General cleanups patch from James H:
[sgt/puzzles] / latin.c
1 #include <assert.h>
2 #include <string.h>
3 #include <stdarg.h>
4
5 #include "puzzles.h"
6 #include "tree234.h"
7 #include "maxflow.h"
8
9 #ifdef STANDALONE_LATIN_TEST
10 #define STANDALONE_SOLVER
11 #endif
12
13 #include "latin.h"
14
15 /* --------------------------------------------------------
16 * Solver.
17 */
18
19 /*
20 * Function called when we are certain that a particular square has
21 * a particular number in it. The y-coordinate passed in here is
22 * transformed.
23 */
24 void latin_solver_place(struct latin_solver *solver, int x, int y, int n)
25 {
26 int i, o = solver->o;
27
28 assert(n <= o);
29 assert(cube(x,y,n));
30
31 /*
32 * Rule out all other numbers in this square.
33 */
34 for (i = 1; i <= o; i++)
35 if (i != n)
36 cube(x,y,i) = FALSE;
37
38 /*
39 * Rule out this number in all other positions in the row.
40 */
41 for (i = 0; i < o; i++)
42 if (i != y)
43 cube(x,i,n) = FALSE;
44
45 /*
46 * Rule out this number in all other positions in the column.
47 */
48 for (i = 0; i < o; i++)
49 if (i != x)
50 cube(i,y,n) = FALSE;
51
52 /*
53 * Enter the number in the result grid.
54 */
55 solver->grid[YUNTRANS(y)*o+x] = n;
56
57 /*
58 * Cross out this number from the list of numbers left to place
59 * in its row, its column and its block.
60 */
61 solver->row[y*o+n-1] = solver->col[x*o+n-1] = TRUE;
62 }
63
64 int latin_solver_elim(struct latin_solver *solver, int start, int step
65 #ifdef STANDALONE_SOLVER
66 , char *fmt, ...
67 #endif
68 )
69 {
70 int o = solver->o;
71 int fpos, m, i;
72
73 /*
74 * Count the number of set bits within this section of the
75 * cube.
76 */
77 m = 0;
78 fpos = -1;
79 for (i = 0; i < o; i++)
80 if (solver->cube[start+i*step]) {
81 fpos = start+i*step;
82 m++;
83 }
84
85 if (m == 1) {
86 int x, y, n;
87 assert(fpos >= 0);
88
89 n = 1 + fpos % o;
90 y = fpos / o;
91 x = y / o;
92 y %= o;
93
94 if (!solver->grid[YUNTRANS(y)*o+x]) {
95 #ifdef STANDALONE_SOLVER
96 if (solver_show_working) {
97 va_list ap;
98 printf("%*s", solver_recurse_depth*4, "");
99 va_start(ap, fmt);
100 vprintf(fmt, ap);
101 va_end(ap);
102 printf(":\n%*s placing %d at (%d,%d)\n",
103 solver_recurse_depth*4, "", n, x, YUNTRANS(y));
104 }
105 #endif
106 latin_solver_place(solver, x, y, n);
107 return +1;
108 }
109 } else if (m == 0) {
110 #ifdef STANDALONE_SOLVER
111 if (solver_show_working) {
112 va_list ap;
113 printf("%*s", solver_recurse_depth*4, "");
114 va_start(ap, fmt);
115 vprintf(fmt, ap);
116 va_end(ap);
117 printf(":\n%*s no possibilities available\n",
118 solver_recurse_depth*4, "");
119 }
120 #endif
121 return -1;
122 }
123
124 return 0;
125 }
126
127 struct latin_solver_scratch {
128 unsigned char *grid, *rowidx, *colidx, *set;
129 int *neighbours, *bfsqueue;
130 #ifdef STANDALONE_SOLVER
131 int *bfsprev;
132 #endif
133 };
134
135 int latin_solver_set(struct latin_solver *solver,
136 struct latin_solver_scratch *scratch,
137 int start, int step1, int step2
138 #ifdef STANDALONE_SOLVER
139 , char *fmt, ...
140 #endif
141 )
142 {
143 int o = solver->o;
144 int i, j, n, count;
145 unsigned char *grid = scratch->grid;
146 unsigned char *rowidx = scratch->rowidx;
147 unsigned char *colidx = scratch->colidx;
148 unsigned char *set = scratch->set;
149
150 /*
151 * We are passed a o-by-o matrix of booleans. Our first job
152 * is to winnow it by finding any definite placements - i.e.
153 * any row with a solitary 1 - and discarding that row and the
154 * column containing the 1.
155 */
156 memset(rowidx, TRUE, o);
157 memset(colidx, TRUE, o);
158 for (i = 0; i < o; i++) {
159 int count = 0, first = -1;
160 for (j = 0; j < o; j++)
161 if (solver->cube[start+i*step1+j*step2])
162 first = j, count++;
163
164 if (count == 0) return -1;
165 if (count == 1)
166 rowidx[i] = colidx[first] = FALSE;
167 }
168
169 /*
170 * Convert each of rowidx/colidx from a list of 0s and 1s to a
171 * list of the indices of the 1s.
