Black Box: fix "reveal" button location, explain what's meant by the
[sgt/puzzles] / list.c
... / ...
CommitLineData
1/*
2 * list.c: List of puzzles.
3 */
4
5#include "puzzles.h"
6
7/*
8 * The available games can be most easily enumerated by searching
9 * for the line in each game source file saying "#define thegame
10 * <gamename>". Hence, the following piece of shell/Perl should
11 * regenerate this list automatically:
12
13perl -ne '/^#define thegame (\S+)/ and $1 ne "nullgame" and print "extern const game $1;\n"' *.c
14echo -e '\nconst game *gamelist[] = {'
15perl -ne '/^#define thegame (\S+)/ and $1 ne "nullgame" and print " &$1,\n"' *.c
16echo -e '};\n\nconst int gamecount = lenof(gamelist);'
17
18 */
19
20extern const game blackbox;
21extern const game cube;
22extern const game dominosa;
23extern const game fifteen;
24extern const game flip;
25extern const game guess;
26extern const game mines;
27extern const game net;
28extern const game netslide;
29extern const game pattern;
30extern const game pegs;
31extern const game rect;
32extern const game samegame;
33extern const game sixteen;
34extern const game solo;
35extern const game twiddle;
36extern const game untangle;
37
38const game *gamelist[] = {
39 &blackbox,
40 &cube,
41 &dominosa,
42 &fifteen,
43 &flip,
44 &guess,
45 &mines,
46 &net,
47 &netslide,
48 &pattern,
49 &pegs,
50 &rect,
51 &samegame,
52 &sixteen,
53 &solo,
54 &twiddle,
55 &untangle,
56};
57
58const int gamecount = lenof(gamelist);