDC_STATIC, 4, 46, 150, 8
52 LTEXT "", IDC_ABOUT_VERSION, 4, 60, 150, 8
53 END
54
55 IDD_CONFIG DIALOG DISCARDABLE 0, 0, 0, 0
56 STYLE WS_POPUP
57 FONT 8, "Tahoma"
58 BEGIN
59 LTEXT "", IDC_CONFIG_CAPTION, 4, 4, 150, 8
60 LTEXT "", IDC_CONFIG_LINE, 4, 16, 150, 1, WS_BORDER
61 END
62
63 IDR_PADTOOLBAR BITMAP DISCARDABLE "padtoolbar.bmp"
64
65 #endif /* _WIN32_WCE */