172 */
173 for (i = j = 0; i < o; i++)
174 if (rowidx[i])
175 rowidx[j++] = i;
176 n = j;
177 for (i = j = 0; i < o; i++)
178 if (colidx[i])
179 colidx[j++] = i;
180 assert(n == j);
181
182 /*
183 * And create the smaller matrix.
184 */
185 for (i = 0; i < n; i++)
186 for (j = 0; j < n; j++)
187 grid[i*o+j] = solver->cube[start+rowidx[i]*step1+colidx[j]*step2];
188
189 /*
190 * Having done that, we now have a matrix in which every row
191 * has at least two 1s in. Now we search to see if we can find
192 * a rectangle of zeroes (in the set-theoretic sense of
193 * `rectangle', i.e. a subset of rows crossed with a subset of
194 * columns) whose width and height add up to n.
195 */
196
197 memset(set, 0, n);
198 count = 0;
199 while (1) {
200 /*
201 * We have a candidate set. If its size is <=1 or >=n-1
202 * then we move on immediately.
203 */
204 if (count > 1 && count < n-1) {
205 /*
206 * The number of rows we need is n-count. See if we can
207 * find that many rows which each have a zero in all
208 * the positions listed in `set'.
209 */
210 int rows = 0;
211 for (i = 0; i < n; i++) {
212 int ok = TRUE;
213 for (j = 0; j < n; j++)
214 if (set[j] && grid[i*o+j]) {
215 ok = FALSE;
216 break;
217 }
218 if (ok)
219 rows++;
220 }
221
222 /*
223 * We expect never to be able to get _more_ than
224 * n-count suitable rows: this would imply that (for
225 * example) there are four numbers which between them
226 * have at most three possible positions, and hence it
227 * indicates a faulty deduction before this point or
228 * even a bogus clue.
229 */
230 if (rows > n - count) {
231 #ifdef STANDALONE_SOLVER
232 if (solver_show_working) {
233 va_list ap;
234 printf("%*s", solver_recurse_depth*4,
235 "");
236 va_start(ap, fmt);
237 vprintf(fmt, ap);
238 va_end(ap);
239 printf(":\n%*s contradiction reached\n",
240 solver_recurse_depth*4, "");
241 }
242 #endif
243 return -1;
244 }
245
246 if (rows >= n - count) {
247 int progress = FALSE;
248
249 /*
250 * We've got one! Now, for each row which _doesn't_
251 * satisfy the criterion, eliminate all its set
252 * bits in the positions _not_ listed in `set'.
253 * Return +1 (meaning progress has been made) if we
254 * successfully eliminated anything at all.
255 *
256 * This involves referring back through
257 * rowidx/colidx in order to work out which actual
258 * positions in the cube to meddle with.
259 */
260 for (i = 0; i < n; i++) {
261 int ok = TRUE;
262 for (j = 0; j < n; j++)
263 if (set[j] && grid[i*o+j]) {
264 ok = FALSE;
265 break;
266 }
267 if (!ok) {
268 for (j = 0; j < n; j++)
269 if (!set[j] && grid[i*o+j]) {
270 int fpos = (start+rowidx[i]*step1+
271 colidx[j]*step2);
272 #ifdef STANDALONE_SOLVER
273 if (solver_show_working) {
274 int px, py, pn;
275
276 if (!progress) {
277 va_list ap;
278 printf("%*s", solver_recurse_depth*4,
279 "");
280 va_start(ap, fmt);
281 vprintf(fmt, ap);
282 va_end(ap);
283 printf(":\n");
284 }
285
286 pn = 1 + fpos % o;
287 py = fpos / o;
288 px = py / o;
289 py %= o;
290
291 printf("%*s ruling out %d at (%d,%d)\n",
292 solver_recurse_depth*4, "",
293 pn, px, YUNTRANS(py));
294 }
295 #endif
296 progress = TRUE;
297 solver->cube[fpos] = FALSE;
298 }
299 }
300 }
301
302 if (progress) {
303 return +1;
304 }
305 }
306 }
307
308 /*
309 * Binary increment: change the rightmost 0 to a 1, and
310 * change all 1s to the right of it to 0s.
311 */
312 i = n;
313 while (i > 0 && set[i-1])
314 set[--i] = 0, count--;
315 if (i > 0)
316 set[--i] = 1, count++;
317 else
318 break; /* done */
319 }
320
321 return 0;
322 }
323
324 /*
325 * Look for forcing chains. A forcing chain is a path of
326 * pairwise-exclusive squares (i.e. each pair of adjacent squares
327 * in the path are in the same row, column or block) with the
328 * following properties:
329 *
330 * (a) Each square on the path has precisely two possible numbers.
331 *
332 * (b) Each pair of squares which are adjacent on the path share
333 * at least one possible number in common.
334 *
335 * (c) Each square in the middle of the path shares _both_ of its
336 * numbers with at least one of its neighbours (not the same
337 * one with both neighbours).
338 *
339 * These together imply that at least one of the possible number
340 * choices at one end of the path forces _all_ the rest of the
341 * numbers along the path. In order to make real use of this, we
342 * need further properties:
343 *
344 * (c) Ruling out some number N from the square at one end
345 * of the path forces the square at the other end to
346 * take number N.
