Black Box: fix "reveal" button location, explain what's meant by the
[sgt/puzzles] / list.c
CommitLineData
19ef4855 1/*
2 * list.c: List of puzzles.
3 */
4
5#include "puzzles.h"
6
7/*
8 * The available games can be most easily enumerated by searching
9 * for the line in each game source file saying "#define thegame
10 * <gamename>". Hence, the following piece of shell/Perl should
11 * regenerate this list automatically:
12
13perl -ne '/^#define thegame (\S+)/ and $1 ne "nullgame" and print "extern const game $1;\n"' *.c
14echo -e '\nconst game *gamelist[] = {'
15perl -ne '/^#define thegame (\S+)/ and $1 ne "nullgame" and print " &$1,\n"' *.c
16echo -e '};\n\nconst int gamecount = lenof(gamelist);'
17
18 */
19
bf7ebf5a 20extern const game blackbox;
19ef4855 21extern const game cube;
6c04c334 22extern const game dominosa;
19ef4855 23extern const game fifteen;
f4afe206 24extern const game flip;
74476385 25extern const game guess;
7959b517 26extern const game mines;
19ef4855 27extern const game net;
28extern const game netslide;
29extern const game pattern;
32ee875d 30extern const game pegs;
19ef4855 31extern const game rect;
e839f206 32extern const game samegame;
19ef4855 33extern const game sixteen;
1d8e8ad8 34extern const game solo;
9038fd11 35extern const game twiddle;
9d6c3859 36extern const game untangle;
19ef4855 37
38const game *gamelist[] = {
bf7ebf5a 39 &blackbox,
19ef4855 40 &cube,
6c04c334 41 &dominosa,
19ef4855 42 &fifteen,
f4afe206 43 &flip,
74476385 44 &guess,
7959b517 45 &mines,
19ef4855 46 &net,
47 &netslide,
48 &pattern,
32ee875d 49 &pegs,
19ef4855 50 &rect,
e839f206 51 &samegame,
19ef4855 52 &sixteen,
1d8e8ad8 53 &solo,
9038fd11 54 &twiddle,
9d6c3859 55 &untangle,
19ef4855 56};
57
58const int gamecount = lenof(gamelist);