347 *
348 * (d) The two end squares are both in line with some third
349 * square.
350 *
351 * (e) That third square currently has N as a possibility.
352 *
353 * If we can find all of that lot, we can deduce that at least one
354 * of the two ends of the forcing chain has number N, and that
355 * therefore the mutually adjacent third square does not.
356 *
357 * To find forcing chains, we're going to start a bfs at each
358 * suitable square, once for each of its two possible numbers.
359 */
360 int latin_solver_forcing(struct latin_solver *solver,
361 struct latin_solver_scratch *scratch)
362 {
363 int o = solver->o;
364 int *bfsqueue = scratch->bfsqueue;
365 #ifdef STANDALONE_SOLVER
366 int *bfsprev = scratch->bfsprev;
367 #endif
368 unsigned char *number = scratch->grid;
369 int *neighbours = scratch->neighbours;
370 int x, y;
371
372 for (y = 0; y < o; y++)
373 for (x = 0; x < o; x++) {
374 int count, t, n;
375
376 /*
377 * If this square doesn't have exactly two candidate
378 * numbers, don't try it.
379 *
380 * In this loop we also sum the candidate numbers,
381 * which is a nasty hack to allow us to quickly find
382 * `the other one' (since we will shortly know there
383 * are exactly two).
384 */
385 for (count = t = 0, n = 1; n <= o; n++)
386 if (cube(x, y, n))
387 count++, t += n;
388 if (count != 2)
389 continue;
390
391 /*
392 * Now attempt a bfs for each candidate.
393 */
394 for (n = 1; n <= o; n++)
395 if (cube(x, y, n)) {
396 int orign, currn, head, tail;
397
398 /*
399 * Begin a bfs.
400 */
401 orign = n;
402
403 memset(number, o+1, o*o);
404 head = tail = 0;
405 bfsqueue[tail++] = y*o+x;
406 #ifdef STANDALONE_SOLVER
407 bfsprev[y*o+x] = -1;
408 #endif
409 number[y*o+x] = t - n;
410
411 while (head < tail) {
412 int xx, yy, nneighbours, xt, yt, i;
413
414 xx = bfsqueue[head++];
415 yy = xx / o;
416 xx %= o;
417
418 currn = number[yy*o+xx];
419
420 /*
421 * Find neighbours of yy,xx.
422 */
423 nneighbours = 0;
424 for (yt = 0; yt < o; yt++)
425 neighbours[nneighbours++] = yt*o+xx;
426 for (xt = 0; xt < o; xt++)
427 neighbours[nneighbours++] = yy*o+xt;
428
429 /*
430 * Try visiting each of those neighbours.
431 */
432 for (i = 0; i < nneighbours; i++) {
433 int cc, tt, nn;
434
435 xt = neighbours[i] % o;
436 yt = neighbours[i] / o;
437
438 /*
439 * We need this square to not be
440 * already visited, and to include
441 * currn as a possible number.
442 */
443 if (number[yt*o+xt] <= o)
444 continue;
445 if (!cube(xt, yt, currn))
446 continue;
447
448 /*
449 * Don't visit _this_ square a second
450 * time!
451 */
452 if (xt == xx && yt == yy)
453 continue;
454
455 /*
456 * To continue with the bfs, we need
457 * this square to have exactly two
458 * possible numbers.
459 */
460 for (cc = tt = 0, nn = 1; nn <= o; nn++)
461 if (cube(xt, yt, nn))
462 cc++, tt += nn;
463 if (cc == 2) {
464 bfsqueue[tail++] = yt*o+xt;
465 #ifdef STANDALONE_SOLVER
466 bfsprev[yt*o+xt] = yy*o+xx;
467 #endif
468 number[yt*o+xt] = tt - currn;
469 }
470
471 /*
472 * One other possibility is that this
473 * might be the square in which we can
474 * make a real deduction: if it's
475 * adjacent to x,y, and currn is equal
476 * to the original number we ruled out.
477 */
478 if (currn == orign &&
479 (xt == x || yt == y)) {
480 #ifdef STANDALONE_SOLVER
481 if (solver_show_working) {
482 char *sep = "";
483 int xl, yl;
484 printf("%*sforcing chain, %d at ends of ",
485 solver_recurse_depth*4, "", orign);
486 xl = xx;
487 yl = yy;
488 while (1) {
489 printf("%s(%d,%d)", sep, xl,
490 YUNTRANS(yl));
491 xl = bfsprev[yl*o+xl];
492 if (xl < 0)
493 break;
494 yl = xl / o;
495 xl %= o;
496 sep = "-";
497 }
498 printf("\n%*s ruling out %d at (%d,%d)\n",
499 solver_recurse_depth*4, "",
500 orign, xt, YUNTRANS(yt));
501 }
502 #endif
503 cube(xt, yt, orign) = FALSE;
504 return 1;
505 }
506 }
507 }
508 }
509 }
510
511 return 0;
512 }
513
514 struct latin_solver_scratch *latin_solver_new_scratch(struct latin_solver *solver)
515 {
516 struct latin_solver_scratch *scratch = snew(struct latin_solver_scratch);
517 int o = solver->o;
518 scratch->grid = snewn(o*o, unsigned char);
519 scratch->rowidx = snewn(o, unsigned char);
520 scratch->colidx = snewn(o, unsigned char);
521 scratch->set = snewn(o, unsigned char);
522 scratch->neighbours = snewn(3*o, int);
523 scratch->bfsqueue = snewn(o*o, int);
524 #ifdef STANDALONE_SOLVER
525 scratch->bfsprev = snewn(o*o, int);
526 #endif
527 return scratch;
528 }
529
530 void latin_solver_free_scratch(struct latin_solver_scratch *scratch)
531 {
532 #ifdef STANDALONE_SOLVER
533 sfree(scratch->bfsprev);
534 #endif
535 sfree(scratch->bfsqueue);
536 sfree(scratch->neighbours);
537 sfree(scratch->set);
538 sfree(scratch->colidx);
539 sfree(scratch->rowidx);
540 sfree(scratch->grid);
541 sfree(scratch);
542 }
543
544 void latin_solver_alloc(struct latin_solver *solver, digit *grid, int o)
545 {
546 int x, y;
547
548 solver->o = o;
549 solver->cube = snewn(o*o*o, unsigned char);
550 solver->grid = grid; /* write straight back to the input */
551 memset(solver->cube, TRUE, o*o*o);
552
553 solver->row = snewn(o*o, unsigned char);
554 solver->col = snewn(o*o, unsigned char);
555 memset(solver->row, FALSE, o*o);
556 memset(solver->col, FALSE, o*o);
557
558 for (x = 0; x < o; x++)
559 for (y = 0; y < o; y++)
560 if (grid[y*o+x])
561 latin_solver_place(solver, x, YTRANS(y), grid[y*o+x]);
562 }
563
564 void latin_solver_free(struct latin_solver *solver)
565 {
566 sfree(solver->cube);
567 sfree(solver->row);
568 sfree(solver->col);
569 }
570
571 int latin_solver_diff_simple(struct latin_solver *solver)
572 {
573 int x, y, n, ret, o = solver->o;
574 /*
575 * Row-wise positional elimination.
576 */
577 for (y = 0; y < o; y++)
578 for (n = 1; n <= o; n++)
579 if (!solver->row[y*o+n-1]) {
580 ret = latin_solver_elim(solver, cubepos(0,y,n), o*o
581 #ifdef STANDALONE_SOLVER
582 , "positional elimination,"
583 " %d in row %d", n, YUNTRANS(y)
584 #endif
585 );
586 if (ret != 0) return ret;
587 }
588 /*
589 * Column-wise positional elimination.
590 */
591 for (x = 0; x < o; x++)
592 for (n = 1; n <= o; n++)
593 if (!solver->col[x*o+n-1]) {
594 ret = latin_solver_elim(solver, cubepos(x,0,n), o
595 #ifdef STANDALONE_SOLVER
596 , "positional elimination,"
597 " %d in column %d", n, x
598 #endif
599 );
600 if (ret != 0) return ret;
601 }
602
603 /*
604 * Numeric elimination.
605 */
606 for (x = 0; x < o; x++)
607 for (y = 0; y < o; y++)
608 if (!solver->grid[YUNTRANS(y)*o+x]) {
609 ret = latin_solver_elim(solver, cubepos(x,y,1), 1
610 #ifdef STANDALONE_SOLVER
611 , "numeric elimination at (%d,%d)", x,
612 YUNTRANS(y)
613 #endif
614 );
615 if (ret != 0) return ret;
616 }
617 return 0;
618 }
619
620 int latin_solver_diff_set(struct latin_solver *solver,
621 struct latin_solver_scratch *scratch,
622 int extreme)
623 {
624 int x, y, n, ret, o = solver->o;
625
626 if (!extreme) {
627 /*
628 * Row-wise set elimination.
629 */
630 for (y = 0; y < o; y++) {
631 ret = latin_solver_set(solver, scratch, cubepos(0,y,1), o*o, 1
632 #ifdef STANDALONE_SOLVER
633 , "set elimination, row %d", YUNTRANS(y)
634 #endif
635 );
636 if (ret != 0) return ret;
637 }
638 /*
639 * Column-wise set elimination.
640 */
641 for (x = 0; x < o; x++) {
642 ret = latin_solver_set(solver, scratch, cubepos(x,0,1), o, 1
643 #ifdef STANDALONE_SOLVER
644 , "set elimination, column %d", x
645 #endif
646 );
647 if (ret != 0) return ret;
648 }
649 } else {
650 /*
651 * Row-vs-column set elimination on a single number
652 * (much tricker for a human to do!)
653 */
654 for (n = 1; n <= o; n++) {
655 ret = latin_solver_set(solver, scratch, cubepos(0,0,n), o*o, o
656 #ifdef STANDALONE_SOLVER
657 , "positional set elimination, number %d", n
658 #endif
659 );
660 if (ret != 0) return ret;
661 }
662 }
663 return 0;
664 }
665
666 /* This uses our own diff_* internally, but doesn't require callers
667 * to; this is so it can be used by games that want to rewrite
668 * the solver so as to use a different set of difficulties.
669 *
670 * It returns:
671 * 0 for 'didn't do anything' implying it was already solved.
672 * -1 for 'impossible' (no solution)
673 * 1 for 'single solution'
674 * >1 for 'multiple solutions' (you don't get to know how many, and
675 * the first such solution found will be set.
676 *
677 * and this function may well assert if given an impossible board.
678 */
679 int latin_solver_recurse(struct latin_solver *solver, int recdiff,
680 latin_solver_callback cb, void *ctx)
681 {
682 int best, bestcount;
683 int o = solver->o, x, y, n;
684
685 best = -1;
686 bestcount = o+1;
687
688 for (y = 0; y < o; y++)
689 for (x = 0; x < o; x++)
690 if (!solver->grid[y*o+x]) {
691 int count;
692
693 /*
694 * An unfilled square. Count the number of
695 * possible digits in it.
696 */
697 count = 0;
698 for (n = 1; n <= o; n++)
699 if (cube(x,YTRANS(y),n))
700 count++;
701
702 /*
703 * We should have found any impossibilities
704 * already, so this can safely be an assert.
705 */
706 assert(count > 1);
707
708 if (count < bestcount) {
709 bestcount = count;
710 best = y*o+x;
711 }
712 }
713
714 if (best == -1)
715 /* we were complete already. */
716 return 0;
717 else {
718 int i, j;
719 digit *list, *ingrid, *outgrid;
720 int diff = diff_impossible; /* no solution found yet */
721
722 /*
723 * Attempt recursion.
724 */
725 y = best / o;
726 x = best % o;
727
728 list = snewn(o, digit);
729 ingrid = snewn(o*o, digit);
730 outgrid = snewn(o*o, digit);
731 memcpy(ingrid, solver->grid, o*o);
732
733 /* Make a list of the possible digits. */
734 for (j = 0, n = 1; n <= o; n++)
735 if (cube(x,YTRANS(y),n))
736 list[j++] = n;
737
738 #ifdef STANDALONE_SOLVER
739 if (solver_show_working) {
740 char *sep = "";
741 printf("%*srecursing on (%d,%d) [",
742 solver_recurse_depth*4, "", x, y);
743 for (i = 0; i < j; i++) {
744 printf("%s%d", sep, list[i]);
745 sep = " or ";
746 }
747 printf("]\n");
748 }
749 #endif
750
751 /*
752 * And step along the list, recursing back into the
753 * main solver at every stage.
754 */
755 for (i = 0; i < j; i++) {
756 int ret;
757
758 memcpy(outgrid, ingrid, o*o);
759 outgrid[y*o+x] = list[i];
760
761 #ifdef STANDALONE_SOLVER
762 if (solver_show_working)
763 printf("%*sguessing %d at (%d,%d)\n",
764 solver_recurse_depth*4, "", list[i], x, y);
765 solver_recurse_depth++;
766 #endif
767
768 ret = cb(outgrid, o, recdiff, ctx);
769
770 #ifdef STANDALONE_SOLVER
771 solver_recurse_depth--;
772 if (solver_show_working) {
773 printf("%*sretracting %d at (%d,%d)\n",
774 solver_recurse_depth*4, "", list[i], x, y);
775 }
776 #endif
777 /* we recurse as deep as we can, so we should never find
778 * find ourselves giving up on a puzzle without declaring it
779 * impossible. */
780 assert(ret != diff_unfinished);
781
782 /*
783 * If we have our first solution, copy it into the
784 * grid we will return.
785 */
786 if (diff == diff_impossible && ret != diff_impossible)
787 memcpy(solver->grid, outgrid, o*o);
788
789 if (ret == diff_ambiguous)
790 diff = diff_ambiguous;
791 else if (ret == diff_impossible)
792 /* do not change our return value */;
793 else {
794 /* the recursion turned up exactly one solution */
795 if (diff == diff_impossible)
796 diff = recdiff;
797 else
798 diff = diff_ambiguous;
799 }
800
801 /*
802 * As soon as we've found more than one solution,
803 * give up immediately.
804 */
805 if (diff == diff_ambiguous)
806 break;
807 }
808
809 sfree(outgrid);
810 sfree(ingrid);
811 sfree(list);
812
813 if (diff == diff_impossible)
814 return -1;
815 else if (diff == diff_ambiguous)
816 return 2;
817 else {
818 assert(diff == recdiff);
819 return 1;
820 }
821 }
822 }
823
824 enum { diff_simple = 1, diff_set, diff_extreme, diff_recursive };
825
826 static int latin_solver_sub(struct latin_solver *solver, int maxdiff, void *ctx)
827 {
828 struct latin_solver_scratch *scratch = latin_solver_new_scratch(solver);
829 int ret, diff = diff_simple;
830
831 assert(maxdiff <= diff_recursive);
832 /*
833 * Now loop over the grid repeatedly trying all permitted modes
834 * of reasoning. The loop terminates if we complete an
835 * iteration without making any progress; we then return
836 * failure or success depending on whether the grid is full or
837 * not.
838 */
839 while (1) {
840 /*
841 * I'd like to write `continue;' inside each of the
842 * following loops, so that the solver returns here after
843 * making some progress. However, I can't specify that I
844 * want to continue an outer loop rather than the innermost
845 * one, so I'm apologetically resorting to a goto.
846 */
847 cont:
848 latin_solver_debug(solver->cube, solver->o);
849
850 ret = latin_solver_diff_simple(solver);
851 if (ret < 0) {
852 diff = diff_impossible;
853 goto got_result;
854 } else if (ret > 0) {
855 diff = max(diff, diff_simple);
856 goto cont;
857 }
858
859 if (maxdiff <= diff_simple)
860 break;
861
862 ret = latin_solver_diff_set(solver, scratch, 0);
863 if (ret < 0) {
864 diff = diff_impossible;
865 goto got_result;
866 } else if (ret > 0) {
867 diff = max(diff, diff_set);
868 goto cont;
869 }
870
871 if (maxdiff <= diff_set)
872 break;
873
874 ret = latin_solver_diff_set(solver, scratch, 1);
875 if (ret < 0) {
876 diff = diff_impossible;
877 goto got_result;
878 } else if (ret > 0) {
879 diff = max(diff, diff_extreme);
880 goto cont;
881 }
882
883 /*
884 * Forcing chains.
885 */
886 if (latin_solver_forcing(solver, scratch)) {
887 diff = max(diff, diff_extreme);
888 goto cont;
889 }
890
891 /*
892 * If we reach here, we have made no deductions in this
893 * iteration, so the algorithm terminates.
894 */
895 break;
896 }
897
898 /*
899 * Last chance: if we haven't fully solved the puzzle yet, try
900 * recursing based on guesses for a particular square. We pick
901 * one of the most constrained empty squares we can find, which
902 * has the effect of pruning the search tree as much as
903 * possible.
904 */
905 if (maxdiff == diff_recursive) {
906 int nsol = latin_solver_recurse(solver, diff_recursive, latin_solver, ctx);
907 if (nsol < 0) diff = diff_impossible;
908 else if (nsol == 1) diff = diff_recursive;
909 else if (nsol > 1) diff = diff_ambiguous;
910 /* if nsol == 0 then we were complete anyway
911 * (and thus don't need to change diff) */
912 } else {
913 /*
914 * We're forbidden to use recursion, so we just see whether
915 * our grid is fully solved, and return diff_unfinished
916 * otherwise.
917 */
918 int x, y, o = solver->o;
919
920 for (y = 0; y < o; y++)
921 for (x = 0; x < o; x++)
922 if (!solver->grid[y*o+x])
923 diff = diff_unfinished;
924 }
925
926 got_result:
927
928 #ifdef STANDALONE_SOLVER
929 if (solver_show_working)
930 printf("%*s%s found\n",
931 solver_recurse_depth*4, "",
932 diff == diff_impossible ? "no solution (impossible)" :
933 diff == diff_unfinished ? "no solution (unfinished)" :
934 diff == diff_ambiguous ? "multiple solutions" :
935 "one solution");
936 #endif
937
938 latin_solver_free_scratch(scratch);
939
940 return diff;
941 }
942
943 int latin_solver(digit *grid, int o, int maxdiff, void *ctx)
944 {
945 struct latin_solver solver;
946 int diff;
947
948 latin_solver_alloc(&solver, grid, o);
949 diff = latin_solver_sub(&solver, maxdiff, ctx);
950 latin_solver_free(&solver);
951 return diff;
952 }
953
954 void latin_solver_debug(unsigned char *cube, int o)
955 {
956 #ifdef STANDALONE_SOLVER
957 if (solver_show_working) {
958 struct latin_solver ls, *solver = &ls;
959 char *dbg;
960 int x, y, i, c = 0;
961
962 ls.cube = cube; ls.o = o; /* for cube() to work */
963
964 dbg = snewn(3*o*o*o, unsigned char);
965 for (y = 0; y < o; y++) {
966 for (x = 0; x < o; x++) {
967 for (i = 1; i <= o; i++) {
968 if (cube(x,y,i))
969 dbg[c++] = i + '0';
970 else
971 dbg[c++] = '.';
972 }
973 dbg[c++] = ' ';
974 }
975 dbg[c++] = '\n';
976 }
977 dbg[c++] = '\n';
978 dbg[c++] = '\0';
979
980 printf("%s", dbg);
981 sfree(dbg);
982 }
983 #endif
984 }
985
986 void latin_debug(digit *sq, int o)
987 {
988 #ifdef STANDALONE_SOLVER
989 if (solver_show_working) {
990 int x, y;
991
992 for (y = 0; y < o; y++) {
993 for (x = 0; x < o; x++) {
994 printf("%2d ", sq[y*o+x]);
995 }
996 printf("\n");
997 }
998 printf("\n");
999 }
1000 #endif
1001 }
1002
1003 /* --------------------------------------------------------
1004 * Generation.
1005 */
1006
1007 digit *latin_generate(int o, random_state *rs)
1008 {
1009 digit *sq;
1010 int *edges, *backedges, *capacity, *flow;
1011 void *scratch;
1012 int ne, scratchsize;
1013 int i, j, k;
1014 digit *row, *col, *numinv, *num;
1015
1016 /*
1017 * To efficiently generate a latin square in such a way that
1018 * all possible squares are possible outputs from the function,
1019 * we make use of a theorem which states that any r x n latin
1020 * rectangle, with r < n, can be extended into an (r+1) x n
1021 * latin rectangle. In other words, we can reliably generate a
1022 * latin square row by row, by at every stage writing down any
1023 * row at all which doesn't conflict with previous rows, and
1024 * the theorem guarantees that we will never have to backtrack.
1025 *
1026 * To find a viable row at each stage, we can make use of the
1027 * support functions in maxflow.c.
1028 */
1029
1030 sq = snewn(o*o, digit);
1031
1032 /*
1033 * In case this method of generation introduces a really subtle
1034 * top-to-bottom directional bias, we'll generate the rows in
1035 * random order.
1036 */
1037 row = snewn(o, digit);
1038 col = snewn(o, digit);
1039 numinv = snewn(o, digit);
1040 num = snewn(o, digit);
1041 for (i = 0; i < o; i++)
1042 row[i] = i;
1043 shuffle(row, i, sizeof(*row), rs);
1044
1045 /*
1046 * Set up the infrastructure for the maxflow algorithm.
1047 */
1048 scratchsize = maxflow_scratch_size(o * 2 + 2);
1049 scratch = smalloc(scratchsize);
1050 backedges = snewn(o*o + 2*o, int);
1051 edges = snewn((o*o + 2*o) * 2, int);
1052 capacity = snewn(o*o + 2*o, int);
1053 flow = snewn(o*o + 2*o, int);
1054 /* Set up the edge array, and the initial capacities. */
1055 ne = 0;
1056 for (i = 0; i < o; i++) {
1057 /* Each LHS vertex is connected to all RHS vertices. */
1058 for (j = 0; j < o; j++) {
1059 edges[ne*2] = i;
1060 edges[ne*2+1] = j+o;
1061 /* capacity for this edge is set later on */
1062 ne++;
1063 }
1064 }
1065 for (i = 0; i < o; i++) {
1066 /* Each RHS vertex is connected to the distinguished sink vertex. */
1067 edges[ne*2] = i+o;
1068 edges[ne*2+1] = o*2+1;
1069 capacity[ne] = 1;
1070 ne++;
1071 }
1072 for (i = 0; i < o; i++) {
1073 /* And the distinguished source vertex connects to each LHS vertex. */
1074 edges[ne*2] = o*2;
1075 edges[ne*2+1] = i;
1076 capacity[ne] = 1;
1077 ne++;
1078 }
1079 assert(ne == o*o + 2*o);
1080 /* Now set up backedges. */
1081 maxflow_setup_backedges(ne, edges, backedges);
1082
1083 /*
1084 * Now generate each row of the latin square.
1085 */
1086 for (i = 0; i < o; i++) {
1087 /*
1088 * To prevent maxflow from behaving deterministically, we
1089 * separately permute the columns and the digits for the
1090 * purposes of the algorithm, differently for every row.
1091 */
1092 for (j = 0; j < o; j++)
1093 col[j] = num[j] = j;
1094 shuffle(col, j, sizeof(*col), rs);
1095 shuffle(num, j, sizeof(*num), rs);
1096 /* We need the num permutation in both forward and inverse forms. */
1097 for (j = 0; j < o; j++)
1098 numinv[num[j]] = j;
1099
1100 /*
1101 * Set up the capacities for the maxflow run, by examining
1102 * the existing latin square.
1103 */
1104 for (j = 0; j < o*o; j++)
1105 capacity[j] = 1;
1106 for (j = 0; j < i; j++)
1107 for (k = 0; k < o; k++) {
1108 int n = num[sq[row[j]*o + col[k]] - 1];
1109 capacity[k*o+n] = 0;
1110 }
1111
1112 /*
1113 * Run maxflow.
1114 */
1115 j = maxflow_with_scratch(scratch, o*2+2, 2*o, 2*o+1, ne,
1116 edges, backedges, capacity, flow, NULL);
1117 assert(j == o); /* by the above theorem, this must have succeeded */
1118
1119 /*
1120 * And examine the flow array to pick out the new row of
1121 * the latin square.
1122 */
1123 for (j = 0; j < o; j++) {
1124 for (k = 0; k < o; k++) {
1125 if (flow[j*o+k])
1126 break;
1127 }
1128 assert(k < o);
1129 sq[row[i]*o + col[j]] = numinv[k] + 1;
1130 }
1131 }
1132
1133 /*
1134 * Done. Free our internal workspaces...
1135 */
1136 sfree(flow);
1137 sfree(capacity);
1138 sfree(edges);
1139 sfree(backedges);
1140 sfree(scratch);
1141 sfree(numinv);
1142 sfree(num);
1143 sfree(col);
1144 sfree(row);
1145
1146 /*
1147 * ... and return our completed latin square.
1148 */
1149 return sq;
1150 }
1151
1152 /* --------------------------------------------------------
1153 * Checking.
1154 */
1155
1156 typedef struct lcparams {
1157 digit elt;
1158 int count;
1159 } lcparams;
1160
1161 static int latin_check_cmp(void *v1, void *v2)
1162 {
1163 lcparams *lc1 = (lcparams *)v1;
1164 lcparams *lc2 = (lcparams *)v2;
1165
1166 if (lc1->elt < lc2->elt) return -1;
1167 if (lc1->elt > lc2->elt) return 1;
1168 return 0;
1169 }
1170
1171 #define ELT(sq,x,y) (sq[((y)*order)+(x)])
1172
1173 /* returns non-zero if sq is not a latin square. */
1174 int latin_check(digit *sq, int order)
1175 {
1176 tree234 *dict = newtree234(latin_check_cmp);
1177 int c, r;
1178 int ret = 0;
1179 lcparams *lcp, lc, *aret;
1180
1181 /* Use a tree234 as a simple hash table, go through the square
1182 * adding elements as we go or incrementing their counts. */
1183 for (c = 0; c < order; c++) {
1184 for (r = 0; r < order; r++) {
1185 lc.elt = ELT(sq, c, r); lc.count = 0;
1186 lcp = find234(dict, &lc, NULL);
1187 if (!lcp) {
1188 lcp = snew(lcparams);
1189 lcp->elt = ELT(sq, c, r);
1190 lcp->count = 1;
1191 aret = add234(dict, lcp);
1192 assert(aret == lcp);
1193 } else {
1194 lcp->count++;
1195 }
1196 }
1197 }
1198
1199 /* There should be precisely 'order' letters in the alphabet,
1200 * each occurring 'order' times (making the OxO tree) */
1201 if (count234(dict) != order) ret = 1;
1202 else {
1203 for (c = 0; (lcp = index234(dict, c)) != NULL; c++) {
1204 if (lcp->count != order) ret = 1;
1205 }
1206 }
1207 for (c = 0; (lcp = index234(dict, c)) != NULL; c++)
1208 sfree(lcp);
1209 freetree234(dict);
1210
1211 return ret;
1212 }
1213
1214
1215 /* --------------------------------------------------------
1216 * Testing (and printing).
1217 */
1218
1219 #ifdef STANDALONE_LATIN_TEST
1220
1221 #include <stdio.h>
1222 #include <time.h>
1223
1224 const char *quis;
1225
1226 static void latin_print(digit *sq, int order)
1227 {
1228 int x, y;
1229
1230 for (y = 0; y < order; y++) {
1231 for (x = 0; x < order; x++) {
1232 printf("%2u ", ELT(sq, x, y));
1233 }
1234 printf("\n");
1235 }
1236 printf("\n");
1237 }
1238
1239 static void gen(int order, random_state *rs, int debug)
1240 {
1241 digit *sq;
1242
1243 solver_show_working = debug;
1244
1245 sq = latin_generate(order, rs);
1246 latin_print(sq, order);
1247 if (latin_check(sq, order)) {
1248 fprintf(stderr, "Square is not a latin square!");
1249 exit(1);
1250 }
1251
1252 sfree(sq);
1253 }
1254
1255 void test_soak(int order, random_state *rs)
1256 {
1257 digit *sq;
1258 int n = 0;
1259 time_t tt_start, tt_now, tt_last;
1260
1261 solver_show_working = 0;
1262 tt_now = tt_start = time(NULL);
1263
1264 while(1) {
1265 sq = latin_generate(order, rs);
1266 sfree(sq);
1267 n++;
1268
1269 tt_last = time(NULL);
1270 if (tt_last > tt_now) {
1271 tt_now = tt_last;
1272 printf("%d total, %3.1f/s\n", n,
1273 (double)n / (double)(tt_now - tt_start));
1274 }
1275 }
1276 }
1277
1278 void usage_exit(const char *msg)
1279 {
1280 if (msg)
1281 fprintf(stderr, "%s: %s\n", quis, msg);
1282 fprintf(stderr, "Usage: %s [--seed SEED] --soak <params> | [game_id [game_id ...]]\n", quis);
1283 exit(1);
1284 }
1285
1286 int main(int argc, char *argv[])
1287 {
1288 int i, soak = 0;
1289 random_state *rs;
1290 time_t seed = time(NULL);
1291
1292 quis = argv[0];
1293 while (--argc > 0) {
1294 const char *p = *++argv;
1295 if (!strcmp(p, "--soak"))
1296 soak = 1;
1297 else if (!strcmp(p, "--seed")) {
1298 if (argc == 0)
1299 usage_exit("--seed needs an argument");
1300 seed = (time_t)atoi(*++argv);
1301 argc--;
1302 } else if (*p == '-')
1303 usage_exit("unrecognised option");
1304 else
1305 break; /* finished options */
1306 }
1307
1308 rs = random_new((void*)&seed, sizeof(time_t));
1309
1310 if (soak == 1) {
1311 if (argc != 1) usage_exit("only one argument for --soak");
1312 test_soak(atoi(*argv), rs);
1313 } else {
1314 if (argc > 0) {
1315 for (i = 0; i < argc; i++) {
1316 gen(atoi(*argv++), rs, 1);
1317 }
1318 } else {
1319 while (1) {
1320 i = random_upto(rs, 20) + 1;
1321 gen(i, rs, 0);
1322 }
1323 }
1324 }
1325 random_free(rs);
1326 return 0;
1327 }
1328
1329 #endif
1330
1331 /* vim: set shiftwidth=4 tabstop=8: */